Cogmind - Beta 15 X4 *** ADVENTURER MODE // 2025.04.24 @ 19:52:24 Player: UnifiBg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (224) 1120 Value Destroyed (7795) 7795 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 15173 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 72 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Advanced Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Coil Gun KE Penetrator Hypervelocity Coil Gun Antimatter Cannon > --- INVENTORY -------- Neutrino Core Improved Medium Treads Advanced Cooling System Large Battery Matter Compressor Improved Sensor Array Improved Target Analyzer Matter Filter Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Improved Shock Absorption System Improved Dynamic Insulation System Heavy Hammer [Rating: 107] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Fission Core Propulsion Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . . 4 2 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . . 1 1 . Utility 5 | . . . 2 1 . . . 1 1 . Weapon 3 | . . 2 . . . . . 1 . . Parts Attached 159 | 9 8 20 13 8 16 . 5 48 30 2 Power 18 | 1 1 4 1 1 1 . . 8 1 . Engine 11 | 1 1 4 1 1 1 . . 1 1 . Core 7 | . . . . . . . . 7 . . Reactor . | . . . . . . . . . . . Propulsion 39 | 4 1 4 2 3 4 . 1 10 9 1 Treads 2 | . . . . . . . . 2 . . Leg 8 | . . . . . . . . 2 6 . Wheel 25 | 4 1 4 2 3 4 . 1 5 . 1 Hover 4 | . . . . . . . . 1 3 . Flight . | . . . . . . . . . . . Utility 53 | 2 2 6 5 2 4 . . 19 13 . Device 27 | 1 1 2 2 1 . . . 12 8 . Storage 5 | 1 1 1 1 . . . . . 1 . Processor 11 | . . 1 2 . . . . 6 2 . Hackware . | . . . . . . . . . . . Protection 10 | . . 2 . 1 4 . . 1 2 . Artifact . | . . . . . . . . . . . Weapon 49 | 2 4 6 5 2 7 . 4 11 7 1 Energy Gun 3 | . . 1 . . . . . . 2 . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 32 | 2 3 5 3 1 5 . 4 8 1 . Ballistic Cannon 4 | . . . . . . . . 1 3 . Launcher 3 | . . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . 1 . 1 1 . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 6 | . . 2 . 1 1 . . 2 . . Parts Lost 40 | . . 2 3 2 4 . 1 17 10 1 Power 2 | . . . . . . . 1 1 . . Propulsion 11 | . . 1 . 1 2 . . 5 1 1 Utility 10 | . . 1 1 . . . . 3 5 . Weapon 17 | . . . 2 1 2 . . 8 4 . Highest Loss Streak 12 | . . 1 1 2 1 . 1 12 7 1 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 3 9 14 14 14 14 15 15 14 11 . Power . | . . . 1 1 1 1 1 . . . Propulsion 1 | 1 3 1 2 2 . . . . . . Utility 6 | . 2 6 5 5 6 8 8 9 8 . Weapon 4 | . 3 5 6 5 5 6 6 3 . . Tool/Special . | . . . . . . . . . . . Unused Backups 35 | 1 4 8 9 1 1 . 1 6 4 . Power . | . . . . . . . . . . . Propulsion 6 | 1 2 . 2 . . . . . 1 . Utility 17 | . 1 5 1 1 1 . . 5 3 . Weapon 12 | . 1 3 6 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 98 91 91 92 91 96 75 9 Engine 6 | . 14 10 9 7 7 7 6 3 . . Core 2 | . . . . . . . . 7 7 . Treads 1 | . . . . . . . . 8 1 . Leg 1 | . . . . . . . . . 13 . Wheel 14 | . 28 21 18 14 14 15 15 10 1 4 Device 5 | . 14 4 1 3 . . . 11 13 . Storage 7 | . 14 11 9 7 7 7 7 5 4 . Processor 14 | . . 1 24 23 23 23 23 13 6 . Protection 3 | . . 4 . 3 7 7 7 1 2 . Energy Cannon 1 | . . . . . . . . 3 3 . Ballistic Gun 22 | . 24 32 26 25 25 23 23 14 8 . Impact Weapon 6 | . 3 11 9 4 2 7 7 4 3 . Peak Build Rating 107 | 8 8 21 30 39 41 33 45 83 107 8 Average Rating 40 | 6 7 16 27 37 37 33 41 69 79 7 On Entrance 26 | . 7 8 21 28 37 33 33 41 79 . Naked Turns 49 | . . . . . . . . . 49 . Heaviest Build 103 | 12 20 45 62 51 52 45 49 89 103 1 Greatest Support 105 | 32 20 26 22 40 44 32 44 60 105 10 Greatest Overweight (x) 14 | . . 14 2 1 1 1 1 7 4 . Average Overweight (x) 1 | . . 1 1 1 1 1 . 2 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 14 15 15 15 15 15 15 11 5 Most Carried 15 | 8 10 15 15 15 15 15 15 15 15 1 Average Carried 13 | 3 9 14 14 14 14 15 15 14 11 . Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 10 15 15 15 15 15 15 15 2 . Class Distribution -------------------- 44% | Scavenger-Gunner 25% | Gunner 11% | Mutant 6% | Tank 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Matter Collected 6562 | 352 204 1006 802 414 957 . 452 1477 898 . Remotely . | . . . . . . . . . . . Salvage Created 10215 | 159 499 1871 1283 545 1257 . 607 2688 1306 . Parts 506 | 12 23 97 80 27 79 . 20 119 49 . Haulers Intercepted 16 | . 2 5 4 1 3 . . 1 . . Recyclers Shooed 14 | . 2 3 1 . 1 . . 4 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Combat Hostiles Destroyed 151 | . 6 31 27 7 22 . 9 31 18 . Melee 2 | . . . 1 . . . . . 1 . Guns 111 | . 6 31 22 7 16 . 9 10 10 . Cannons 14 | . . . 1 . . . . 10 3 . AOE 15 | . . . 2 . 6 . . 7 . . Classes Destroyed 19 | 3 4 4 3 1 . . 3 1 . . Worker 15 | 2 . 1 . . 2 . . 9 1 . Builder 6 | . . 1 . 1 . . . 4 . . Tunneler 4 | 3 . . . . . . . 1 . . Hauler 16 | . 2 5 4 1 3 . . 1 . . Recycler 19 | 1 3 4 1 . 3 . . 5 2 . Mechanic 3 | . . 1 . . . . . 2 . . Operator 3 | . . . 3 . . . . . . . Watcher 7 | . 1 3 . 2 . . . 1 . . Swarmer 33 | . 3 11 10 . . . . 6 3 . Grunt 43 | . 3 8 7 3 9 . . 7 6 . Brawler 3 | . . . 1 . . . . 1 1 . Duelist 3 | . . 2 . . 1 . . . . . Sentry 32 | . . 10 8 3 8 . . 2 1 . Hunter 9 | . . . 1 . 1 . . 5 2 . Programmer 18 | . . . . 1 3 . . 9 5 . Behemoth 1 | . . . . . . . . 1 . . Explorer 1 | . . . . . . . 1 . . . Guru 1 | . . . . . . . 1 . . . Scrapper 7 | . . . . . . . 7 . . . Best Kill Streak 18 | 3 5 6 8 3 7 . 5 18 4 . Combat Bots Only 9 | . 3 5 4 3 6 . 5 9 4 . Max Kills in Single Turn 6 | 1 1 3 2 1 3 . 1 6 1 . Gunslinging 2 | . . 2 1 . 1 . . . . . Exploded 4 | . . . 1 . 2 . . 4 . . Melee 1 | . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Hostile Shots Fired 1286 | . 17 103 82 114 346 36 24 176 384 4 Missed 407 | . 4 24 23 41 111 15 4 48 137 . Hits 879 | . 13 79 59 73 235 21 20 128 247 4 Melee 2 | . . . . . . . 1 . 1 . Projectile 877 | . 13 79 59 73 235 21 19 128 246 4 AOE 1 | . . . . . . . . . 1 . Critical Strikes 28 | . . 1 3 3 1 . . 8 10 2 Actively Blocked 1 | . . . . . . . . . 1 . Damage Taken 10426 | . 98 734 617 504 1507 125 329 2489 3968 55 Core 2134 | . 49 101 95 88 218 21 31 372 1147 12 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2995 | . 33 221 182 167 491 40 93 620 1133 15 Regen/Repaired (Parts) 119 | . . . . . . . . 119 . . Core Remaining (%) 74 | 100 80 74 82 . . . 48 62 . . Volleys Fired 358 | 13 29 73 56 23 52 1 13 53 45 . Largest 5 | 2 2 3 3 4 4 3 3 5 5 . Hottest 247 | 40 40 69 82 97 110 71 94 217 247 . Shots Fired 1101 | 26 58 219 159 84 178 3 40 175 159 . Gun 964 | 26 58 219 156 84 170 3 40 117 91 . Cannon 121 | . . . . . . . . 53 68 . Launcher 16 | . . . 3 . 8 . . 5 . . Special . | . . . . . . . . . . . Kinetic 1013 | 26 58 219 156 84 170 3 40 126 131 . Thermal 70 | . . . . . . . . 44 26 . Explosive 16 | . . . 3 . 8 . . 5 . . Electromagnetic 2 | . . . . . . . . . 2 . Robot Hit Streak 50 | 8 20 43 44 46 50 11 8 29 18 . Robot Miss Streak 4 | 2 2 4 2 1 2 2 2 2 2 . Penetration Max 1 | . . . . . 1 . 1 1 1 . Secondary Targets 18 | . 1 4 4 2 4 . 2 1 . . Max Gunslinging Chain 2 | . 1 2 1 1 1 . 1 1 . . Shots Hit Robots 824 | 16 44 157 125 70 136 2 30 129 115 . Core Hits 428 | 9 20 65 54 24 111 2 16 91 36 . Critical Kills 26 | . 1 . . . . . 3 16 6 . Critical Parts Destroyed 24 | . . 1 2 3 2 . . 7 9 . Critical Strikes 56 | . 1 1 2 3 2 . 3 23 21 . Meltdown 6 | . . . . . . . . 4 2 . Destroy 42 | . 1 1 2 2 2 . 3 19 12 . Blast 6 | . . . . . . . . . 6 . Smash 2 | . . . . 1 . . . . 1 . Melee Attacks 178 | . 5 37 29 20 11 . 4 48 24 . Impact 178 | . 5 37 29 20 11 . 4 48 24 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . 1 2 . . . . 6 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19960 | 185 512 2512 2367 1227 3599 40 387 5848 3283 . Guns 11369 | 185 512 2295 1810 1075 2534 40 387 1342 1189 . Cannons 3011 | . . . . . . . . 1593 1418 . Explosions 3765 | . . 114 186 79 1020 . . 2366 . . Melee 1801 | . . 103 371 73 45 . . 547 662 . Ramming 14 | . . . . . . . . . 14 . Kinetic 12436 | 185 512 2295 1810 1075 2534 40 387 1610 1988 . Thermal 3354 | . . . . . . . . 2756 598 . Explosive 1982 | . . 114 186 . 1020 . . 662 . . Electromagnetic 373 | . . . . 79 . . . 273 21 . Impact 1801 | . . 103 371 73 45 . . 547 662 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 1 . 1 2 2 2 9 2 2 Average Corruption 2 | . . 1 . 1 1 2 2 6 1 2 Corruption Purged 2 | . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . Effects 83 | . . 7 . 3 6 . 25 35 6 1 Message Errors 16 | . . . . . 1 . 6 8 1 . Matter Fused 19 | . . 1 . 2 3 . 3 9 1 . Heat Flow Errors 8 | . . 1 . . . . 1 5 1 . Energy Discharges 13 | . . 5 . . . . 6 2 . . Parts Rejected 2 | . . . . 1 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 17 | . . . . . . . 7 6 3 1 Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 2 | . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1713 | . . 3 147 73 10 . . 1095 385 . Projectiles 145 | . . . 42 . . . . 15 88 . Explosions 773 | . . . . . 10 . . 763 . . Melee 795 | . . 3 105 73 . . . 317 297 . Knockbacks 20 | . . 1 4 . 1 . . 5 9 . Impact 16 | . . 1 3 . 1 . . 4 7 . Kinetic 3 | . . . . . . . . 1 2 . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 598 | . . 84 39 . 16 . . 453 6 . Shots 11 | . . 1 2 . 1 . . 7 . . Rammed 5 | . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 572 | . 12 119 83 176 200 34 201 572 334 . Average Temperature 66 | . 7 16 20 84 59 21 69 138 96 . Received Heat Transfer 2754 | . 48 219 288 228 546 54 204 177 953 37 Effects 12 | . . . . . . . . 12 . . Shutdowns 4 | . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . . . 3 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (major) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 10 | . . 1 2 1 . . . 3 3 . Combat Hostiles 3 | . . . 1 . . . . . 2 . Parts Fried 16 | . . 2 3 1 . . . 7 3 . Impact Corruptions 30 | . . 1 6 3 . . . 10 10 . Robots Melted 6 | . . . . . . . . 4 2 . Combat Hostiles 6 | . . . . . . . . 4 2 . Parts Melted 20 | . . . . . . . 3 15 2 . Heat Transferred 3524 | . . . . . . . . 2650 874 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Maximum Alert Level 3 | . . 1 1 . 1 . . 3 1 . Low Security (%) 54 | 100 100 63 75 100 32 100 . 20 17 . Level 1 32 | . . 36 24 . 67 . . 22 82 . Level 2 12 | . . . . . . . . 55 . . Level 3 . | . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 711 | 10 112 345 276 131 371 112 . 711 359 . Initial 203 | . . . . 14 28 112 . . 203 . Average 191 | 1 36 159 100 40 231 98 . 373 253 . Influence Increases 5773 | 30 275 1045 894 324 784 . . 1565 796 60 Destroy 0b10 Robot/C 2880 | . 120 620 540 140 480 . . 620 360 . Destroy 0b10 Robot/NC 365 | 30 30 75 35 20 45 . . 115 15 . Destroy Leader 746 | . 26 176 148 56 146 . . 144 50 . Allied During Kill 3 | . . . . . 3 . . . . . Successful Hack 187 | . 13 31 65 . 22 . . 38 18 . Disable Machine 486 | . 9 45 36 72 . . . 288 36 . Destroy Structure 581 | . 2 38 40 21 58 . . 360 62 . Lose Combat Pursuer 525 | . 75 60 30 15 30 . . . 255 60 Influence Decreases 5628 | 30 275 1045 857 288 516 259 82 1083 959 234 Entered New Map 802 | . . . . 23 45 229 82 . 279 144 Time Decay 4048 | 30 275 875 629 245 391 30 . 913 580 80 Lost Part 390 | . . 20 30 20 40 . . 170 100 10 Lost Ally 40 | . . . . . 40 . . . . . Purge Threat 348 | . . 150 198 . . . . . . . Squads Dispatched 30 | . 1 2 1 3 9 . . 11 3 . Investigation 4 | . 1 2 . 1 . . . . . . Extermination 11 | . . . . 2 2 . . 5 2 . Reinforcement 10 | . . . 1 . 2 . . 6 1 . Assault 2 | . . . . . 2 . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . 4 1 . Haulers Reinforced 2 | . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Distress Signals 15 | . 1 2 5 . . . . 3 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 266 | . 13 44 46 13 29 2 8 44 60 7 Peak Tracking Total 15 | . 3 5 6 3 9 2 4 7 15 6 Tactical Retreats 17 | . 2 3 2 1 1 . . . 7 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Traps Triggered 17 | . 1 3 1 2 2 . . 5 3 . Indirectly 3 | . . . . 1 . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Machines Disabled 55 | . 1 5 4 8 . . . 32 5 . Max in Single Turn 8 | . 1 1 1 4 . . . 8 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Machines Accessed 46 | . 6 8 10 1 4 2 8 4 3 . Terminals 31 | . 6 8 8 . 4 . . 3 2 . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . Total Hacks 191 | . 24 21 39 1 10 25 55 12 4 . Successful 143 | . 14 13 24 . 2 25 55 7 3 . Failed 47 | . 9 8 15 1 8 . . 5 1 . Catastrophic 3 | . . 1 . 1 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 63 | . 19 17 17 . 5 . . 5 . . Terminals 99 | . 24 21 31 . 10 . . 10 3 . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . 6 . . . . 2 . . Terminal Hacks 109 | . 7 6 10 . . 25 55 4 2 . Record 80 | . . . . . . 24 55 . 1 . Robot Analysis 7 | . 3 4 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . . Locate Traps 6 | . 3 . 2 . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 2 | . . . 1 . . . . 1 . . Zone Layout 4 | . . 1 2 . . . . 1 . . Release Object 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . Retrieve Components 2 | . . . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 32 | . 7 7 13 . 2 . . 3 . . Terminals 27 | . 7 7 9 . 2 . . 2 . . Track 2 | . . . 2 . . . . . . . Assimilate 2 | . . . 2 . . . . . . . Botnet 10 | . 2 2 2 . 2 . . 2 . . Operators 3 | . . . 3 . . . . . . . Skim 10 | . 5 5 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 4 . . . . 1 . . Broadcast 1 | . . . 1 . . . . . . . Restock 1 | . . . 1 . . . . . . . Decoy 1 | . . . 1 . . . . . . . Redirect 1 | . . . . . . . . 1 . . Reprogram 1 | . . . 1 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 5 8 10 1 4 . . 4 1 . Full Trace Events 2 | . . 2 . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Total Allies 3 | . . . 1 . 2 . . . . . Largest Group 2 | . . . 1 . 2 . . . . . Highest-Rated Group 62 | . . . 10 . 62 . . . . . Highest-Rated Ally 31 | . . . 10 . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . . . Total Damage 286 | . . . . . 286 . . . . . Kills 3 | . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 3 | . . . . . . . 3 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Active Infowar (turns) 7973 | 73 515 789 1631 832 833 72 1704 1408 116 . Optics 6002 | . . . 1472 832 833 72 1704 1089 . . Sensors 743 | . . . . . . . . 627 116 . Seismic 2154 | 73 515 560 176 409 . . . 421 . . Machine Analysis 6620 | . . 229 1631 832 833 72 1704 1319 . . Robot Analysis Total 7 | . 3 4 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Turns Passed 11479 | 140 809 1968 1631 832 833 72 1704 2170 1160 160 Spaces Moved 8182 | 83 690 1345 1242 609 510 60 1429 1248 769 197 Core 199 | 2 . 1 . . . . . . 196 . Treads 66 | . . . . . . . . 66 . . Legs 380 | . . . . . . . . 23 357 . Wheels 7397 | 81 690 1344 1242 609 510 60 1429 1157 78 197 Hover 140 | . . . . . . . . 2 138 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 100 98 105 115 100 100 50 80 Average Speed 107 | 94 80 102 101 107 109 115 114 133 103 80 Slowest Speed 750 | 100 80 750 115 115 115 115 115 330 400 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 46 | 5 78 92 87 16 48 12 91 36 16 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 5 . . . Spaces Dug 102 | . 2 20 19 19 8 . . 28 6 . Terrain Destroyed 396 | . 2 45 35 19 81 . 1 182 31 . Melee 102 | . 2 20 19 19 8 . . 28 6 . Projectile 31 | . . . . . . . 1 5 25 . AOE 262 | . . 25 16 . 73 . . 148 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Upp Total 9824 | 117 884 1717 1448 700 651 60 1465 1577 1006 199 Wait 611 | . 140 169 80 23 13 . . 82 104 . Move 8172 | 82 689 1344 1241 608 509 59 1428 1247 768 197 Hop . | . . . . . . . . . . . Pick Up 97 | 8 5 27 10 4 9 . 4 26 4 . Fast Attach 85 | 8 . 9 6 7 4 . 2 27 22 . Attach 40 | . . 5 1 3 4 . . 16 9 2 Detach 11 | . . 1 . 2 . . . 6 2 . Swap 91 | 2 9 19 8 4 15 . 4 21 9 . Drop 144 | 4 7 33 17 6 18 . 10 35 14 . Fire 358 | 13 29 73 56 23 52 1 13 53 45 . Melee 178 | . 5 37 29 20 11 . 4 48 24 . Ram 5 | . . . . . . . . . 5 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . 16 . . 16 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / [*Arm]) -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 12) 325 | -10/Materials | Discovered new exit (range 13) 378 | -10/Materials | Central database locked down 407 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Derelicts attacked the area 761 | -10/Materials | Learned Storage stockpile data 813 | -10/Materials | Build established: Mutant 820 | -10/Materials | Identified exit to Materials 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Weapon x2 987 | -9/Materials | Discovered new exit (range 16) 1648 | -9/Materials | Discovered new exit (range 4) 1992 | -9/Materials | Identified exit to Materials 2157 | -9/Materials | Build established: Tank 2162 | -9/Materials | Learned Materials stockpile data 2197 | -9/Materials | Learned Storage security intel 2223 | -9/Materials | Learned location of 2 exits from Materials 2238 | -9/Materials | Learned location of Mines (-9) 2292 | -9/Materials | Learned location of 2 exits from Materials 2334 | -9/Materials | Learned location of Recycling (-7) 2388 | -9/Materials | Learned Storage security intel 2918 | -9/Materials | Entered another Materials area 2918 | -8/Materials | Evolved 2 slots: Utility x2 2919 | -8/Materials | Identified exit to Factory 2986 | -8/Materials | Build established: Skirmisher 3454 | -8/Materials | Build established: Gunner 4549 | -8/Materials | Entered Factory 4549 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5027 | -7/Factory | Discovered new exit (range 12) 5326 | -7/Factory | Cargo convoy interrupted 5381 | -7/Factory | Entered Storage 5439 | -7/Storage | Garrison activated, responded to threat 5561 | -7/Storage | Met a pair of Derelict thieves 5773 | -7/Storage | Build established: Scavenger-Gunner 6180 | -7/Storage | Used back door to open Recycling access 6180 | -7/Storage | Discovered new exit (range 5) 6214 | -7/Storage | Entered Recycling 6215 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 6251 | -7/Recycling | Scanned before Scraplab entrance 6269 | -7/Recycling | Entered Scraplab 6284 | -7/Recycling | Discovered new exit (range 2) 6286 | -7/Recycling | Entered Scraptown 6311 | -7/Scraptown | 5 allies followed out of Recycling 6479 | -7/Scraptown | Visited Symbiants 6524 | -7/Scraptown | Visited Assassins FH 6846 | -7/Scraptown | Discovered new exit (range 7) 6964 | -7/Scraptown | Visited Supply Room 6981 | -7/Scraptown | Visited Cyclists 7020 | -7/Scraptown | Visited Fellowship of the Rings 7053 | -7/Scraptown | Visited UFD Registry 7053 | -7/Scraptown | Registered with UFD as "Nulllever" 7074 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7297 | -7/Scraptown | Visited Modified Component R&D 7350 | -7/Scraptown | Visited Abandonware Association 7398 | -7/Scraptown | Visited Scrapoid Pod Storage 7494 | -7/Scraptown | Discovered new exit (range 5) 7545 | -7/Scraptown | Visited Junk Repository 7603 | -7/Scraptown | Visited Scrap Suit Storage 7657 | -7/Scraptown | Met Optimus 7657 | -7/Scraptown | Accepted into 0bPrime 7700 | -7/Scraptown | Visited Derelict Rescue Squad 7810 | -7/Scraptown | Civil war broke out across Scraptown 7932 | -7/Scraptown | Lost 3 allies 7972 | -7/Scraptown | Core integrity fell below 50% 7989 | -7/Scraptown | System corruption cleaned by C-Scrubber 7990 | -7/Scraptown | Entered Factory 7990 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8403 | -5/Factory | Spotted B-75 Beast 8463 | -5/Factory | Destroyed B-75 Beast 8484 | -5/Factory | Destroyed 9 combat bots 8523 | -5/Factory | Lost 12 parts (1p3n2u6w) 8906 | -5/Factory | Build established: Scavenger-Skirmisher 9079 | -5/Factory | Found Unknown Device 9079 | -5/Factory | Identified Launcher Loader 9283 | -5/Factory | Crushed by falling debris 9332 | -5/Factory | Lost 4 parts (1n1u2w) 9381 | -5/Factory | Build established: Scavenger-Gunner 9905 | -5/Factory | Discovered new exit (range 5) 10160 | -5/Factory | Entered another Factory area 10160 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10912 | -4/Factory | Discovered new exit (range 8) 10967 | -4/Factory | Released all parts (16) 10995 | -4/Factory | Lost 7 parts (1n2u4w) 11233 | -4/Factory | Released all parts (11) 11237 | -4/Factory | Core integrity fell below 50% 11282 | -4/Factory | Spotted B-86 Titan 11284 | -4/Factory | Build established: Mutant 11306 | -4/Factory | Released all parts (2) 11309 | -4/Factory | Core integrity fell below 20% 11311 | -4/Factory | Discovered new exit (range 15) 11320 | -4/Factory | Entered Upper Caves 11480 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11306_ U-05 Engineer builds a Door. 11306_ Released Lgt. Angular Momentum Engine. 11306_ Released Railgun. 11308_ B-86 Titan activates siege mode. 11308_ G-67 Veteran suffers critical hit (Burn). 11309_ Slammed into T-07 Excavator. 11309_ T-07 Excavator knocked back. 11310_ U-05 Engineer builds a Wall. 11310_ Penetrated by Slug. 11311_ Slammed into T-07 Excavator. 11311_ EXIT=FOUND 11312_ U-05 Engineer builds a Wall. 11313_ Slug penetrates Door. 11313_ Slammed into R-10 Processor. LOCATION=UNKNOWN GOAL=ESCAPE 11450_ Critical hit (Burn: +50). 11459_ System corrupted: Component data lost. 11479_ Critical hit (Destroy). 11479_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? #????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????# ???????????? | | ??????????????????????????????? ???????????? | | ????????????????????????????### ????????????? | | ???????????????????????????# ???????????? | | ??????????????????????????## """ ????????????? | | ?????????????????????????## """"" ????????????? | | ????????????? ??????????## """"" #???????###### | | ???????????? ???????# " " #????#### | | ??????????????# ???## """ """ ##??## | | ??????????????# ## """ """ ##?# #### | | ?????????????????????# @ """ """ #?# ###? | | ?????????????????????# #### ## | | ?????????????????????# ## #### # | | ????????????????????# #?## ##### ### | | ???????????????????#s ???# #???## ## | | ???????????????????# s????# #???# ##### ## | | ?????????????????? s?????#######??## #???# ## | | ????????????????? s ??????????????## ##?## #? | | ????????????????# ???????????????# ### ## | | ????????????????##????????????????# | | ?????????????????????????????????# | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ?????????????????????????????# # | | ????????????????????????????# ## # | | ????????????????????????????# ###### | | ????????????????????????????## ##?????# ## | | ?????????????????????????????## #???????######? | | ??????????????????????????????# #??????????????? | | ?????????????????????????????? #???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 565 Matter Stores 537 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 EM Shielding 3 Corruption Block 15 Armor Coverage 225 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed ShadeFlightEngine Manual? 0 Play Time 01:51:24 Cumulative 58.9 hours Start 2025.04.24 @ 10:06:43 End 2025.04.24 @ 19:52:24 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 32 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c56a32-3af5-45b5-a262-a1ace5ed56e7