Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 23:04:50 Player: It is i... Merasmus! Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1986) 1986 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7881 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 64/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Aluminum Leg > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Improved Signal Interpreter Cloaking Device Improved Utility Shielding > --- WEAPON ----------- Tri-rail Accelerator Rocket Array > --- INVENTORY -------- Micro Nuclear Core Heavy Treads Authchip [R/Combat] Rocket Array [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Utility Shielding Weapon Improved Proton Missile Launcher Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Tri-rail Accelerator Launcher Improved Proton Missile Launcher Special Weapon Flamer Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Slots Evolved 12 | . . . 4 2 . . 2 . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 Utility 6 | . . . 3 . . . . . 2 1 Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 80 | 7 . 3 25 24 6 3 . 5 5 2 Power 11 | 1 . . 3 5 1 . . 1 . . Engine 6 | 1 . . 3 2 . . . . . . Core 4 | . . . . 3 . . . 1 . . Reactor 1 | . . . . . 1 . . . . . Propulsion 20 | 2 . . 8 7 1 . . . 2 . Treads 9 | . . . 2 4 1 . . . 2 . Leg 11 | 2 . . 6 3 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 2 . . 8 6 3 1 . . 1 2 Device 11 | 1 . . 3 3 2 . . . 1 1 Storage 3 | 1 . . 2 . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . . 1 Protection 7 | . . . 3 2 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 3 6 6 1 2 . 4 2 . Energy Gun 9 | 1 . . 5 1 . 1 . 1 . . Energy Cannon 3 | . . . 1 1 . 1 . . . . Ballistic Gun 5 | 1 . 2 . 2 . . . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . . Launcher 5 | . . . . 2 . . . 1 2 . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . . . . . Parts Lost 63 | . . 1 22 23 . 1 . 11 . 5 Power 10 | . . . 2 5 . . . 3 . . Propulsion 16 | . . . 6 7 . . . 2 . 1 Utility 15 | . . . 7 4 . . . 2 . 2 Weapon 22 | . . 1 7 7 . 1 . 4 . 2 Highest Loss Streak 11 | . . 1 7 9 . 1 . 11 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 1 3 6 8 6 3 4 4 3 3 4 Power . | . 1 1 . . 1 1 1 . 1 1 Propulsion 1 | . 1 3 2 2 . 1 1 1 1 . Utility 1 | . . . 1 2 1 1 1 1 1 1 Weapon 1 | . 1 1 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . . 3 4 1 . . . 1 10 Power 3 | . . . 1 . . . . . 1 1 Propulsion 8 | . . . 1 1 1 . . . . 5 Utility 5 | . . . . 2 . . . . . 3 Weapon 2 | . . . 1 . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 60 | . 100 97 81 48 77 87 80 61 27 26 Engine 3 | . 14 14 6 5 2 . . . . . Core 1 | . . . . 1 7 7 6 4 . . Reactor 1 | . . . . . 4 7 6 1 . . Treads 5 | . . . 3 2 6 7 6 4 10 8 Leg 9 | . 28 28 18 8 7 7 6 3 . . Device 9 | . 14 14 16 3 17 10 6 4 4 5 Storage 5 | . 14 14 14 3 . . . . . . Processor 2 | . . . . 6 7 7 6 4 . . Protection 4 | . . . 4 2 8 19 20 13 . . Energy Gun 3 | . 14 6 9 . . 3 6 7 . . Energy Cannon 1 | . . . 3 1 . 4 6 3 . . Ballistic Gun 3 | . 14 15 3 3 . . . . . . Launcher 5 | . . . . 5 7 7 6 7 10 8 Peak Build Rating 63 | 9 9 11 30 30 63 61 56 61 25 36 Average Rating 26 | 5 9 9 22 17 55 56 56 42 24 26 On Entrance 23 | . 9 9 11 5 21 61 56 56 2 25 Avg Prop Armor Cover (%) 7 | . . . 7 . 4 4 4 3 11 10 Naked Turns 37 | . . . . . . . . 30 7 . Heaviest Build 60 | 15 15 19 29 30 49 53 53 60 17 18 Greatest Support 79 | 20 20 20 42 64 79 79 70 70 56 28 Greatest Overweight (x) 5 | . . . 5 3 1 . . 4 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 9 7 5 5 5 5 5 5 Most Carried 10 | 2 6 8 10 9 5 5 5 5 5 5 Average Carried 5 | 1 3 6 8 6 4 5 5 4 4 4 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 Final Carried 8 | 2 6 8 8 3 5 5 5 5 4 5 Class Distribution -------------------- 63% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Bomber 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Bomber | -7/Waste Scavenger-Bomber | -7/Factory Scavenger-Bomber | -6/Factory Bomber | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Matter Collected 1141 | 274 26 24 348 208 197 36 . 28 . . Remotely 35 | . . . . 35 . . . . . . Salvage Created 2227 | 59 56 . 1322 460 . 76 . 228 26 . Parts 112 | 8 3 . 61 31 . 5 . 2 2 . Haulers Intercepted 4 | . 1 . 3 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Combat Hostiles Destroyed 44 | . . . 24 15 . 3 . 2 . . Guns 15 | . . . 11 3 . . . 1 . . Cannons 13 | . . . 9 2 . 2 . . . . AOE 15 | . . . 3 10 . 1 . 1 . . Classes Destroyed 17 | 1 1 . 8 4 . 1 . 2 . . Worker 2 | . . . 2 . . . . . . . Builder 6 | . . . 2 3 . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 12 | . . . 3 6 . 3 . . . . Grunt 16 | . . . 10 6 . . . . . . Brawler 4 | . . . 4 . . . . . . . Duelist 2 | . . . 2 . . . . . . . Sentry 3 | . . . 2 1 . . . . . . Specialist 1 | . . . . . . . . 1 . . Hunter 3 | . . . 3 . . . . . . . Programmer 2 | . . . . 2 . . . . . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 2 1 . 4 8 . 3 . 1 1 . Combat Bots Only 6 | . . . 4 6 . 3 . 1 . . Max Kills in Single Turn 4 | 1 1 . 3 4 . 2 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 3 . 1 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Hostile Shots Fired 743 | . 6 13 234 219 . 4 . 136 26 105 Missed 259 | . 1 6 64 72 . 2 . 51 14 49 Hits 484 | . 5 7 170 147 . 2 . 85 12 56 Melee 10 | . . . 10 . . . . . . . Projectile 474 | . 5 7 160 147 . 2 . 85 12 56 AOE 7 | . . . . 2 . . . . . 5 Critical Strikes 16 | . . . 10 2 . . . 1 . 3 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 8901 | . 43 159 2616 2330 . 52 . 1956 232 1513 Core 2535 | . 8 26 453 429 . . . 448 19 1152 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 214 | . . . . 68 . 9 . 137 . . Core Remaining (%) 64 | 100 . 86 17 . . 38 . 47 98 . Volleys Fired 152 | 13 6 11 81 28 . 5 . 6 1 1 Largest 4 | 2 1 2 2 3 . 2 . 4 1 1 Hottest 235 | 60 20 70 130 172 . 145 . 235 43 43 Shots Fired 277 | 15 6 21 150 55 . 9 . 19 1 1 Gun 197 | 15 6 21 111 33 . 3 . 8 . . Cannon 57 | . . . 36 12 . 4 . 5 . . Launcher 20 | . . . . 10 . 2 . 6 1 1 Special 3 | . . . 3 . . . . . . . Kinetic 78 | 13 6 12 20 25 . 1 . 1 . . Thermal 143 | . . . 105 20 . 6 . 12 . . Explosive 18 | . . . . 10 . 2 . 6 . . Electromagnetic 38 | 2 . 9 25 . . . . . 1 1 Robot Hit Streak 14 | 3 1 14 10 9 . 3 . 4 1 2 Robot Miss Streak 7 | 2 4 3 4 7 . 4 . 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 172 | 6 2 15 98 26 . 6 . 17 1 1 Core Hits 147 | 3 2 . 52 46 . 7 . 34 3 . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . 3 . . . . 1 . . Burn 2 | . . . 2 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . Impale 1 | . . . . . . . . 1 . . Melee Attacks 4 | . . . . . . . . 4 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . 4 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6252 | 95 23 . 2500 1827 . 230 . 1452 89 36 Guns 1951 | 95 23 . 1390 240 . 48 . 155 . . Cannons 951 | . . . 619 176 . 75 . 81 . . Explosions 3198 | . . . 465 1410 . 107 . 1132 80 4 Melee 84 | . . . . . . . . 84 . . Ramming 45 | . . . 3 1 . . . . 9 32 Kinetic 490 | 82 23 . 193 145 . 47 . . . . Thermal 2490 | . . . 1907 271 . 76 . 236 . . Explosive 2649 | . . . . 1410 . 107 . 1132 . . Electromagnetic 494 | 13 . . 397 . . . . . 80 4 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 84 | . . . . . . . . 84 . . Highest Corruption 14 | . . . 14 5 5 5 . . . 9 Average Corruption 3 | . . . 4 1 5 5 . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . 15 8 9 11 . . . 3 Message Errors 7 | . . . 1 1 3 1 . . . 1 Matter Fused 8 | . . . 2 1 1 4 . . . . Heat Flow Errors 8 | . . . 5 1 2 . . . . . Energy Discharges 5 | . . . 1 1 1 2 . . . . Data Loss (minor) 8 | . . . 2 1 2 2 . . . 1 Data Loss (major) 4 | . . . 2 1 . 1 . . . . Alerts 2 | . . . . . . 1 . . . 1 Misdirections 2 | . . . 2 . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 103 | . . . 49 26 . 17 . 11 . . Projectiles . | . . . . . . . . . . . Explosions 103 | . . . 49 26 . 17 . 11 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 494 | . . . 104 238 . 24 . 83 5 40 Shots 19 | . . . 2 10 . 1 . 4 1 1 Rammed 11 | . . . 1 1 . . . . 2 7 Targets Rammed 11 | . . . 1 1 . . . . 2 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 247 | . . . 230 247 102 30 . . . . Average Temperature 63 | . . . 60 81 55 15 . . . . Received Heat Transfer 2037 | . 6 27 1080 477 . . . 207 108 132 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 12 | . . . 9 2 . 1 . . . . Heat Transferred 4620 | . . . 3487 535 . 137 . 461 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 91 | 100 100 . 62 100 100 100 100 100 100 100 Level 1 8 | . . . 37 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 285 | 5 7 . 285 190 . 82 . 97 30 105 Initial 98 | . . . . 98 . . . . 15 14 Average 54 | . 1 . 140 83 . 16 . 39 1 6 Influence Increases 1789 | 15 17 . 778 544 . 101 . 137 35 162 Destroy 0b10 Robot/C 880 | . . . 480 300 . 60 . 40 . . Destroy 0b10 Robot/NC 115 | 15 5 . 35 30 . 5 . 20 5 . Destroy Leader 220 | . 2 . 126 70 . 12 . 10 . . Successful Hack 82 | . 10 . 16 16 . . . . . 40 Disable Machine 45 | . . . 30 15 . . . . . . Destroy Structure 192 | . . . 16 113 . 24 . 37 . 2 Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 240 | . . . 60 . . . . 30 30 120 Influence Decreases 1685 | 15 17 . 561 761 . 101 . 107 35 88 Entered New Map 150 | . . . . 119 . . . . 15 16 Time Decay 969 | 15 17 . 342 412 . 91 . . 20 72 Lost Part 566 | . . . 219 230 . 10 . 107 . . Squads Dispatched 25 | . . . 7 8 . 2 . 2 1 5 Investigation 7 | . . . 2 3 . . . . 1 1 Extermination 5 | . . . . 3 . 1 . . . 1 Reinforcement 8 | . . . 2 2 . 1 . 2 . 1 Assault 2 | . . . . . . . . . . 2 Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Distress Signals 4 | . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 4 4 40 17 . 5 . 11 3 22 Peak Tracking Total 16 | . 3 2 6 6 . 3 . 9 3 16 Tactical Retreats 8 | . . 1 3 . . . . 1 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Traps Triggered 7 | . . . 1 4 . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Machines Disabled 3 | . . . 2 1 . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Machines Accessed 25 | . 2 . 5 6 . 1 1 . 3 7 Terminals 12 | . 2 . 2 3 . . 1 . . 4 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 3 | . . . 1 1 . . . . . 1 Recycling Units 4 | . . . . 2 . . . . 1 1 Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 57 | . 3 . 14 14 . 1 1 . 6 18 Successful 30 | . 2 . 7 8 . . 1 . 2 10 Failed 27 | . 1 . 7 6 . 1 . . 4 8 Catastrophic 7 | . . . . 2 . 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 Terminals 24 | . 3 . 5 6 . . 1 . . 9 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 6 | . . . 3 1 . . . . . 2 Recycling Units 16 | . . . . 7 . . . . 3 6 Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access 3 | . . . . . . 1 . . 2 . Terminal Hacks 10 | . 2 . 2 1 . . 1 . . 4 Record 1 | . . . . . . . . . . 1 Robot Analysis 2 | . 1 . . . . . . . . 1 Open DSF 2 | . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 1 1 . . . . . . Scan Component 1 | . . . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks 13 | . . . . 6 . . . . 2 5 Recycle Component 3 | . . . . 1 . . . . 1 1 Process 5 | . . . . 2 . . . . 1 2 Retrieve Matter 5 | . . . . 3 . . . . . 2 Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 1 . 5 5 . 1 . . 3 6 Full Trace Events 7 | . . . 2 3 . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 3 | . . . . 1 . . . . 1 1 Recycled Matter 282 | . . . . 207 . . . . 50 25 Retrieved Matter 232 | . . . . 207 . . . . . 25 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Active Infowar (turns) 2393 | 22 127 296 615 . 277 . . . 434 622 IFF 1055 | . . . . . . . . . 434 621 Terrain 1060 | 22 127 296 615 . . . . . . . Cloaking 295 | . . . . . 277 . . . . 18 Robot Analysis Total 2 | . 1 . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Turns Passed 4753 | 118 127 296 961 1097 378 402 4 164 455 751 Spaces Moved 2984 | 67 93 208 478 755 230 238 3 108 223 581 Core 300 | 3 . . 10 3 . . . 56 12 216 Treads 1303 | . . . 105 129 200 238 3 52 211 365 Legs 1381 | 64 93 208 363 623 30 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 50 50 50 Average Speed 131 | 116 120 120 131 127 158 160 160 104 154 119 Slowest Speed 300 | 120 120 120 300 240 190 160 160 250 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 26 16 40 19 85 7 . 94 8 20 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 210 | . . . 12 132 . 21 . 45 . . Melee . | . . . . . . . . . . . Projectile 8 | . . . 6 1 . 1 . . . . AOE 202 | . . . 6 131 . 20 . 45 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Fac Total 3493 | 88 102 232 655 826 243 247 2 128 330 640 Wait 184 | . . 7 39 1 . 1 . . 100 36 Move 2975 | 66 92 207 477 755 229 237 2 107 222 581 Hop . | . . . . . . . . . . . Pick Up 44 | 2 4 3 14 9 2 . . 2 . 8 Fast Attach 59 | 7 . 1 13 19 7 3 . 3 5 1 Attach 18 | . . . 8 7 . . . 2 . 1 Detach 7 | . . . 3 1 1 . . 2 . . Swap 10 | . . 2 8 . . . . . . . Drop 29 | . . 1 11 5 4 1 . 2 . 5 Fire 152 | 13 6 11 81 28 . 5 . 6 1 1 Melee 4 | . . . . . . . . 4 . . Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush 5 | . . . 1 1 . . . . 2 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 242 | -10/Materials | Discovered new exit (range 5) 246 | -10/Materials | Entered Subcaves 246 | -10/Subcaves | Accompanied by 2 allies 247 | -10/Subcaves | Continued accompanying wandering Federalists (5) 253 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 310 | -10/Subcaves | Build established: Mutant 329 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 404 | -10/Subcaves | Lost 5 allies 408 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 418 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 439 | -10/Subcaves | Shifting Twisted Machinery released Flamer 535 | -10/Subcaves | Discovered new exit (range 5) 537 | -10/Subcaves | Learned location of Storage (-9) 542 | -10/Subcaves | Entered Materials 542 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 935 | -8/Materials | Build established: Scavenger-Mutant 1034 | -8/Materials | Garrison activated, responded to threat 1067 | -8/Materials | Lost 3 parts (2n1w) 1296 | -8/Materials | Core integrity fell below 50% 1308 | -8/Materials | System corruption reached 10% 1341 | -8/Materials | Lost 7 parts (1n4u2w) 1482 | -8/Materials | Discovered new exit (range 15) 1498 | -8/Materials | Core integrity fell below 20% 1503 | -8/Materials | Entered Factory 1503 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1526 | -7/Factory | Lost 5 parts (1p1n1u2w) 1543 | -7/Factory | Found Prototype Launcher 1543 | -7/Factory | Identified Rocket Array 1664 | -7/Factory | Lost 3 parts (1n1u1w) 1750 | -7/Factory | Found Rocket Array 1752 | -7/Factory | Found Rocket Array 1848 | -7/Factory | Lost 6 parts (1p3n2w) 2046 | -7/Factory | Lost 9 parts (3p2n1u3w) 2087 | -7/Factory | Core integrity fell below 50% 2118 | -7/Factory | Lost 5 parts (1p1n2u1w) 2302 | -7/Factory | Build established: Mutant 2600 | -7/Factory | Sucked down chute 2600 | -7/Factory | Entered Waste 2600 | -7/Waste | The area was eerily silent 2947 | -7/Waste | Discovered new exit (range 13) 2976 | -7/Waste | Identified exit to Factory 2978 | -7/Waste | Entered Factory 3055 | -7/Factory | Build established: Scavenger-Bomber 3374 | -7/Factory | Discovered new exit (range 5) 3379 | -7/Factory | Identified exit to Factory 3380 | -7/Factory | Entered another Factory area 3380 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3384 | -6/Factory | Identified exit to DSF 3384 | -6/Factory | Entered DSF 3426 | -6/DSF | Additional patrols routed to DSF 3518 | -6/DSF | Released all parts (4) 3531 | -6/DSF | Core integrity fell below 50% 3542 | -6/DSF | Discovered new exit (range 13) 3548 | -6/DSF | Lost 11 parts (3p2n2u4w) 3548 | -6/DSF | Entered Factory 3548 | -5/Factory | Evolved 2 slots: Utility x2 3749 | -5/Factory | Discovered new exit (range 16) 3822 | -5/Factory | Build established: Mutant 4003 | -5/Factory | Entered another Factory area 4003 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4670 | -4/Factory | Identified exit to Research 4683 | -4/Factory | Core integrity fell below 50% 4687 | -4/Factory | Lost 5 parts (1n2u2w) 4697 | -4/Factory | Spotted B-86 Titan 4730 | -4/Factory | Core integrity fell below 20% 4754 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. Matter Pump disabled. K-01 Serf cleans the Matter Pump. K-01 Serf destroyed. Matter Pump disabled. K-01 Serf collects debris. Slammed into P-70 Sage. R-10 Processor collects Wheel. Slammed into P-70 Sage. K-01 Serf collects debris. K-01 Serf cleans the Matter Pump. K-01 Serf collects debris. U-05 Engineer works on Matter Pump. Matter Pump disabled. K-01 Serf collects debris. U-05 Engineer works on Matter Pump. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? 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"" | | ???????????????????????????????????????????? | | ????????????????????????????????????????????" | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Sub. Machine Gun | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed JunkFactoryPulseblaster Manual? 0 Play Time 01:04:32 Cumulative 22.4 hours Start 2026.10.21 @ 19:33:29 End 2026.10.21 @ 23:04:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44df4c6d-41be-4970-adcf-9cfc4de261a8