Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 03:39:13 Player: JackNine Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (573) 2865 Value Destroyed (28732) 28732 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (22416) 22416 TOTAL SCORE: 66293 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 16448 Follower Combat Kills 3557 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Scanned by Researcher 500 Friendly Fire -789 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 80/100 System Corruption 20% Temperature Cool (0) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Wheel Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Triangulator Advanced Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating SHELL Armor Advanced Force Field High-powered Tractor Beam > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Armored Heavy Treads Centrium Heavy Treads Compact Wheel Zionite Biocell Matter Compressor Quantum Capacitor Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Helical Railgun Helical Railgun Long-range Missile Launcher Fusion Bomb Launcher Great Maul [Rating: 193] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 2 Weapon 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 522 | 7 11 6 35 5 30 10 6 2 10 4 22 . 1 . 7 40 12 2 14 6 6 24 10 1 14 80 45 39 73 Power 50 | 1 1 . 5 . . 2 . . . 1 4 . 1 . 2 4 . . . 1 . 2 . 1 3 11 1 4 6 Engine 14 | 1 1 . 5 . . 1 . . . 1 4 . . . . . . . . . . 1 . . . . . . . Core 6 | . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . . Reactor 30 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 3 11 1 4 6 Propulsion 86 | 2 3 . 8 2 12 3 . 1 2 1 5 . . . . 3 . . 2 2 1 2 1 . 2 10 11 2 11 Treads 48 | 1 1 . 5 2 9 1 . 1 2 . 4 . . . . 2 . . 1 2 . 2 1 . 1 4 3 2 4 Leg 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Wheel 33 | 1 2 . 3 . 3 2 . . . 1 1 . . . . 1 . . . . 1 . . . . 6 7 . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 169 | 1 5 1 6 3 10 2 3 . 2 2 6 . . . 3 16 4 . 3 . 5 12 1 . 6 26 9 20 23 Device 102 | . 3 . 2 2 3 2 1 . 1 2 3 . . . 2 9 3 . 1 . 3 2 . . 4 17 5 18 19 Storage 8 | 1 2 . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . . 1 Processor 14 | . . 1 1 . 2 . . . 1 . 1 . . . . 2 . . . . . 1 . . . 2 1 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 44 | . . . 3 1 5 . 2 . . . 2 . . . 1 4 1 . 1 . 2 8 1 . 2 6 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 217 | 3 2 5 16 . 8 3 3 1 6 . 7 . . . 2 17 8 2 9 3 . 8 8 . 3 33 24 13 33 Energy Gun 91 | 2 1 . 4 . 3 2 2 1 5 . 6 . . . 1 12 . . . . . 6 6 . 3 21 12 3 1 Energy Cannon 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Ballistic Gun 72 | 1 . 2 10 . 3 . . . . . . . . . . . 7 1 9 2 . 1 1 . . 6 4 8 17 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . . 2 . 1 . . . . . . . . 1 1 1 . 1 . 1 1 . . 2 . 2 13 Special Weapon 4 | . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Impact Weapon 19 | . . . 2 . . 1 . . 1 . 1 . . . . 3 . . . . . . . . . 4 6 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 4 . 1 . . . . . . . . . . . . . 3 . . 7 3 . 3 5 5 5 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Lost 95 | . 3 1 9 1 1 . 1 . . 1 2 . . . 1 11 . . . . . . . . 4 29 9 1 21 Power 7 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 Propulsion 22 | . 1 . 3 . . . . . . 1 . . . . . 2 . . . . . . . . . 6 2 . 7 Utility 29 | . 1 1 1 1 . . . . . . . . . . 1 2 . . . . . . . . 2 9 3 1 7 Weapon 37 | . . . 4 . 1 . 1 . . . 2 . . . . 6 . . . . . . . . 2 13 4 . 4 Highest Loss Streak 7 | . 1 1 3 1 1 . 1 . . 1 1 . . . 1 5 . . . . . . . . 1 7 3 1 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 92 | . 99 94 98 100 99 99 99 100 99 98 90 93 93 93 92 92 93 94 67 94 92 92 89 89 86 87 84 85 73 Engine 4 | . 14 14 11 11 9 4 . . . 6 11 13 11 6 3 . . . . . . 3 5 2 . . . . . Core 2 | . . . . . . 2 7 7 7 . . . 1 6 6 9 11 11 11 10 5 5 5 5 2 . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 1 . . . . 5 1 . 2 7 9 9 12 10 Treads 10 | . 14 14 11 11 18 15 15 15 15 15 12 13 13 13 13 10 11 11 10 11 10 10 5 5 4 4 4 4 4 Wheel 8 | . 13 14 10 11 8 14 15 15 15 13 6 6 6 6 6 4 5 5 5 5 4 5 5 5 5 6 8 8 7 Device 14 | . 13 3 10 11 9 7 8 15 15 15 12 13 13 13 13 12 17 17 17 17 21 16 15 15 15 23 22 20 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . 5 2 . 9 7 6 . . . 6 6 6 6 6 9 5 5 5 5 5 8 10 10 9 9 4 7 7 Protection 6 | . . . 8 11 9 7 7 7 7 7 5 6 6 6 6 4 5 5 4 5 8 8 10 10 7 3 4 4 7 Energy Gun 16 | . 17 14 2 . 3 29 29 30 29 30 24 26 26 26 22 27 5 . . . . 20 26 26 25 20 20 12 . Ballistic Gun 8 | . . 6 29 33 23 . . . . . . . . . . . 23 28 3 29 26 5 . . . 2 2 7 18 Naked Turns 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Heaviest Build 234 | 12 91 91 103 103 105 106 107 107 107 113 126 122 122 122 131 141 148 148 148 151 160 163 147 149 164 186 187 226 234 Greatest Support 120 | 16 16 10 40 12 16 24 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 80 28 120 28 28 Greatest Overweight (x) 14 | . 9 9 9 8 8 4 4 4 4 9 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 14 8 8 11 Average Overweight (x) 5 | . 3 8 8 8 7 4 4 4 4 5 4 4 4 4 4 4 4 5 4 5 5 4 4 5 4 6 5 6 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 9 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 7 7 20 24 24 24 24 24 24 24 24 25 25 25 24 23 24 24 24 24 24 24 25 24 24 23 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 7 25 25 25 25 24 25 25 23 25 25 25 25 24 25 25 24 25 25 25 25 25 25 24 25 25 25 1 Class Distribution -------------------- 31% | Gunner 28% | Scavenger-Gunner 13% | Tank 7% | Scavenger-Tank 7% | Mutant 5% | Generator-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Commander-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Matter Collected 14648 | 216 154 17 1065 144 692 305 97 22 85 315 242 . 19 . 79 649 205 608 250 462 183 364 80 30 120 1342 723 1863 4317 Remotely 4235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 777 3458 Salvage Created 33909 | . 427 17 1692 123 1256 913 517 58 . 190 1367 56 . . 443 1632 180 497 . 335 155 760 . . 1572 5965 2950 5299 7505 Parts 1349 | . 20 . 109 10 51 44 24 2 . 12 41 . . . 11 76 19 16 . 15 7 25 . . 39 240 88 198 302 Haulers Intercepted 10 | . . . 4 . 2 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Recyclers Shooed 13 | . . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 1 3 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . 15 2 . 25 . . . . 10 . 8 13 . 15 . . . . . . . . . Prevented 8 | . . . . . . . . . . 5 . . . . 1 . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Combat Hostiles Destroyed 485 | . 12 1 34 5 20 12 10 1 . 4 14 1 . . 8 21 5 12 . 6 2 7 . . 20 83 34 60 113 Melee 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 350 | . 6 1 30 5 15 10 3 . . 3 10 . . . 6 16 . 6 . 5 2 7 . . 20 66 25 49 65 Cannons 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 82 | . . . . . 5 . 4 . . . . . . . . . 4 6 . 1 . . . . . 9 . 6 47 Classes Destroyed 25 | . 3 1 8 . . 2 1 . . . 2 . . . . 1 . 1 . . . . . . 1 1 1 1 2 Worker 36 | . . . 4 . . 3 . . . . 3 . . . . 1 . . . . . . . . 3 4 1 2 15 Builder 20 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 2 2 3 9 Tunneler 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Hauler 10 | . . . 4 . 2 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Recycler 27 | . . . 1 . 2 2 . . . . 3 . . . . 2 . . . . . 1 . . . 3 4 6 3 Mechanic 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 6 Operator 6 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . Watcher 15 | . . . 4 . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . 2 . 2 2 Swarmer 52 | . 3 . 8 3 3 . . . . 2 . . . . 1 . 4 1 . 1 . . . . . 9 . 8 9 Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 Grunt 209 | . 9 . 15 2 13 5 2 . . 1 10 . . . 1 2 . 7 . 3 1 2 . . 10 34 17 24 51 Brawler 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 2 1 7 Duelist 20 | . . . 1 . . . 1 . . . . . . . . 1 . 2 . . . . . . . 3 1 5 6 Protector 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 Sentry 40 | . . . 10 . 4 . 1 . . . 1 . . . 1 . . 1 . 1 . 4 . . 2 3 . 8 4 Specialist 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 4 3 . . Hunter 41 | . . . . . . 5 . 1 . . . . . . 2 5 . . . . . . . . 5 6 2 1 14 Programmer 63 | . . . . . . 2 1 . . . 1 . . . 2 10 . . . 1 . . . . . 19 7 9 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 8 | . . . . . . . 1 . . 1 . 1 . . 1 . 1 . . . 1 1 . . . . . 1 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Best Kill Streak 46 | . 4 1 7 3 4 5 4 1 . 1 6 1 . . 3 3 4 11 . 3 1 2 . . 9 9 8 13 46 Combat Bots Only 37 | . 4 1 5 3 3 4 4 1 . 1 4 1 . . 3 3 4 11 . 3 1 2 . . 7 9 6 10 37 Max Kills in Single Turn 5 | . 1 1 2 2 2 2 3 1 . 1 1 1 . . 1 2 3 3 . 2 1 1 . . 3 3 2 4 5 Gunslinging 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 1 2 1 Exploded 4 | . . . . . 2 . 3 . . . . . . . . . 3 3 . 1 . . . . . 3 . 3 4 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Damage Taken 33801 | . 553 128 1278 113 872 573 425 40 . 399 775 . . . 883 1664 154 382 . 139 194 289 88 106 1806 6967 2973 2821 10179 Core 3368 | . 59 38 99 16 76 78 33 . . 68 118 . . . 107 59 33 46 . 17 . 21 . 30 172 537 91 184 1486 Absorbed by Shields 8788 | . . . . . . . . . . . . . . . . . . . . . . 88 58 . . 1110 . 2218 5314 Reduced by Siege Mode 720 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 386 48 78 137 Redirected to Shielding 338 | . . . . . . . . . . . . . . . . . . . . . . 22 25 . 80 211 . . . Regen/Repaired (Parts) 5519 | . 93 . . . 75 . . . . . 529 . . . . 288 . . . . 167 . . . . . 1453 1170 1744 Core Remaining (%) 76 | 100 . 61 . 71 86 . . . . 74 . . . . 73 . . . . 84 . . . . 80 . 51 87 . Volleys Fired 1029 | . 48 23 102 11 52 35 17 2 . 10 51 2 . . 15 46 5 15 . 8 7 19 4 3 51 150 97 104 152 Largest 5 | . 2 2 3 3 3 4 4 4 . 4 4 4 . . 4 5 5 5 . 5 5 5 5 5 5 5 5 5 5 Hottest 431 | . 110 150 110 69 69 244 246 239 . 239 271 271 . . 315 371 337 148 . 153 153 399 397 397 398 424 431 408 190 Shots Fired 3910 | . 96 29 278 33 142 140 62 8 . 39 184 8 . . 58 223 18 58 . 36 35 86 12 7 223 686 351 493 605 Gun 3778 | . 63 8 278 33 135 140 60 8 . 39 184 8 . . 53 214 16 54 . 35 35 85 12 7 223 681 351 487 569 Cannon 39 | . 33 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 64 | . . . . . 7 . 2 . . . . . . . . 1 2 4 . 1 . 1 . . . 5 . 6 35 Special 29 | . . 16 . . . . . . . . . . . . 5 8 . . . . . . . . . . . . . Kinetic 1535 | . . 2 242 33 135 . . . . . . . . . . . 1 54 . 35 35 20 . . . 106 36 271 565 Thermal 2279 | . 96 27 36 . . 140 60 8 . 39 184 8 . . 58 222 15 . . . . 65 12 7 193 575 314 216 4 Explosive 59 | . . . . . 2 . 2 . . . . . . . . 1 2 4 . 1 . 1 . . . 5 . 6 35 Electromagnetic 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Phasic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Robot Hit Streak 51 | . 25 2 31 12 20 18 17 11 . 4 22 30 . . 33 12 6 16 . 6 15 9 4 3 37 36 51 39 40 Robot Miss Streak 7 | . 3 3 4 3 2 5 2 3 . 3 3 . . . 1 4 2 2 . 2 1 2 5 6 3 4 3 3 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 1 2 Secondary Targets 89 | . . . 1 1 1 1 1 . . 1 3 . . . . 3 . 1 . 2 . 1 . . 3 17 7 17 29 Max Gunslinging Chain 3 | . . . 1 1 1 1 1 . . 1 1 . . . . 1 . 1 . 2 . 1 . . 1 3 1 2 2 Shots Hit Robots 2666 | . 69 5 204 22 108 73 46 5 . 21 134 8 . . 44 140 13 38 . 17 24 44 5 5 151 477 257 340 416 Core Hits 1386 | . 23 2 80 10 53 32 21 . . 6 50 3 . . 12 55 8 27 . 10 9 24 1 3 65 211 108 210 363 Critical Kills 32 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 11 . 5 13 Critical Parts Destroyed 37 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 15 . 2 17 Critical Strikes 168 | . . . 6 . . 12 8 2 . 2 10 1 . . 6 18 3 2 . . . 1 . . 6 36 9 15 31 Burn 95 | . . . 1 . . 12 8 2 . 2 10 1 . . 6 18 3 . . . . 1 . . 6 9 9 7 . Destroy 67 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 27 . 8 28 Smash 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 60 | . . . 17 . . 2 . . 1 . 2 . . . . 6 . . . . . . . . . 12 16 . 4 Impact 60 | . . . 17 . . 2 . . 1 . 2 . . . . 6 . . . . . . . . . 12 16 . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85470 | . 955 66 2608 343 2219 1610 1157 95 . 415 2629 168 . . 954 2926 651 2026 . 603 654 1366 197 174 4355 15595 7001 12628 24075 Guns 65427 | . 573 32 2429 343 1578 1610 896 95 . 415 2629 168 . . 944 2902 279 1010 . 480 654 1366 197 174 4355 13648 6897 9932 11821 Cannons 416 | . 382 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 18998 | . . . . . 641 . 261 . . . . . . . . . 372 1016 . 123 . . . . . 1947 . 2696 11942 Melee 595 | . . . 179 . . . . . . . . . . . . . . . . . . . . . . . 104 . 312 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27302 | . . 20 2101 343 1578 . . . . . . . . . . . 35 1010 . 480 654 379 . . . 2044 599 6350 11709 Thermal 38015 | . 955 46 328 . 67 1610 896 95 . 415 2629 168 . . 954 2926 244 . . . . 987 197 174 3671 11604 6285 3582 182 Explosive 18507 | . . . . . 220 . 261 . . . . . . . . . 372 1016 . 123 . . . . . 1947 . 2696 11872 Electromagnetic 367 | . . . . . 354 . . . . . . . . . . . . . . . . . . . . . 13 . . Impact 595 | . . . 179 . . . . . . . . . . . . . . . . . . . . . . . 104 . 312 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 684 | . . . . . . . . . . . . . . . . . . . . . . . . . 684 . . . . Highest Corruption 33 | . . . . . . 2 2 2 2 3 1 1 1 1 2 8 8 8 8 8 . . . . 8 26 33 9 20 Average Corruption 8 | . . . . . . 1 2 2 2 3 1 1 1 1 1 5 8 8 8 8 . . . . 2 15 30 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Effects 379 | . . . . . . 4 8 5 2 1 4 3 4 . 7 53 15 11 11 12 . . . . 3 88 102 23 23 Message Errors 68 | . . . . . . 2 . 1 . 1 . 1 2 . 2 7 1 4 3 1 . . . . 2 17 19 2 3 Matter Fused 78 | . . . . . . 1 2 2 1 . 1 . 1 . 2 13 6 . 4 3 . . . . . 15 23 4 . Heat Flow Errors 38 | . . . . . . . 2 1 1 . . . . . 1 9 4 . 2 1 . . . . . 7 8 1 1 Energy Discharges 44 | . . . . . . . . 1 . . . 1 1 . 1 6 1 2 1 2 . . . . . 15 5 4 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . Data Loss (minor) 45 | . . . . . . . 3 . . . 1 1 . . 1 8 . 1 . 2 . . . . . 5 15 5 3 Data Loss (major) 15 | . . . . . . . . . . . 1 . . . . 3 2 . . 2 . . . . . 4 . 2 1 Misfires 15 | . . . . . . 1 1 . . . . . . . . 6 1 1 . . . . . . . 3 1 . 1 Alerts 12 | . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . . . . . 5 . . 2 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 6 Weapon Failures 46 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 13 26 3 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Overflow Damage 583 | . 8 . 28 . 6 . . . . . . . . . . . 8 21 . 10 . . . . . 142 4 6 350 Projectiles 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 310 | . . . . . 6 . . . . . . . . . . . 8 21 . 10 . . . . . 142 . 6 117 Melee 265 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . 4 . 233 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 83 Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 180 240 228 19 9 272 303 222 192 144 291 144 . . 190 372 372 129 76 134 53 252 136 139 216 449 479 418 498 Average Temperature 101 | . 57 56 55 10 9 105 123 79 97 47 81 74 . . 47 105 153 52 40 26 22 86 81 70 73 108 119 137 132 Received Heat Transfer 5240 | . 252 . 423 69 459 45 186 . . 60 273 . . . 120 45 12 84 . 21 18 22 . 18 105 1106 657 433 832 Effects 21 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . 2 6 4 5 Shutdowns 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 2 4 Energy Bleed 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 6 6 8 Total Turns 749 | . . . . . . . . . . . . . . . . . . . . . . . . . 89 141 109 120 290 Longest Duration 121 | . . . . . . . . . . . . . . . . . . . . . . . . . 49 44 32 32 121 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Impact Corruptions 10 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Robots Melted 44 | . . . . . . 2 3 1 . 1 5 1 . . 2 7 1 . . . . . . . . 8 8 5 . Combat Hostiles 41 | . . . . . . 2 3 1 . 1 4 1 . . 2 5 1 . . . . . . . . 8 8 5 . Parts Melted 263 | . 3 . 3 . . 12 5 . . 2 20 3 . . 15 33 . . . . . 6 . . 14 86 44 17 . Heat Transferred 70413 | . 2159 111 928 . 150 3774 2257 333 . 925 6089 422 . . 2497 7053 666 . . . . 1516 259 222 5840 18211 10667 6123 211 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Peak Influence 5126 | . 271 78 587 309 226 342 . . . . 358 . . . . 265 . . . . 126 770 907 626 695 1762 1485 2858 5126 Initial 1714 | . . 78 28 224 31 29 . . . . 132 . . . . 18 . . . . . 1 431 362 219 349 990 834 1714 Average 683 | . 152 72 314 206 96 215 . . . . 219 . . . . 133 . . . . 43 395 740 585 517 820 1221 1488 2868 Maximum Alert Level 5 | . 1 . 2 1 1 1 . . . . 1 . . . . 1 . . . . . 3 3 2 2 5 4 5 5 Low Security (%) 32 | 100 71 100 13 51 97 39 . . . . 48 . . . . 74 . . . . 100 16 . . . . . . . Level 1 26 | . 28 . 63 48 2 60 . . . . 51 . . . . 25 . . . . . 48 2 7 27 21 . . . Level 2 10 | . . . 23 . . . . . . . . . . . . . . . . . . 24 31 92 72 24 . . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 10 65 . . 22 33 25 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 66 35 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 24 56 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 120 | . 3 . 2 1 2 5 . . . . 4 . . . . 10 . 1 . . 1 1 . . 10 18 8 19 35 Investigation 10 | . 1 . 2 1 . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . 1 Extermination 24 | . . . . . . 1 . . . . 1 . . . . 7 . . . . . . . . 1 7 3 3 1 Reinforcement 32 | . 2 . . . 2 2 . . . . 1 . . . . 3 . . . . 1 1 . . 8 5 1 2 4 Assault 51 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 6 3 12 28 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 3 Construction Impeded 10 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 2 . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Distress Signals 33 | . 3 . 3 . 1 . . . . . 1 . . . . 1 . . . . . 2 1 . 3 8 1 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 829 | . 21 1 47 9 33 18 10 1 . 11 24 1 . . 8 37 5 19 . 7 3 33 12 5 41 115 53 102 213 Peak Tracking Total 37 | . 4 1 5 3 5 4 4 1 . 6 4 1 . . 3 5 4 14 . 3 1 5 5 2 9 9 7 13 37 Tactical Retreats 18 | . . . 1 . 1 . . . . . . . . . . . . 3 . . . 1 . . . 5 1 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Traps Triggered 10 | . . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Machines Disabled 34 | . . . . . 1 3 . . . . . . . . . 1 . 1 . . 2 2 3 3 . 3 7 4 4 Max in Single Turn 3 | . . . . . 1 3 . . . . . . . . . 1 . 1 . . 1 1 1 1 . 2 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Machines Accessed 57 | . 7 . 11 1 4 7 . . . . 6 . . 3 . 6 . . 4 1 3 . 1 . . . . 3 . Terminals 25 | . 5 . 10 . 3 3 . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . Fabricators 7 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . Repair Stations 8 | . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Recycling Units 7 | . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 169 | . 17 . 35 1 11 17 . . . . 17 . . 23 . 14 . . 17 1 6 . 2 . . . . 8 . Successful 106 | . 11 . 9 1 9 8 . . . . 10 . . 23 . 6 . . 17 1 4 . . . . . . 7 . Failed 61 | . 5 . 25 . 2 9 . . . . 7 . . . . 8 . . . . 2 . 2 . . . . 1 . Catastrophic 9 | . . . 2 . . 4 . . . . 1 . . . . 2 . . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 9 . 20 . 6 10 . . . . 12 . . . . 11 . . . . 9 11 . . 12 2 3 7 . Terminals 68 | . 14 . 34 . 9 5 . . . . . . . . . 2 . . . 1 1 . 2 . . . . . . Fabricators 18 | . . . . . . 3 . . . . 5 . . . . 8 . . . . 2 . . . . . . . . Repair Stations 22 | . 2 . . . 2 3 . . . . 8 . . . . 4 . . . . 3 . . . . . . . . Recycling Units 16 | . 1 . 1 . . 4 . . . . 4 . . . . . . . . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 64 | . 6 . 7 1 6 1 . . . . . . . 23 . 1 . . 17 1 1 . . . . . . . . Record 12 | . . . . . . . . . . . . . . 6 . . . . 5 1 . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . . . 2 1 . . . . 6 . . . . 3 . . . . 2 . . . . . . . . Scan Component 9 | . 1 . . . 1 1 . . . . 3 . . . . 2 . . . . 1 . . . . . . . . Repair 7 | . 1 . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 3 . 2 . 1 5 . . . . 4 . . . . . . . . . 1 . . . . . . 3 . Terminals 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Haulers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . . . 3 . Reject 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Recyclers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Mask 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 10 . 4 7 . . . . 6 . . . . 4 . . . . 2 . 1 . . . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . . . . 15 . 10 . . 10 . 11 . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . Time 256 | . 26 . . . 32 . . . . . 101 . . . . 53 . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . 2 . . . 15 . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Total Allies 59 | . . . . 2 . . . . 4 . 4 . . . 1 3 . 2 . . 3 29 . . 4 1 1 5 . Largest Group 19 | . . . . 2 1 . . . 4 4 4 4 4 4 4 3 1 2 2 2 3 19 17 11 10 1 1 4 . Highest-Rated Group 1047 | . . . . 53 31 . . . 160 160 120 112 108 108 122 153 47 98 98 98 288 1047 992 708 555 34 148 392 . Highest-Rated Ally 159 | . . . . 31 31 . . . 41 41 41 28 28 28 96 51 47 49 49 49 96 159 159 153 103 34 148 148 . Zionite Dispatches 11 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . . 2 1 . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Fire 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Total Orders 9 | . . . . . . . . . . . . . . . . 6 . . . . . 1 . . 1 1 . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 455 | . . . . 13 1 . . . . 27 33 6 . . 16 39 5 4 . 8 . 151 56 17 31 . . 48 . Total Damage 15234 | . . . . 252 . . . . . 463 516 89 . . 493 747 130 70 . 327 . 4902 2261 718 1299 . . 2967 . Kills 99 | . . . . 4 . . . . . 6 5 . . . . 7 . . . 1 . 28 15 5 9 . . 19 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Robot Analysis Total 10 | . 2 . 1 . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 2 . 1 2 . 1 1 . 2 . 1 . . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Turns Passed 28220 | 53 783 248 2168 877 1733 1186 604 321 1320 793 1540 421 559 127 897 2268 611 388 412 511 443 1474 243 127 674 2537 1459 1800 1643 Spaces Moved 13107 | 39 417 55 788 393 685 659 358 214 878 404 733 259 349 80 496 1165 335 190 235 271 209 703 113 64 231 948 544 657 635 Core 218 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 Treads 72 | . . . 5 . . . . . . . . . . . . . . . . . . . . . 43 . 24 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 12809 | 38 417 55 783 393 685 659 358 214 878 404 733 259 349 80 496 1165 335 190 235 271 209 703 113 64 188 948 520 657 410 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Fastest Speed 45 | 50 95 200 195 210 190 145 145 145 145 145 160 160 160 160 160 160 160 175 160 175 175 160 160 175 175 175 175 185 45 Average Speed 172 | 98 143 203 212 210 209 149 145 145 145 164 160 160 160 160 160 160 172 175 161 175 175 174 174 175 187 186 186 198 159 Slowest Speed 480 | 100 215 215 480 210 210 150 145 145 145 225 160 160 160 160 160 175 175 175 175 175 175 175 175 175 240 290 250 215 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 80 16 80 89 49 21 60 40 89 56 23 50 55 69 60 37 64 33 60 52 6 86 63 77 27 27 39 25 24 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 11 | . 1 1 1 . . . 2 . 1 . . . 1 1 . . . . 3 . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . Unknown Exits Taken 22 | 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . . . 1 . . 1 1 3 1 . 2 2 . 1 . 3 1 . 4 . . . . . . . . . Spaces Dug 87 | . . . 5 . 6 3 . . . . 2 . . . . 12 . . . 9 . 16 . . 6 11 7 10 . Terrain Destroyed 707 | . . 3 5 . 15 17 13 . . . 2 . . . . 13 16 44 . 21 1 21 . . 14 81 8 130 303 Melee 25 | . . . 5 . . 2 . . . . 2 . . . . 4 . . . . . . . . . 6 6 . . Projectile 171 | . . 3 . . . 1 . . . . . . . . . 2 . 9 . 12 1 5 . . 14 28 2 60 34 AOE 502 | . . . . . 15 14 13 . . . . . . . . 7 16 35 . 9 . 16 . . . 47 . 70 260 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Total 16738 | 50 505 129 1095 424 884 774 404 219 923 512 984 261 350 79 561 1419 362 223 270 295 274 931 151 77 376 1393 816 977 1020 Wait 1268 | 1 18 46 59 7 70 49 21 2 23 86 146 1 . . 34 119 1 4 . 1 47 46 18 3 69 128 65 108 96 Move 13074 | 38 416 54 787 392 684 658 357 213 877 403 732 258 348 79 495 1164 334 189 234 270 208 702 112 63 226 947 543 656 635 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Pick Up 233 | 3 7 . 51 4 16 8 1 . 3 3 14 . . . 3 17 2 2 4 3 4 16 1 3 1 36 12 13 6 Fast Attach 181 | 7 2 . 11 . 7 3 . . 6 1 11 . 1 . 3 7 4 . 14 4 1 9 4 1 10 24 15 22 14 Attach 130 | . 4 1 9 3 4 2 2 . 1 1 4 . . . 1 16 1 . 1 . 3 1 . . 3 31 13 3 26 Detach 58 | 1 . . 3 . 1 1 1 . 1 1 . . . . . 6 1 . 1 . . 1 . . 4 11 7 2 16 Swap 214 | . 5 5 15 2 19 5 4 2 3 2 7 . . . 3 17 7 2 . 2 2 14 6 . 1 26 17 14 34 Drop 321 | . 5 . 41 5 31 11 1 . 8 5 17 . 1 . 7 13 7 2 16 7 2 27 6 4 9 28 22 36 10 Fire 1029 | . 48 23 102 11 52 35 17 2 . 10 51 2 . . 15 46 5 15 . 8 7 19 4 3 51 150 97 104 152 Melee 60 | . . . 17 . . 2 . . 1 . 2 . . . . 6 . . . . . . . . . 12 16 . 4 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . . . . . . . . 8 . . . . . 8 . . . . . 19 26 Rewire 104 | . . . . . . . . . . . . . . . . . . 9 . . . 88 . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 363 | -10/Materials | Repaired Lgt. Treads 451 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Central database locked down 651 | -10/Materials | Discovered new exit (range 16) 769 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Entered Mines 848 | -10/Mines | Learned location of Zion (-7) 863 | -10/Mines | Excavation squad dispatched 863 | -10/Mines | A large section of the Mines collapsed 1063 | -10/Mines | Discovered new exit (range 7) 1085 | -10/Mines | Entered Materials 1085 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1404 | -9/Materials | Lost 3 parts (1n1u1w) 1454 | -9/Materials | Discovered new exit (range 14) 2086 | -9/Materials | Build established: Scavenger-Tank 2119 | -9/Materials | Discovered new exit (range 15) 2753 | -9/Materials | Identified exit to Mines 2983 | -9/Materials | Discovered new exit (range 16) 3124 | -9/Materials | Central database locked down 3253 | -9/Materials | Entered Mines 3384 | -9/Mines | Build established: Tank 3467 | -9/Mines | Identified exit to Materials 3768 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3816 | -9/Mines | Met a Derelict shopkeep closing up shop 3836 | -9/Mines | Found Powered Armor 4050 | -9/Mines | Discovered exit to Materials (range 13) 4130 | -9/Mines | Entered Materials 4130 | -8/Materials | Accompanied by 1 ally 4130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4135 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4451 | -8/Materials | Build established: Gunner 4491 | -8/Materials | Repaired Arm. Wheel 5039 | -8/Materials | Discovered new exit (range 13) 5203 | -8/Materials | Discovered new exit (range 7) 5863 | -8/Materials | Entered Factory 5863 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5914 | -7/Factory | Discovered new exit (range 3) 6924 | -7/Factory | Identified exit to Lower Caves 7049 | -7/Factory | Entered Lower Caves 7125 | -7/Lower Caves | Ambushed by wild Derelicts 7287 | -7/Lower Caves | Spotted B-75 Beast 7341 | -7/Lower Caves | Destroyed B-75 Beast 7406 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7614 | -7/Lower Caves | Discovered new exit (range 16) 7653 | -7/Lower Caves | Entered another Lower Caves area 7883 | -7/Lower Caves | Build established: Tank 7953 | -7/Lower Caves | Discovered new exit (range 12) 7974 | -7/Lower Caves | Entered Zion 8027 | -7/Zion | System corruption cleaned by Quarantine Array 8110 | -7/Zion | Discovered new exit (range 16) 8122 | -7/Zion | Received a visual enhancement algorithm 8475 | -7/Zion | Found GAL Module 8562 | -7/Zion | Imprinted 8565 | -7/Zion | Declared Zion's savior 8656 | -7/Zion | Identified exit to Deep Caves 9111 | -7/Zion | Learned location of Data Miner (-6) 9294 | -7/Zion | Entered Proximity Caves 9294 | -6/Proximity Caves | Accompanied by 4 allies 9297 | -6/Proximity Caves | Learned location of 1 exit from Factory 9390 | -6/Proximity Caves | Learned Factory stockpile data 9719 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9847 | -6/Proximity Caves | Spotted B-75 Beast 9854 | -6/Proximity Caves | Destroyed B-75 Beast 9980 | -6/Proximity Caves | Discovered new exit (range 7) 10087 | -6/Proximity Caves | Entered Factory 10087 | -6/Factory | Accompanied by 3 allies 10087 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10088 | -6/Factory | Identified exit to Factory 10146 | -6/Factory | Repaired Hrd. Medium Armor Plating 10192 | -6/Factory | Repaired Imp. Cooling System 10373 | -6/Factory | Build established: Gunner 11137 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11138 | -6/Factory | Zion Fire squad teleported in 11359 | -6/Factory | Terminal network hard line cut 11608 | -6/Factory | Repaired Arm. Treads 11615 | -6/Factory | Discovered new exit (range 3) 11627 | -6/Factory | Entered Lower Caves 11627 | -6/Lower Caves | Accompanied by 4 allies 11628 | -6/Lower Caves | Encountered a Warlord checkpoint 11941 | -6/Lower Caves | Spotted B-75 Beast 11952 | -6/Lower Caves | Destroyed B-75 Beast 11957 | -6/Lower Caves | Learned Factory non-interactive machine intel 12034 | -6/Lower Caves | Discovered new exit (range 10) 12048 | -6/Lower Caves | Entered another Lower Caves area 12048 | -6/Lower Caves | Accompanied by 4 allies 12135 | -6/Lower Caves | Discovered exit to Factory (range 14) 12543 | -6/Lower Caves | Encountered a Warlord checkpoint 12545 | -6/Lower Caves | Discovered new exit (range 15) 12607 | -6/Lower Caves | Entered Data Miner 12607 | -6/Data Miner | Accompanied by 4 allies 12607 | -6/Data Miner | Discovered new exit (range 7) 12638 | -6/Data Miner | Met Data Miner 12670 | -6/Data Miner | Learned location of Section 7 (-2) 12670 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12695 | -6/Data Miner | Received God Mode back door access code from Data Miner 12734 | -6/Data Miner | Entered Proximity Caves 12734 | -5/Proximity Caves | Accompanied by 4 allies 12928 | -5/Proximity Caves | Escorted by Enhanced Grunt 13227 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13278 | -5/Proximity Caves | Build established: Scavenger-Gunner 13361 | -5/Proximity Caves | Learned location of 2 exits from Factory 13479 | -5/Proximity Caves | Spotted B-75 Beast 13581 | -5/Proximity Caves | Destroyed B-75 Beast 13631 | -5/Proximity Caves | Entered Factory 13631 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13632 | -5/Factory | Identified exit to Upper Caves 13632 | -5/Factory | Identified exit to Factory 13633 | -5/Factory | Loaded intel: 176 non-interactive machine locations 13756 | -5/Factory | Identified exit to DSF 14119 | -5/Factory | Lost 3 parts (1u2w) 14587 | -5/Factory | Lost 5 parts (1n1u3w) 14784 | -5/Factory | Retrieved Zion intel report: Active Terminals 14864 | -5/Factory | Repaired Broken Arm. Treads 15013 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15014 | -5/Factory | Zion Hacker squad teleported in 15139 | -5/Factory | Terminal network hard line cut 15899 | -5/Factory | Entered Upper Caves 15899 | -5/Upper Caves | Accompanied by 1 ally 15965 | -5/Upper Caves | Spotted B-75 Beast 15981 | -5/Upper Caves | Destroyed B-75 Beast 16236 | -5/Upper Caves | Build established: Gunner 16366 | -5/Upper Caves | Learned location of 1 exit from Factory 16489 | -5/Upper Caves | Discovered new exit (range 8) 16510 | -5/Upper Caves | Entered another Upper Caves area 16595 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16659 | -5/Upper Caves | Destroyed 11 combat bots 16875 | -5/Upper Caves | Discovered new exit (range 7) 16898 | -5/Upper Caves | Entered Zhirov 16898 | -5/Zhirov | Accompanied by 2 allies 16901 | -5/Zhirov | Discovered new exit (range 3) 16930 | -5/Zhirov | Met Zhirov 16959 | -5/Zhirov | Learned location of Quarantine (-2) 16959 | -5/Zhirov | Learned location of Command (-1) 16973 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16999 | -5/Zhirov | Found Alien Artifact 16999 | -5/Zhirov | Identified Integrated Dissipator 16999 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17020 | -5/Zhirov | Found Alien Artifact 17310 | -5/Zhirov | Entered Proximity Caves 17310 | -4/Proximity Caves | Accompanied by 2 allies 17315 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17710 | -4/Proximity Caves | Learned Research security intel 17729 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17821 | -4/Proximity Caves | Entered Factory 17821 | -4/Factory | Accompanied by 1 ally 17821 | -4/Factory | Evolved 2 slots: Utility x2 17822 | -4/Factory | Identified exit to Research 17944 | -4/Factory | Repaired Arm. Huge Wheel 18013 | -4/Factory | Spotted B-86 Titan 18032 | -4/Factory | Destroyed B-86 Titan 18205 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18206 | -4/Factory | Zion Light squad teleported in 18257 | -4/Factory | Discovered new exit (range 6) 18264 | -4/Factory | Entered Extension 18264 | -4/Extension | Accompanied by 3 allies 18309 | -4/Extension | Zion Fire squad teleported in 18323 | -4/Extension | Rescued a captive Derelict 18323 | -4/Extension | Rescued a captive Derelict 18399 | -4/Extension | Rescued a captive Derelict 18456 | -4/Extension | Rescued a captive Derelict 18458 | -4/Extension | Rescued a captive Derelict 18530 | -4/Extension | Rescued A7 18673 | -4/Extension | Zion Defense Resupply teleported in 18959 | -4/Extension | Build established: Commander-Gunner 19097 | -4/Extension | Spotted B-86 Titan 19107 | -4/Extension | Destroyed B-86 Titan 19114 | -4/Extension | Spotted B-86 Titan 19118 | -4/Extension | Allies destroyed B-86 Titan 19137 | -4/Extension | Found Prototype Protection 19137 | -4/Extension | Identified Zio. Weapon Casing 19311 | -4/Extension | Zion Heavy squad teleported in 19626 | -4/Extension | Terminal network hard line cut 19653 | -4/Extension | Rescued a captive Derelict 19654 | -4/Extension | Rescued a captive Derelict 19694 | -4/Extension | Discovered exit to Research (range 10) 19696 | -4/Extension | Discovered new exit (range 6) 19738 | -4/Extension | Entered Cetus 19738 | -4/Cetus | Accompanied by 17 allies (A7) 19743 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19749 | -4/Cetus | Spotted Cetus Guard 19753 | -4/Cetus | Spotted Cetus Guard 19754 | -4/Cetus | Spotted Cetus Guard 19755 | -4/Cetus | Spotted Cetus Guard 19760 | -4/Cetus | Allies destroyed Cetus Guard 19765 | -4/Cetus | Allies destroyed Cetus Guard 19767 | -4/Cetus | Allies destroyed Cetus Guard 19768 | -4/Cetus | Allies destroyed Cetus Guard 19853 | -4/Cetus | Cetus Manufacturing Module disabled 19930 | -4/Cetus | Escorted A7 to Cetus Mainframe 19955 | -4/Cetus | Discovered new exit (range 16) 19981 | -4/Cetus | Entered Archives 19981 | -4/Archives | Accompanied by 11 allies (A7) 19986 | -4/Archives | Received a hacking code to weaken MAIN.C 20025 | -4/Archives | Discovered new exit (range 13) 20051 | -4/Archives | Discovered exit to Research (range 16) 20074 | -4/Archives | Discovered new exit (range 15) 20108 | -4/Archives | Entered Hub_04(d) 20108 | -4/Hub_04(d) | Accompanied by 10 allies 20142 | -4/Hub_04(d) | Build established: Scavenger-Gunner 20214 | -4/Hub_04(d) | Discovered exit to Research (range 16) 20355 | -4/Hub_04(d) | Destroyed 7 combat bots 20358 | -4/Hub_04(d) | First assault squad dispatched 20365 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 20366 | -4/Hub_04(d) | Zion Defense Resupply teleported in 20524 | -4/Hub_04(d) | Found Prototype Device 20524 | -4/Hub_04(d) | Identified Adv. EM Disruption Field 20618 | -4/Hub_04(d) | Zion Light squad teleported in 20673 | -4/Hub_04(d) | Discovered exit to Research (range 15) 20736 | -4/Hub_04(d) | Discovered exit to Research (range 8) 20737 | -4/Hub_04(d) | Network Hub disabled 20739 | -4/Hub_04(d) | Spotted Lightning 20745 | -4/Hub_04(d) | Spotted Lightning 20777 | -4/Hub_04(d) | Spotted Lightning 20782 | -4/Hub_04(d) | Entered Research 20782 | -3/Research | Evolved 2 slots: Utility x2 21052 | -3/Research | Build established: Scavenger-Tank 21702 | -3/Research | Spotted B-86 Titan 21833 | -3/Research | Zion Thermal Resupply teleported in 21907 | -3/Research | System corruption reached 10% 21943 | -3/Research | Destroyed 9 combat bots 22057 | -3/Research | First assault squad dispatched 22080 | -3/Research | Incoming assault squad redirected 22228 | -3/Research | Build established: Scavenger-Gunner 22238 | -3/Research | Lost 4 parts (1p1u2w) 22361 | -3/Research | Terminal network hard line cut 22453 | -3/Research | Lost 7 parts (3n2u2w) 22539 | -3/Research | Lost 7 parts (2n3u2w) 22543 | -3/Research | Destroyed 8 combat bots 22553 | -3/Research | Incoming assault squad redirected 22651 | -3/Research | Spotted B-86 Titan 22921 | -3/Research | Incoming assault squad redirected 22929 | -3/Research | Found Fusion Bomb Launcher 23110 | -3/Research | Incoming assault squad redirected 23165 | -3/Research | Destroyed 7 combat bots 23284 | -3/Research | Discovered new exit (range 15) 23319 | -3/Research | Entered Testing 23539 | -3/Testing | Found Prototype Protection 23539 | -3/Testing | Identified SHELL Armor 23546 | -3/Testing | Found Prototype Protection 23605 | -3/Testing | First assault squad dispatched 23665 | -3/Testing | System corruption reached 30% 24008 | -3/Testing | Discovered new exit (range 13) 24255 | -3/Testing | Found Prototype Energy Cannon 24255 | -3/Testing | Identified Disintegrator 24526 | -3/Testing | Found Prototype Energy Gun 24526 | -3/Testing | Identified Tachyon Dispersion Ray 24609 | -3/Testing | Found Prototype Hackware 24609 | -3/Testing | Identified System Mapper 24640 | -3/Testing | Incoming assault squad redirected 24666 | -3/Testing | Lost 3 parts (1n1u1w) 24707 | -3/Testing | Spotted PG-EJ89BSKZ0E 24744 | -3/Testing | Rewired PG-EJ89BSKZ0E 24778 | -3/Testing | Entered Research 24778 | -2/Research | Accompanied by 1 ally 24778 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24828 | -2/Research | Found Prototype Processor 24828 | -2/Research | Identified Exp. Core Analyzer 24867 | -2/Research | Found Prototype Device 24867 | -2/Research | Identified Exp. Focal Shield 25028 | -2/Research | First assault squad dispatched 25058 | -2/Research | Incoming assault squad redirected 25123 | -2/Research | Zion Hacker squad teleported in 25195 | -2/Research | Spotted B-90 Cyclops 25200 | -2/Research | Zion Heavy squad teleported in 25200 | -2/Research | Destroyed B-90 Cyclops 25720 | -2/Research | Found Quantum Capacitor 25819 | -2/Research | Garrison activated, responded to threat 25840 | -2/Research | Incoming assault squad redirected 26112 | -2/Research | Found Prototype Device 26112 | -2/Research | Identified Beam Splitter 26201 | -2/Research | Terminal network hard line cut 26319 | -2/Research | High security lockdown imminent 26383 | -2/Research | Discovered new exit (range 10) 26399 | -2/Research | High security lockdown engaged 26504 | -2/Research | Destroyed 10 combat bots 26522 | -2/Research | Scanned by Researcher 26524 | -2/Research | Spotted Investigator 26525 | -2/Research | Destroyed Investigator 26552 | -2/Research | Destroyed 7 combat bots 26578 | -2/Research | Entered Access 26578 | -1/Access | Evolved 2 slots: Utility x2 26715 | -1/Access | Build established: Generator-Gunner 26793 | -1/Access | Spotted B-99 Colossus 26828 | -1/Access | First assault squad dispatched 26848 | -1/Access | Incoming assault squad redirected 26856 | -1/Access | Incoming assault squad redirected 27355 | -1/Access | Incoming assault squad redirected 27371 | -1/Access | Destroyed 8 combat bots 27504 | -1/Access | High security lockdown imminent 27584 | -1/Access | High security lockdown engaged 27731 | -1/Access | Spotted Executioner 27731 | -1/Access | Spotted Striker 27753 | -1/Access | Destroyed Striker 27771 | -1/Access | Energy Cycler disabled 27771 | -1/Access | Destroyed Executioner 27792 | -1/Access | Spotted Investigator 27798 | -1/Access | Destroyed Investigator 27808 | -1/Access | Identified Hvy. Regenerative Plating 27848 | -1/Access | Destroyed 37 combat bots 27871 | -1/Access | Lost 3 parts (1p1u1w) 27920 | -1/Access | Spotted Executioner 27920 | -1/Access | Spotted Striker 27925 | -1/Access | Destroyed Striker 27961 | -1/Access | System corruption reached 10% 27965 | -1/Access | Spotted Investigator 27972 | -1/Access | Destroyed Investigator 27984 | -1/Access | Spotted Executioner 27984 | -1/Access | Spotted Striker 27984 | -1/Access | Spotted Executioner 27988 | -1/Access | Identified Transdimensional Reconstructor 27988 | -1/Access | Warped through subspace 27989 | -1/Access | Garrison activated, responded to threat 28030 | -1/Access | Destroyed 26 combat bots 28036 | -1/Access | Lost 3 parts (1p2u) 28100 | -1/Access | Released all parts (15) 28119 | -1/Access | Lost 6 parts (1p2n1u2w) 28138 | -1/Access | Spotted B-99 Colossus 28180 | -1/Access | Spotted Striker 28180 | -1/Access | Spotted Striker 28180 | -1/Access | Spotted Striker 28185 | -1/Access | Core integrity fell below 50% 28208 | -1/Access | Core integrity fell below 20% 28221 | -1/Access | Lost 5 parts (3n2u) 28221 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 28190_ Impulse Thruster Array destroyed. 28192_ Slug penetrates Longscan Aggregator. 28192_ Penetrated by Slug. 28192_ Slug penetrates Longscan Aggregator. 28194_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 28198_ System corrupted: Component data lost. 28214_ System corrupted: Substantial component data lost. 28217_ C-30 ARC bursts open, deploying its payload. 28217_ G-73 Enforcer unfolds itself. 28217_ L-61 Swordsman unfolds itself. 28217_ B-74 Champion unfolds itself. 28217_ L-61 Swordsman unfolds itself. 28217_ E-15 Imp unfolds itself. 28218_ K-01 Serf cleans the Fabricator. 28218_ C-30 ARC bursts open, deploying its payload. 28218_ L-61 Swordsman unfolds itself. 28218_ B-74 Champion unfolds itself. 28218_ G-73 Enforcer unfolds itself. 28220_ E-15 Imp destroyed. 28221_ Acquired Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | ????# #?????? ? ????????????????#######+####? | | ????# #??????? ??????????? ??# #? | | ????# #?????? #?????????????# #? | | ????# #?????? #?????????????# #? | | ????# #????? #?????????????# #? | | ????# ###### ##??########### #? | | ????# ? # " #? | | ????# # """" #? | | ????# # """"" #? | | ????+ """"" # """""#? | | ????# """ """ "" F" # """" #? | | ????# """"""" k"" "" # " #? | | ????# """"""" + ! #? | | ????####### """"" # #? | | ??????????# """"""" # #? | | ??????????# sg""""""" # #? | | ??????????# """ """ ############# | | ??????????# s | | ?# ######## sK | | ?# | | ?# | | ?# K | | ?# | | ?################### ####+##### | | ???????????????????# %! #? ??#] | | ???????????????????# l@############## !##! | | ???????????????????# lb l #????????????# "" #/! | | ???????????????????# #????????????# "" ##[ | | ???????????????????#g #????????????# T" ##! | | ??????????????????%/gg #????????????# "" ##* | | ???????????????? # #???????????? "" ##] | | ?????????????? b # #???????????## ?? +!! | | ????????????? ?# #????????????# ??? ##* | | ????????????? ?# #????????????# ??? ### | | ????????????? ??# #????????????# ??????| | | ???????????????##??# #????????????###??????# | | ???????????????????# #?????????????????????# | | ???????????????????# #?????????????????????# | | ???????????????????# #?????????????????????# | | ???????????????????? ??????????????????????# | | ??????????????????????? ??????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 100 Energy Generation 65 Energy Capacity 1030 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 3000 Resistance: TH 30 Resistance: EM 50 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Mak. Axe | -7/Zion | Archive Force Field | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Prc. Grenade Launcher | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Kinetic Spear | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-55 Commando | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -4/Hub_04(d) | Z-intel H-77 Assassin | -4/Hub_04(d) | Z-intel T-07 Excavator | -4/Hub_04(d) | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MachineAssaultBlade Manual? 0 Play Time 05:34:48 Cumulative 316.6 hours Start 2022.04.19 @ 19:15:15 End 2022.04.22 @ 03:39:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/3/0/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9ed3ecd-3a1e-49f8-b0f1-15c58eccef54