Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 22:54:41

Player: Malakyel

Result: Destroyed by as-95785 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (23)      115
Value Destroyed (432)      432
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1647

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     275/300
Energy                     68/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -9/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (4) ---
            (None)
>       --- UTILITY (2) ------
        Heat Sink
>       --- WEAPON (2) -------
  Small Laser
>       --- INVENTORY (5) ----
  Small Matter Pod (50)
        Mining Laser
        Mining Claw

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
         Wheel
         Wheel
>        --- UTILITY ----------
   Small Storage Unit
         Transport Network Coupler
>        --- WEAPON -----------
  Medium Laser
   Small Laser
>        --- INVENTORY --------
         Aluminum Leg
         Heat Sink
   Small Matter Pod
         Visual Processing Unit
   Small Laser
         Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
  Processor                Transport Network Coupler
Weapon                     Small Laser
  Energy Gun               Small Laser
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   2   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             34   | 8   13  7   6   
  Power                    7    | 1   4   1   1   
    Engine                 7    | 1   4   1   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               13   | 4   4   5   .   
    Treads                 2    | 2   .   .   .   
    Leg                    7    | 2   .   5   .   
    Wheel                  4    | .   4   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | 1   3   .   1   
    Device                 2    | .   1   .   1   
    Storage                1    | 1   .   .   .   
    Processor              2    | .   2   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 2   2   1   4   
    Energy Gun             8    | 2   2   1   3   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 14   | .   2   .   12  
  Power                    2    | .   .   .   2   
  Propulsion               5    | .   1   .   4   
  Utility                  2    | .   .   .   2   
  Weapon                   5    | .   1   .   4   
  Highest Loss Streak      12   | .   2   .   12  
  To Critical Strikes      1    | .   .   .   1   
Average Slot Usage (%)     89   | .   89  100 51  
  Engine                   12   | .   13  11  5   
  Leg                      22   | .   14  36  12  
  Wheel                    8    | .   11  7   .   
  Storage                  12   | .   14  11  9   
  Processor                7    | .   5   11  3   
  Energy Gun               24   | .   27  22  16  
Naked Turns                .    | .   .   .   .   
Heaviest Build             14   | 13  14  13  13  
  Greatest Support         40   | 40  20  40  40  
  Greatest Overweight (x)  2    | 1   1   .   2   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 6   8   8   7   
  Most Carried             8    | 5   8   8   8   
  Average Carried          5    | 3   5   7   5   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            8    | 4   8   8   3   

 Class Distribution 
--------------------
 65% | Mutant
 34% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Scr Mat Mat Min 
Matter Collected           463  | 165 228 70  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            769  | .   497 212 60  
  Parts                    46   | .   27  19  .   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Combat Hostiles Destroyed  25   | .   9   8   8   
  Guns                     22   | .   9   8   5   
  AOE                      3    | .   .   .   3   
Classes Destroyed          7    | .   6   .   1   
  Worker                   1    | .   1   .   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Watcher                  3    | .   2   1   .   
  Swarmer                  9    | .   3   6   .   
  Grunt                    8    | .   6   2   .   
  Assembled                8    | .   .   .   8   
Best Kill Streak           8    | .   5   3   8   
  Combat Bots Only         8    | .   3   3   8   
Max Kills in Single Turn   3    | .   2   2   3   
  Gunslinging              1    | .   1   1   .   
  Exploded                 3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Scr  Mat  Mat  Min  
Damage Taken               1884 | .    551  308  1025 
  Core                     462  | .    60   79   323  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         88   | 100  76   .    .    
Volleys Fired              88   | .    49   20   19   
  Largest                  2    | .    2    2    2    
  Hottest                  90   | .    90   90   90   
Shots Fired                156  | .    95   40   21   
  Gun                      155  | .    95   40   20   
  Cannon                   .    | .    .    .    .    
  Launcher                 1    | .    .    .    1    
  Special                  .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Thermal                  155  | .    95   40   20   
  Explosive                1    | .    .    .    1    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         12   | .    12   7    7    
  Robot Miss Streak        5    | .    4    5    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        6    | .    2    4    .    
    Max Gunslinging Chain  1    | .    1    1    .    
Shots Hit Robots           92   | .    57   20   15   
  Core Hits                54   | .    26   11   17   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         3    | .    2    1    .    
    Burn                   3    | .    2    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1373 | .    741  236  396  
  Guns                     1152 | .    740  236  176  
  Cannons                  .    | .    .    .    .    
  Explosions               220  | .    .    .    220  
  Melee                    .    | .    .    .    .    
  Ramming                  1    | .    1    .    .    
  Kinetic                  .    | .    .    .    .    
  Thermal                  1152 | .    740  236  176  
  Explosive                220  | .    .    .    220  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         6    | .    .    .    6    
  Average Corruption       5    | .    .    .    5    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  2    | .    .    .    2    
    Message Errors         1    | .    .    .    1    
    Weapon Failures        1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            6    | .    .    .    6    
  Projectiles              .    | .    .    .    .    
  Explosions               6    | .    .    .    6    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      38   | .    .    .    38   
  Shots                    1    | .    .    .    1    
  Rammed                   2    | .    2    .    .    
Targets Rammed             2    | .    2    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        402  | .    402  126  103  
  Average Temperature      94   | .    118  42   60   
  Received Heat Transfer   378  | .    258  60   60   
  Effects                  1    | .    1    .    .    
    Damage (minor)         1    | .    1    .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             7    | .    4    3    .    
  Heat Transferred         3284 | .    2107 718  459  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Peak Influence             251  | .   203 251 97  
  Initial                  97   | .   .   .   97  
  Average                  97   | .   101 148 48  
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         81   | 100 88  58  100 
  Level 1                  18   | .   11  41  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   2   2   .   
  Investigation            2    | .   1   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   1   1   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Min 
Distress Signals           4    | .   2   2   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              45   | .   15  11  19  
  Peak Tracking Total      20   | .   5   4   20  
  Tactical Retreats        4    | .   .   2   2   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Traps Triggered            2    | .   1   1   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Scr Mat Mat Min 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Min 
Machines Accessed          4    | .   2   2   .   
  Terminals                4    | .   2   2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                8    | .   6   2   .   
  Successful               4    | .   2   2   .   
  Failed                   4    | .   4   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                8    | .   6   2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             4    | .   2   2   .   
  Robot Analysis           1    | .   1   .   .   
  Emergency Access Points  1    | .   .   1   .   
  Unreport Threat          1    | .   1   .   .   
  Hauler Manifests         1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Scr Mat Mat Min 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Scr Mat Mat Min 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Scr Mat Mat Min 
Turns Passed               852  | 123 410 261 58  
Spaces Moved               431  | 82  205 135 9   
  Core                     15   | 13  .   .   2   
  Treads                   5    | 5   .   .   .   
  Legs                     302  | 64  100 131 7   
  Wheels                   109  | .   105 4   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  80  80  50  
  Average Speed            109  | 112 102 118 115 
  Slowest Speed            190  | 160 190 120 150 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       14   | 5   29  18  5   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          9    | .   .   .   9   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      9    | .   .   .   9   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Min 
Total                      653  | 112 310 197 34  
  Wait                     55   | 9   20  26  .   
  Move                     428  | 81  204 134 9   
  Hop                      .    | .   .   .   .   
  Pick Up                  32   | 12  16  4   .   
  Fast Attach              1    | .   .   1   .   
  Attach                   19   | 6   6   2   5   
  Detach                   .    | .   .   .   .   
  Swap                     14   | 2   7   4   1   
  Drop                     14   | 2   6   6   .   
  Fire                     88   | .   49  20  19  
  Melee                    .    | .   .   .   .   
  Ram                      2    | .   2   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 16)
  124 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  454 | -10/Materials | Discovered new exit (range 12)
  534 | -10/Materials | Entered another Materials area
  534 | -9/Materials  | Evolved 2 slots: Propulsion x2
  775 | -9/Materials  | Discovered new exit (range 10)
  795 | -9/Materials  | Entered Mines
  796 | -9/Mines      | Assembled infested the area
  818 | -9/Mines      | Core integrity fell below 50%
  848 | -9/Mines      | Core integrity fell below 20%
  853 | -9/Mines      | Destroyed by as-95785 with Assembled Heavy Rifle

 Last Messages 
---------------
00817_ as-20094 destroyed.
00818_ D-53 Grenadier shuts down.
00819_ as-39813 destroyed.
00819_ D-53 Grenadier destroyed.
00819_ Knocked back.
00819_ as-09217 destroyed.
00820_ Critical hit (Destroy).
00820_ Aluminum Leg destroyed.
00821_ as-52108 destroyed.
00827_ Ion Engine destroyed.
00829_ XLFIGP 8XT295UGCD6RF19QBNQO5YI#42X6Y|U
00830_ Sml. Laser destroyed.
00834_ Lgt. Ion Engine destroyed.
00836_ Med. Laser destroyed.
00837_ as-12031 destroyed.
00840_ The unstable cave ceiling collapses.
00840_ Sml. Storage Unit destroyed.
00843_ System corrupted: Sml. Laser failed to cycle.
00849_ The unstable cave ceiling collapses.
00851_ as-16636 destroyed.

 Map 
-----
+----------------------------------------------------+
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|                 ?????#######?#   %     #?????????? |
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|                 ???#    a % %=      ?????????????? |
|                 ??##    %%% !    ????????????????? |
|                 ??#     %@ ##????????????????????? |
|                 ??#     %   #????????????????????? |
|                 ??#  #  % ###????????????????????? |
|                 ??###### ###?????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hunted

 Challenges 
------------
None

 Game 
------
Seed              UtilityActiveBroadsword
  Manual?         0
Play Time         00:22:41
  Cumulative      11.5 hours
  Start           2022.06.14 @ 00:29:41
  End             2022.06.21 @ 22:54:41
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          15
  Rogue           15
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          15
Achievement%      12
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6195f647-c209-49f8-8c08-08c4c312fb34