Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 22:46:55 Player: omewwes Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (135) 675 Value Destroyed (6355) 6355 Prototype IDs (224) 4480 Alien Tech Used (0) 0 Bonus (5468) 5468 TOTAL SCORE: 22678 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 941 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Pursued by Intercept 500 Friendly Fire -580 Cogmind --------- Core Integrity 0/1000 Matter 137/300 Energy 6/310 System Corruption 23% Temperature Critical (837) Movement Treading (240) Ox1 Location -5/Hub_04(d) Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Improved Treads Improved Treads Medium Treads > --- UTILITY (7) ------ Experimental Heat Sink Advanced Cooling System Large Storage Unit Experimental Targeting Computer Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (4) ------- Cooled Plasma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle (fused) > --- INVENTORY (15) --- Advanced Terrain Scanner Improved Transmission Jammer Cooled Plasma Rifle Enhanced Force Rifle Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Large Storage Unit Experimental Targeting Computer Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle > --- INVENTORY -------- Experimental Heat Sink Improved Coolant Injector Zionite Biocell Advanced Terrain Scanner Advanced Particle Charger Improved Transmission Jammer Zionite Weapon Casing Heavy Insulated Plating EM Shield Cooled Plasma Rifle Enhanced Force Rifle Self-destruct Interrupter Self-destruct Interrupter GAL Module [Rating: 121] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Thunder Leg Hover Unit Hover Unit Utility Experimental Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 . . . . 1 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . Parts Attached 149 | 7 5 . 20 2 10 3 12 3 3 3 1 27 32 7 3 11 Power 21 | 1 . . 3 . . . 3 1 1 . 1 5 5 . . 1 Engine 10 | 1 . . 3 . . . 2 . 1 . 1 . 2 . . . Core 10 | . . . . . . . 1 1 . . . 5 2 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 37 | 2 4 . 4 . . 2 3 . 1 1 . 6 11 1 . 2 Treads 19 | . . . 2 . . 2 3 . 1 1 . 2 5 1 . 2 Leg 12 | 2 . . . . . . . . . . . 4 6 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . 4 . 2 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 50 | 2 1 . 8 . 6 1 4 2 1 2 . 5 8 2 2 6 Device 23 | 1 . . 5 . 3 1 . 2 1 . . 2 4 . 1 3 Storage 4 | 1 . . 1 . . . 1 . . . . 1 . . . . Processor 6 | . 1 . . . 3 . 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 17 | . . . 2 . . . 2 . . 2 . 2 3 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . 5 2 4 . 2 . . . . 11 8 4 1 2 Energy Gun 22 | 1 . . 2 1 1 . 1 . . . . 6 3 4 1 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . Ballistic Gun 11 | 1 . . . . 2 . . . . . . 4 4 . . . Ballistic Cannon 3 | . . . 2 . 1 . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 5 . 1 1 . . . 4 . 2 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . System Corruption 10 | . . . . . . . . . . . . . . 10 . . Parts Lost 40 | . 1 . 8 . 1 1 . . . 3 . 3 11 2 2 8 Power 7 | . . . 3 . . . . . . 1 . . 2 . . 1 Propulsion 14 | . 1 . 3 . . . . . . 1 . 1 4 2 . 2 Utility 12 | . . . 2 . 1 1 . . . 1 . 1 . . 1 5 Weapon 7 | . . . . . . . . . . . . 1 5 . 1 . Highest Loss Streak 10 | . 1 . 4 . 1 1 . . . 2 . 2 10 2 1 6 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 . . Average Backups 9 | . 2 4 4 5 10 9 9 11 11 10 11 10 10 10 10 9 Power . | . . 1 . . . . . . . . . . . . . . Propulsion 1 | . 1 2 1 2 2 2 3 3 2 1 1 . 1 . . . Utility 4 | . . . . 1 3 4 3 5 7 7 8 6 5 8 7 7 Weapon 2 | . . 1 2 2 5 3 2 2 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 2 . . . 2 . 2 1 . . . 6 2 1 . 5 Power 4 | . 1 . . . . . . . . . . 2 1 . . . Propulsion 4 | . 1 . . . . . 1 1 . . . 1 . . . . Utility 6 | . . . . . . . . . . . . 3 . 1 . 2 Weapon 7 | . . . . . 2 . 1 . . . . . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 95 100 99 99 77 80 80 77 73 97 96 90 87 93 Engine 7 | . 14 14 10 11 11 11 10 6 6 6 6 1 3 . . . Core 2 | . . . . . . . . 6 6 4 . 9 6 5 5 5 Treads 16 | . . . 16 22 22 22 20 20 20 20 20 12 8 17 17 17 Leg 3 | . 7 . . . . . . . . . . 9 14 . . . Hover 1 | . 20 28 4 . . . . . . . . . . . . . Device 16 | . 14 14 33 33 17 10 13 13 13 12 13 16 18 7 6 10 Storage 6 | . 2 . 3 11 11 11 6 6 6 6 6 5 5 5 5 5 Processor 11 | . 11 14 2 . 15 22 13 13 13 13 13 11 11 11 11 6 Protection 4 | . . . 1 . . . 5 6 6 6 6 5 3 9 10 14 Energy Gun 9 | . 14 14 17 22 4 . 5 6 6 5 6 18 5 14 21 23 Ballistic Gun 6 | . 14 14 . . 16 11 . . . . . . 14 8 . . Ballistic Cannon 1 | . . . 1 . 1 11 . . . . . . . . . . Peak Build Rating 121 | 7 9 8 21 21 47 46 79 81 81 83 83 114 114 113 118 121 Average Rating 64 | 4 7 8 17 20 35 43 73 80 80 78 78 98 91 101 112 117 On Entrance 57 | . 7 8 8 21 21 41 46 77 81 80 78 83 114 82 113 117 Avg Prop Armor Cover (%) 5 | . 10 . . . . . . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 14 9 38 38 43 40 73 74 74 74 73 88 85 87 88 96 Greatest Support 131 | 20 20 13 40 40 40 56 76 76 76 76 76 111 92 126 126 131 Greatest Overweight (x) 3 | . 1 . . . 1 . . . . . . . 3 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 5 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 2 4 4 5 13 15 13 14 15 14 15 14 14 14 14 13 Final Capacity 15 | 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 4 5 5 5 15 15 15 15 15 15 15 15 15 14 14 6 Class Distribution -------------------- 41% | Mutant 32% | Scavenger-Gunner 14% | Gunner 4% | Scavenger-Tank 3% | Messiah-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Messiah-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Matter Collected 3105 | 276 71 10 200 3 167 273 160 40 25 100 40 359 992 204 68 117 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7204 | 86 205 . 555 18 . 219 351 399 109 387 538 833 1674 151 389 1290 Parts 287 | 6 17 . 24 2 . 7 14 10 9 4 29 45 61 6 9 44 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . 2 . 8 4 . 27 . . . . . Prevented 4 | . . . . . . 2 . . 1 . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Combat Hostiles Destroyed 115 | . 5 . 10 3 . 3 10 6 2 4 9 16 27 2 4 14 Melee 2 | . . . 2 . . . . . . . . . . . . . Guns 96 | . 5 . 3 1 . 2 9 6 2 . 9 15 27 2 4 11 Cannons 1 | . . . . . . 1 . . . . . . . . . . AOE 2 | . . . . 2 . . . . . . . . . . . . Classes Destroyed 18 | 2 4 . 2 . . 2 1 1 . . . 3 1 . . 2 Worker 3 | . . . 2 . . . . . . . . . . . . 1 Builder 3 | . 1 . 1 . . . . . . . . 1 . . . . Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . . . 2 . . 1 Operator 1 | . . . . . . . . . . . . 1 . . . . Swarmer 29 | . 3 . 2 3 . . 7 . . . . 5 9 . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . Grunt 34 | . 2 . 2 . . 1 . 4 . . 6 4 10 . . 5 Sentry 20 | . . . 6 . . 1 . . . . . 1 5 . 4 3 Specialist 2 | . . . . . . . . . . . . . 1 . . 1 Programmer 10 | . . . . . . . 2 . 1 . 3 2 . . . 2 Heavy 2 | . . . . . . . . . . . . 1 . . . 1 Behemoth 3 | . . . . . . 1 1 . . . . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . 2 Tracker 1 | . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 . . . Savage 2 | . . . . . . . . 2 . . . . . . . . Mutant 2 | . . . . . . 1 . . 1 . . . . . . . Best Kill Streak 12 | 2 3 . 2 3 . 2 4 4 1 3 7 12 9 2 1 5 Combat Bots Only 11 | . 3 . 2 3 . 2 4 4 1 3 7 11 8 2 1 4 Max Kills in Single Turn 4 | 1 1 . 1 2 . 1 2 1 1 1 2 2 4 2 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 1 1 . 1 Exploded 2 | . . . . 2 . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Hostile Shots Fired 686 | . 17 3 103 9 . 96 45 14 13 24 19 75 137 13 18 100 Missed 211 | . 7 2 42 2 . 44 9 6 2 7 8 17 37 4 7 17 Hits 475 | . 10 1 61 7 . 52 36 8 11 17 11 58 100 9 11 83 Melee 3 | . . . . . . . . 1 . . . 2 . . . . Projectile 472 | . 10 1 61 7 . 52 36 7 11 17 11 56 100 9 11 83 AOE 6 | . . . . . . . 2 . . . . 3 1 . . . Critical Strikes 24 | . . . 6 . . 1 . . . . . 5 2 2 1 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . . 1 1 . . . . 1 Damage Taken 10134 | . 123 7 669 47 . 630 564 192 156 789 213 1222 2394 214 296 2618 Core 1606 | . 25 7 153 . . 87 39 . 38 98 23 66 294 . 28 748 Absorbed by Shields 104 | . . . 60 19 . . . . . . . . . 25 . . Redirected to Shielding 297 | . . . . . . . 9 . . . . . 128 . . 160 Ignored by Resistances 231 | . . . . . . . . . . . . . . . . 231 Core Remaining (%) 75 | 100 . 87 . . . 40 . . . . 76 . . . . . Volleys Fired 301 | 6 18 . 23 5 . 19 13 9 4 12 8 46 81 9 13 35 Largest 4 | 2 2 . 2 2 . 2 1 1 1 1 1 4 4 4 4 4 Hottest 634 | 70 70 . 126 126 . 68 250 250 250 250 250 375 480 440 540 634 Shots Fired 715 | 12 36 . 46 10 1 38 13 9 4 12 8 146 186 35 33 126 Gun 694 | 12 36 . 46 9 1 19 13 9 4 12 8 146 185 35 33 126 Cannon 20 | . . . . . . 19 . . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 190 | 6 18 . . . 1 38 . . . . . 3 93 31 . . Thermal 446 | 6 18 . 46 9 . . 13 9 4 12 8 138 50 2 13 118 Explosive 1 | . . . . 1 . . . . . . . . . . . . Electromagnetic 48 | . . . . . . . . . . . . 5 43 . . . Phasic 30 | . . . . . . . . . . . . . . 2 20 8 Robot Hit Streak 66 | 5 9 . 16 3 1 10 9 6 8 9 6 12 36 37 64 66 Robot Miss Streak 10 | 2 1 . 1 2 . 2 10 6 2 5 6 2 3 . . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets 17 | . 1 . . . . . . . . . . 5 6 1 . 4 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . 1 2 1 . 1 Shots Hit Robots 510 | 8 26 . 52 4 1 28 12 9 3 13 8 72 127 31 27 89 Core Hits 283 | 5 13 . 13 3 . 9 15 18 6 30 24 34 62 7 9 35 Critical Kills 5 | . 1 . 2 . . 1 . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . . 1 . . . . . . . 1 . . Critical Strikes 11 | . 1 . 4 . . 2 . . . . . . 1 2 1 . Destroy 6 | . 1 . . . . 2 . . . . . . 1 2 . . Smash 4 | . . . 4 . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 25 | . . . 22 . . . 1 . . 2 . . . . . . Impact 22 | . . . 22 . . . . . . . . . . . . . Slashing 3 | . . . . . . . 1 . . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17417 | 89 286 . 1242 230 . 750 931 896 293 966 742 1883 3603 836 946 3724 Guns 15806 | 89 286 . 650 48 . 318 931 896 293 856 742 1883 3603 836 946 3429 Cannons 432 | . . . . . . 432 . . . . . . . . . . Explosions 477 | . . . . 182 . . . . . . . . . . . 295 Melee 702 | . . . 592 . . . . . . 110 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4059 | 39 97 . . . . 750 . . . . . . 2337 836 . . Thermal 11071 | 50 189 . 650 48 . . 931 896 293 856 742 1876 1101 . 226 3213 Explosive 182 | . . . . 182 . . . . . . . . . . . . Electromagnetic 467 | . . . . . . . . . . . . 7 165 . . 295 Impact 592 | . . . 592 . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . 110 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Phasic 936 | . . . . . . . . . . . . . . . 720 216 Highest Corruption 23 | . 1 1 2 2 2 2 . . 1 1 2 5 5 15 15 23 Average Corruption 4 | . 1 1 2 2 2 2 . . 1 1 1 3 5 10 15 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 126 | . 1 1 1 2 23 7 . . 1 1 4 4 30 10 7 34 Message Errors 31 | . 1 . 1 . 3 1 . . . 1 . 3 12 2 1 6 Matter Fused 22 | . . 1 . . 4 2 . . 1 . . . 7 2 2 3 Heat Flow Errors 10 | . . . . . 2 1 . . . . . . 3 1 . 3 Energy Discharges 17 | . . . . . 7 . . . . . 2 . 2 . 2 4 Parts Fused 2 | . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 21 | . . . . 1 4 2 . . . . 2 . 4 3 . 5 Data Loss (major) 5 | . . . . . 2 1 . . . . . . . 1 . 1 Misfires 6 | . . . . 1 1 . . . . . . . 1 . 1 2 Alerts 2 | . . . . . . . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 1 1 Weapon Failures 8 | . . . . . . . . . . . . . . 1 . 7 Overload Shots 29 | . . . . . . . . . . . . 8 7 1 3 10 Effects 1 | . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . Overflow Damage 91 | . . . 88 . . 3 . . . . . . . . . . Projectiles 3 | . . . . . . 3 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 88 | . . . 88 . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . 17 . . . . . . . . . . . 70 Shots 2 | . . . . 1 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1026 | 40 143 . 241 92 259 64 256 340 228 360 410 403 510 282 445 1026 Average Temperature 128 | 19 66 . 76 30 111 23 87 147 101 182 129 118 104 143 170 265 Received Heat Transfer 1592 | . 54 . 231 . . 135 . 57 . . 72 162 442 . 27 412 Effects 33 | . . . . . . . . . . 3 . 3 2 . 3 22 Shutdowns 9 | . . . . . . . . . . . . 1 1 . . 7 Energy Bleed 4 | . . . . . . . . . . 1 . 1 . . . 2 Interference 7 | . . . . . . . . . . 2 . . . . 3 2 Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . 1 . . 2 Damage (minor) 4 | . . . . . . . . . . . . 1 . . . 3 Damage (core) 4 | . . . . . . . . . . . . . . . . 4 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . 16 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Robots Corrupted 5 | . . . 3 . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . 3 . . . . . . . . . . . . . Parts Fried 8 | . . . 3 . . . . . . . . . . . 1 4 Impact Corruptions 6 | . . . 6 . . . . . . . . . . . . . Robots Melted 11 | . . . 2 . . . 1 . . 4 . 1 . . . 3 Combat Hostiles 11 | . . . 2 . . . 1 . . 4 . 1 . . . 3 Parts Melted 58 | . 1 . 9 . . . 4 6 1 17 1 4 4 . 1 10 Heat Transferred 16066 | 148 555 . 1406 111 . . 1250 1325 400 1900 975 2738 1471 . 261 3526 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Maximum Alert Level 2 | . . . . . . . . . . . . 1 2 1 . 2 Low Security (%) 71 | 100 100 100 100 100 . . 100 . . . . 96 6 . 100 88 Level 1 13 | . . . . . . . . . . . . 3 33 100 . . Level 2 15 | . . . . . . . . . . . . . 59 . . 11 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 592 | 10 90 35 66 93 . . 180 . . . . 208 592 340 122 474 Initial 320 | . . 25 . . . . . . . . . 75 81 320 98 22 Average 154 | 1 52 5 17 69 . . 25 . . . . 98 426 294 87 108 Influence Increases 4235 | 15 177 30 331 93 . 109 262 90 30 20 210 483 1401 116 86 782 Destroy 0b10 Robot/C 2580 | . 100 . 200 60 . 80 200 80 20 20 180 340 820 80 80 320 Destroy 0b10 Robot/NC 115 | 15 10 . 25 . . . 5 . . . . 10 30 5 . 15 Destroy Leader 462 | . 22 . 74 10 . 10 40 10 10 . 30 70 94 . . 92 Allied During Kill 452 | . . . . . . 19 . . . . . 23 353 21 2 34 Successful Hack 14 | . . . . . . . . . . . . . 14 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . Disable Machine 150 | . . . . 15 . . 15 . . . . . 45 . . 75 Destroy Structure 342 | . . . 2 8 . . 2 . . . . 40 30 10 4 246 Lose Combat Pursuer 90 | . 15 30 30 . . . . . . . . . 15 . . . Influence Decreases 3819 | 15 110 97 331 40 53 109 136 216 30 20 90 435 997 442 268 430 Entered New Map 716 | . . 42 . . 53 . . 47 . . . 45 87 252 148 42 Time Decay 2183 | 15 100 55 271 40 . 89 76 169 30 20 90 280 510 130 80 228 Lost Part 330 | . 10 . 60 . . . . . . . . 30 110 20 20 80 Lost Ally 590 | . . . . . . 20 60 . . . . 80 290 40 20 80 Squads Dispatched 21 | . 1 . 2 . . . 2 . . . . 4 5 . . 7 Investigation 5 | . 1 . . . . . . . . . . 1 3 . . . Extermination 3 | . . . . . . . 1 . . . . 1 . . . 1 Reinforcement 8 | . . . 2 . . . 1 . . . . 1 1 . . 3 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept 1 | . . . . . . . . . . . . 1 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Distress Signals 8 | . 2 . 1 . . . 2 . . . . . . 1 . 2 Communications Jammed 59 | . . . . . . . . . . . . 4 55 . . . Distress Signals 55 | . . . . . . . . . . . . . 55 . . . Times Spotted 182 | . 10 15 24 3 . 4 12 6 2 4 8 20 39 5 7 23 Peak Tracking Total 24 | . 5 24 7 3 . 3 4 4 1 2 7 4 6 5 1 8 Tactical Retreats 6 | . 1 2 2 . . . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Traps Triggered 3 | . . . 1 . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Machines Disabled 11 | . . . . 1 . . 1 . 1 . . . 3 . . 5 Max in Single Turn 5 | . . . . 1 . . 1 . 1 . . . 1 . . 5 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Machines Accessed 16 | . 2 . 2 . . . 1 . . 4 . 1 6 . . . Terminals 9 | . 1 . 1 . . . . . . . . 1 6 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 52 | . 3 . 5 . . . 1 . . 29 . 1 13 . . . Successful 38 | . 1 . 3 . . . 1 . . 29 . 1 3 . . . Failed 13 | . 2 . 1 . . . . . . . . . 10 . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 48 | . 3 . 2 . . . 4 . . . . 11 17 . . 11 Terminals 18 | . 2 . 2 . . . . . . . . 1 13 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 34 | . . . 1 . . . . . . 29 . 1 3 . . . Record 7 | . . . . . . . . . . 7 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . . . . . . . . . 1 3 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 1 . . . . . . . . 1 5 . . . Full Trace Events 4 | . 1 . . . . . . . . . . . 3 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . 3 . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . 14 . . . . 11 . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . 9 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Total Allies 40 | . . . . . 4 . 3 . . . . 5 22 . . 6 Largest Group 11 | . . . . . 4 4 3 . . . . 4 11 4 2 3 Highest-Rated Group 417 | . . . . . 161 161 210 . . . . 237 417 417 237 210 Highest-Rated Ally 159 | . . . . . 41 41 70 . . . . 70 159 159 159 85 Zionite Dispatches 11 | . . . . . . . 1 . . . . 3 4 . . 3 Heavy 2 | . . . . . . . . . . . . . 1 . . 1 Light 3 | . . . . . . . 1 . . . . 1 . . . 1 Fire 1 | . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders 6 | . . . . . . . 2 . . . . 2 1 . . 1 DROP 4 | . . . . . . . . . . . . 2 1 . . 1 EXPLORE 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks 267 | . . . . . . 44 1 . . . . 17 152 16 3 34 Total Damage 5581 | . . . . . . 528 30 . . . . 249 3204 736 118 716 Kills 27 | . . . . . . 1 . . . . . 1 19 3 . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Active Infowar (turns) 6628 | 10 244 364 923 84 600 . 452 691 395 2 564 920 1374 5 . . IFF 1815 | . . . . . . . . 691 395 2 564 163 . . . . Structural 1993 | . . . 857 84 600 . 452 . . . . . . . . . Seismic 1116 | 10 244 364 498 . . . . . . . . . . . . . Jamming 2298 | . . . . . . . . . . . . 919 1374 5 . . Robot Analysis Total 154 | . . . . . . . . . . 154 . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 1 . 1 1 . 2 . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . 1 . . . Investigations 1 | . . . . . . . . . . . . . 1 . . . Zionite Intel Received 3 | . . . . . . . . . . . . 1 1 . . 1 Main Access 2 | . . . . . . . . . . . . 1 . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Turns Passed 10292 | 70 244 364 923 84 1953 579 778 695 398 304 564 920 1389 276 177 574 Spaces Moved 5642 | 40 205 293 531 40 1110 311 416 395 226 120 304 480 722 132 74 243 Core 6 | 6 . . . . . . . . . . . . . . . . Treads 4189 | . . . 332 40 1110 311 416 395 226 120 304 247 239 132 74 243 Legs 797 | 34 47 . . . . . . . . . . 233 483 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 650 | . 158 293 199 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 170 170 160 163 163 163 163 163 120 120 160 160 160 Average Speed 147 | 109 71 56 127 170 171 167 163 163 163 163 163 141 140 170 160 160 Slowest Speed 270 | 120 130 56 170 170 250 170 163 163 163 163 163 163 270 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 34 55 59 15 88 56 21 60 46 79 55 15 75 58 73 29 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 32 | . 1 1 . . 1 . . . . 29 . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 17 | . . 1 . . 3 2 . 8 1 . 2 . . . . . Spaces Dug 11 | . . . . . . . . . . . . 10 . . . 1 Terrain Destroyed 227 | . . . . 8 . 4 . . . . . 25 3 1 2 184 Melee . | . . . . . . . . . . . . . . . . . Projectile 48 | . . . . . . 4 . . . . . 25 3 1 2 13 AOE 179 | . . . . 8 . . . . . . . . . . . 171 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Total 6962 | 52 274 492 693 46 1159 333 481 419 245 188 348 626 991 162 106 347 Wait 509 | . 31 199 75 . 9 . 5 7 9 37 36 7 48 2 13 31 Move 5626 | 39 204 292 530 39 1109 310 415 394 225 119 303 479 721 131 73 243 Hop . | . . . . . . . . . . . . . . . . . Pick Up 81 | . 6 1 6 . 13 . 13 2 1 . . 20 9 1 2 7 Fast Attach 87 | 7 3 . 15 . 5 1 4 . . 3 1 19 18 7 2 2 Attach 42 | . 1 . 6 . 2 . 6 . . 4 . 6 6 1 1 9 Detach 30 | . 3 . 3 . 4 . 4 . . 3 . 3 6 1 . 3 Swap 70 | . 2 . 1 2 8 2 6 4 3 6 . 12 15 1 1 7 Drop 124 | . 6 . 12 . 9 1 14 3 3 2 . 34 20 9 1 10 Fire 301 | 6 18 . 23 5 . 19 13 9 4 12 8 46 81 9 13 35 Melee 25 | . . . 22 . . . 1 . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . . . . . . . . 67 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 316 | -10/Mines | Assembled infested the area 321 | -10/Mines | Assisted by a Guerilla fighting off Assembled 398 | -10/Mines | Learned location of Zion (-7) 672 | -10/Mines | Discovered new exit (range 13) 679 | -10/Mines | Entered Materials 679 | -9/Materials | Evolved 2 slots: Utility x2 698 | -9/Materials | Central database locked down 815 | -9/Materials | Discovered new exit (range 16) 912 | -9/Materials | Lost 4 parts (1p2n1u) 1124 | -9/Materials | Discovered new exit (range 4) 1423 | -9/Materials | Discovered new exit (range 16) 1491 | -9/Materials | Identified exit to Mines 1602 | -9/Materials | Entered Mines 1663 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1677 | -9/Mines | Met a Derelict bent on vengeance 1686 | -9/Mines | Entered Zion 1794 | -7/Zion | Discovered new exit (range 16) 1921 | -7/Zion | System corruption cleaned by Quarantine Array 2161 | -7/Zion | Found GAL Module 2191 | -7/Zion | Given A8's code to call for help 2286 | -7/Zion | Found Prototype Processor 2286 | -7/Zion | Identified Exp. Targeting Computer 2290 | -7/Zion | Found Prototype Processor 2290 | -7/Zion | Identified Exp. Target Analyzer 2293 | -7/Zion | Found Prototype Processor 2293 | -7/Zion | Identified Exp. Core Analyzer 2504 | -7/Zion | Given the Hacking Drone Bay 2512 | -7/Zion | Found Prototype Device 2513 | -7/Zion | Identified Hacking Drone Bay 2671 | -7/Zion | Learned Factory emergency access door positions 2856 | -7/Zion | Met Imprinter 3249 | -7/Zion | Imprinted 3252 | -7/Zion | Declared Zion's savior 3379 | -7/Zion | Found Prototype Energy Gun 3639 | -7/Zion | Entered Proximity Caves 3639 | -6/Proximity Caves | Accompanied by 4 allies 3667 | -6/Proximity Caves | Spotted B-75 Beast 3690 | -6/Proximity Caves | Destroyed B-75 Beast 3894 | -6/Proximity Caves | Learned Factory stockpile data 4061 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4070 | -6/Proximity Caves | Core integrity fell below 50% 4209 | -6/Proximity Caves | Discovered new exit (range 6) 4218 | -6/Proximity Caves | Entered Factory 4218 | -6/Factory | Accompanied by 1 ally 4218 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4221 | -6/Factory | Identified Storm Laser 4423 | -6/Factory | Discovered new exit (range 25) 4472 | -6/Factory | Discovered new exit (range 49) 4518 | -6/Factory | Build established: Scavenger-Gunner 4747 | -6/Factory | Identified exit to Factory 4929 | -6/Factory | Spotted B-75 Beast 4942 | -6/Factory | Zion Light squad teleported in 4960 | -6/Factory | Destroyed B-75 Beast 4983 | -6/Factory | Lost 3 allies 4990 | -6/Factory | Build established: Gunner 4996 | -6/Factory | Entered Lower Caves 5396 | -6/Lower Caves | Learned Factory trap positions 5673 | -6/Lower Caves | Discovered new exit (range 4) 5691 | -6/Lower Caves | Entered another Lower Caves area 6008 | -6/Lower Caves | Discovered new exit (range 15) 6039 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6089 | -6/Lower Caves | Entered Data Miner 6089 | -6/Data Miner | Discovered new exit (range 6) 6120 | -6/Data Miner | Met Data Miner 6150 | -6/Data Miner | Learned location of Section 7 (-2) 6178 | -6/Data Miner | Received God Mode back door access code from Data Miner 6204 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6231 | -6/Data Miner | Destroyed Data Miner 6236 | -6/Data Miner | Interfaced with the Data Conduit 6351 | -6/Data Miner | Build established: Scavenger-Gunner 6393 | -6/Data Miner | Entered Proximity Caves 6442 | -5/Proximity Caves | Learned Factory stockpile data 6914 | -5/Proximity Caves | Destroyed 7 combat bots 6929 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6957 | -5/Proximity Caves | Entered Factory 6957 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6958 | -5/Factory | Identified exit to Upper Caves 6959 | -5/Factory | Loaded intel: 91 trap records 6961 | -5/Factory | Loaded intel: 270 machine locations 7099 | -5/Factory | Zion Kinetic Resupply teleported in 7226 | -5/Factory | Zion Light squad teleported in 7363 | -5/Factory | Discovered new exit (range 6) 7414 | -5/Factory | Lost 3 allies 7448 | -5/Factory | Destroyed 11 combat bots 7487 | -5/Factory | Found Prototype Protection 7487 | -5/Factory | Identified Zio. Weapon Casing 7498 | -5/Factory | Found Zio. Weapon Casing 7720 | -5/Factory | Retrieved Zion intel report: Main Access 7720 | -5/Factory | Identified exit to Factory 7721 | -5/Factory | Zion Heavy Resupply teleported in 7731 | -5/Factory | Found Hvy. Insulated Plating 7736 | -5/Factory | Intercept squad dispatched 7755 | -5/Factory | Spotted Tracker 7766 | -5/Factory | Destroyed Tracker 7774 | -5/Factory | Found Prototype Energy Gun 7774 | -5/Factory | Identified Immobilizer 7774 | -5/Factory | Spotted Combat Programmer 7786 | -5/Factory | Destroyed Combat Programmer 7802 | -5/Factory | Found Exp. Targeting Computer 7872 | -5/Factory | Discovered new exit (range 6) 7877 | -5/Factory | Entered Extension 7878 | -5/Extension | Loaded intel: 33 machine locations 8011 | -5/Extension | Destroyed 8 combat bots 8108 | -5/Extension | Zion Fire squad teleported in 8109 | -5/Extension | Zion Melee Resupply teleported in 8268 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 8279 | -5/Extension | Rescued a captive Derelict 8280 | -5/Extension | Rescued a captive Derelict 8342 | -5/Extension | Build established: Commander-Gunner 8349 | -5/Extension | Spotted B-75 Beast 8355 | -5/Extension | Spotted B-75 Beast 8370 | -5/Extension | Destroyed B-75 Beast 8404 | -5/Extension | Allies destroyed B-75 Beast 8433 | -5/Extension | Lost 4 allies 8434 | -5/Extension | Lost 10 parts (1p4n5w) 8512 | -5/Extension | Rescued a captive Derelict 8597 | -5/Extension | Zion hero teleported in (12-ASH) 8624 | -5/Extension | Rescued a captive Derelict 8624 | -5/Extension | Rescued a captive Derelict 8665 | -5/Extension | Rescued a captive Derelict 8667 | -5/Extension | Build established: Scavenger-Gunner 9077 | -5/Extension | First assault squad dispatched 9147 | -5/Extension | Zion Heavy squad teleported in 9147 | -5/Extension | Lost 6 allies 9184 | -5/Extension | Rescued A7 9247 | -5/Extension | Discovered exit to Factory (range 10) 9249 | -5/Extension | Discovered new exit (range 6) 9266 | -5/Extension | Entered Cetus 9266 | -5/Cetus | Accompanied by 4 allies (incl. 12-ASH, A7) 9267 | -5/Cetus | Loaded intel: 24 machine locations 9271 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9288 | -5/Cetus | Spotted Cetus Guard 9288 | -5/Cetus | Spotted Cetus Guard 9291 | -5/Cetus | Spotted Cetus Guard 9300 | -5/Cetus | Destroyed Cetus Guard 9300 | -5/Cetus | Destroyed Cetus Guard 9301 | -5/Cetus | Spotted Cetus Guard 9309 | -5/Cetus | Allies destroyed Cetus Guard 9318 | -5/Cetus | Allies destroyed Cetus Guard 9324 | -5/Cetus | Found Prototype Protection 9324 | -5/Cetus | Identified Zio. Heavy Carapace 9399 | -5/Cetus | System corruption reached 10% 9470 | -5/Cetus | Discovered new exit (range 15) 9497 | -5/Cetus | Escorted A7 to Cetus Mainframe 9542 | -5/Cetus | Entered Archives 9542 | -5/Archives | Accompanied by 2 allies (incl. 12-ASH, A7) 9543 | -5/Archives | Loaded intel: 8 machine locations 9547 | -5/Archives | Received a hacking code to weaken MAIN.C 9683 | -5/Archives | Discovered exit to Factory (range 15) 9700 | -5/Archives | Discovered new exit (range 13) 9719 | -5/Archives | Entered Hub_04(d) 9720 | -5/Hub_04(d) | Loaded intel: 115 machine locations 9837 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 9838 | -5/Hub_04(d) | Zion Light squad teleported in 9877 | -5/Hub_04(d) | Found Zio. Weapon Casing 9937 | -5/Hub_04(d) | Found Zio. Weapon Casing 9987 | -5/Hub_04(d) | Zion Thermal Resupply teleported in 10037 | -5/Hub_04(d) | Garrison activated, responded to threat 10099 | -5/Hub_04(d) | Zion Heavy squad teleported in 10229 | -5/Hub_04(d) | Network Hub disabled 10236 | -5/Hub_04(d) | Spotted Lightning 10241 | -5/Hub_04(d) | Spotted Lightning 10246 | -5/Hub_04(d) | Destroyed Lightning 10265 | -5/Hub_04(d) | Destroyed Lightning 10271 | -5/Hub_04(d) | Lost 3 allies 10271 | -5/Hub_04(d) | Spotted Lightning 10273 | -5/Hub_04(d) | Core integrity fell below 50% 10276 | -5/Hub_04(d) | Core integrity fell below 20% 10294 | -5/Hub_04(d) | Core destroyed Last Messages --------------- 10281_ Overheating: Matter decay (-41). 10281_ System corrupted: Cld. Plasma Rifle failed to cycle. 10283_ Penetrated by EMDS Slug. 10283_ Hvy. Insulated Plating destroyed. 10284_ Adv. Variable Charge Gun broken. 10284_ Overheating: Short circuit. 10284_ Self-destruct Interrupter emitting active interruption sequence. 10285_ Overheating: Lrg. Storage Unit damaged (-117). 10286_ Self-destruct Interrupter emitting active interruption sequence. 10286_ Self-destruct Interrupter's internal power supply exhausted. 10290_ Power failure, Rnf. Fission Core shutdown. 10290_ Penetrated by EMDS Slug. 10291_ Overheating: Lrg. Storage Unit damaged (-51). 10292_ Exp. Targeting Computer broken. 10292_ Overheating: Short circuit. 10292_ Centrium Heavy Treads destroyed. 10293_ Overheating: System interference. 10293_ Exp. Heat Sink temporarily disabled. 10293_ Adv. Variable Charge Gun temporarily disabled. 10294_ Overheating: Core damaged (-170). 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