Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 17:35:35 Player: opdo Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1515) 1515 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 5650 Bonus ------- Pacifist 200 Follower Combat Kills 60 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 92/100 System Corruption 28% Temperature Warm (162) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Target Analyzer Core Analyzer Armor Integrity Analyzer Microactuators Transmission Jammer > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Katana > --- INVENTORY -------- Energy Filter Reaction Control System Shock Rifle Minigun [Rating: 42] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Target Analyzer Device Microactuators Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 67 | 6 3 15 12 19 10 2 . . Power 7 | 1 . 2 1 2 1 . . . Engine 4 | 1 . . 1 2 . . . . Core 3 | . . 2 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 6 2 6 2 . . . Treads 5 | . . . 2 2 1 . . . Leg 9 | 2 . 3 . 4 . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight 3 | . . 3 . . . . . . Utility 18 | 1 1 3 3 5 4 1 . . Device 6 | . . . 1 2 2 1 . . Storage 2 | 1 . . . . 1 . . . Processor 7 | . . 2 2 3 . . . . Hackware 1 | . . 1 . . . . . . Protection 2 | . 1 . . . 1 . . . Artifact . | . . . . . . . . . Weapon 24 | 2 2 4 6 6 3 1 . . Energy Gun 18 | 2 1 4 5 3 2 1 . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 3 | . . . 1 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . 3 . . . . . Parts Lost 45 | . 1 3 9 9 13 10 . . Power 7 | . . . 3 1 2 1 . . Propulsion 13 | . . 2 5 1 3 2 . . Utility 15 | . . 1 1 4 4 5 . . Weapon 10 | . 1 . . 3 4 2 . . Highest Loss Streak 11 | . 1 2 3 8 11 10 . . To Critical Strikes 3 | . . . . 1 2 . . . Average Slot Usage (%) 69 | . 89 82 89 67 71 10 7 7 Engine 5 | . 14 2 9 2 5 . . . Core 1 | . . 8 3 . . . . . Treads 2 | . . . 3 1 4 . . . Leg 10 | . 28 13 12 8 8 . . . Hover 1 | . . . 3 . 4 . . . Flight 2 | . . 10 4 . . . . . Device 7 | . . . . 10 14 6 7 7 Storage 1 | . 14 6 . . . . . . Processor 15 | . . 12 24 19 13 1 . . Hackware 2 | . . 4 9 1 . . . . Protection 1 | . 4 3 . . 4 . . . Energy Gun 12 | . 21 19 17 12 6 . . . Ballistic Gun 1 | . . . . 2 3 . . . Slashing Weapon 2 | . . . . 5 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 25 | 14 19 19 15 20 25 7 2 2 Greatest Support 40 | 20 20 20 40 40 40 28 3 3 Greatest Overweight (x) 6 | 2 . 2 2 2 6 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 5 8 6 5 5 5 5 5 5 Most Carried 8 | 3 5 8 5 5 5 1 . . Average Carried 3 | 2 3 4 4 4 1 . . . Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 2 4 3 4 5 . . . . Class Distribution -------------------- 69% | Mutant 26% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 964 | 96 . 127 261 287 178 15 . . Remotely . | . . . . . . . . . Salvage Created 1733 | . . 214 418 767 306 28 . . Parts 78 | . . 17 21 26 14 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 37 | . . 7 11 12 6 1 . . Melee 9 | . . . . 8 1 . . . Guns 20 | . . 1 9 4 5 1 . . Cannons 3 | . . 3 . . . . . . AOE 3 | . . 3 . . . . . . Classes Destroyed 8 | . . 2 1 4 1 . . . Recycler 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 9 | . . 3 3 1 1 1 . . Grunt 17 | . . 4 4 7 2 . . . Brawler 3 | . . . . 2 1 . . . Sentry 6 | . . . 4 1 1 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 5 | . . 3 3 5 5 1 . . Combat Bots Only 5 | . . 3 3 4 5 1 . . Max Kills in Single Turn 3 | . . 3 1 2 1 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . . . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 399 | . . 33 88 103 63 107 . 5 Missed 117 | . . 9 20 31 15 41 . 1 Damage Taken 3899 | . 79 282 918 1017 799 684 . 120 Core 964 | . 39 26 175 277 80 248 . 119 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 84 93 68 . . . . . Volleys Fired 91 | . 4 13 36 13 21 4 . . Largest 3 | . 2 2 2 3 2 1 . . Hottest 187 | . 118 126 126 187 86 65 . . Shots Fired 162 | . 8 26 72 28 24 4 . . Gun 151 | . 6 17 72 28 24 4 . . Cannon 11 | . 2 9 . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 32 | . . . 8 5 19 . . . Thermal 118 | . 6 24 58 23 3 4 . . Explosive . | . . . . . . . . . Electromagnetic 12 | . 2 2 6 . 2 . . . Robot Hit Streak 13 | . 3 6 9 13 8 2 . . Robot Miss Streak 5 | . 2 3 3 3 5 2 . . Penetration Max 1 | . . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 144 | . 4 17 56 47 18 2 . . Core Hits 63 | . . 9 18 26 9 1 . . Critical Kills 2 | . . . 1 . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . Critical Strikes 16 | . . . 6 8 2 . . . Burn 8 | . . . 4 4 . . . . Destroy 4 | . . . 2 1 1 . . . Sever 4 | . . . . 3 1 . . . Melee Attacks 37 | . . . . 34 3 . . . Impact . | . . . . . . . . . Slashing 37 | . . . . 34 3 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3081 | . 59 368 944 1323 353 32 . 2 Guns 1967 | . 39 156 944 503 293 32 . . Cannons 144 | . 20 124 . . . . . . Explosions 88 | . . 88 . . . . . . Melee 880 | . . . . 820 60 . . . Ramming 2 | . . . . . . . . 2 Kinetic 484 | . . . 120 122 242 . . . Thermal 1575 | . 59 345 740 381 18 32 . . Explosive . | . . . . . . . . . Electromagnetic 140 | . . 23 84 . 33 . . . Impact . | . . . . . . . . . Slashing 880 | . . . . 820 60 . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . . 17 28 28 28 28 Average Corruption 21 | . . . . 15 23 28 28 28 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . . . . 27 33 12 3 9 Message Errors 22 | . . . . 6 11 4 . 1 Matter Fused 20 | . . . . 7 7 2 2 2 Heat Flow Errors 5 | . . . . 2 2 . . 1 Energy Discharges 8 | . . . . 4 3 . . 1 Data Loss (minor) 11 | . . . . 2 6 1 1 1 Data Loss (major) 4 | . . . . 2 1 1 . . Alerts 4 | . . . . 2 1 . . 1 Misdirections 8 | . . . . 1 1 4 . 2 Weapon Failures 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . 16 20 . 18 . . . . Projectiles 16 | . 16 . . . . . . . Explosions 20 | . . 20 . . . . . . Melee 18 | . . . . 18 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 30 | . . 29 . . . . . 1 Shots 1 | . . 1 . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 609 | . 132 609 306 270 318 202 . 214 Average Temperature 128 | . 50 229 114 71 123 76 . 182 Received Heat Transfer 1311 | . . 120 378 270 243 288 . 12 Effects 10 | . . 8 . . 2 . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 4 | . . 2 . . 2 . . . Short Circuit 2 | . . 2 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Damage (major) 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 5 | . . 1 4 . . . . . Heat Transferred 3824 | . 148 642 1887 1036 37 74 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 363 | . 20 187 363 219 . . . . Initial 94 | . . 8 78 94 . . . . Average 114 | . 11 128 166 98 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 91 | 100 100 100 81 93 . . . . Level 1 8 | . . . 18 6 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 1 3 1 . . . . Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . . 1 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 3 9 19 17 9 7 . 1 Peak Tracking Total 6 | . 2 4 6 5 5 5 . 1 Tactical Retreats 4 | . . . . . . 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 7 | . 2 2 1 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 2 | . . 1 1 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 12 | . . 2 3 3 . . 4 . Terminals 3 | . . 1 . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . . 4 4 4 . . 27 . Successful 35 | . . 3 3 2 . . 27 . Failed 4 | . . 1 1 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 1 . . 1 . Terminals 5 | . . 2 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . . 1 . 2 . . 27 . Record 13 | . . . . 2 . . 11 . Part Schematic 9 | . . . . . . . 9 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Refit 2 | . . . 2 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . 3 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . 9 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . 1 . . 1 Largest Group 1 | . . . . . 1 . . 1 Highest-Rated Group 96 | . . . . . 32 . . 96 Highest-Rated Ally 96 | . . . . . 32 . . 96 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . 11 . . . Total Damage 188 | . . . . . 188 . . . Kills 3 | . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 2903 | 49 184 313 624 740 670 153 57 113 Spaces Moved 2036 | 31 132 180 278 424 382 270 114 225 Core 724 | 11 . . . 102 6 266 114 225 Treads 420 | . . . 90 95 231 4 . . Legs 794 | 20 132 93 177 227 145 . . . Wheels . | . . . . . . . . . Hover 11 | . . . 11 . . . . . Flight 87 | . . 87 . . . . . . Fastest Speed 37 | 50 120 37 120 100 100 50 50 50 Average Speed 109 | 114 120 124 137 130 145 52 50 50 Slowest Speed 350 | 150 120 200 250 160 350 160 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 28 24 42 15 58 50 74 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 2 | . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 2534 | 44 148 245 457 551 473 277 113 226 Wait 201 | . 5 11 101 32 52 . . . Move 2028 | 30 131 179 277 423 381 269 113 225 Hop . | . . . . . . . . . Pick Up 78 | 8 4 19 18 22 5 2 . . Fast Attach . | . . . . . . . . . Attach 48 | 6 2 9 5 14 10 2 . . Detach . | . . . . . . . . . Swap 20 | . 2 6 7 5 . . . . Drop 29 | . . 8 13 8 . . . . Fire 91 | . 4 13 36 13 21 4 . . Melee 37 | . . . . 34 3 . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 525 | -9/Materials | Discovered new exit (range 15) 547 | -9/Materials | Entered another Materials area 547 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1067 | -8/Materials | Discovered new exit (range 16) 1171 | -8/Materials | Entered Factory 1171 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1176 | -7/Factory | Lost 3 parts (1p2n) 1307 | -7/Factory | System corruption reached 10% 1337 | -7/Factory | Lost 8 parts (1p1n4u2w) 1827 | -7/Factory | Discovered new exit (range 16) 1911 | -7/Factory | Entered Lower Caves 2023 | -7/Lower Caves | Build established: Scavenger-Mutant 2128 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2205 | -7/Lower Caves | Lost 11 parts (2p3n3u3w) 2215 | -7/Lower Caves | Learned Factory stockpile data 2222 | -7/Lower Caves | Learned Factory trap positions 2428 | -7/Lower Caves | Build established: Mutant 2526 | -7/Lower Caves | Core integrity fell below 50% 2540 | -7/Lower Caves | Discovered new exit (range 11) 2581 | -7/Lower Caves | Entered another Lower Caves area 2583 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2647 | -7/Lower Caves | Lost 10 parts (1p2n5u2w) 2674 | -7/Lower Caves | Core integrity fell below 20% 2720 | -7/Lower Caves | Learned Factory trap positions 2722 | -7/Lower Caves | Discovered new exit (range 12) 2723 | -7/Lower Caves | Learned Factory terminal intel 2734 | -7/Lower Caves | Entered Data Miner 2734 | -7/Data Miner | Discovered new exit (range 6) 2746 | -7/Data Miner | Met Data Miner 2769 | -7/Data Miner | Learned location of Section 7 (-2) 2769 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2780 | -7/Data Miner | Received God Mode back door access code from Data Miner 2791 | -7/Data Miner | Entered Proximity Caves 2880 | -6/Proximity Caves | Escorted by Enhanced Grunt 2900 | -6/Proximity Caves | Spotted B-75 Beast 2904 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- System corrupted: Matter fused (-7). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\6LCH to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Matter fused (-10). System corrupted: IFF burst signal emitted. System corrupted: Component data lost. CTJNH/4J%VILQ0,XD#9FD6 N>|= System corrupted: Matter fused (-5). Enhanced Grunt: "Protecting LRC-V3." System corrupted: Energy discharge (-30). System corrupted: Heat flow error (+246). Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????########????????###?????????? | | # #????????????????## #???##### ##????????? | | #???????????????## #???# ###??????? | | #???????????????# BB #????# ##?????? | | #???????????????# BB #?????# ##????? | | ##????????? ????# @ #?????## #????? | | ##????? ????# #??????# #????? | | #??? ????## #####????# ####????? | | #? #????## #???## ##???????? | | ##? ?????## ##### #????????? | | ##??# ??????## ## ##????????? | | #???? ???????# %## ##?????????? | | ##?????# ??????#; ########## #??????????? | | ##???????# ##????## #???### #??????????? | | #?????????? ###??## #??## #??????????? | | ######?????? ##?# #### ####??????????? | | ##"""""#??????# ### ## ##????????????? | | ##"" ""#??###### ### ### ??? | | ##"" ""#?## ## #??? | | #" "#?## ### #??? | | #" "### #### ###?? ### ##??? | | "" "" ### #???? #???#####???? | | ## ### ##??? #???????????? | | ### #?## ##??###???????????? | | ## ## #### #??### #????????????????? | | ### ### #?## #???## #????????????????? | | ??## #?# #?## ###### #??#####?????????? | | ???## ### ### #?# #?## ##????????? | | ????# ## ### ### ### #????????? | | ????# ### ## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 62 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Pulse Rifle | -9/Materials | Scanalyzed Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend The Oracle Challenges ------------ None Game ------ Seed MassScanProtomatter Manual? 0 Play Time 00:29:40 Cumulative 7.7 hours Start 2024.03.15 @ 17:03:13 End 2024.03.15 @ 17:35:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 16 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c26505f-80ff-4e1e-994a-ff6cc0560124