Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.18 @ 23:40:09 // AFD2020/Player2 Player: Balance Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3808) 3808 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3389) 3389 TOTAL SCORE: 12852 Bonus ------- High Alert Combat Kills 665 Follower Combat Kills 2882 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -958 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (1000) Ox19 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] Improved Targeting Computer > --- WEAPON (5) ------- Hardcell Cannon > --- INVENTORY (20) --- Neutrino Core Carbon-fiber Leg Flexi-carbon Leg Coolant Injector Improved Medium Armor Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Improved Targeting Computer Force Field > --- WEAPON ----------- Plasma Rifle Phase Gun Heavy Ion Cannon Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Flexi-carbon Leg Coolant Injector Improved Medium Armor Plating Improved Field Recycling Unit Tesla Rifle Hardcell Cannon Gamma Bomb Array [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility 0b10 Decoder Chip [Scout] Device Scrap Suit Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Improved Utility Shielding Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Gamma Bomb Array Special Weapon Junk Cannon Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . 8 2 . . . . 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . . . 3 2 . . . . . Weapon 3 | . . . . 2 . . . . . 1 Parts Attached 71 | 6 1 7 14 14 4 1 12 . 3 9 Power 10 | 1 . . 2 2 1 . 2 . 1 1 Engine 9 | 1 . . 1 2 1 . 2 . 1 1 Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 3 5 5 . . 2 . . 3 Treads 5 | 2 . . . . . . . . . 3 Leg 15 | . . 3 5 5 . . 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 1 2 2 4 3 1 2 . 1 . Device 7 | . . 2 . 1 3 . . . 1 . Storage 5 | 1 1 . . 1 . 1 1 . . . Processor 3 | . . . . 2 . . 1 . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . 2 5 3 . . 6 . 1 5 Energy Gun 8 | 1 . 1 1 2 . . 1 . 1 1 Energy Cannon 5 | . . 1 2 . . . 2 . . . Ballistic Gun 5 | 1 . . 1 1 . . 2 . . . Ballistic Cannon 3 | . . . . . . . . . . 3 Launcher 2 | . . . . . . . 1 . . 1 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 35 | . . . . 1 . . 13 . 6 15 Power 5 | . . . . . . . 2 . 1 2 Propulsion 8 | . . . . . . . 3 . 2 3 Utility 8 | . . . . 1 . . 3 . 1 3 Weapon 14 | . . . . . . . 5 . 2 7 Highest Loss Streak 13 | . . . . 1 . . 13 . 3 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 10 | 4 5 9 8 9 16 19 12 9 7 7 Power 1 | . . 1 . 1 2 4 2 2 1 1 Propulsion 2 | 2 2 4 3 1 2 2 1 2 2 2 Utility 2 | . 1 2 2 2 6 7 4 3 2 2 Weapon 3 | . 1 2 2 4 5 6 3 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 6 4 9 2 2 1 . . . 6 Power 6 | . 1 . 1 1 1 . . . . 2 Propulsion 13 | . 4 3 4 1 . . . . . 1 Utility 7 | . . 1 2 . 1 . . . . 3 Weapon 3 | . 1 . 1 . . 1 . . . . Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 85 96 95 85 85 88 85 88 77 68 Engine 11 | . 14 14 12 13 11 11 10 11 10 7 Treads 1 | . 28 7 . . . . . . . 10 Leg 21 | . . 20 28 25 23 23 19 17 10 . Device 7 | . . 10 5 5 14 17 10 5 9 8 Storage 9 | . 14 14 14 6 5 5 8 11 7 5 Processor 7 | . . . . 10 11 11 14 17 17 14 Protection 3 | . . . 8 1 . . . . . . Energy Gun 6 | . 14 20 8 . . . 2 5 8 7 Energy Cannon 6 | . . 3 9 4 5 5 8 11 6 3 Ballistic Gun 3 | . 14 4 . 7 5 5 4 5 2 . Special Weapon 3 | . . . 4 5 5 5 2 . . . Peak Build Rating 79 | 6 7 14 27 59 74 75 75 62 66 79 Average Rating 42 | 4 6 12 18 55 67 74 65 62 55 63 On Entrance 39 | . 6 7 13 22 59 74 75 62 62 52 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 109 | 14 24 23 33 93 109 109 109 93 94 104 Greatest Support 81 | 40 40 40 38 76 72 72 72 45 45 81 Greatest Overweight (x) 21 | 1 . 1 1 1 1 1 2 2 5 21 Average Overweight (x) . | . . . . . 1 1 1 2 2 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 Average Capacity 14 | 7 8 10 10 12 20 20 20 20 20 20 Most Carried 20 | 7 9 10 10 16 19 20 20 9 9 10 Average Carried 10 | 4 5 9 9 9 16 19 12 9 7 7 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 Final Carried 20 | 6 9 10 10 16 19 20 9 9 7 6 Scrap Suit Usage (%) 35 | . . . . 99 94 98 43 . . . Parts Cannibalized 10 | . . . . 8 1 1 . . . . Class Distribution -------------------- 36% | Scavenger-Scrapper 22% | Mutant 16% | Scavenger-Mutant 10% | Gunner 10% | Scavenger-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2515 | 246 128 100 192 857 39 62 303 . 92 496 Remotely 159 | . . . . . 39 62 58 . . . Salvage Created 4695 | . 221 75 159 3111 59 46 314 . 159 551 Parts 174 | . 20 4 2 100 4 4 6 . 10 24 Haulers Intercepted 2 | . 1 . . 1 . . . . . . Recyclers Shooed 10 | . . . . 6 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 11 30 . 31 . Prevented 7 | . . . . . . 7 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 66 | . 3 2 3 33 . 2 8 . 5 10 Guns 25 | . 3 2 2 8 . . 2 . 5 3 Cannons 27 | . . . 1 16 . 2 1 . . 7 AOE 4 | . . . . . . . 4 . . . Classes Destroyed 16 | . 6 1 2 7 . . . . . . Worker 8 | . 1 . . 4 . . . . . 3 Builder 8 | . 1 . . 7 . . . . . . Hauler 2 | . 1 . . 1 . . . . . . Recycler 7 | . . . . 7 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 11 | . 2 . . 6 2 . . . . 1 Swarmer 15 | . 1 . . 3 . 2 4 . 4 1 Grunt 29 | . 2 . . 20 . . 2 . 1 4 Brawler 3 | . . . . 2 . . 1 . . . Duelist 2 | . . . . 2 . . . . . . Sentry 6 | . . . . 2 . . 1 . . 3 Hunter 2 | . . . . 1 . . . . . 1 Programmer 4 | . . . . 3 . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . Explorer 2 | . . . 2 . . . . . . . Ranger 1 | . . . 1 . . . . . . . Best Kill Streak 7 | . 3 2 2 7 2 2 4 . 2 5 Combat Bots Only 5 | . 3 2 2 3 . 2 4 . 2 5 Max Kills in Single Turn 4 | . 1 1 1 2 1 1 4 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . . . . . . . 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 542 | . 5 25 29 147 . 7 138 . 69 122 Missed 168 | . . 6 9 58 . 2 30 . 22 41 Hits 374 | . 5 19 20 89 . 5 108 . 47 81 Melee 6 | . . . 1 2 . . 3 . . . Projectile 368 | . 5 19 19 87 . 5 105 . 47 81 AOE 1 | . . . 1 . . . . . . . Critical Strikes 26 | . . 1 2 5 . . 7 . 2 9 Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 5472 | . 45 333 265 1290 . 61 1651 . 396 1431 Core 736 | . . 20 36 169 . . 222 . 48 241 Absorbed by Shields 636 | . . . . . . 56 211 . 322 47 Redirected to Shielding 98 | . . . 5 93 . . . . . . Ignored by Resistances 1719 | . 14 95 73 359 . 34 512 . 208 424 Regen/Repaired (Parts) 92 | . . . . 72 10 10 . . . . Core Remaining (%) 61 | 100 . . 10 69 . . . . 65 . Volleys Fired 281 | . 19 22 15 129 3 4 32 . 20 37 Largest 5 | . 2 2 2 3 3 3 4 . 4 5 Hottest 333 | . 70 110 93 132 90 90 274 . 274 333 Shots Fired 643 | . 38 42 29 314 7 11 64 . 49 89 Gun 339 | . 38 36 14 155 3 4 28 . 32 29 Cannon 231 | . . 6 14 96 3 4 31 . 17 60 Launcher 3 | . . . . . . . 3 . . . Special 70 | . . . 1 63 1 3 2 . . . Kinetic 280 | . 19 9 14 141 3 4 20 . 13 57 Thermal 286 | . 19 33 14 110 3 4 39 . 36 28 Explosive 3 | . . . . . . . 3 . . . Electromagnetic 4 | . . . . . . . . . . 4 Impact 70 | . . . 1 63 1 3 2 . . . Robot Hit Streak 33 | . 12 33 5 28 5 4 10 . 18 29 Robot Miss Streak 5 | . 3 1 3 3 1 2 5 . 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 486 | . 25 34 17 249 4 6 45 . 36 70 Core Hits 173 | . 9 10 8 82 3 3 17 . 12 29 Critical Kills 3 | . . . . 3 . . . . . . Critical Parts Destroyed 12 | . . . . 12 . . . . . . Critical Strikes 21 | . . 1 . 15 . . 1 . . 4 Burn 2 | . . 1 . . . . 1 . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 3 | . . . . 3 . . . . . . Blast 4 | . . . . . . . . . . 4 Smash 11 | . . . . 11 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13622 | . 305 377 351 7644 93 159 1548 . 881 2264 Guns 4225 | . 305 290 86 1900 13 38 414 . 615 564 Cannons 4959 | . . 87 265 2011 80 54 623 . 266 1573 Explosions 556 | . . . . . . . 431 . . 125 Melee . | . . . . . . . . . . . Ramming 116 | . . . . 114 . . . . . 2 Kinetic 4011 | . 156 95 86 1719 13 38 231 . 158 1515 Thermal 5239 | . 149 282 265 2192 80 54 806 . 723 688 Explosive 431 | . . . . . . . 431 . . . Electromagnetic 59 | . . . . . . . . . . 59 Impact 3766 | . . . . 3619 . 67 80 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . 4 4 4 . Average Corruption 3 | . . . . 3 . . 4 4 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . . 43 . . 8 . 29 . Message Errors 23 | . . . . 12 . . 3 . 8 . Matter Fused 18 | . . . . 11 . . . . 7 . Heat Flow Errors 13 | . . . . 6 . . 3 . 4 . Energy Discharges 6 | . . . . 3 . . 1 . 2 . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . 4 . . . . 2 . Data Loss (major) 5 | . . . . 3 . . . . 2 . Misfires 4 | . . . . . . . 1 . 3 . Alerts 2 | . . . . 1 . . . . 1 . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1584 | . . . . 1512 4 . 43 . 1 24 Projectiles 1580 | . . . . 1508 4 . 43 . 1 24 Explosions . | . . . . . . . . . . . Melee 4 | . . . . 4 . . . . . . Knockbacks 36 | . . . . 21 . . . . . 15 Impact 18 | . . . . 18 . . . . . . Kinetic 13 | . . . . . . . . . . 13 Secondary 5 | . . . . 3 . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 12 | . . . . 11 . . . . . 1 Kicked 11 | . . . . 11 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 825 | . 69 . 328 384 88 44 825 . 359 287 Average Temperature 104 | . 17 . 118 96 36 20 178 . 117 83 Received Heat Transfer 2003 | . 33 57 151 663 . 10 629 . 115 345 Effects 32 | . . . . 6 . . 20 . 2 4 Shutdowns 8 | . . . . 1 . . 6 . 1 . Energy Bleed 4 | . . . . 3 . . . . . 1 Interference 10 | . . . . 2 . . 5 . . 3 Matter Decay 1 | . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 1 . 1 . Damage (major) 7 | . . . . . . . 7 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 16 | . . . . 16 . . . . . . Combat Hostiles 8 | . . . . 8 . . . . . . Parts Fried 19 | . . . . 19 . . . . . . Impact Corruptions 43 | . . . . 42 . . 1 . . . Robots Melted 2 | . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . Parts Melted 17 | . . 1 . 7 1 . 4 . 1 3 Heat Transferred 8379 | . 444 802 396 3293 111 74 1118 . 1047 1094 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . . 4 2 . . . . 1 Low Security (%) 33 | 100 100 . . 11 . . . . . 97 Level 1 6 | . . . . 8 8 . . . . 2 Level 2 28 | . . . . 23 91 . . . . . Level 3 10 | . . . . 19 . . . . . . Level 4 20 | . . . . 37 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1503 | . 143 . . 1503 611 . . . . 209 Initial 611 | . . . . . 611 . . . . . Average 569 | . 80 . . 841 498 . . . . 62 Influence Increases 4401 | . 194 . . 2409 32 112 631 . 407 616 Destroy 0b10 Robot/C 2740 | . 120 . . 1360 . 60 520 . 320 360 Destroy 0b10 Robot/NC 235 | . 25 . . 175 10 5 . . . 20 Destroy Leader 518 | . 26 . . 286 4 10 40 . 50 102 Allied During Kill 321 | . 14 . . 161 . 7 56 . 37 46 Successful Hack 78 | . . . . 62 16 . . . . . Disable Machine 135 | . 9 . . 108 . . . . . 18 Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 119 | . . . . 47 2 . . . . 70 Lose Combat Pursuer 105 | . . . . 60 . 30 15 . . . Influence Decreases 4341 | . 110 84 . 960 1108 485 520 111 407 556 Entered New Map 1164 | . . 47 . . 838 168 . 111 . . Time Decay 2447 | . 110 37 . 890 270 317 380 . 283 160 Lost Part 730 | . . . . 70 . . 140 . 124 396 Squads Dispatched 32 | . 1 . . 26 1 . 1 . . 3 Investigation 7 | . 1 . . 5 1 . . . . . Extermination 4 | . . . . 4 . . . . . . Reinforcement 7 | . . . . 6 . . . . . 1 Assault 5 | . . . . 4 . . 1 . . . Garrison 9 | . . . . 7 . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . 5 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . . . . 3 . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 13 13 18 62 2 4 26 . 15 18 Peak Tracking Total 18 | . 3 8 8 4 2 4 18 . 4 5 Tactical Retreats 7 | . . 1 1 3 . 1 1 . . . Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 2 | . 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 16 | . 1 . . 13 . . . . . 2 Max in Single Turn 2 | . 1 . . 1 . . . . . 2 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 21 | . . . 8 9 2 1 . . . 1 Terminals 6 | . . . . 5 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 3 | . . . . 1 1 . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 94 | . . . 64 23 4 1 . . . 2 Successful 82 | . . . 64 14 2 1 . . . 1 Failed 12 | . . . . 9 2 . . . . 1 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 15 | . . . . 14 1 . . . . . Fabricators 3 | . . . . 3 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 6 | . . . . 1 3 . . . . 2 Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 74 | . . . 64 8 1 1 . . . . Record 68 | . . . 64 4 . . . . . . Part Schematic 3 | . . . . 2 1 . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 1 . . . . 1 Retrieve Components 3 | . . . . 1 1 . . . . 1 Scanalyzer 3 | . . . . 3 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . . 7 1 . . . . 1 Full Trace Events 6 | . . . . 5 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . . . . 10 3 . . . . 3 Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 134 | . 58 68 71 109 116 122 128 128 128 134 Highest-Rated Ally 134 | . 58 68 71 109 116 122 128 128 128 134 Initial UFD Resources 27 | . . . . 23 25 25 25 25 27 27 Total Orders . | . . . . . . . . . . . Ally Attacks 254 | . 18 14 9 87 . 1 37 . 31 57 Total Damage 10768 | . 158 267 273 4544 . 188 2183 . 1742 1413 Kills 93 | . 3 2 5 44 . 2 18 . 11 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 6513 | . . 421 787 1890 544 696 714 . 926 535 Optics 1208 | . . 421 787 . . . . . . . Decoding 5305 | . . . . 1890 544 696 714 . 926 535 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 62 | . . . . 27 9 . . . . 26 Traps 34 | . . . . 20 3 . . . . 11 Emergency Access 10 | . . . . 6 4 . . . . . Items 10 | . . . . . . . . . . 10 Machines 2 | . . . . . . . . . . 2 Garrisons 3 | . . . . 1 1 . . . . 1 Guards 2 | . . . . . . . . . . 2 Exits 1 | . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Turns Passed 9790 | 109 294 537 3130 1893 544 696 941 30 1081 535 Spaces Moved 5500 | 60 140 312 2121 1281 299 396 402 13 329 147 Core 14 | 12 . . . . . . . . . 2 Treads 375 | 48 140 57 . . . . . . . 130 Legs 5111 | . . 255 2121 1281 299 396 402 13 329 15 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 100 100 171 171 171 245 175 155 Average Speed 153 | 146 160 127 133 111 171 171 206 245 307 270 Slowest Speed 1100 | 160 160 190 195 171 171 171 245 245 455 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 25 25 92 24 7 53 61 7 55 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . 3 . . . 1 . . . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 63 | . . . 1 18 1 2 13 . 2 26 Melee . | . . . . . . . . . . . Projectile 47 | . . . 1 18 1 2 5 . 2 18 AOE 16 | . . . . . . . 8 . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Total 6339 | 81 175 413 2400 1488 325 407 465 12 366 207 Wait 312 | 4 . 54 200 19 7 1 10 . 14 3 Move 5490 | 59 139 311 2120 1280 298 395 401 12 328 147 Hop . | . . . . . . . . . . . Pick Up 94 | 12 9 9 19 20 8 3 5 . 1 8 Fast Attach 6 | . 1 2 2 1 . . . . . . Attach 46 | 6 . 1 4 6 2 1 13 . 3 10 Detach 1 | . . . . . . . . . . 1 Swap 29 | . . 4 9 10 4 1 1 . . . Drop 66 | . 7 10 29 12 3 2 3 . . . Fire 281 | . 19 22 15 129 3 4 32 . 20 37 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 11 | . . . . 11 . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 404 | -10/Materials | Entered Subcaves 405 | -10/Subcaves | Approached by a straggling Scientist 479 | -10/Subcaves | Ambushed by swarm of Subdwellers 489 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 489 | -10/Subcaves | Ambushed by Subdweller buried in earth 491 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 527 | -10/Subcaves | Lost 3 allies 623 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 624 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 711 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 798 | -10/Subcaves | Discovered new exit (range 18) 805 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 820 | -10/Subcaves | Build established: Scavenger-Mutant 941 | -10/Subcaves | Entered Scraptown 1175 | -8/Scraptown | Discovered new exit (range 11) 1215 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1219 | -8/Scraptown | Learned location of 1 exit from Upper Caves 1220 | -8/Scraptown | Learned Factory stockpile data 1352 | -8/Scraptown | Visited Fellowship of the Rings 1406 | -8/Scraptown | Visited UFD Registry 1420 | -8/Scraptown | Visited Cyclists 1486 | -8/Scraptown | Visited Shadow of the Wyrm 1547 | -8/Scraptown | Visited Supply Room 1560 | -8/Scraptown | Visited Assassins FH 2364 | -8/Scraptown | Registered with UFD as "Roughtalker" 2397 | -8/Scraptown | Build established: Mutant 2463 | -8/Scraptown | Entered Cyclist Reading Room 2540 | -8/Scraptown | Visited Scrap Suit Storage 2555 | -8/Scraptown | Found Scrap Suit 2583 | -8/Scraptown | Visited Observation Area 2635 | -8/Scraptown | Visited Abandonware Association 2644 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2683 | -8/Scraptown | Visited Infowarlord's Domain 2706 | -8/Scraptown | Visited Scrapoid Research Area 2816 | -8/Scraptown | Discovered new exit (range 3) 2869 | -8/Scraptown | Visited Research Penetration Think Tank 2894 | -8/Scraptown | Visited Junk Cannon Lab 2906 | -8/Scraptown | Found Prototype Special Weapon 2908 | -8/Scraptown | Identified Junk Cannon 3612 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3719 | -8/Scraptown | Met Optimus 3719 | -8/Scraptown | Accepted into 0bPrime 3912 | -8/Scraptown | Civil war broke out across Scraptown 3917 | -8/Scraptown | Build established: Derelict-Mutant 3971 | -8/Scraptown | Lost 8 allies 4033 | -8/Scraptown | Core integrity fell below 50% 4039 | -8/Scraptown | Core integrity fell below 20% 4069 | -8/Scraptown | Lost 3 allies 4071 | -8/Scraptown | Entered Factory 4071 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4143 | -6/Factory | Identified exit to DSF 4236 | -6/Factory | Garrison activated, responded to threat 4338 | -6/Factory | Garrison activated, responded to threat 4350 | -6/Factory | Build established: Scavenger-Scrapper 4871 | -6/Factory | Discovered new exit (range 15) 5283 | -6/Factory | Garrison activated, responded to threat 5471 | -6/Factory | First assault squad dispatched 5964 | -6/Factory | Entered another Factory area 5964 | -5/Factory | Evolved 2 slots: Utility x2 6305 | -5/Factory | Identified exit to Upper Caves 6508 | -5/Factory | Entered Upper Caves 6509 | -5/Upper Caves | Identified exit to Upper Caves 6553 | -5/Upper Caves | Learned 4 Factory zone layouts 6985 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7204 | -5/Upper Caves | Entered another Upper Caves area 7581 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7664 | -5/Upper Caves | Lost 13 parts (2p3n3u5w) 7917 | -5/Upper Caves | Build established: Scavenger-Gunner 8060 | -5/Upper Caves | Learned Factory emergency access door positions 8136 | -5/Upper Caves | Discovered new exit (range 5) 8145 | -5/Upper Caves | Entered Zhirov 8145 | -5/Zhirov | Discovered new exit (range 3) 8175 | -5/Zhirov | Entered Proximity Caves 8448 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8658 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 8685 | -4/Proximity Caves | Spotted B-86 Titan 8705 | -4/Proximity Caves | Allies destroyed B-86 Titan 9000 | -4/Proximity Caves | Build established: Gunner 9101 | -4/Proximity Caves | Learned Research security intel 9219 | -4/Proximity Caves | Discovered new exit (range 7) 9256 | -4/Proximity Caves | Entered Factory 9256 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9316 | -4/Factory | Found Gamma Bomb Array 9617 | -4/Factory | Garrison activated, responded to threat 9667 | -4/Factory | Lost 6 parts (1p1n1u3w) 9681 | -4/Factory | Core integrity fell below 50% 9700 | -4/Factory | Core integrity fell below 20% 9791 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 09762_ K-01 Serf collects debris. 09764_ Hvy. Gauss Cannon destroyed. 09764_ Imp. Treads destroyed. 09765_ K-01 Serf collects debris. 09768_ Acquired Tesla Rifle. 09769_ K-01 Serf collects debris. 09770_ Acquired 10 matter. 09771_ K-01 Serf collects debris. 09774_ >> DECODED: Stasis Trap location. 09774_ K-01 Serf collects debris. 09780_ Tesla Rifle destroyed. 09780_ K-01 Serf collects debris. 09785_ 0b10 Decoder Chip [Scout] destroyed. 09785_ K-01 Serf collects debris. 09786_ >> DECODED: Stasis Trap location. 09786_ K-01 Serf collects debris. 09787_ R-10 Processor collects Terrain Scan Processor. 09788_ Penetrated by Slug. 09789_ K-01 Serf collects debris. 09790_ R-10 Processor collects Structural Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!? ????????????????????? | | ???????????????^?^????? ???????????????????? | | ????????????????????? k ???????????????????? | | ??????????????????? ??^??^?????????????? | | ????????????????? ???????????????????? | | ??????????????????"" #???????????????????? | | ??????????!???????? #???????????????????? | | ??????????????????? #???????????????????? | | ???????????????????? k ##??????????????????? | | ????????????"???????? ;???????????????????? | | ???????????? ????????? #???????????????????? | | ???????????? ??????????%% % #???????????????????? | | ???????!????"#?????????; #???????????????????? | | ???????????###????????##%% #???????????????????? | | ?????????###%###??????#; #???????????????????? | | ?????????# // #??????##R%%% #???????????????????? | | ?# !/ #??????#; @ ##??# # | | ?# #??????#% @ ##??# # | | ?# #??????#; #???# ### | | ?# #??????## #???# #?? | | ?# #???????#% ###########+#######?? | | ?# "" #??????##% #?????? | | ?# """#??????#; #?????? | | ?# S"#??????#% % #?????? | | ?# """#??????## k #?????? | | ?# """#???????# R! #?????? | | ?# #???????#%% ##;##+##########?????? | | #####+######+###########% |#% #???????? | | %%%%%% ;% = ##??????? | | ###########;; #??????? | | |% !=#????????? ; % ##??????? | | % % #?????????# " " #???????? | | *% #?????????# " "" #???????? | | #### ^^^ ####+#########???? " """ """ #???????? | | #^^ ^ # %% #???? " #???????? | | # # % #????#" """ =! #???????? | | # + #?????" """ = #???????? | | + # #?????# ??"" =! #???????? | | # # #?????? ??? #???????? | | # # #??????#???#########??#####? | | # # #?????????? #### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -6/Factory | Scanalyzed Tesla Rifle | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Decoder Ring Do Not Disturb Link The Feds Nice Directions, Buddy Oops Significant Disruption Uncivil War Use The Force Challenges ------------ None Player 2 | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 8 2 . . . . 2 . Power 2 | . . . 1 . . . . . 1 . Propulsion 5 | . . . 4 1 . . . . . . Utility 3 | . . . 1 1 . . . . 1 . Weapon 2 | . . . 2 . . . . . . . Parts Attached 104 | . 9 11 4 46 4 4 2 . 4 20 Parts Lost 45 | . . 1 1 6 . . 1 . 7 29 Damage Taken 6677 | . 115 168 325 1909 . . 727 . 608 2825 Core 1250 | . 15 . 152 88 . . 3 . 71 921 Player 2/Cogmind (%) 62 | . 100 . 80 34 . . 1 . 59 79 Absorbed by Shields 44 | . . . . . . . 44 . . . Damage Inflicted 10768 | . 158 267 273 4544 . 188 2183 . 1742 1413 Player 2/Cogmind (%) 44 | . 34 41 43 37 . 54 58 . 66 38 Combat Hostiles Destroyed 82 | . 3 2 4 35 . 1 18 . 11 8 Player 2/Cogmind (%) 55 | . 50 50 57 51 . 33 69 . 68 44 Game ------ Seed CryofiberNanofilamentsLegs Manual? 0 Play Time 03:03:27 Cumulative 16.7 hours Start 2026.05.18 @ 18:04:32 End 2026.05.18 @ 23:40:09 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 8 Rogue 0 Adventurer 3 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24eb84ed-4fe7-4220-bc0c-93128dafa94a