Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 00:43:01 Player: Runagate Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (123) 615 Value Destroyed (4179) 4179 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 7423 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 265/265 System Corruption 13% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads (fused) > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating (fused) > --- WEAPON (2) ------- Grenade Launcher Great Maul > --- INVENTORY (25) --- Deuterium Engine Light Treads Light Treads Light Treads Advanced Heat Sink Cooling System Seismic Detector Improved Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (31) Relay Coupler [Specialist] (24) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (18) Heavy Laser Heavy Laser Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Cooling System Huge Storage Unit > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Light Nuclear Core Light Treads Light Treads Cooling System Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] EM Shotgun Particle Gun Heavy Assault Rifle Minigun High-powered Shotgun Grenade Launcher Grenade Launcher Datajack Great Maul [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 110 | 14 17 25 22 32 Power 11 | 2 1 1 1 6 Engine 8 | 2 1 1 1 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 34 | 5 4 10 5 10 Treads 20 | 1 1 5 4 9 Leg . | . . . . . Wheel 14 | 4 3 5 1 1 Hover . | . . . . . Flight . | . . . . . Utility 33 | 4 6 4 10 9 Device 14 | 3 2 1 4 4 Storage 6 | 1 3 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 13 | . 1 2 5 5 Artifact . | . . . . . Weapon 32 | 3 6 10 6 7 Energy Gun 8 | 1 2 3 1 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 18 | 2 3 6 4 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . 1 . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . . 1 8 15 Power 1 | . . . . 1 Propulsion 9 | . . . 3 6 Utility 9 | . . 1 3 5 Weapon 5 | . . . 2 3 Highest Loss Streak 7 | . . 1 7 5 To Critical Strikes . | . . . . . Average Backups 22 | 5 14 20 24 24 Power 1 | . 1 3 2 1 Propulsion 4 | 3 5 6 7 3 Utility 9 | . 2 4 6 13 Weapon 6 | 1 4 7 7 6 Tool/Special . | . . . . . Unused Backups 42 | 4 4 2 9 23 Power 2 | . . . 1 1 Propulsion 13 | 4 1 2 6 . Utility 20 | . 1 . 1 18 Weapon 6 | . 2 . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 99 97 98 Engine 9 | . 14 11 9 7 Treads 25 | . 13 21 17 32 Wheel 9 | . 14 21 17 3 Device 13 | . 10 2 17 15 Storage 9 | . 14 11 9 9 Protection 9 | . 3 8 8 10 Energy Gun 4 | . 8 3 . 4 Ballistic Gun 13 | . 19 15 17 9 Launcher 1 | . . . . 2 Peak Build Rating 31 | 7 12 16 28 31 Average Rating 22 | 6 9 13 25 27 On Entrance 11 | . 7 10 15 27 Avg Prop Armor Cover (%) 13 | 14 12 14 10 16 Naked Turns . | . . . . . Heaviest Build 113 | 14 53 99 111 113 Greatest Support 80 | 20 20 40 42 80 Greatest Overweight (x) 10 | 1 3 4 10 10 Average Overweight (x) 2 | . 1 2 4 2 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 22 | 7 15 21 25 25 Most Carried 25 | 8 20 25 25 25 Average Carried 22 | 5 14 20 24 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 8 20 25 25 25 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 3766 | 405 383 694 700 1584 Remotely . | . . . . . Salvage Created 4691 | 298 782 1169 881 1561 Parts 267 | 29 52 63 52 71 Haulers Intercepted 9 | . 1 4 4 . Recyclers Shooed 5 | . 2 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 82 | . 16 13 20 33 Melee 1 | . . . 1 . Guns 75 | . 15 13 15 32 AOE 6 | . 1 . 4 1 Classes Destroyed 14 | 3 5 2 3 1 Worker 10 | 2 1 6 1 . Builder 2 | . 1 . 1 . Tunneler 10 | 9 . 1 . . Hauler 9 | . 1 4 4 . Recycler 6 | 1 2 3 . . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 21 | . 6 3 6 6 Grunt 37 | . 10 5 5 17 Brawler 4 | . . . 1 3 Duelist 2 | . . . . 2 Sentry 14 | . . 5 4 5 Specialist 3 | . . . 2 1 Hunter 2 | . . . 2 . Best Kill Streak 8 | 4 3 6 8 3 Combat Bots Only 8 | . 3 6 8 3 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 1 . 3 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 553 | . 78 88 192 195 Missed 143 | . 24 21 59 39 Hits 410 | . 54 67 133 156 Melee 17 | . . . 1 16 Projectile 393 | . 54 67 132 140 Critical Strikes 10 | . 1 2 1 6 Damage Taken 5974 | . 561 853 1896 2664 Core 823 | . 160 102 293 268 Absorbed by Shields 97 | . . . . 97 Regen/Repaired (Parts) 264 | . 207 57 . . Core Remaining (%) 70 | 100 36 74 . . Volleys Fired 430 | 34 70 84 72 170 Largest 2 | 2 2 2 2 2 Hottest 99 | 60 63 79 79 99 Shots Fired 818 | 68 140 169 143 298 Gun 778 | 68 140 164 137 269 Cannon 11 | . . 5 6 . Launcher 29 | . . . . 29 Special . | . . . . . Kinetic 613 | 65 113 130 124 181 Thermal 143 | . 18 34 3 88 Explosive 29 | . . . . 29 Electromagnetic 33 | 3 9 5 16 . Robot Hit Streak 19 | 11 9 11 9 19 Robot Miss Streak 5 | 3 4 4 5 4 Penetration Max . | . . . . . Secondary Targets 14 | . 2 2 3 7 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 516 | 46 94 108 98 170 Core Hits 231 | 19 44 41 52 75 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 8 | . . 1 1 6 Burn 3 | . . 1 . 2 Destroy 5 | . . . 1 4 Melee Attacks 14 | . 4 2 1 7 Impact 14 | . 4 2 1 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8535 | 388 914 1595 2397 3241 Guns 7448 | 388 840 1504 1608 3108 Cannons 187 | . . 91 96 . Explosions 883 | . 73 . 677 133 Melee . | . . . . . Ramming 17 | . 1 . 16 . Kinetic 5775 | 376 679 1215 1441 2064 Thermal 1655 | . 158 289 164 1044 Explosive 682 | . . . 549 133 Electromagnetic 406 | 12 76 91 227 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 3 . 13 Average Corruption 9 | . . 3 . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 150 | . . 2 . 148 Message Errors 30 | . . . . 30 Matter Fused 33 | . . 1 . 32 Heat Flow Errors 18 | . . . . 18 Energy Discharges 20 | . . . . 20 Parts Rejected 1 | . . . . 1 Parts Fused 3 | . . . . 3 Data Loss (minor) 19 | . . . . 19 Data Loss (major) 10 | . . . . 10 Misfires 5 | . . 1 . 4 Alerts 6 | . . . . 6 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 322 | . . . 142 180 Shots 12 | . . . 2 10 Rammed 4 | . 1 . 3 . Targets Rammed 5 | . 1 . 4 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 333 | 20 58 333 144 256 Average Temperature 81 | 10 20 96 59 87 Received Heat Transfer 1948 | . 246 426 360 916 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 3595 | . 300 851 224 2220 Parts Sabotaged 7 | . . . . 7 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . 3 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 5 | . . . 1 5 Low Security (%) 46 | 100 100 100 88 5 Level 1 6 | . . . 11 8 Level 2 8 | . . . . 16 Level 3 5 | . . . . 10 Level 4 4 | . . . . 8 Level 5 27 | . . . . 51 High Security . | . . . . . Max Security . | . . . . . Peak Influence 3677 | 15 187 167 233 3677 Initial 110 | . . 40 44 110 Average 947 | 2 73 63 95 1678 Influence Increases 5583 | 60 528 501 709 3785 Destroy 0b10 Robot/C 1680 | . 320 260 400 700 Destroy 0b10 Robot/NC 205 | 60 30 80 30 5 Destroy Leader 332 | . 84 90 108 50 Allied During Kill 15 | . . . . 15 Successful Hack 64 | . 31 26 . 7 Disable Machine 90 | . 15 30 45 . Anti-Garrison Action 2800 | . . . . 2800 Destroy Structure 187 | . 3 . 36 148 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 195 | . 30 15 90 60 Influence Decreases 1898 | 60 431 492 645 270 Entered New Map 179 | . . 57 62 60 Time Decay 1419 | 60 431 425 503 . Lost Part 240 | . . 10 80 150 Lost Ally 60 | . . . . 60 Squads Dispatched 5 | . 4 . 1 . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 126 | . 24 18 42 42 Peak Tracking Total 9 | . 5 6 9 5 Tactical Retreats 10 | . 1 1 5 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 15 | . 3 . 2 10 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 12 | . 1 2 3 6 Max in Single Turn 2 | . 1 1 2 1 Garrison Relay 5 | . . . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 24 | . 7 11 3 3 Terminals 20 | . 6 9 2 3 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 69 | . 34 26 4 5 Successful 44 | . 26 15 2 1 Failed 25 | . 8 11 2 4 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 36 | . 16 19 1 . Terminals 44 | . 18 19 2 5 Fabricators . | . . . . . Repair Stations 21 | . 16 5 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 3 2 1 1 Prototype ID Bank 3 | . 2 1 . . Open Door 1 | . . . . 1 Terminal Index 1 | . 1 . . . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 18 | . 14 4 . . Scan Component 9 | . 7 2 . . Repair 9 | . 7 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 16 | . 9 7 . . Terminals 16 | . 9 7 . . Botnet 4 | . 3 1 . . Operators 2 | . 1 1 . . Skim 10 | . 5 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 21 | . 6 11 1 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 9 | . 7 2 . . Time 240 | . 188 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 20 | . . . . 20 Machine Destruction 20 | . . . . 20 Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . . 4 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 4 | . . . . 4 Largest Group 3 | . . . . 3 Highest-Rated Group 82 | . . . . 82 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 124 | . . . . 124 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 748 | 201 466 81 . . Seismic 748 | 201 466 81 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 10166 | 280 1296 1380 1673 5537 Spaces Moved 4329 | 154 698 723 656 2098 Core 2 | 2 . . . . Treads 1749 | 2 18 5 196 1528 Legs . | . . . . . Wheels 2578 | 150 680 718 460 570 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 140 155 Average Speed 184 | 97 116 121 204 229 Slowest Speed 560 | 160 240 240 560 325 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . . 4 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 60 | 5 88 67 57 84 Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . 1 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 63 | . . . 1 62 Terrain Destroyed 215 | . 3 . 52 160 Melee 2 | . . . 1 1 Projectile 3 | . . . . 3 AOE 210 | . 3 . 51 156 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 5695 | 229 1056 1059 840 2511 Wait 493 | 11 217 195 22 48 Move 4324 | 153 697 722 655 2097 Hop . | . . . . . Pick Up 82 | 9 24 9 21 19 Fast Attach 34 | 7 2 4 9 12 Attach 20 | . . 2 8 10 Detach . | . . . . . Swap 111 | 8 22 24 24 33 Drop 90 | 7 19 17 24 23 Fire 430 | 34 70 84 72 170 Melee 14 | . 4 2 1 7 Ram . | . . . . . Kick . | . . . . . Crush 5 | . 1 . 4 . Escape Stasis 47 | . . . . 47 Rewire 45 | . . . . 45 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 281 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 5) 417 | -10/Materials | Discovered new exit (range 6) 840 | -10/Materials | Discovered new exit (range 4) 976 | -10/Materials | Discovered new exit (range 5) 1139 | -10/Materials | Core integrity fell below 50% 1197 | -10/Materials | Identified exit to Mines 1225 | -10/Materials | Loaded intel: 1 repair station location 1244 | -10/Materials | Identified exit to Subcaves 1252 | -10/Materials | Learned 4 Subcaves zone layouts 1263 | -10/Materials | Learned location of 3 exits from Materials 1295 | -10/Materials | Repaired Lgt. Treads 1328 | -10/Materials | Repaired Hvy. Assault Rifle 1356 | -10/Materials | Repaired Ion Engine 1383 | -10/Materials | Repaired Lgt. Treads 1410 | -10/Materials | Repaired Lgt. Treads 1437 | -10/Materials | Repaired Wheel 1464 | -10/Materials | Repaired Ion Engine 1577 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Evolved 2 slots: Propulsion x2 1578 | -9/Materials | Identified exit to Materials 1578 | -9/Materials | Identified exit to Mines 1984 | -9/Materials | Discovered exit to Materials (range 16) 2057 | -9/Materials | Repaired Lgt. Treads 2085 | -9/Materials | Repaired Lgt. Armor Plating 2658 | -9/Materials | Learned 4 Recycling zone layouts 2706 | -9/Materials | Learned Storage trap positions 2795 | -9/Materials | Learned Storage emergency access door positions 2817 | -9/Materials | Learned Storage garrison access intel 2844 | -9/Materials | Learned Storage stockpile data 2880 | -9/Materials | Loaded intel: 2 repair station locations 2957 | -9/Materials | Entered another Materials area 2957 | -8/Materials | Evolved 2 slots: Utility x2 3076 | -8/Materials | Build established: Scavenger-Mutant 3192 | -8/Materials | Lost 7 parts (2n3u2w) 3200 | -8/Materials | Destroyed 8 combat bots 3483 | -8/Materials | Discovered new exit (range 16) 3945 | -8/Materials | Build established: Mutant 4456 | -8/Materials | Core integrity fell below 50% 4629 | -8/Materials | Identified exit to Garrison 4630 | -8/Materials | Entered Garrison 4903 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Garrison Relay disabled 5112 | -8/Garrison | Triggered checkpoint 5251 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5314 | -8/Garrison | Discovered new exit (range 10) 5358 | -8/Garrison | Triggered checkpoint 5390 | -8/Garrison | Garrison Relay disabled 5509 | -8/Garrison | Build established: Scavenger-Mutant 5734 | -8/Garrison | Triggered checkpoint 5926 | -8/Garrison | Discovered new exit (range 8) 6032 | -8/Garrison | Triggered checkpoint 6058 | -8/Garrison | System corruption reached 10% 6088 | -8/Garrison | Lost 3 parts (1n1u1w) 6098 | -8/Garrison | Garrison Relay disabled 6274 | -8/Garrison | Triggered checkpoint 6506 | -8/Garrison | Discovered new exit (range 8) 6612 | -8/Garrison | Triggered checkpoint 6873 | -8/Garrison | Garrison Relay disabled 7213 | -8/Garrison | Core integrity fell below 20% 7362 | -8/Garrison | Lost 3 allies 9965 | -8/Garrison | Garrison Relay disabled 10164 | -8/Garrison | Crushed by falling debris 10167 | -8/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 10023_ S74DEJROXTNT20CG=809EZ#B1BRU,A= V 10030_ ALERT: Garrison interior compromised. 10046_ System corrupted: Energy discharge (-92). 10082_ |KF>%XF|:SD99SQ 10164_ Crushed by falling debris. 10164_ Imp. Heat Sink destroyed. 10164_ System corrupted by crushing effect (+3). 10167_ System corrupted: FCS attempts to trigger Grenade Launcher. 10167_ System corrupted: Grenade Launcher misfires. 10167_ X-62 Marksman destroyed. 10167_ Machine disabled. 10167_ X-62 Marksman springs to life. 10167_ Lgt. Treads destroyed. 10167_ X-62 Marksman springs to life. Map ----- +----------------------------------------------------+ | ?????# ## #????# ###??###############? | | ?????# ## ###### #??#"""""""""""""#? | | ?????# ######### ## "% #??#" "" " "" "="#? | | ?????# #???????# #########!= #?##" " " "#? | | ?????# #???????# #########%##### =="#? | | ?????# #???????# *%[ *=*%[![[! "#? | | ###### #???????# ############### ! "#? | | ## #???????# #?????????????# = "#? | | ## ####????# #?????????????###""# " "="#? | | #T###### #??????????????# " ""=" "#? | | #??????????????## ###""""""""#? | | #???????????????###?##########? | | ^^^^## ###########?????????????????????????????? | | ## ###?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | !#####?????????????????????????????????? | | %" #?????????????????????????????????? | | ## "##### #?????????????????????????????????? | | [## "%###########?????????????????????????????? | | *[! = ! #?###?????????????????????????? | | !%* %== ### ###???????????????????????? | | [######## # ##??????????????????????? | | ######???# ## # #??????????????????????? | | %#????????# # ###????????????????????? | | #####????????# @""#????????????????????? | | ?????????????## # T #???????????????????? | | ??????????????### #???????????????????? | | ????????????????# ## [ ##???????????????????? | | ????????????????# # ## !%#????????????????????? | | ???????????????## ###### =x ????????????#######?? | | ???????????????#" #????##[x##???????????#"""["#?? | | ???????????????## #????? ####?########### ! ##?? | | ????????????????# #?????# #?#"# ! !#?? | | ????????????????# ######### #?#" #?? | | ????????????????# #?#" ##########?? | | ????????????????# #?# #??????????? | | ????????????????######### # #?#"# ##??????????? | | ????????????????????????## #???### ###?????????? | | ?????????????????????????# ####### #?????????? | | ?????????????????????????# ## #?????????? | | ??????????????????????#### #### # #?????????? | | ??????????????????????# ##???# =#########???? | | ??????????????????????# ##### ##?# #???? | | ????????????####??????#[ / #??# #???? | | ???????###### ##?????#*# = ##?### #???? | | ???????#! !! #?????#=# # ###### #??# #???? | | ???????#! #?????+%## ###????# #??# #???? | | ???????# !! ##????# ####??????# #??# ##???? | | ???????#[ #????#/#?????????# #??### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 41 Recoil Reduction 4 Authchip Count 4 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 54% | -10/Materials Hvy. Assault Rifle | 64% | -10/Materials Ion Engine | 56% | -10/Materials Lgt. Treads | 79% | -10/Materials Lgt. Treads | 85% | -10/Materials Wheel | 95% | -10/Materials Ion Engine | 58% | -10/Materials Lgt. Treads | 62% | -9/Materials Lgt. Armor Plating | 95% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialImprovedClaw Manual? 0 Play Time 00:49:44 Cumulative 250.9 hours Start 2025.11.08 @ 23:52:13 End 2025.11.09 @ 00:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 381 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d35ad648-329d-4e1b-b3f2-24a8221b7905