Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 18:11:57 Player: Rockstar Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1082) 1082 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2872 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (5) ------ Small Storage Unit Weight Redist. System ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Treads Weapon Shielding Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer ECM Suite Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Armored Treads Improved Hover Unit Beam Rifle Beam Rifle Minigun Minigun Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Minigun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 40 | 6 6 17 11 Power 7 | 1 1 2 3 Engine 6 | 1 . 2 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 3 2 Utility 11 | 1 3 4 3 Device 5 | . 1 2 2 Storage 4 | 1 2 . 1 Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 6 2 Energy Gun 4 | 1 2 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . 1 2 13 Power 5 | . . 1 4 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Highest Loss Streak 13 | . 1 1 13 To Critical Strikes 1 | . . . 1 Average Backups 7 | 3 6 7 6 Power 1 | 1 1 1 1 Propulsion 1 | 1 1 1 1 Utility 1 | . 1 1 2 Weapon 3 | . 2 4 2 Tool/Special . | . . . . Unused Backups 13 | . 4 6 3 Power 1 | . . 1 . Propulsion 3 | . 2 1 . Utility 5 | . 1 2 2 Weapon 4 | . 1 2 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 96 95 Engine 10 | . 11 7 16 Core 2 | . 2 3 . Treads 20 | . 28 20 16 Device 15 | . 9 16 17 Storage 10 | . 14 10 9 Processor 6 | . . 7 9 Hackware 6 | . . 6 9 Energy Gun 7 | . 17 5 2 Energy Cannon 1 | . . 3 . Ballistic Gun 11 | . 10 13 10 Peak Build Rating 28 | 6 10 22 28 Average Rating 17 | 3 7 19 25 On Entrance 9 | . 6 10 22 Naked Turns . | . . . . Heaviest Build 27 | 14 19 20 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 8 8 Average Capacity 7 | 6 8 7 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 4 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1075 | 196 148 354 377 Remotely . | . . . . Salvage Created 1082 | . 195 364 523 Parts 56 | . 7 20 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 4 11 16 Guns 21 | . 2 8 11 Cannons 5 | . . 2 3 AOE 5 | . 2 1 2 Classes Destroyed 8 | . 1 2 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Mechanic 1 | . . . 1 Swarmer 8 | . . 3 5 Grunt 20 | . 4 7 9 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 11 | . 2 3 11 Combat Bots Only 8 | . 2 3 8 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 306 | . 22 74 210 Missed 73 | . 2 21 50 Hits 233 | . 20 53 160 Melee 3 | . . . 3 Projectile 230 | . 20 53 157 Critical Strikes 8 | . . . 8 Damage Taken 3197 | . 276 568 2353 Core 792 | . 73 162 557 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 70 59 . Volleys Fired 106 | . 14 33 59 Largest 2 | . 2 2 2 Hottest 108 | . 60 108 81 Shots Fired 195 | . 28 65 102 Gun 151 | . 28 46 77 Cannon 35 | . . 17 18 Launcher 9 | . . 2 7 Special . | . . . . Kinetic 118 | . 14 23 81 Thermal 54 | . . 40 14 Explosive 9 | . . 2 7 Electromagnetic 14 | . 14 . . Robot Hit Streak 19 | . 8 18 19 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 128 | . 21 37 70 Core Hits 65 | . 7 20 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 1 | . . . 1 Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2781 | . 334 707 1740 Guns 1740 | . 254 434 1052 Cannons 361 | . . 144 217 Explosions 671 | . 80 126 465 Melee . | . . . . Ramming 9 | . . 3 6 Kinetic 1551 | . 132 294 1125 Thermal 508 | . 80 284 144 Explosive 591 | . . 126 465 Electromagnetic 122 | . 122 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . 7 . . Projectiles . | . . . . Explosions 7 | . 7 . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 78 | . 39 . 39 Shots 3 | . 1 . 2 Rammed 5 | . . 2 3 Targets Rammed 5 | . . 2 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | . 78 48 69 Average Temperature 20 | . 34 15 14 Received Heat Transfer 1158 | . 129 192 837 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1128 | . 100 584 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 211 | . 63 83 211 Initial 9 | . . 9 . Average 26 | . 13 16 57 Influence Increases 850 | . 103 308 439 Destroy 0b10 Robot/C 620 | . 80 220 320 Destroy 0b10 Robot/NC 15 | . . . 15 Destroy Leader 100 | . 20 30 50 Successful Hack 11 | . . 11 . Destroy Structure 74 | . 3 17 54 Partial Spotted 30 | . . 30 . Influence Decreases 725 | . 80 331 314 Entered New Map 14 | . . 14 . Time Decay 524 | . 70 270 184 Lost Part 160 | . 10 20 130 Purge Threat 27 | . . 27 . Squads Dispatched 5 | . 1 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 5 33 37 Peak Tracking Total 7 | . 2 5 7 Tactical Retreats 13 | . 1 6 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 5 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 1 12 2 Successful 6 | . . 6 . Failed 9 | . 1 6 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 8 | . 1 5 2 Terminals 12 | . . 10 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 5 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1857 | . 280 1027 550 ECM 1857 | . 280 1027 550 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2039 | 67 393 1029 550 Spaces Moved 1001 | 40 192 528 241 Core 9 | 9 . . . Treads 828 | 31 192 407 198 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 164 | . . 121 43 Fastest Speed 37 | 50 160 37 37 Average Speed 145 | 135 160 139 147 Slowest Speed 300 | 160 160 300 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 1 4 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 33 40 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . 2 15 51 Melee . | . . . . Projectile 1 | . . . 1 AOE 67 | . 2 15 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1402 | 51 251 761 339 Wait 167 | . 24 139 4 Move 989 | 39 191 525 234 Hop 4 | . . 1 3 Pick Up 37 | 6 9 16 6 Fast Attach 17 | 4 2 7 4 Attach 20 | 2 2 8 8 Detach 5 | . 1 2 2 Swap 19 | . 2 9 8 Drop 33 | . 6 19 8 Fire 106 | . 14 33 59 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 3 | . . 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 4) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Utility x2 1242 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Discovered new exit (range 16) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1956 | -8/Materials | Core integrity fell below 50% 1961 | -8/Materials | Garrison activated, responded to threat 2018 | -8/Materials | Destroyed 8 combat bots 2034 | -8/Materials | Core integrity fell below 20% 2040 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Penetrated by Slug. Imp. Heat Sink destroyed. Critical hit (Destroy). Minigun destroyed. Acquired Flight Unit. Beam Rifle destroyed. Critical hit (Burn: +37). Slammed into G-47 Trooper. Acquired 18 matter. Slammed into G-47 Trooper. Acquired Flight Unit. Connecting with Terminal... Current location identified: Materials Knocked back. Acquired 3 matter. Flight Unit destroyed. Knocked back. Ion Engine destroyed. Imp. Targeting Computer destroyed. Critical hit (Blast). 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""" # | | ?????????????????????????# ###+##### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcStormDevice Manual? 0 Play Time 00:41:16 Cumulative 30.2 hours Start 2025.07.03 @ 23:54:42 End 2025.07.04 @ 18:11:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 18 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8db3004-4b04-4cf8-b66f-507ad7cdaac8