Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 16:10:11 Player: satan5 Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (3071) 3071 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (1391) 1391 TOTAL SCORE: 10772 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 1400 Met Data Miner 300 Met Imprinter 300 Friendly Fire -719 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Airjet Combat Airjet Gravmag Array Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Airjet Gravmag Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Cloaking Device Medium Insulated Plating Improved Hacking Suite Combat Drone Bay > --- WEAPON ----------- Helical Railgun Long-range Missile Launcher > --- INVENTORY -------- F-cell Engine Gravmag System Improved Airjet Improved Gravmag System Combat Airjet Gravmag Array Tactical Coordination Suite Hardened Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Shrapnel Gun Mini Assault Cannon Powered Hammer [Rating: 99] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . . . . . Utility 5 | . . . . 2 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 153 | 6 11 20 1 24 18 2 5 . 3 11 18 20 1 . 13 Power 11 | 1 4 1 . 1 . . . . . . 3 1 . . . Engine 6 | 1 4 1 . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . 1 1 . . . Propulsion 33 | 2 . 6 . 8 6 . . . . . 7 3 . . 1 Treads . | . . . . . . . . . . . . . . . . Leg 15 | 2 . 6 . 7 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 17 | . . . . 1 6 . . . . . 6 3 . . 1 Flight 1 | . . . . . . . . . . . 1 . . . . Utility 51 | 1 2 2 . 7 5 2 2 . 1 5 5 12 1 . 6 Device 18 | . . . . 1 2 2 1 . . . 1 6 1 . 4 Storage 5 | 1 1 1 . . . . . . . . 1 1 . . . Processor 3 | . . . . 1 . . . . 1 . . 1 . . . Hackware 8 | . . 1 . 1 1 . . . . 3 . 2 . . . Protection 17 | . 1 . . 4 2 . 1 . . 2 3 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 5 11 1 8 7 . 3 . 2 6 3 4 . . 6 Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 7 . 5 4 . 1 . 1 1 1 2 . . . Ballistic Cannon 6 | . . . . . . . . . . 2 1 . . . 3 Launcher 17 | . 3 2 1 2 1 . 1 . 1 1 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . 1 . 1 1 . 1 . . 2 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 1 2 . 1 . . 2 1 1 . . . Parts Lost 35 | . 2 9 1 2 1 . . . 1 1 8 2 1 . 7 Power 6 | . 2 1 . . . . . . . . 1 1 . . 1 Propulsion 9 | . . 4 . 1 1 . . . . . 1 . . . 2 Utility 11 | . . 1 1 . . . . . . 1 4 . 1 . 3 Weapon 9 | . . 3 . 1 . . . . 1 . 2 1 . . 1 Highest Loss Streak 9 | . 1 9 1 1 1 . . . 1 1 8 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 82 92 98 99 100 99 100 100 98 71 86 81 81 78 Engine 2 | . 14 10 11 . . . . . . . . . . . . Core 2 | . . . . 8 7 7 7 7 7 6 1 1 . . . Reactor 2 | . . . . . . . . . . . 1 4 6 6 5 Leg 12 | . 28 33 44 35 . . . . . . . . . . . Hover 14 | . . . . . 37 38 35 35 35 31 18 17 18 18 17 Device 6 | . . . . 2 6 7 7 7 7 6 3 11 8 12 13 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 1 3 6 6 5 Processor 4 | . . . . 2 7 7 7 7 7 6 6 6 6 6 5 Hackware 11 | . . 6 4 8 14 15 14 14 14 23 14 15 18 18 11 Protection 6 | . 13 . . 12 . . 5 7 7 6 10 10 3 . 2 Ballistic Gun 11 | . 24 17 20 17 11 15 12 14 13 9 4 5 6 6 5 Ballistic Cannon 1 | . . . . . . . . . . . 2 4 . . 1 Impact Weapon 1 | . . 2 . . 3 . . . . 1 . 1 6 6 2 Peak Build Rating 99 | 6 8 16 16 39 50 50 51 50 52 65 76 88 92 92 99 Average Rating 53 | 4 7 11 14 31 47 48 49 50 51 59 60 80 85 91 91 On Entrance 46 | . 6 8 16 13 39 49 49 50 50 52 61 72 88 92 92 Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 71 | 12 19 32 32 48 37 34 35 35 36 39 39 57 54 54 71 Greatest Support 80 | 20 20 40 40 80 48 48 48 48 48 48 48 55 55 55 55 Greatest Overweight (x) 7 | . . 7 . 1 1 . . . . . 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 15 15 15 15 6 11 15 15 14 Most Carried 15 | 5 9 15 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 12 | 3 8 11 14 14 12 15 14 15 14 14 5 8 14 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 15 15 15 5 Final Carried 15 | 5 8 15 15 15 15 15 15 15 15 15 5 15 14 14 5 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Mutant 27% | Hacker-Mutant 14% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Matter Collected 5238 | 208 432 690 102 846 195 179 249 . 53 135 238 875 153 . 883 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4224 | 34 614 743 51 892 289 . 100 . 20 115 . 852 . . 514 Parts 319 | 6 43 57 6 69 13 . 4 . 2 12 . 29 . . 78 Haulers Intercepted 14 | . 2 2 . 5 3 . . . . . . 2 . . . Recyclers Shooed 5 | . 2 2 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 7 9 . 2 . . . 6 22 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Combat Hostiles Destroyed 77 | . 13 17 7 20 3 . 2 . 2 5 . 7 . . 1 Melee 2 | . . 1 . . 1 . . . . . . . . . . Guns 36 | . 7 6 5 10 1 . 1 . 2 1 . 2 . . 1 Cannons 3 | . . . . . . . . . . . . 3 . . . AOE 34 | . 6 9 2 10 . . 1 . . 4 . 2 . . . Classes Destroyed 21 | 1 6 2 1 1 1 . 2 . 1 1 . 2 . . 3 Worker 7 | . . 2 . 2 1 . . . . 1 . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 14 | . 2 2 . 5 3 . . . . . . 2 . . . Recycler 4 | . 2 1 . . . . . . . . . 1 . . . Operator 7 | . 2 1 . 4 . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . Watcher 9 | . 1 3 . 1 . . . . . . . 4 . . . Swarmer 29 | . 3 8 2 10 . . 1 . . 4 . 1 . . . Grunt 22 | . 10 4 . 4 2 . . . . . . 2 . . . Brawler 1 | . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . 1 . . . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 11 | . . 5 . 5 . . . . . . . 1 . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . 1 . . . . . . 2 . . . Zionite 42 | . . . . . . . . . . . . . . . 42 Samaritan 1 | . . . . . . . 1 . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . 2 Assembled 5 | . . . 5 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 4 5 3 7 2 . 1 . 2 4 . 5 . . 9 Combat Bots Only 6 | . 3 5 3 6 1 . 1 . 2 4 . 4 . . 1 Max Kills in Single Turn 4 | 1 2 2 2 4 1 . 2 . 1 4 . 2 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 4 . . 1 . . 4 . 2 . . . Melee 1 | . . 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Hostile Shots Fired 502 | . 60 87 14 84 20 . 1 . . 4 6 52 3 . 171 Missed 136 | . 16 26 2 20 8 . 1 . . 1 . 17 2 . 43 Damage Taken 6075 | . 513 831 168 847 172 . . . 49 44 274 572 20 23 2562 Core 1220 | . 89 167 . 69 28 . . . 8 15 125 70 . . 649 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 96 | . 46 4 . . . . . . . 4 28 14 . . . Ignored by Resistances 22 | . . . . . 10 . . . . . . 12 . . . Regen/Repaired (Parts) 797 | . . . . 98 . . . . . . 232 327 . . 140 Core Remaining (%) 80 | 100 64 . 58 87 . . . . 94 . . . . . . Volleys Fired 451 | 6 58 58 10 83 20 3 22 . 7 4 5 85 . . 90 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 . . 2 Hottest 86 | 40 50 50 46 46 46 46 46 . 46 46 86 86 . . 86 Shots Fired 771 | 12 112 103 19 149 38 6 43 . 8 7 10 139 . . 125 Gun 604 | 12 105 96 18 141 38 6 42 . 5 6 5 63 . . 67 Cannon 112 | . . . . . . . . . . . 5 74 . . 33 Launcher 55 | . 7 7 1 8 . . 1 . 3 1 . 2 . . 25 Special . | . . . . . . . . . . . . . . . . Kinetic 716 | 12 105 96 18 141 38 6 42 . 5 6 10 137 . . 100 Thermal . | . . . . . . . . . . . . . . . . Explosive 55 | . 7 7 1 8 . . 1 . 3 1 . 2 . . 25 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 13 13 3 12 11 7 8 . 2 7 8 5 . . 8 Robot Miss Streak 6 | 1 4 3 3 5 2 . 5 . 3 . 2 5 . . 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 441 | 9 68 71 9 95 36 6 15 . 2 7 5 45 . . 73 Core Hits 241 | 2 35 37 11 50 7 . 5 . 2 7 3 27 . . 55 Critical Kills 2 | . . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . 2 . 1 1 . . . . . . 2 . . 1 Critical Strikes 12 | . . 3 . 1 1 . . . . . . 5 . . 2 Destroy 6 | . . . . 1 . . . . . . . 3 . . 2 Blast 2 | . . . . . . . . . . . . 2 . . . Smash 4 | . . 3 . . 1 . . . . . . . . . . Melee Attacks 80 | . . 12 . 2 19 . 1 . . 4 . 8 . . 34 Impact 80 | . . 12 . 2 19 . 1 . . 4 . 8 . . 34 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . 3 . . 3 . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15092 | 122 1537 1791 231 2343 1076 89 286 . 88 473 272 2638 . . 4146 Guns 6309 | 122 829 835 144 1327 405 89 207 . 30 88 134 995 . . 1104 Cannons 1287 | . . . . . . . . . . . 138 673 . . 476 Explosions 6263 | . 708 665 87 1016 . . 79 . 58 308 . 776 . . 2566 Melee 1233 | . . 291 . . 671 . . . . 77 . 194 . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 7596 | 122 829 835 144 1327 405 89 207 . 30 88 272 1668 . . 1580 Thermal . | . . . . . . . . . . . . . . . . Explosive 6263 | . 708 665 87 1016 . . 79 . 58 308 . 776 . . 2566 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1233 | . . 291 . . 671 . . . . 77 . 194 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . 5 . 1 1 . . . . . 3 . . . Average Corruption 2 | . 1 . 5 . 1 1 . . . . . 1 . . . Corruption Purged 4 | . . . . . . 1 . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . 4 . 1 . . . . . . 12 . . . Message Errors 3 | . . . . . . . . . . . . 3 . . . Matter Fused 3 | . . . 2 . . . . . . . . 1 . . . Heat Flow Errors 4 | . . . 1 . . . . . . . . 3 . . . Energy Discharges 3 | . . . 1 . . . . . . . . 2 . . . Parts Fused 2 | . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 934 | . 19 122 . 137 244 . . . 8 50 . 171 . . 183 Projectiles 30 | . . . . . . . . . . . . 26 . . 4 Explosions 419 | . 19 50 . 137 . . . . 8 13 . 13 . . 179 Melee 485 | . . 72 . . 244 . . . . 37 . 132 . . . Knockbacks 16 | . . 2 . . 3 . . . . 1 . 6 . . 4 Impact 7 | . . 2 . . 3 . . . . 1 . 1 . . . Kinetic 9 | . . . . . . . . . . . . 5 . . 4 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . 31 30 . 24 . . . . 49 . . . . . . Shots 6 | . 3 1 . 1 . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 311 | . 14 30 245 186 12 2 4 . . 1 139 311 . . 208 Average Temperature 57 | . 8 9 245 44 5 2 2 . . 1 69 86 . . 36 Received Heat Transfer 1257 | . 258 369 . 261 54 . . . . . . 207 9 . 99 Effects 2 | . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 2 . . 2 . . . . 1 . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . . . Parts Fried 5 | . . . . . 2 . . . . . . 3 . . . Impact Corruptions 12 | . . 3 . . 5 . . . . 1 . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Peak Influence 867 | 10 259 416 182 561 181 . . . . 307 35 867 . . . Initial 302 | . 6 109 117 70 122 . . . . 302 35 . . . . Average 245 | 3 128 252 171 268 82 . . . . 131 5 429 . . . Maximum Alert Level 3 | . 1 2 . 2 . . . . . 1 . 3 . . . Low Security (%) 45 | 100 67 24 100 27 100 . . . . 64 100 14 . . . Level 1 38 | . 32 65 . 58 . . . . . 35 . 37 . . . Level 2 13 | . . 10 . 14 . . . . . . . 35 . . . Level 3 3 | . . . . . . . . . . . . 12 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 2 . 4 3 . . . . . . 7 . . . Investigation 8 | . 2 1 . . . . . . . . . 5 . . . Extermination 1 | . . . . . . . . . . . . 1 . . . Reinforcement 9 | . . 1 . 4 3 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 3 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Distress Signals 7 | . 1 1 . 4 . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 248 | . 21 25 7 33 6 . 2 . 2 4 8 41 7 7 85 Peak Tracking Total 8 | . 4 7 3 5 2 . 3 . 2 4 6 7 4 6 8 Tactical Retreats 27 | . 2 . . 2 . . 3 . . . 2 7 2 . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Traps Triggered 6 | . 2 . . . . . . . . 1 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Disabled 28 | . 1 . . . . . . . . . . 22 . . 5 Max in Single Turn 13 | . 1 . . . . . . . . . . 13 . . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Accessed 48 | . 3 4 . 5 9 . . 4 . 3 . 20 . . . Terminals 26 | . 3 3 . 3 6 . . . . 1 . 10 . . . Fabricators 5 | . . . . . 1 . . . . . . 4 . . . Repair Stations 4 | . . . . 1 . . . . . . . 3 . . . Recycling Units 6 | . . . . 1 1 . . . . 2 . 2 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Total Hacks 201 | . 13 10 . 16 34 . . 32 . 12 . 84 . . . Successful 117 | . 3 5 . 10 21 . . 32 . 7 . 39 . . . Failed 84 | . 10 5 . 6 13 . . . . 5 . 45 . . . Catastrophic 9 | . . 1 . . 2 . . . . . . 6 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 98 | . 10 8 . 11 17 . . . . 6 . 44 . . 2 Terminals 117 | . 13 8 . 10 28 . . . . 7 . 51 . . . Fabricators 18 | . . . . . 3 . . . . . . 15 . . . Repair Stations 9 | . . . . 2 . . . . . . . 7 . . . Recycling Units 19 | . . . . 4 2 . . . . 5 . 8 . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 3 . . . Terminal Hacks 63 | . 1 . . 2 12 . . 32 . 2 . 14 . . . Record 11 | . . . . . . . . 11 . . . . . . . Part Schematic 14 | . . . . . 1 . . 12 . . . 1 . . . Robot Schematic 7 | . . . . . 1 . . 6 . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . 2 . . . Prototype ID Bank 5 | . 1 . . . 1 . . 3 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . Unreport Threat 8 | . . . . 1 1 . . . . 2 . 4 . . . Locate Traps 3 | . . . . . 2 . . . . . . 1 . . . Recall Reinforcements 2 | . . . . 1 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . 2 . . . Fabricator Hacks 7 | . . . . . 1 . . . . . . 6 . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 3 . . . Build 3 | . . . . . . . . . . . . 3 . . . Repair Station Hacks 8 | . . . . 2 . . . . . . . 6 . . . Scan Component 4 | . . . . 1 . . . . . . . 3 . . . Repair 4 | . . . . 1 . . . . . . . 3 . . . Recycling Unit Hacks 6 | . . . . 1 1 . . . . 2 . 2 . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . . . . 1 . . . . . 2 . 2 . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 29 | . 2 3 . 5 6 . . . . 3 . 10 . . . Terminals 22 | . 2 3 . 4 5 . . . . 1 . 7 . . . Track 1 | . . . . 1 . . . . . . . . . . . Botnet 17 | . 2 1 . 2 4 . . . . 1 . 7 . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . Operators 3 | . . 1 . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 1 . . . . 2 . 1 . . . Mask 5 | . . . . 1 1 . . . . 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 3 . 4 8 . . . . 2 . 17 . . . Full Trace Events 6 | . 1 1 . . . . . . . . . 4 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . 6 . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . Part Schematics Acquired 15 | . . 1 . . 1 . . 12 . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . 168 . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . Parts Repaired 4 | . . . . 1 . . . . . . . 3 . . . Time 224 | . . . . 32 . . . . . . . 192 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 4 . 4 . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total Allies 36 | . . . . . . . . . . . 19 15 . . 2 Largest Group 19 | . . . . . . . . . . . 19 8 . . 2 Highest-Rated Group 684 | . . . . . . . . . . . 684 296 . . 192 Highest-Rated Ally 96 | . . . . . . . . . . . 50 46 . . 96 Total Orders 56 | . . . . . . . . . . . . . 5 10 41 STAY 5 | . . . . . . . . . . . . . . . 5 FOLLOW 5 | . . . . . . . . . . . . . . 2 3 RETURN 46 | . . . . . . . . . . . . . 5 8 33 Ally Attacks 501 | . . . . . . . . . . . 85 93 19 68 236 Total Damage 12003 | . . . . . . . . . . . 3946 2226 407 1257 4167 Kills 98 | . . . . . . . . . . . 10 22 3 8 55 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Robot Analysis Total 2 | . . . . . . . . . . . . 2 . . . Derelict Logs Recovered 9 | . . . 2 . . . 1 . 1 . . . 2 1 2 Drone Launches 67 | . . . . . . . . . . . . . 7 17 43 Drone Recoveries 63 | . . . . . . . . . . . . . 7 17 39 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Turns Passed 9171 | 65 698 1013 315 1266 624 281 361 31 238 264 281 1528 287 241 1678 Spaces Moved 10141 | 36 398 530 182 688 967 556 436 77 439 505 363 2095 483 377 2009 Core 27 | 16 . 1 . . . . . . . . 5 . . . 5 Treads . | . . . . . . . . . . . . . . . . Legs 1817 | 20 398 529 182 688 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 8228 | . . . . . 967 556 436 77 439 505 289 2095 483 377 2004 Flight 69 | . . . . . . . . . . . 69 . . . . Fastest Speed 36 | 50 120 120 120 112 36 40 40 40 40 40 40 45 48 48 48 Average Speed 63 | 88 120 141 120 128 38 40 40 40 40 40 44 50 48 48 63 Slowest Speed 400 | 120 120 400 120 190 98 40 40 40 40 40 170 106 48 48 101 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 65 37 41 54 25 71 45 68 59 11 96 48 64 55 91 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 1 . . . . . . 1 Known Exits Taken 9 | . . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 6 3 . 1 . . . 1 . 2 Spaces Dug 102 | . . 11 . 2 4 . 1 . 16 3 . 59 . . 6 Terrain Destroyed 457 | . 57 67 8 65 4 . 3 . 20 14 . 162 . . 57 Melee 17 | . . . . 2 4 . 1 . . 3 . 6 . . 1 Projectile 69 | . . . . . . . . . . . . 63 . . 6 AOE 371 | . 57 67 8 63 . . 2 . 20 11 . 93 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total 11992 | 55 505 677 261 949 1162 609 583 76 492 557 473 2404 538 438 2213 Wait 925 | . 25 32 67 111 122 47 116 . 42 11 60 140 50 53 49 Move 10127 | 35 397 529 181 687 966 555 435 76 438 505 362 2094 482 376 2009 Hop . | . . . . . . . . . . . . . . . . Pick Up 126 | 8 9 21 1 18 10 . 1 . 2 9 18 16 2 3 8 Fast Attach 36 | 3 1 1 . 6 . 2 3 . . 6 4 10 . . . Attach 49 | 3 2 10 . 6 8 . . . 1 1 10 4 1 . 3 Detach 4 | . . . . . . . . . . 1 2 1 . . . Swap 70 | . 8 9 1 12 10 . 3 . 2 4 4 7 . . 10 Drop 92 | . 5 5 1 24 7 2 2 . . 12 8 13 2 3 8 Fire 451 | 6 58 58 10 83 20 3 22 . 7 4 5 85 . . 90 Melee 80 | . . 12 . 2 19 . 1 . . 4 . 8 . . 34 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . 26 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . 1 3 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 336 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 5) 658 | -10/Materials | Discovered new exit (range 11) 706 | -10/Materials | Discovered new exit (range 9) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x2 904 | -9/Materials | Lost 9 parts (1p4n1u3w) 1156 | -9/Materials | Discovered new exit (range 9) 1181 | -9/Materials | Build established: Scavenger-Mutant 1286 | -9/Materials | Discovered new exit (range 15) 1777 | -9/Materials | Entered Mines 1845 | -9/Mines | Assembled infested the area 2052 | -9/Mines | Learned location of 1 exit from Materials 2085 | -9/Mines | Discovered new exit (range 3) 2092 | -9/Mines | Entered Materials 2092 | -8/Materials | Evolved 2 slots: Utility x2 2093 | -8/Materials | Identified exit to Factory 2885 | -8/Materials | Build established: Mutant 2896 | -8/Materials | Repaired Autogun 3358 | -8/Materials | Entered Factory 3358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -7/Factory | Identified exit to Storage 3470 | -7/Factory | Discovered new exit (range 5) 3472 | -7/Factory | Identified exit to Lower Caves 3982 | -7/Factory | Entered Lower Caves 4032 | -7/Lower Caves | Spotted B-75 Beast 4066 | -7/Lower Caves | Encountered a Warlord checkpoint 4234 | -7/Lower Caves | Build established: Scavenger-Mutant 4258 | -7/Lower Caves | Discovered new exit (range 8) 4263 | -7/Lower Caves | Identified exit to Lower Caves 4263 | -7/Lower Caves | Entered another Lower Caves area 4328 | -7/Lower Caves | Spotted B-75 Beast 4353 | -7/Lower Caves | Found Alien Artifact 4353 | -7/Lower Caves | Identified Core Expander 4353 | -7/Lower Caves | Installed Core Expander, added new Utility slot 4617 | -7/Lower Caves | Discovered new exit (range 14) 4622 | -7/Lower Caves | Identified exit to Data Miner 4624 | -7/Lower Caves | Entered Data Miner 4624 | -7/Data Miner | Discovered new exit (range 6) 4632 | -7/Data Miner | Met Data Miner 4639 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4639 | -7/Data Miner | Learned location of Section 7 (-2) 4646 | -7/Data Miner | Received God Mode back door access code from Data Miner 4654 | -7/Data Miner | Identified exit to Proximity Caves 4655 | -7/Data Miner | Entered Proximity Caves 4658 | -6/Proximity Caves | Spotter reported a threat 4658 | -6/Proximity Caves | Spotter reported a threat 4717 | -6/Proximity Caves | Learned location of 1 exit from Factory 4826 | -6/Proximity Caves | Discovered new exit (range 13) 4888 | -6/Proximity Caves | Identified exit to Factory 4893 | -6/Proximity Caves | Entered Factory 4893 | -6/Factory | Evolved 2 slots: Utility x2 4894 | -6/Factory | Identified exit to Factory 4996 | -6/Factory | Discovered new exit (range 10) 4999 | -6/Factory | Identified exit to Lower Caves 5042 | -6/Factory | Build established: Hacker-Mutant 5157 | -6/Factory | Sucked down chute 5157 | -6/Factory | Entered Waste 5171 | -6/Waste | Spotted C-40 Crusher 5172 | -6/Waste | Spotted C-40 Crusher 5172 | -6/Waste | Spotted C-40 Crusher 5183 | -6/Waste | Spotted C-40 Crusher 5188 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5194 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5197 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5198 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5201 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5204 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5208 | -6/Waste | Spotted C-40 Crusher 5235 | -6/Waste | Lost 8 parts (1p1n4u2w) 5241 | -6/Waste | Spotted C-40 Crusher 5249 | -6/Waste | Discovered new exit (range 12) 5258 | -6/Waste | Warlord forces began an assault 5347 | -6/Waste | Allies destroyed C-40 Crusher 5357 | -6/Waste | Allies destroyed C-40 Crusher 5376 | -6/Waste | Lost 5 allies 5421 | -6/Waste | Identified exit to Factory 5438 | -6/Waste | Entered Factory 5438 | -6/Factory | Accompanied by 8 allies 5529 | -6/Factory | Repaired Antigrav Array 5745 | -6/Factory | Lost 6 allies 5816 | -6/Factory | P-60 Hacker assimilated allied 8K-CQJ(m) 5903 | -6/Factory | Build established: Hacker-Scout 6007 | -6/Factory | Allied Derelicts attacked 0b10 via Garrison Access 6202 | -6/Factory | Discovered exit to Factory (range 9) 6453 | -6/Factory | Fabricated Combat Drone Bay? 6524 | -6/Factory | Fabricated L-41 Fighter (x3) 6626 | -6/Factory | Fabricated Combat Drone Bay? 6762 | -6/Factory | Discovered exit to Factory (range 17) 6892 | -6/Factory | Repaired Imp. Airjet? 6938 | -6/Factory | Repaired Helical Railgun 6966 | -6/Factory | Entered Lower Caves 6972 | -6/Lower Caves | Encountered a Warlord checkpoint 7047 | -6/Lower Caves | Learned Factory security intel 7223 | -6/Lower Caves | Build established: Hacker-Mutant 7240 | -6/Lower Caves | Discovered new exit (range 15) 7252 | -6/Lower Caves | Identified exit to Lower Caves 7253 | -6/Lower Caves | Entered another Lower Caves area 7273 | -6/Lower Caves | Discovered exit to Factory (range 16) 7354 | -6/Lower Caves | Identified exit to Zion 7440 | -6/Lower Caves | Allies destroyed B-75 Beast 7494 | -6/Lower Caves | Entered Zion 7507 | -6/Zion | Visited the Megawrench Repair Shop 7541 | -6/Zion | Discovered new exit (range 10) 7593 | -6/Zion | Received a visual enhancement algorithm 7629 | -6/Zion | Given A8's code to call for help 7703 | -6/Zion | Met Imprinter 7740 | -6/Zion | Learned Factory terminal intel 7771 | -6/Zion | Given the Hacking Drone Bay 7868 | -6/Zion | Megawrench repaired 8 parts 8114 | -6/Zion | Attacked by Zionites 8544 | -6/Zion | Build established: Mutant 8697 | -6/Zion | P1-3CE came to Zion's defense 9100 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9104 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9159 | -6/Zion | Core integrity fell below 50% 9169 | -6/Zion | Released all parts (6) 9170 | -6/Zion | Core integrity fell below 20% 9172 | -6/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 09138_ Acquired 1 matter. 09143_ Enhanced Grunt destroyed. 09144_ Slug penetrates Wall. 09150_ Imp. Airjet destroyed. 09150_ ZO-KQ2(z) pulls a Mak. Hammer out of the Twisted Machinery. 09152_ Cloaking Device destroyed. 09155_ Lgt. Antimatter Reactor destroyed. 09157_ ZO-KQ2(z) destroyed. 09158_ Knocked back. 09163_ Helical Railgun destroyed. 09164_ BG-SAN(z) destroyed. 09167_ Hrd. Heavy Armor Plating destroyed. 09169_ Gravmag Array destroyed. 09169_ Released Tactical Coordination Suite. 09169_ Released Lrg. Storage Unit. 09169_ Released Adv. Signal Interpreter. 09169_ Released Antigrav Array. 09169_ Released Imp. Hacking Suite. 09169_ Released Mni. Assault Cannon. 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[ " #"##???# ##"######?? | | "##" =% / * [ *= " ""##"#??## # "##"#"### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: TH 10 Resistance: EM 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Core Analysis 6 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory L-41 Fighter | x3 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Monster Challenges ------------ None Game ------ Seed WarlordGatlingCannon Manual? 0 Play Time 01:58:41 Cumulative 208.8 hours Start 2024.08.11 @ 14:12:28 End 2024.08.11 @ 16:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 72 Adventurer 14 Explorer 0 Win Type - Total 14 Types 12/0/0/1/0/0/0/0/1 Lore% 44 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b048db2-df7d-4aa1-854f-e5f84e070ede