Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 15:37:06 Player: Corbojler Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (183) 915 Value Destroyed (6139) 6139 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 10998 Bonus ------- High Alert Combat Kills 784 Cogmind --------- Core Integrity 428/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine Compact Matter Pod (148) Weight Redist. System Core Analyzer ECM Suite Phase Shifter Hacking Suite High-powered Shotgun Enhanced Autogun Magnetic Acceleration Cannon Advanced EMP Blaster Long-range Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Reflective Plating Hardlight Generator > --- WEAPON ----------- Plasma Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Improved Heat Sink Compact Matter Pod Weight Redist. System Core Analyzer ECM Suite Hacking Suite Particle Cannon High-powered Shotgun Enhanced Autogun Heavy Machine Gun Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Improved Datajack [Rating: 59] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Improved Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 123 | 8 10 31 29 12 33 Power 14 | 2 2 4 3 . 3 Engine 12 | 2 1 4 3 . 2 Core 1 | . 1 . . . . Reactor 1 | . . . . . 1 Propulsion 27 | 2 1 8 7 4 5 Treads 26 | 2 1 7 7 4 5 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 30 | 2 3 5 10 2 8 Device 18 | 1 1 4 6 1 5 Storage 4 | 1 1 1 1 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 6 | . 1 . 2 . 3 Artifact . | . . . . . . Weapon 52 | 2 4 14 9 6 17 Energy Gun 11 | 2 1 4 2 . 2 Energy Cannon 4 | . . 1 2 1 . Ballistic Gun 16 | . 2 5 3 3 3 Ballistic Cannon 7 | . . . . 1 6 Launcher 14 | . 1 4 2 1 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 3 . 1 Parts Lost 48 | . 3 11 8 2 24 Power 7 | . 1 2 1 . 3 Propulsion 16 | . . 4 2 2 8 Utility 12 | . . 1 4 . 7 Weapon 13 | . 2 4 1 . 6 Highest Loss Streak 7 | . 2 2 4 1 7 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 97 | . 99 94 98 99 94 Engine 12 | . 8 10 17 15 7 Reactor 1 | . . . . . 4 Treads 22 | . 27 17 26 22 22 Device 17 | . 7 31 19 15 14 Storage 8 | . 14 11 9 7 6 Processor 9 | . . . 6 15 12 Protection 1 | . 6 . . . 3 Energy Gun 3 | . 17 9 . . 1 Energy Cannon 4 | . . . 8 6 3 Ballistic Gun 8 | . 10 10 9 12 1 Ballistic Cannon 4 | . . . . 2 11 Peak Build Rating 59 | 7 9 22 38 50 59 Average Rating 37 | 5 7 16 32 46 52 On Entrance 20 | . 7 9 21 38 49 Naked Turns . | . . . . . . Heaviest Build 105 | 15 31 40 80 90 105 Greatest Support 96 | 40 40 46 66 76 96 Greatest Overweight (x) 28 | . . 11 1 2 28 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 18 | 7 14 15 18 20 20 Most Carried 20 | 3 7 15 20 20 20 Average Carried 15 | 1 5 10 18 19 17 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 2 6 15 20 20 13 Class Distribution -------------------- 34% | Skirmisher 24% | Mutant 19% | Scavenger-Mutant 10% | Tank 7% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4327 | 270 174 584 500 784 2015 Remotely . | . . . . . . Salvage Created 6928 | 79 722 1010 1099 1020 2998 Parts 357 | 4 30 79 54 65 125 Haulers Intercepted 4 | . . 1 2 . 1 Recyclers Shooed 13 | . 2 4 2 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 124 | . 17 22 19 17 49 Guns 48 | . 13 12 9 7 7 Cannons 44 | . . 2 9 9 24 AOE 28 | . 3 7 1 1 16 Classes Destroyed 19 | 2 3 6 1 4 3 Worker 10 | . 2 2 1 1 4 Builder 11 | . . 2 . . 9 Tunneler 3 | 2 . 1 . . . Hauler 4 | . . 1 2 . 1 Recycler 13 | 1 2 1 1 1 7 Carrier 1 | . . . . . 1 Mechanic 2 | . . . . 1 1 Operator 3 | . . 1 2 . . Watcher 12 | . . 4 1 5 2 Swarmer 18 | . 6 6 3 . 3 Saboteur 1 | . . . . . 1 Grunt 61 | . 11 9 12 6 23 Brawler 5 | . . . 1 . 4 Duelist 5 | . . 1 . 1 3 Protector 2 | . . . . . 2 Sentry 13 | . . 6 3 1 3 Hunter 5 | . . . . 1 4 Programmer 13 | . . . . 7 6 Heavy 1 | . . . . 1 . Best Kill Streak 13 | 3 4 6 5 4 13 Combat Bots Only 6 | . 3 6 5 3 6 Max Kills in Single Turn 4 | 2 2 3 2 2 4 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 995 | . 119 124 134 124 494 Missed 332 | . 38 30 37 48 179 Damage Taken 8598 | . 895 1312 1328 1173 3890 Core 1078 | . 141 234 192 89 422 Absorbed by Shields 1332 | . . . 167 . 1165 Ignored by Resistances 52 | . . . . . 52 Regen/Repaired (Parts) 99 | . 99 . . . . Core Remaining (%) 67 | 100 43 41 65 87 . Volleys Fired 414 | 2 69 90 78 58 117 Largest 3 | 2 2 2 2 3 3 Hottest 181 | 90 90 115 137 153 181 Shots Fired 935 | 4 133 160 155 169 314 Gun 523 | 4 131 145 79 85 79 Cannon 378 | . . 7 74 83 214 Launcher 34 | . 2 8 2 1 21 Special . | . . . . . . Kinetic 546 | . 54 83 69 112 228 Thermal 338 | 2 62 69 84 56 65 Explosive 30 | . 2 8 2 1 17 Electromagnetic 21 | 2 15 . . . 4 Robot Hit Streak 12 | 3 8 10 12 9 12 Robot Miss Streak 8 | . 8 5 3 6 5 Penetration Max 1 | . . . . 1 1 Secondary Targets 6 | . 4 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 568 | 3 74 97 101 95 198 Core Hits 334 | 3 38 46 45 41 161 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 20 | . 2 3 1 5 9 Burn 5 | . 2 2 1 . . Meltdown 1 | . . . . . 1 Destroy 2 | . . 1 . 1 . Blast 12 | . . . . 4 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16511 | 80 1095 2128 2074 2402 8732 Guns 5541 | 37 921 1369 875 962 1377 Cannons 6473 | . . 123 1049 1238 4063 Explosions 4466 | 43 174 621 150 202 3276 Melee . | . . . . . . Ramming 31 | . . 15 . . 16 Kinetic 7628 | . 244 816 743 1487 4338 Thermal 4662 | 56 523 676 1181 713 1513 Explosive 3614 | . 174 621 150 202 2467 Electromagnetic 576 | 24 154 . . . 398 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 2 8 Average Corruption 3 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 93 | . . . . 25 68 Message Errors 19 | . . . . 8 11 Matter Fused 19 | . . . . 4 15 Heat Flow Errors 9 | . . . . 2 7 Energy Discharges 19 | . . . . 5 14 Parts Rejected 3 | . . . . 1 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . . . . 4 5 Data Loss (major) 5 | . . . . . 5 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 7 | . . . . 1 6 Overload Shots . | . . . . . . Overflow Damage 141 | . . . 9 10 122 Projectiles 80 | . . . 9 10 61 Explosions 61 | . . . . . 61 Melee . | . . . . . . Knockbacks 27 | . . . . . 27 Impact . | . . . . . . Kinetic 27 | . . . . . 27 Secondary . | . . . . . . Self-Inflicted Damage 81 | . . 22 . . 59 Shots 3 | . . 1 . . 2 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 441 | 30 280 30 222 310 441 Average Temperature 77 | 18 82 8 46 94 94 Received Heat Transfer 2939 | . 375 444 714 327 1079 Effects 14 | . 3 . . 3 8 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . 1 2 Interference 10 | . 3 . . 2 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 4 | . 1 1 . . 2 Combat Hostiles 4 | . 1 1 . . 2 Parts Melted 13 | . 4 2 2 3 2 Heat Transferred 9766 | 37 1702 1739 2220 1281 2787 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | 1 . . . . 5 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1163 | 15 304 351 334 323 1163 Initial 158 | . 9 70 111 49 158 Average 231 | 6 135 247 198 63 455 Maximum Alert Level 4 | . 1 1 1 1 4 Low Security (%) 60 | 100 81 14 55 97 45 Level 1 27 | . 18 85 44 2 13 Level 2 2 | . . . . . 9 Level 3 5 | . . . . . 20 Level 4 3 | . . . . . 11 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 33 | . 3 3 2 6 19 Investigation 3 | . 2 . . . 1 Extermination 10 | . . . . 5 5 Reinforcement 12 | . 1 3 2 1 5 Assault 5 | . . . . . 5 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 15 | . 2 6 2 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 185 | . 22 40 33 24 66 Peak Tracking Total 9 | . 5 6 9 3 6 Tactical Retreats 7 | . . 3 1 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . 1 . . 2 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . 1 1 4 9 Max in Single Turn 4 | . . 1 1 4 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 6 5 3 7 3 Terminals 18 | . 5 4 3 4 2 Fabricators 1 | . . . . 1 . Repair Stations 3 | . 1 . . 1 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 78 | . 19 26 15 12 6 Successful 34 | . 9 18 6 1 . Failed 44 | . 10 8 9 11 6 Catastrophic 7 | . . 1 2 4 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 55 | . 14 14 15 8 4 Fabricators 1 | . . . . 1 . Repair Stations 8 | . 5 . . 1 2 Recycling Units . | . . . . . . Scanalyzers 14 | . . 12 . 2 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 6 7 6 1 . Record 1 | . 1 . . . . Prototype ID Bank 2 | . . 1 1 . . Emergency Access Points 2 | . . 1 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Dispatch Records 3 | . . 3 . . . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 11 . . . Insert Component 5 | . . 5 . . . Analyze 6 | . . 6 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 24 | . 6 5 3 7 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 5 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 36 | . 36 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 10293 | 95 930 1722 1660 3012 2874 Spaces Moved 3832 | 49 418 712 615 1153 885 Core 43 | 5 . 19 . . 19 Treads 3757 | 44 418 661 615 1153 866 Legs . | . . . . . . Wheels . | . . . . . . Hover 32 | . . 32 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 233 165 Average Speed 221 | 148 160 183 221 235 268 Slowest Speed 1450 | 160 160 600 243 325 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 66 61 46 23 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 225 | 7 7 34 5 51 121 Melee . | . . . . . . Projectile 34 | . . . . 2 32 AOE 191 | 7 7 34 5 49 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4850 | 67 556 966 776 1360 1125 Wait 321 | . 44 86 6 120 65 Move 3827 | 48 417 711 614 1152 885 Hop . | . . . . . . Pick Up 110 | 9 12 34 29 10 16 Fast Attach 4 | . . . 2 1 1 Attach 56 | 7 4 14 10 4 17 Detach . | . . . . . . Swap 63 | 1 6 17 17 7 15 Drop 53 | . 4 13 20 8 8 Fire 414 | 2 69 90 78 58 117 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 1 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 581 | -10/Materials | Repaired Broken Lgt. Treads 644 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Discovered new exit (range 3) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Utility x2 1333 | -9/Materials | Build established: Scavenger-Mutant 1882 | -9/Materials | Core integrity fell below 50% 2410 | -9/Materials | Build established: Mutant 2686 | -9/Materials | Discovered new exit (range 9) 2748 | -9/Materials | Entered another Materials area 2748 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2984 | -8/Materials | Lost 4 parts (4u) 3378 | -8/Materials | Lost 3 parts (1p2n) 3775 | -8/Materials | Build established: Scavenger-Mutant 4387 | -8/Materials | Discovered new exit (range 3) 4408 | -8/Materials | Entered Factory 4408 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4708 | -7/Factory | Build established: Skirmisher 4760 | -7/Factory | Discovered new exit (range 13) 4788 | -7/Factory | Identified exit to Factory 5937 | -7/Factory | Cargo convoy interrupted 7062 | -7/Factory | Discovered exit to Factory (range 14) 7420 | -7/Factory | Entered another Factory area 7420 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8336 | -6/Factory | Build established: Tank 8342 | -6/Factory | Discovered new exit (range 15) 8342 | -6/Factory | Discovered new exit (range 7) 9097 | -6/Factory | Found Powered Armor 9120 | -6/Factory | Found Powered Armor 9170 | -6/Factory | First assault squad dispatched 9390 | -6/Factory | Build established: Scavenger-Tank 9535 | -6/Factory | Garrison activated, responded to threat 9742 | -6/Factory | Lost 5 parts (3n2u) 9990 | -6/Factory | Lost 3 parts (2n1u) 10294 | -6/Factory | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-109). System corrupted: Energy discharge (-78). System corrupted: Hvy. Machine Gun jammed. Gatling Laser destroyed. T-07 Excavator destroyed. Nuclear Reactor explodes. Y-54 Guardian destroyed. Missile Launcher destroyed. JUF>XBTAO >I2DGMWLSH6UJWB9 7I=TN6W3KOZS Imp. Shield Generator destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Rnf. Deuterium Engine destroyed. System corrupted: Substantial component data lost. Imp. Targeting Computer destroyed. Hvy. Machine Gun destroyed. The unstable cave ceiling collapses. Cold Fusion Reactor destroyed. The unstable cave ceiling collapses. 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"""* "" | | ??????????? % ######## "" *% | | ??????????? ##?????# | | ???????????? % ###+####??????# % | | ??????????? ??????????#####+####### "% | | ???????????? ???????????# # "" | | ???????????? ???????????# # | | ????????????? ????????????# """"""" # | | ????????????? ?????????????# """"""" # | | ??????????????? ??????????????# """"""" # | | ??????????????????????????????# """"""" + % | | ??????????????????????????????# # | | ??????????????????????????????# """"""" # | | ??????????????????????????????# """"""" # % | | ??????????????????????????????# """"""" ####""## | | ??????????????????????????????# """""" #??% ? | | ??????????????????????????????# #?"""""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 400 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed FrostParticleArmor Manual? 0 Play Time 02:03:34 Cumulative 34.1 hours Start 2025.02.11 @ 20:33:45 End 2025.02.15 @ 15:37:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0eff8300-a835-4682-99ad-155a1d3e6b5c