Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.26 @ 16:31:40 Player: Gregathol Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (717) 717 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2667 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 100/100 System Corruption 1% Temperature Cool (340) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (2) Weapon (4) Inventory (4) Aluminum Leg Reflective Plating Flak Gun Great Maul Peak State ------------ Power Ion Engine Propulsion Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Utility Large Storage Unit Improved Signal Interpreter Weapon Improved Medium Laser Flak Gun Flak Gun Flak Cannon Inventory Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Advanced Sensor Array Reflective Plating Flak Gun Rocket Launcher Great Maul [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 31 | 7 3 8 . 13 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 3 2 1 . 8 Treads 1 | 1 . . . . Leg 13 | 2 2 1 . 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 2 . 1 Device 2 | . . 2 . . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 4 . 4 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 2 . 3 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 15 | . . 4 . 11 Power 2 | . . 1 . 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 7 | . . 3 . 4 Highest Loss Streak 11 | . . 3 . 11 Average Slot Usage (%) 95 | . 96 94 100 94 Engine 10 | . 14 9 11 8 Treads 1 | . 6 . . . Leg 30 | . 21 32 33 33 Device 4 | . . 9 11 1 Storage 13 | . 24 12 11 9 Processor 2 | . . . . 7 Energy Gun 7 | . . 6 22 11 Ballistic Gun 19 | . 28 22 11 13 Ballistic Cannon 3 | . . . . 8 Naked Turns 4 | . . . . 4 Heaviest Build 38 | 10 26 28 28 38 Greatest Support 72 | 20 20 30 30 72 Greatest Overweight (x) 2 | . 2 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 10 10 Average Capacity 9 | 5 10 10 10 9 Most Carried 12 | 4 9 12 9 10 Average Carried 8 | 2 6 8 8 9 Final Capacity 4 | . . . . 4 Final Carried 4 | . . . . 4 Class Distribution -------------------- 33% | Gunner 33% | Mutant 17% | Scavenger-Gunner 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 709 | 229 109 180 . 191 Remotely . | . . . . . Salvage Created 808 | . 109 185 . 514 Parts 51 | . 7 9 . 35 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 3 7 . 9 Guns 17 | . 3 7 . 7 Cannons 2 | . . . . 2 Classes Destroyed 6 | . 1 1 . 4 Hauler 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 4 | . . 4 . . Grunt 12 | . 3 3 . 6 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 8 | . 2 4 . 8 Combat Bots Only 8 | . 2 4 . 8 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1614 | . 126 279 . 1209 Core 616 | . 25 37 . 554 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 90 . 90 . Volleys Fired 54 | . 12 18 . 24 Largest 4 | . 2 3 . 4 Hottest 165 | . 40 60 . 165 Shots Fired 162 | . 24 49 . 89 Gun 142 | . 24 49 . 69 Cannon 20 | . . . . 20 Launcher . | . . . . . Special . | . . . . . Kinetic 135 | . 24 49 . 62 Thermal 27 | . . . . 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 9 15 . 16 Robot Miss Streak 6 | . 2 1 . 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 127 | . 18 41 . 68 Core Hits 61 | . 6 12 . 43 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1514 | . 166 385 . 963 Guns 1356 | . 166 379 . 811 Cannons 147 | . . . . 147 Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . . 6 . 5 Kinetic 1203 | . 166 379 . 658 Thermal 300 | . . . . 300 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 2 | . . . . 2 Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 5 | . . 2 . 3 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 928 | . 12 30 . 928 Average Temperature 339 | . 6 14 . 423 Received Heat Transfer 750 | . 90 129 . 531 Effects 40 | . . . . 40 Shutdowns 5 | . . . . 5 Energy Bleed 5 | . . . . 5 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . . 5 Damage (minor) 4 | . . . . 4 Damage (major) 15 | . . . . 15 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 667 | . . . . 667 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 251 | . 85 150 . 251 Average Influence 64 | . 24 104 . 67 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | . . . . . Level 1 1 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 6 12 . 20 Peak Tracking Total 10 | . 3 4 . 10 Tactical Retreats 5 | . 1 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 5 . 3 Successful 4 | . . 3 . 1 Failed 5 | . 1 2 . 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . 1 2 . 2 Terminals 9 | . 1 5 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 3 . 1 Record 3 | . . 2 . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1226 | 84 234 412 41 455 Spaces Moved 690 | 60 116 242 33 239 Core 9 | 9 . . . . Treads 12 | 12 . . . . Legs 669 | 39 116 242 33 239 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 117 145 120 120 120 Slowest Speed 180 | 160 180 120 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 26 26 16 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 946 | 70 159 330 34 353 Wait 126 | . 25 45 1 55 Move 686 | 59 115 241 32 239 Hop . | . . . . . Pick Up 25 | 3 4 10 1 7 Fast Attach 14 | 7 1 1 . 5 Attach 8 | . . 7 . 1 Detach 2 | 1 . 1 . . Swap 10 | . 2 1 . 7 Drop 16 | . . 4 . 12 Fire 54 | . 12 18 . 24 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 2 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 568 | -9/Materials | Lost 3 parts (1p2w) 667 | -9/Materials | Discovered new exit (range 15) 731 | -9/Materials | Entered Mines 732 | -9/Mines | Assembled infested the area 748 | -9/Mines | Discovered new exit (range 8) 764 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 772 | -9/Mines | Entered Materials 772 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1142 | -8/Materials | Build established: Gunner 1210 | -8/Materials | Destroyed 8 combat bots 1214 | -8/Materials | Core integrity fell below 50% 1224 | -8/Materials | Core integrity fell below 20% 1227 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01206_ Ion Engine destroyed. 01207_ Penetrated by Slug. 01207_ Slammed into W-25 Informer. 01207_ Destabilizing: System corrupted (+1). 01208_ Overheating: Flak Gun damaged (-2). 01208_ Flak Gun destroyed. 01209_ Overheating: Core damaged (-82). 01209_ Acquired 40 matter. 01209_ Imp. Carbon-fiber Leg destroyed. 01210_ Critical hit. 01210_ Flak Cannon destroyed. 01214_ Overheating: Energy bleed (-10). 01215_ Overheating: Energy bleed (-14). 01215_ Imp. Carbon-fiber Leg destroyed. 01216_ Penetrated by Slug. 01219_ Imp. Signal Interpreter destroyed. 01222_ Overheating: Lrg. Storage Unit damaged (-9). 01222_ Penetrated by Slug. 01222_ W-25 Informer destroyed. 01223_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????########??? #???????????????? | | ?????????????????????# #?? #???????????????? | | ?????????????????????# #?? #???????????????? | | ?????????????????????#"""* #?? #???????????????? | | ?????????????????????#"""%*!#? #???????????????? | | ##########???????????#" "![*#? #???????????????? | | #######?????#==[g=!## ##??????????????? | | # ##########g### #??????????????? | | # %!=*%@hk!! #??????????????? | | / k! %*[%g/% T #??????????????? | | # r ==%=g*= #??????????????? | | # r ###+########## #??????????????? | | # ### #????######??????????????? | | # #?# """ #????????????????????????? | | #####+#### #?# """ #????????????????????????? | | ##### #??# #?#! 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R"#???????????????????????????????????????? | | / """#???????????????????????????????????????? | | # #???????????????????????????????????????? | | ########???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Alien Tech Back For More Backstab Brute Force Close Call Crack Shot Dangerous Findings Deconstruction Dodgeball, But With Guns Dynamic Key Everything Is Under Control First Step to Greatness Hey, That's Mine! I Spy I Survived The Infestation I'm Back, Baby! It Was An Accident, I Swear It's Just You Just Browsing Just What I Needed Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Main Advantage More Dakka Please My Command Is Your Wish No Signal Novice Programmer Oh No You Don't! Omniscient Cartographer One Hack Too Far Oops Part-time Mechanic Please Form A Line Power Corrupts Prison Break Project G-00 Release The Drones! Remodeling Respectable Loadout Revising The Future Risk Taker Robot Respite Serviceable Loadout Shopping List Significant Disruption Storm Trooper Superinsulated System Compromised The More The Merrier The One Total Silence Tourist Troublemaker True Hacker Uninvited Guest Universal Adapter Unlikely Earthworm We Are Legion What Is This Thing? Challenges ------------ None Game ------ Seed TerrabombMicroWarhead Manual? 0 Play Time 00:17:55 Cumulative 102.5 hours Start 2019.10.25 @ 17:46:30 End 2019.10.26 @ 16:31:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 67 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 352b6838-9644-4d47-9fa4-cebccc2e3bbb