Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 19:36:55 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (512) 512 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1737 Bonus ------- None Cogmind --------- Core Integrity 303/400 Matter 225/300 Energy 96/100 System Corruption 3% Temperature Hot (217) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Scrap Suit Improved Heat Sink Improved Terrain Scanner Transport Network Coupler ECM Suite Mini Grenade Launcher Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Scrap Suit Improved Heat Sink Improved Terrain Scanner Transport Network Coupler ECM Suite Particle Cannon Mini Grenade Launcher Heavy Hammer Katana [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 7 3 . 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 11 | 6 9 14 13 Power . | . 1 1 1 Propulsion 4 | 3 4 6 3 Utility 3 | . 1 4 6 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 20 | . . 2 18 Power 2 | . . . 2 Propulsion 8 | . . 2 6 Utility 7 | . . . 7 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 100 93 Engine 12 | . 14 14 10 Treads 25 | . 28 28 21 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Processor 4 | . . . 10 Protection 2 | . . . 6 Ballistic Gun 24 | . 28 28 20 Peak Build Rating 14 | 7 8 9 14 Average Rating 9 | 5 7 8 12 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 35 | 13 30 30 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 15 | 8 14 15 15 Average Carried 11 | 6 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 14 15 14 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 767 | 262 14 132 359 Remotely . | . . . . Salvage Created 686 | 91 14 185 396 Parts 61 | 18 2 14 27 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . . 8 9 Guns 17 | . . 8 9 Classes Destroyed 7 | 1 1 2 3 Tunneler 6 | 6 . . . Hauler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 9 | . . 6 3 Grunt 3 | . . 2 1 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 3 | 1 1 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 141 | . . 53 88 Missed 36 | . . 14 22 Hits 105 | . . 39 66 Melee 8 | . . . 8 Projectile 97 | . . 39 58 Critical Strikes 3 | . . 1 2 Damage Taken 1265 | . . 404 861 Core 193 | . . 96 97 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 81 | 15 4 24 38 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 40 100 Shots Fired 160 | 30 8 48 74 Gun 155 | 30 8 48 69 Cannon 3 | . . . 3 Launcher . | . . . . Special 2 | . . . 2 Kinetic 155 | 30 8 48 69 Thermal 5 | . . . 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 4 7 5 6 Robot Miss Streak 4 | 4 1 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 92 | 14 6 27 45 Core Hits 39 | 7 3 10 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1210 | 192 68 330 620 Guns 1168 | 192 68 330 578 Cannons 42 | . . . 42 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1168 | 192 68 330 578 Thermal 42 | . . . 42 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 224 | . . 3 224 Average Temperature 108 | . . 2 123 Received Heat Transfer 285 | . . 144 141 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 5 7 130 115 Initial 31 | . . . 31 Average 39 | 1 . 71 66 Influence Increases 545 | 30 18 220 277 Destroy 0b10 Robot/C 340 | . . 160 180 Destroy 0b10 Robot/NC 40 | 30 5 . 5 Destroy Leader 94 | . 2 30 62 Successful Hack 11 | . 11 . . Disable Machine 30 | . . 15 15 Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 539 | 30 18 140 351 Entered New Map 49 | . . . 49 Time Decay 430 | 30 18 140 242 Lost Part 60 | . . . 60 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 1 11 20 Peak Tracking Total 11 | . . 3 11 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 . 3 Successful 6 | . 4 . 2 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 2 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1206 | 5 353 320 528 Optics 502 | . . . 502 Seismic 1206 | 5 353 320 528 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1469 | 268 353 320 528 Spaces Moved 730 | 132 206 151 241 Core 7 | 7 . . . Treads 723 | 125 206 151 241 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 154 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 41 42 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 882 | 167 222 183 310 Wait 5 | . . 5 . Move 727 | 131 205 150 241 Hop . | . . . . Pick Up 33 | 14 8 2 9 Fast Attach 1 | . . . 1 Attach 9 | 7 . . 2 Detach . | . . . . Swap 10 | . 3 . 7 Drop 16 | . 2 2 12 Fire 81 | 15 4 24 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 269 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Entered Mines 864 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 869 | -10/Mines | Found Scrap Suit 931 | -10/Mines | Discovered new exit (range 8) 942 | -10/Mines | Entered Materials 942 | -9/Materials | Evolved 2 slots: Utility x2 1289 | -9/Materials | Discovered new exit (range 11) 1448 | -9/Materials | Build established: Scavenger-Mutant 1470 | -9/Materials | Self-destructed Last Messages --------------- 01373_ Acquired Transport Network Coupler. 01374_ Acquired 51 matter. 01376_ R-06 Scavenger collects Trap Extractor. 01377_ Acquired 83 matter. 01379_ R-06 Scavenger collects Seismic Detector. 01405_ System corrupted: Heat flow error (+191). 01408_ Dropped Lgt. Ion Engine. 01408_ Acquired Ion Engine. 01413_ Acquired 96 matter. 01422_ R-06 Scavenger collects Seismic Detector. 01428_ System corrupted: Energy discharge (-63). 01447_ System corrupted: Heat flow error (+243). 01452_ W-16 Scout sends out distress signal. 01458_ Assault Rifle destroyed. 01458_ Lgt. Armor Plating destroyed. 01460_ Lgt. Treads destroyed. 01467_ Imp. Ion Engine destroyed. 01468_ Particle Cannon severed. 01470_ Assault Rifle destroyed. 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Y w @l a k + | | ???????? ##+#########+# ##+######### # | | ??????????????????????????? # #??????????# # | | ?????????????????????????# # #??????????# + | | ?????????????????????????# # #??????????# # | | ?????????????????????????# # #??????????# # | | ?????????????????????????# # #??????????# ### | | ?????????????????????????# # #??????????# #?? | | ?????????????????????????# # #??????????# #?? | | ?????????????????????????# # #??????????# #?? | | ?????????????????????????# # #??????????# #?? | | ?????????????????????########## #??????????# ### | | ?????????????????????# # #??????????# ## | | ?????????????????????# """ # #####?????## ## | | ?????????????????????# """ #" ####### # | | ?????????????????????# """ # " = # | | ?????????????????????# +" % / | | ?????????????????????# """ * # # | | ?????????????????????# """ # ####### # | | ?????????????????????# """ [ ## ##?#######+### | | ?????????????????????# ## #??# #?## | | ?????????????????????########### #??# #??? | | ???????????????????????????????# #??# #??? | | ??????????????????????########## #??# #??? | | ??????????????????????# # #??# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 242 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorCoolantSlayer Manual? 0 Play Time 00:12:06 Cumulative 162.7 hours Start 2025.08.18 @ 19:28:29 End 2025.08.18 @ 19:36:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 750c3dd7-f1b6-4d18-809b-fcbeac14144c