Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 22:05:32 Player: HybriD Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2776 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Makeshift System Shield > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (6) ---- Light Ion Engine Tactical Coordination Suite Makeshift Armor Plating Medium Laser Barrage Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Tactical Coordination Suite Makeshift System Shield > --- WEAPON ----------- Riot Gun Barrage Gun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Makeshift Armor Plating Medium Laser Barrage Gun Makeshift Shrapnel Gun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Barrage Gun Energy Gun Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 30 | 6 . 5 8 . 6 5 Power 5 | 1 . 1 1 . 2 . Engine 4 | 1 . 1 1 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 7 | 2 . . 4 . . 1 Treads . | . . . . . . . Leg 7 | 2 . . 4 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 . 2 1 . 2 1 Device 4 | . . 2 . . 1 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 11 | 2 . 2 2 . 2 3 Energy Gun 3 | 2 . . . . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | . . 2 1 . 1 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . . . . 7 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . . . . . . 7 Average Slot Usage (%) 97 | . 85 100 90 100 100 94 Engine 10 | . 14 14 11 11 10 . Core 1 | . . . . . . 10 Leg 31 | . 28 28 33 33 33 28 Device 11 | . . 14 11 11 11 10 Storage 11 | . 14 14 11 11 11 11 Hackware 5 | . . . . . 8 11 Protection 1 | . . . 2 11 2 . Energy Gun 6 | . 28 6 . . 6 9 Energy Cannon 3 | . . . 3 11 4 . Ballistic Gun 13 | . . 21 18 11 11 12 Naked Turns . | . . . . . . . Heaviest Build 24 | 12 12 13 24 22 22 20 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 6 Most Carried 6 | 4 3 6 6 6 6 6 Average Carried 5 | 2 2 5 5 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 2 3 6 6 6 6 5 Class Distribution -------------------- 59% | Scavenger-Mutant 21% | Mutant 19% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 689 | 221 . 157 166 . 40 105 Remotely . | . . . . . . . Salvage Created 600 | . . 154 341 . . 105 Parts 36 | . . 10 26 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 20 | . . 5 9 . . 6 Guns 17 | . . 5 6 . . 6 Cannons 3 | . . . 3 . . . Classes Destroyed 6 | . . 3 2 . . 1 Worker 2 | . . 1 1 . . . Watcher 1 | . . . 1 . . . Swarmer 7 | . . 3 4 . . . Grunt 5 | . . 2 3 . . . Sentry 2 | . . . 2 . . . Assembled 6 | . . . . . . 6 Best Kill Streak 6 | . . 4 5 . . 6 Combat Bots Only 6 | . . 3 4 . . 6 Max Kills in Single Turn 1 | . . 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1744 | . 23 273 402 . . 1046 Core 446 | . . 42 89 . . 315 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 60 | . . 21 23 . . 16 Largest 2 | . . 2 2 . . 2 Hottest 79 | . . 60 79 . . 78 Shots Fired 119 | . . 42 46 . . 31 Gun 111 | . . 42 38 . . 31 Cannon 8 | . . . 8 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 81 | . . 26 38 . . 17 Thermal 16 | . . 16 . . . . Explosive . | . . . . . . . Electromagnetic 22 | . . . 8 . . 14 Robot Hit Streak 15 | . . 7 15 . . 4 Robot Miss Streak 6 | . . 2 2 . . 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 76 | . . 29 31 . . 16 Core Hits 37 | . . 9 16 . . 12 Critical Hits 2 | . . . 1 . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 990 | . . 304 439 . . 247 Guns 863 | . . 304 312 . . 247 Cannons 116 | . . . 116 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 11 | . . . 11 . . . Kinetic 608 | . . 172 312 . . 124 Thermal 132 | . . 132 . . . . Explosive . | . . . . . . . Electromagnetic 239 | . . . 116 . . 123 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . 5 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | . . . . . . 274 Average Temperature 156 | . . . . . . 156 Received Heat Transfer 409 | . 12 69 81 . . 247 Effects 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . . 300 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 359 | . 28 135 359 139 . . Average Influence 118 | . 16 99 171 139 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 84 | 100 100 100 59 100 . . Level 1 15 | . . . 40 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 5 8 17 . . 8 Peak Tracking Total 6 | . 6 3 4 . . 5 Tactical Retreats 3 | . . 1 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 2 . 2 . . . Successful 2 | . 2 . . . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 151 | . . . . . 151 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 2081 | 46 44 366 310 36 1087 192 Spaces Moved 1466 | 36 34 232 161 31 862 110 Core 15 | 12 . . . . . 3 Treads . | . . . . . . . Legs 1451 | 24 34 232 161 31 862 107 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 96 120 120 120 120 120 124 Slowest Speed 250 | 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 20 47 21 17 88 22 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 1675 | 45 37 279 236 30 915 133 Wait 89 | . 3 12 37 . 35 2 Move 1460 | 35 33 231 160 30 861 110 Hop . | . . . . . . . Pick Up 16 | 4 1 6 1 . 4 . Fast Attach 9 | 4 . . 2 . 2 1 Attach 5 | 2 . 1 1 . . 1 Detach . | . . . . . . . Swap 16 | . . 4 5 . 4 3 Drop 17 | . . 4 6 . 7 . Fire 60 | . . 21 23 . . 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 91 | -10/Materials | Entered Mines 92 | -10/Mines | Met a Derelict bent on vengeance 274 | -10/Mines | Learned 4 Materials zone layouts 314 | -10/Mines | Build established: Mutant 434 | -10/Mines | Discovered new exit (range 9) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 458 | -9/Materials | Identified exit to Storage 458 | -9/Materials | Identified exit to Mines 767 | -9/Materials | Entered Mines 768 | -9/Mines | Learned location of Storage (-9) 770 | -9/Mines | Build established: Scavenger-Mutant 791 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 803 | -9/Mines | Entered Zion 1113 | -7/Zion | Given A8's code to call for help 1573 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1652 | -7/Zion | Imprinted 1654 | -7/Zion | Declared Zion's savior 1845 | -7/Zion | Opened final containment barrier to the Deep Caves 1867 | -7/Zion | Discovered new exit (range 3) 1867 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1890 | -7/Zion | Entered Deep Caves 1890 | -7/Deep Caves | Accompanied by 4 allies 1951 | -7/Deep Caves | Build established: Messiah-Mutant 2058 | -7/Deep Caves | Attacked by Z-Imprinter 2070 | -7/Deep Caves | Core integrity fell below 50% 2082 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 01940_ Acquired 20 matter. 01950_ Overheating: Energy bleed (-26). 01951_ Aluminum Leg severed. 01952_ as-29659 destroyed. 01954_ Overheating: System interference. 01954_ Barrage Gun temporarily disabled. 01954_ Riot Gun temporarily disabled. 01955_ Acquired 14 matter. 01959_ Acquired Aluminum Leg. 01960_ Acquired 19 matter. 01961_ Acquired 16 matter. 02046_ NEW_ZION: Z-Facility proximity alert. 02058_ Aluminum Leg destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02062_ Riot Gun destroyed. 02066_ Aluminum Leg destroyed. 02076_ Lgt. Nuclear Core destroyed. 02076_ Imp. Heat Sink destroyed. 02080_ Barrage Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#?????????????????????????? | | ???????????????########;######???????????????????? | | ????????????#### ##??????????????????? | | ???????????## #????###???????????? | | ???????????# ###### ##?????###### | | ??????????# ## # #???### # | | ???????# @ ##### | | ??????? | | ???????? | | ???????? I z # | | ????????? # | | ????????? """"" """""" # | | ????????? ? """""""""""""" | | ??????????????"""""""""""" | | ???????????????""""""""""" | | ??????????????????????" | | ?????????????????????""""" | | ??????????????????????"""" | | ???????????????????????""" # | | ????????????????????????"" # | | ????????????????????????" # | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ????????????????????????? # | | ?????????????????????????? # | | ???????????????????????????? | | ?????????????????????????????? | | ???????????????????????????????? # | | ??????????????????????????????????? #? | | ????????????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed MyomerTiamatNetwork Manual? 0 Play Time 00:26:54 Cumulative 96.3 hours Start 2019.12.19 @ 21:40:12 End 2019.12.19 @ 22:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 62 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87221a40-76e0-4fa5-ad23-7c16fcdb63b7