Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 17:36:53 Player: BlackCaro Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1114) 1114 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 2617 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 200/200 System Corruption 4% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Cooled Ion Engine Improved Aluminum Leg Heat Sink Weapon Shielding EM Pulse Gun Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Improved Aluminum Leg Improved Aluminum Leg Weapon Shielding EM Pulse Gun Medium Laser Light Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 51 | 7 1 8 35 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core . | . . . . Reactor 1 | . . . 1 Propulsion 11 | 2 . . 9 Treads . | . . . . Leg 8 | 2 . . 6 Wheel 2 | . . . 2 Hover . | . . . . Flight 1 | . . . 1 Utility 14 | 2 1 2 9 Device 6 | 1 . 2 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . . . 6 Artifact . | . . . . Weapon 22 | 2 . 5 15 Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 1 1 Ballistic Gun 17 | 1 . 3 13 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 17 | . . . 17 Power . | . . . . Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 7 | . . . 7 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 96 | . 100 94 96 Engine 9 | . 14 11 8 Reactor 1 | . . . 2 Leg 20 | . 28 22 18 Wheel 1 | . . . 1 Device 14 | . 14 19 13 Storage 11 | . 14 11 11 Protection 5 | . . . 7 Energy Gun 4 | . 14 13 . Energy Cannon 1 | . . 1 1 Ballistic Gun 25 | . 14 16 29 Naked Turns . | . . . . Heaviest Build 41 | 13 25 33 41 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 11 | 1 1 1 11 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 8 10 10 Average Carried 8 | 3 6 8 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 8 10 8 Class Distribution -------------------- 52% | Tank 23% | Mutant 15% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1313 | 268 22 58 965 Remotely . | . . . . Salvage Created 1832 | 91 55 156 1530 Parts 122 | 4 2 13 103 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 34 | . . 5 29 Guns 29 | . . 5 24 Cannons 5 | . . . 5 Classes Destroyed 10 | 2 1 3 4 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 3 | . 1 . 2 Recycler 3 | 1 . . 2 Watcher 3 | . . 1 2 Swarmer 11 | . . 4 7 Grunt 12 | . . . 12 Brawler 1 | . . . 1 Sentry 10 | . . 1 9 Best Kill Streak 10 | 4 1 6 10 Combat Bots Only 9 | . . 5 9 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 2 | . . 2 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2424 | . . 156 2268 Core 410 | . . 30 380 Absorbed by Shields 564 | . . 63 501 Core Remaining (%) 100 | 100 100 . . Volleys Fired 129 | 8 2 8 111 Largest 3 | 2 2 3 3 Hottest 110 | 70 70 110 103 Shots Fired 358 | 16 4 24 314 Gun 340 | 16 4 24 296 Cannon 16 | . . . 16 Launcher 2 | . . . 2 Special . | . . . . Kinetic 314 | 8 2 8 296 Thermal 34 | 8 2 8 16 Explosive 2 | . . . 2 Electromagnetic 8 | . . 8 . Robot Hit Streak 16 | 6 5 8 16 Robot Miss Streak 5 | 2 . 3 5 Penetration Max . | . . . . Secondary Targets 6 | . . 3 3 Max Gunslinging Chain 2 | . . 2 1 Shots Hit Robots 233 | 9 4 15 205 Core Hits 85 | 7 2 7 69 Critical Hits 3 | . . . 3 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2818 | 108 41 214 2455 Guns 2657 | 108 41 214 2294 Cannons 141 | . . . 141 Explosions 18 | . . . 18 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 2387 | 33 15 45 2294 Thermal 331 | 75 26 89 141 Explosive 18 | . . . 18 Electromagnetic 80 | . . 80 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 258 | 90 60 258 246 Average Temperature 56 | 40 30 136 45 Received Heat Transfer 660 | . . 6 654 Effects 3 | . . 1 2 Interference 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 851 | 222 74 259 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 569 | 20 35 162 569 Average Influence 243 | 7 23 105 342 Maximum Alert Level 2 | . . . 2 Low Security (%) 44 | 100 100 100 14 Level 1 37 | . . . 57 Level 2 18 | . . . 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 1 8 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 1 6 41 Peak Tracking Total 9 | . 1 6 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 6 | . . . 6 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 3 1 4 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 2 11 Successful 8 | . 1 1 6 Failed 9 | . 3 1 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 9 | . 2 1 6 Terminals 16 | . 3 2 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 1 5 Branch Access Points 1 | . . . 1 Recycling Unit Index 2 | . . 1 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 1 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1556 | 119 168 256 1013 Spaces Moved 705 | 70 106 144 385 Core 12 | 6 . . 6 Treads . | . . . . Legs 639 | 64 106 144 325 Wheels 54 | . . . 54 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 90 Average Speed 145 | 116 147 150 149 Slowest Speed 600 | 120 150 150 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 24 11 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 974 | 89 114 167 604 Wait 32 | . . . 32 Move 702 | 69 105 143 385 Hop . | . . . . Pick Up 25 | 5 4 4 12 Fast Attach 21 | 7 . 1 13 Attach 9 | . . 1 8 Detach 3 | . . . 3 Swap 21 | . 1 6 14 Drop 29 | . 2 4 23 Fire 129 | 8 2 8 111 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: *Rec) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 310 | -9/Materials | Build established: Mutant 530 | -9/Materials | Discovered new exit (range 4) 544 | -9/Materials | Entered Storage 753 | -9/Storage | Destroyed 9 combat bots 754 | -9/Storage | Lost 3 parts (2n1w) 1139 | -9/Storage | Identified exit to Recycling 1157 | -9/Storage | Garrison activated, responded to threat 1169 | -9/Storage | Core integrity fell below 50% 1373 | -9/Storage | Garrison activated, responded to threat 1409 | -9/Storage | Core integrity fell below 20% 1433 | -9/Storage | Lost 4 parts (2u2w) 1552 | -9/Storage | Used back door to open Recycling access 1557 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01541_ Hvy. Assault Rifle destroyed. 01543_ Triggered Explosive Trap. 01543_ An explosion rips through the floor. 01543_ Lgt. Armor Plating destroyed. 01543_ Lgt. Assault Rifle destroyed. 01548_ Triggered Shock Trap. 01548_ The floor emits a surge of raw power. 01548_ System corrupted (+1). 01549_ Triggered Shock Trap. 01549_ The floor emits a surge of raw power. 01549_ System corrupted (+2). 01551_ LI3MXFPRV5ZCJYE BL#XR0PR1C 01552_ Connecting with Terminal... 01552_ Access granted. >>\\IAMDERELICT Access granted. 01552_ ALERT: Suspicious activity at Terminal S001. Dispatching Investigation squad. 01552_ Heat Sink destroyed. 01553_ Imp. Aluminum Leg destroyed. 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