Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 01:48:37 Player: Wer1in Result: Core melted Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (873) 873 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 3298 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 212/300 Energy 194/265 System Corruption 0% Temperature Critical (763) Movement Core (700) Ox13 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Thermal Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY (15) --- High-capacity Storage Unit Seismic Detector Subdweller Laser Light EM Pulse Cannon Subdweller Machine Gun Ripper DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Scrap Suit Large Storage Unit High-capacity Battery Surveybot 17 Chip Medium Armor Plating Medium Armor Plating Makeshift Thermal Plating Insulated Plating A0-MCA's Component Scanner Mapping Drone Bay Power Bank Subdweller Laser Light EM Pulse Cannon Battle Rifle EMP Blaster Grenade Launcher CPS Tube Ripper DRS Beacon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 39 | 7 8 3 15 . 6 Power 7 | 1 1 . 4 . 1 Engine 7 | 1 1 . 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 . 1 . 1 Treads 5 | 2 1 . 1 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 2 3 . 4 Device 2 | 1 . 1 . . . Storage 4 | 1 2 . . . 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 5 | . . . 3 . 2 Artifact . | . . . . . . Weapon 14 | 2 4 1 7 . . Energy Gun 2 | 1 1 . . . . Energy Cannon 3 | . 2 . 1 . . Ballistic Gun 5 | 1 1 . 3 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . 1 . 1 . 2 Power 1 | . 1 . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . 1 . 2 To Critical Strikes . | . . . . . . Average Backups 10 | . 6 14 6 13 16 Power . | . . 1 . . . Propulsion . | . . 1 1 1 . Utility 5 | . 2 7 2 6 9 Weapon 4 | . 3 5 2 6 5 Tool/Special . | . . . . . . Unused Backups 21 | . 1 3 5 . 12 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 13 | . . 2 3 . 8 Weapon 5 | . 1 1 1 . 2 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 94 | . 98 100 87 100 99 Engine 13 | . 13 14 14 14 13 Treads 27 | . 27 28 28 28 27 Device 7 | . 14 11 . 13 12 Storage 9 | . 14 14 2 14 14 Processor 1 | . . 2 1 . 1 Protection 5 | . . . 12 . . Energy Cannon 8 | . 4 . 7 11 14 Ballistic Gun 12 | . 13 15 9 14 14 Launcher 3 | . . 12 3 . . Slashing Weapon 3 | . . . 7 1 . Peak Build Rating 18 | 7 10 13 17 15 18 Average Rating 13 | 5 7 9 13 13 15 On Entrance 9 | . 7 9 12 15 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 60 | 15 28 32 35 36 60 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 12 | 7 11 15 6 15 17 Most Carried 20 | 1 14 15 14 15 20 Average Carried 11 | . 6 14 6 13 17 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 14 14 12 15 7 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Mutant 14% | Subdweller-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1049 | 285 199 27 458 30 50 Remotely . | . . . . . . Salvage Created 1188 | 80 372 . 495 . 241 Parts 67 | 9 22 . 29 . 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . 17 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 19 | . 4 . 11 . 4 Guns 7 | . 3 . 4 . . Cannons 10 | . 1 . 5 . 4 AOE 2 | . . . 2 . . Classes Destroyed 11 | 1 5 . 3 . 2 Worker 3 | . 3 . . . . Tunneler 4 | 4 . . . . . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 3 | . 3 . . . . Swarmer 2 | . . . 2 . . Grunt 4 | . 4 . . . . Subdweller 9 | . . . 9 . . Guru 1 | . . . . . 1 Scrapper 3 | . . . . . 3 Best Kill Streak 5 | 4 5 . 2 . 4 Combat Bots Only 4 | . 2 . 2 . 4 Max Kills in Single Turn 2 | 2 1 . 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 152 | . 35 . 68 . 49 Missed 33 | . 7 . 21 . 5 Hits 119 | . 28 . 47 . 44 Projectile 119 | . 28 . 47 . 44 Critical Strikes 4 | . 1 . 1 . 2 Damage Taken 1799 | . 351 . 787 . 661 Core 274 | . 67 . 34 . 173 Absorbed by Shields . | . . . . . . Ignored by Resistances 14 | . . . . . 14 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 115 | 5 35 . 59 5 11 Largest 2 | 2 2 . 2 1 2 Hottest 136 | 70 112 . 136 80 110 Shots Fired 185 | 10 70 . 80 5 20 Gun 97 | 10 60 . 18 . 9 Cannon 65 | . 10 . 39 5 11 Launcher 23 | . . . 23 . . Special . | . . . . . . Kinetic 68 | 5 36 . 18 . 9 Thermal 64 | 5 12 . 31 5 11 Explosive . | . . . . . . Electromagnetic 53 | . 22 . 31 . . Robot Hit Streak 22 | 2 22 . 11 . 11 Robot Miss Streak 4 | 2 4 . 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 106 | 4 47 . 43 . 12 Core Hits 46 | 4 18 . 17 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 1 . . . . Burn 2 | 1 1 . . . . Melee Attacks 57 | . . . 51 6 . Impact . | . . . . . . Slashing 57 | . . . 51 6 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2121 | 60 679 . 1040 . 342 Guns 1032 | 60 573 . 279 . 120 Cannons 887 | . 106 . 559 . 222 Explosions 202 | . . . 202 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 802 | 35 368 . 279 . 120 Thermal 804 | 25 112 . 445 . 222 Explosive . | . . . . . . Electromagnetic 515 | . 199 . 316 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . . . 44 . . Shots 3 | . . . 3 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 786 | 36 250 . 45 160 786 Average Temperature 127 | 16 91 . 12 86 385 Received Heat Transfer 665 | . 213 . 150 . 302 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 1395 | 148 407 . 592 . 248 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 162 | 5 55 . . 162 . Initial 158 | . . . . 158 . Average 14 | 1 8 . . 48 . Influence Increases 675 | 20 165 . 395 95 . Destroy 0b10 Robot/C 160 | . 80 . 80 . . Destroy 0b10 Robot/NC 60 | 20 40 . . . . Destroy Leader 18 | . 18 . . . . Successful Hack 38 | . 12 . . 26 . Select Force Hacks 60 | . . . . 60 . Destroy Structure 9 | . . . . 9 . Lose Combat Pursuer 330 | . 15 . 315 . . Influence Decreases 675 | 20 165 . 65 425 . Entered New Map 172 | . . . . 172 . Time Decay 483 | 20 155 . 55 253 . Lost Part 20 | . 10 . 10 . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 14 . 17 . 8 Peak Tracking Total 7 | . 5 . 4 . 7 Tactical Retreats 6 | . 1 . 5 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 8 | . 1 . 7 . . Indirectly 5 | . . . 5 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 5 | . . . 5 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 26 | . 3 1 4 8 10 Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 123 | . 9 1 16 40 57 Successful 108 | . 3 1 16 31 57 Failed 15 | . 6 . . 9 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 20 | . 2 . 3 13 2 Terminals 15 | . 7 . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 . . 7 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 102 | . 3 1 16 25 57 Record 86 | . . . 13 24 49 Robot Analysis 7 | . . . . . 7 Open Door 2 | . . 1 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 2 | . . . 1 . 1 Release Object 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . 4 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Tunnel 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 3 . Full Trace Events 3 | . . . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 24 | . . 12 12 . . STAY 9 | . . 3 6 . . ROAM 3 | . . 3 . . . FOLLOW 12 | . . 6 6 . . Ally Attacks 23 | . . . 23 . . Total Damage 226 | . . . 226 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted 2 | . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 6580 | 27 810 1139 . 818 3786 Seismic 6580 | 27 810 1139 . 818 3786 Robot Analysis Total 7 | . . . . . 7 Derelict Logs Recovered 7 | . . 2 2 . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 13082 | 117 816 1462 5548 842 4297 Spaces Moved 6479 | 60 391 730 2652 477 2169 Core 9 | 9 . . . . . Treads 6470 | 51 391 730 2652 477 2169 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 171 | 152 160 160 160 160 194 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 3 67 99 98 64 96 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 6 | . . 1 1 2 2 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 17 | . . 1 8 . 8 Spaces Dug 30 | . . . 19 11 . Terrain Destroyed 36 | . . . 22 11 3 Melee 25 | . . . 19 6 . Projectile 11 | . . . 3 5 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 8164 | 72 509 1025 3794 539 2225 Wait 1346 | . 52 284 956 44 10 Move 6474 | 59 390 729 2651 476 2169 Hop . | . . . . . . Pick Up 41 | 1 13 3 12 3 9 Fast Attach 28 | 7 7 1 12 . 1 Attach 5 | . . 1 3 . 1 Detach 3 | . 1 1 1 . . Swap 32 | . 4 2 15 5 6 Drop 51 | . 6 4 25 . 16 Fire 115 | 5 35 . 59 5 11 Melee 57 | . . . 51 6 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap 1 | . . . . . 1 Miscellaneous 9 | . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 182 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 8) 934 | -10/Materials | Entered Mines 1028 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1535 | -10/Mines | Learned location of 1 exit from Materials 1553 | -10/Mines | Discovered new exit (range 10) 1742 | -10/Mines | Discovered new exit (range 9) 1769 | -10/Mines | Learned location of Zion (-7) 1791 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2099 | -10/Mines | Identified exit to Materials 2378 | -10/Mines | Discovered new exit (range 10) 2391 | -10/Mines | Identified exit to Subcaves 2396 | -10/Mines | Entered Subcaves 2396 | -10/Subcaves | Accompanied by 3 allies 2397 | -10/Subcaves | Approached by a straggling Scientist 3267 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3308 | -10/Subcaves | Visited Clippyterm 3313 | -10/Subcaves | Learned Factory fabricator intel 3313 | -10/Subcaves | Learned Factory emergency access door positions 3417 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4170 | -10/Subcaves | Build established: Subdweller-Mutant 4204 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 4204 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4502 | -10/Subcaves | Visited 4L-MR0's lab 4657 | -10/Subcaves | Found Power Bank 4824 | -10/Subcaves | Discovered new exit (range 10) 5119 | -10/Subcaves | Learned Materials stockpile data 5122 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5379 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 5408 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5654 | -10/Subcaves | Discovered new exit (range 7) 6181 | -10/Subcaves | Met a Zionite searching for "candidates" 6291 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 6328 | -10/Subcaves | Identified exit to Recycling 6396 | -10/Subcaves | Build established: Mutant 7944 | -10/Subcaves | Entered Recycling 7945 | -9/Recycling | Met a Zionite searching for Scraptown 8699 | -9/Recycling | Scanned before Scraplab entrance 8728 | -9/Recycling | Entered Scraplab 8741 | -9/Recycling | Discovered new exit (range 3) 8786 | -9/Recycling | Entered Scraptown 9401 | -9/Scraptown | Discovered new exit (range 3) 9442 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 9446 | -9/Scraptown | Learned 8 Research zone layouts 9580 | -9/Scraptown | Visited Bundlers 9981 | -9/Scraptown | Visited Supply Room 10085 | -9/Scraptown | Build established: Scavenger-Mutant 10231 | -9/Scraptown | Visited Comm Corps 10314 | -9/Scraptown | Visited Cyclists 10441 | -9/Scraptown | Visited Artisan Demo Area 10533 | -9/Scraptown | Visited UFD Registry 10533 | -9/Scraptown | Registered with UFD as "Plasmacycle" 10633 | -9/Scraptown | Entered Cyclist Reading Room 10762 | -9/Scraptown | Visited Fellowship of the Rings 10874 | -9/Scraptown | Visited Cartography Club 10924 | -9/Scraptown | Found Surveybot 17 Chip 11125 | -9/Scraptown | Visited Science Testing Area 11186 | -9/Scraptown | Visited A0-MCA Data Center 11201 | -9/Scraptown | Given a B- rating by A0-MCA 11209 | -9/Scraptown | Found A0-MCA's Component Scanner 11317 | -9/Scraptown | Discovered new exit (range 3) 11375 | -9/Scraptown | Found Scrap Suit 11531 | -9/Scraptown | Visited Analyses Database 11578 | -9/Scraptown | Visited Abandonware Association 11618 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 11751 | -9/Scraptown | Visited Research Penetration Think Tank 11813 | -9/Scraptown | Visited Science Guys 11867 | -9/Scraptown | Warned about trapping Scraptown 12333 | -9/Scraptown | Visited LU-1G1's Boring Crew 12448 | -9/Scraptown | Visited Derelict Rescue Squad 12471 | -9/Scraptown | Found DRS Beacon 12519 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12544 | -9/Scraptown | Found DCF Scrap (26 items) 12798 | -9/Scraptown | Met Optimus 12798 | -9/Scraptown | Accepted into 0bPrime 12859 | -9/Scraptown | Build established: Derelict-Mutant 12983 | -9/Scraptown | Identified exit to Factory 13014 | -9/Scraptown | Civil war broke out across Scraptown 13045 | -9/Scraptown | Core integrity fell below 50% 13076 | -9/Scraptown | Core integrity fell below 20% 13084 | -9/Scraptown | Core melted Last Messages --------------- 13073_ Spk. Treads broken. 13073_ Overheating: Short circuit. 13074_ Lgt. Treads destroyed. 13074_ Med. Armor Plating destroyed. 13075_ Overheating: Sub. Beam Cannon damaged (-10). 13077_ Overheating: Broken Sub. Machine Gun damaged (-23). 13077_ Overheating: Lrg. Storage Unit damaged (-150). 13079_ Power failure, Imp. Ion Engine shutdown. 13079_ Overheating: Energy bleed (-21). 13079_ Penetrated by Bolt. 13081_ 0H-P2B(j) heat short circuits Mak. Microdissipator Network. 13082_ Overheating: Matter decay (-28). 13082_ 0H-P2B(j) heat spikes uncontrollably. 13082_ Penetrated by Bolt. 13083_ 0H-P2B(j) overheating. 13084_ Overheating: Core damaged (-40). 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"####=|/[###[##[/[##???????????? | | #"" %[!!!!=!==!%*== #???????????? | | # !*!!!![%![!=% #???????????? | | #######################=j!h###########???????????? | | ??????????????????????##!!%;#????????????????????? | | ???????????????????????#%!;#?????????????????????? | | ??????????????########?#=@#??????????????????????? | | ????????????#"""""""""##%[#??????????????????????? | | ###########?#"""""""""## !#??????????????????????? | | # #?#"""""""""## #??????????????????????? | | # #?#"""""""""## ##########?????????????? | | # #?#""" """## #""""""""#?????????????? | | # #?#""" """## #"" " X "#?????????????? | | # #?#""" "!"## #"" "#?????????????? | | # #?#"""" """## #""" ""#?????????????? | | # #?#""" """## # #?????????????? | | # #?#" ## # #?????????????? | | ###### ####?###### ##### ## #######?????????????? | | ###### ########### ##### ## #############???????? | | """""" """"""""""" """"" "" "## "#???????? | | = "## ""#???????? | | "## """" "#???????? | | "## "### "#???????? | | "## "#X ""#???????? | | "### "#???????? | | """""""""""""""""""""""" "## """" "#???????? | | """""""""""""""""""""""" "## ""#???????? | | #### ################"" "## "#???????? | | ##????????#"" "############???????? | | X"#????????#"" "##"""""""#?????????? | | "" "" ##????????#"" "## """"""#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Resistance: EM 15 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bob, First Of His Name Civilization 2243 Link The Feds Mistaken Identity You May Approach The Wall Challenges ------------ None Game ------ Seed ProtonGlidesysSheargun Manual? 0 Play Time 03:09:25 Cumulative 66.0 hours Start 2026.10.27 @ 17:30:07 End 2026.11.02 @ 01:48:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97c42db5-d499-40d3-bcce-8c7457d7eb80