Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 01:36:32 Player: Scuttle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (346) 1730 Value Destroyed (15130) 15130 Prototype IDs (65) 1300 Alien Tech Used (4) 800 Bonus (15605) 15605 TOTAL SCORE: 44865 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 3310 Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1864 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -504 Cogmind --------- Core Integrity 217/1600 Matter 203/300 Energy 98/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (16) ------ (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink High-powered Tractor Beam Heavy Gatling Laser Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Core Analyzer Matter Filter > --- WEAPON ----------- Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Hardcell Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Medium Treads Medium Treads Spiked Medium Treads Armored Medium Treads Advanced Coolant Injector Advanced Kinecellerator Experimental Power Shielding High-powered Tractor Beam Heavy Gatling Laser Heavy Gatling Laser Vortex Shotgun Vortex Shotgun HERF Cannon Heavy Battle Rifle [Rating: 169] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . . . . 2 . . . . 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | . . . . . 1 1 . 2 . . . . . . . 2 . . . . 2 . . . . 2 2 . 2 Parts Attached 282 | 5 8 1 4 . 44 8 2 23 4 11 2 2 8 10 1 11 12 1 5 5 8 8 . 14 7 13 36 2 27 Power 25 | 1 4 . . . 5 . 1 3 . 2 . . . 1 . . 1 . 1 1 . . . . 1 . 2 1 1 Engine 7 | 1 3 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Core 9 | . 1 . . . 4 . 1 2 . . . . . . . . 1 . . . . . . . . . . . . Reactor 9 | . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . 1 . 2 1 1 Propulsion 61 | 2 1 . 1 . 13 4 1 5 2 1 . . 1 . . 3 6 . 3 . . 1 . 4 . 1 7 . 5 Treads 34 | 2 1 . . . 8 3 1 5 2 1 . . . . . . 3 . . . . . . . . . 4 . 4 Leg 10 | . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . 4 . 1 . . . Wheel 17 | . . . 1 . 5 1 . . . . . . 1 . . 3 2 . . . . . . . . . 3 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | . 1 . 2 . 15 2 . 6 2 4 1 1 3 8 . 4 1 1 1 . 5 1 . 4 2 3 7 1 4 Device 39 | . . . 2 . 5 1 . 2 1 1 1 . 3 2 . 2 . . . . 2 . . 3 1 3 5 1 4 Storage 6 | . 1 . . . 1 . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . Processor 9 | . . . . . . . . 2 1 1 . . . . . . . 1 . . 1 1 . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . . . . . 9 1 . 2 . 1 . 1 . 5 . 1 . . 1 . 2 . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 2 1 1 . 11 2 . 9 . 4 1 1 4 1 1 4 4 . . 4 3 6 . 6 4 9 20 . 17 Energy Gun 24 | 1 . . . . 4 . . . . 1 . . . 1 . . 1 . . 2 1 5 . 2 2 1 2 . 1 Energy Cannon 6 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 2 Ballistic Gun 59 | 1 2 . . . 6 1 . 5 . 2 1 1 2 . 1 3 2 . . 1 1 . . 3 2 8 13 . 4 Ballistic Cannon 18 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 5 . 10 Launcher 5 | . . 1 . . 1 . . . . . . . 2 . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 3 1 . 4 . 1 . . 1 6 . . . . 3 . . 1 . 6 1 1 7 2 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . . . . 6 20 . . . . Parts Lost 136 | . . . . . 11 . 1 1 13 . 5 . . 2 1 5 26 . . 2 . 2 . 9 4 2 5 3 44 Power 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . 1 Propulsion 27 | . . . . . 3 . 1 . 4 . . . . . . 1 9 . . . . . . . . . . . 9 Utility 26 | . . . . . 4 . . 1 3 . 2 . . 1 1 2 6 . . 1 . . . 1 . . . . 4 Weapon 79 | . . . . . 4 . . . 5 . 3 . . 1 . 2 10 . . 1 . 2 . 8 3 2 5 3 30 Highest Loss Streak 26 | . . . . . 4 . 1 1 11 . 2 . . 2 1 3 7 . . 2 . 1 . 6 4 1 2 3 26 To Critical Strikes 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Average Backups 12 | 1 6 9 9 8 13 17 17 15 12 3 4 3 4 10 12 13 7 4 3 4 10 15 18 19 19 18 19 20 14 Power 1 | . . . 1 1 1 2 1 . 1 . 1 1 1 2 3 3 2 1 . . 1 1 1 1 . . . 1 2 Propulsion 2 | . 1 2 1 1 4 4 4 4 3 . . . . . . 1 . . . . 2 5 7 7 9 8 2 3 2 Utility 4 | . 1 3 2 2 3 5 6 7 5 1 1 1 2 5 6 6 2 2 . . 3 5 6 6 5 4 6 4 3 Weapon 3 | . 2 4 4 4 4 5 6 3 3 1 1 1 1 2 2 2 1 1 2 2 1 2 4 5 4 3 9 11 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 . 1 . 2 . . 6 8 1 . . 1 4 . 4 1 . . . . 1 . 3 . . 5 1 5 Power 10 | . . . . . 1 . . 2 . 1 . . . 1 . . 1 . . . . 1 . . . . . . 3 Propulsion 10 | . . . . . 1 . . 1 2 . . . . . . 2 . . . . . . . 3 . . 1 . . Utility 13 | . . . . . . . . 2 6 . . . . 3 . 1 . . . . . . . . . . . 1 . Weapon 10 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 4 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 80 85 76 92 94 97 99 99 76 45 57 49 61 71 74 81 47 3 27 48 66 85 89 87 75 85 98 99 85 Engine 1 | . 12 14 14 14 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Core 1 | . 1 . . . 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 2 5 5 6 6 6 6 6 5 . . 2 5 5 5 5 5 5 4 4 3 3 Treads 9 | . 28 28 16 14 9 17 30 26 19 6 6 6 6 6 6 4 5 . . . . . . . . . 8 9 9 Leg 4 | . . . . . . . . . . . . . . . . . 2 . 9 17 15 19 21 21 21 19 . . . Wheel 3 | . . . 11 14 17 12 . . . . . . 1 6 6 9 3 . . . . . . . . . 7 6 5 Device 5 | . . . 7 14 10 7 7 6 4 2 6 6 6 7 6 5 8 . 2 4 4 6 5 4 5 4 4 8 7 Storage 5 | . 9 14 14 14 9 7 7 6 4 5 6 6 6 6 6 5 4 . 2 5 4 5 5 5 5 4 4 4 3 Processor 4 | . . . . . . . . 5 11 4 6 6 6 6 6 5 . 2 5 5 5 3 5 5 5 9 7 4 3 Protection 4 | . . . . . 12 15 15 6 . 5 5 . 5 4 6 4 1 . 2 5 5 5 5 5 5 . . . . Energy Gun 5 | . 12 . . . 9 7 7 . . 2 5 . . 2 6 3 . . . . 9 28 31 26 18 7 . . . Energy Cannon 1 | . . . 6 . . . . . . . . 6 5 . . . 3 . . . 3 . . . . . . . . Ballistic Gun 20 | . 15 28 5 21 17 20 21 39 27 11 10 8 14 22 21 32 7 . . . 9 6 5 9 7 31 37 39 29 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 20 21 21 Peak Build Rating 169 | 5 10 10 27 13 36 39 47 70 72 43 43 40 59 73 73 73 65 11 55 68 88 113 105 125 123 157 159 163 169 Average Rating 70 | 3 6 9 15 12 26 35 36 62 57 30 37 34 42 57 65 63 38 4 33 54 78 101 104 109 111 136 148 158 139 On Entrance 55 | . 5 10 10 27 13 31 36 38 69 2 38 33 40 50 64 70 65 2 7 53 61 76 104 105 106 123 137 158 144 Avg Prop Armor Cover (%) 9 | . . . 16 11 6 4 . . . 38 . . 12 12 12 9 8 . . . . . . . . . 7 7 7 Naked Turns 113 | . . . . . . . . . 1 . . . . . . . 16 48 . . . . . . . . . . 48 Heaviest Build 201 | 8 23 23 36 24 73 77 77 86 83 78 70 71 73 66 70 83 77 . 51 64 90 103 97 106 104 121 159 159 201 Greatest Support 120 | 40 40 40 40 16 40 80 80 102 118 70 70 70 70 28 28 70 56 3 90 90 90 110 110 120 120 120 111 111 110 Greatest Overweight (x) 10 | . . . 2 1 3 2 . . . 1 . 1 2 2 2 4 3 . . . . . . . . 1 4 9 10 Average Overweight (x) 1 | . . . 1 1 1 . . . . . . . 1 2 2 1 . . . . . . . . . . 3 4 3 Largest Inventory Capacity 25 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 25 20 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 8 10 10 10 19 20 20 20 16 18 20 20 20 20 20 20 10 5 13 20 19 20 20 20 20 20 20 20 19 Most Carried 20 | 2 10 10 10 9 20 20 20 20 20 5 5 4 8 15 14 16 13 5 5 11 15 18 19 20 20 20 20 20 19 Average Carried 12 | 1 6 9 9 8 15 18 19 18 15 3 4 3 5 11 13 13 7 4 3 4 10 15 18 19 19 18 19 19 14 Final Capacity 20 | 5 10 10 10 10 20 20 20 20 5 20 20 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 10 9 9 19 19 19 20 5 4 3 4 8 14 14 12 5 5 3 7 14 17 19 19 18 20 20 20 17 Class Distribution -------------------- 36% | Scavenger-Executioner 19% | Mutant 18% | Tank 9% | Executioner 8% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Executioner | -6/Factory Executioner | -6/Waste Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Executioner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 14483 | 93 304 267 . . 1848 . 79 1567 504 34 376 137 578 315 348 724 452 69 . 320 71 345 27 468 110 1145 1385 262 2655 Remotely 3790 | . . . . . 87 . . . . . . . . . . 411 120 . . . . . . . . 673 287 . 2212 Salvage Created 18348 | . 480 258 . . 2208 112 200 1473 1012 65 220 29 592 315 290 988 953 51 . 139 71 515 90 838 310 1814 1318 . 4007 Parts 785 | . 20 19 . . 110 5 6 56 9 4 5 . 37 27 9 49 30 1 . 10 5 14 1 35 22 118 58 . 135 Haulers Intercepted 15 | . 1 . . . 5 1 1 3 . . . . . . . . . . . . . . . . . 3 1 . . Recyclers Shooed 21 | . 1 2 . . 3 . . 4 . . . . . . . . . . . . . . . . . 3 . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . 8 . . . 9 . 25 1 . 7 . 1 . . 12 . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 256 | . 7 4 . . 44 . 4 11 4 4 6 . 11 8 6 16 19 3 . 5 1 7 1 12 4 15 14 . 50 Melee 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Guns 194 | . 7 1 . . 37 . 1 11 2 . 6 . 5 6 4 9 9 . . 2 1 6 1 12 3 14 13 . 44 Cannons 18 | . . . . . . . 1 . . 1 . . . . . . 9 . . 1 . . . . . 1 . . 5 AOE 40 | . . 3 . . 7 . 1 . 1 3 . . 6 2 2 7 1 3 . 2 . . . . . . 1 . 1 Classes Destroyed 31 | . 5 2 . . 7 . . 2 1 . . 1 5 2 . 1 . . . . . . . 2 . . 1 . 2 Worker 16 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . . . . . 5 . . 5 Builder 11 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 6 . . 2 Tunneler 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Hauler 15 | . 1 . . . 5 1 1 3 . . . . . . . . . . . . . . . . . 3 1 . . Recycler 16 | . 1 1 . . 1 1 . 3 . . . . . . . 3 . . . . . . . . . 1 . . 5 Mechanic 4 | . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Watcher 10 | . 1 . . . 2 . . 3 . . . . . . . 1 . . . . . . . . . 2 . . 1 Swarmer 50 | . . . . . 7 . . . . 4 4 . . . . 9 7 3 . 4 . 1 . . . 5 1 . 5 Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 86 | . 7 4 . . 19 . 1 5 . . 1 . . . 5 5 5 . . . . . . 7 . 3 5 . 19 Brawler 7 | . . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 Duelist 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . . . 7 . . 2 . . 1 . . . . . 2 . . 1 1 . 1 . . 2 . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 8 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . 1 . . . . . Hunter 16 | . . . . . 2 . . 1 . . . . . . . . 1 . . . . . . . 2 . 4 . 6 Programmer 26 | . . . . . . . . 3 . . . . . . . 2 . . . . . . . 2 2 5 . . 12 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Zionite 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . . Best Kill Streak 20 | . 3 5 . . 9 2 3 2 3 4 3 . 11 5 3 6 5 3 . 4 1 3 1 5 2 10 4 . 20 Combat Bots Only 14 | . 2 4 . . 6 . 3 2 3 4 3 . 7 5 3 5 5 3 . 4 1 3 1 5 2 6 4 . 14 Max Kills in Single Turn 4 | . 1 4 . . 3 1 2 1 1 3 1 1 3 2 1 4 1 3 . 2 1 1 1 1 1 3 2 . 3 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploded 4 | . . 3 . . 3 . 1 . 1 3 . . 3 2 1 4 1 3 . 2 . . . . . . 1 . 1 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 2065 | . 46 2 . . 263 9 40 80 13 83 113 . 73 21 30 41 197 10 . 19 10 54 6 108 78 98 112 85 474 Missed 616 | . 9 . . . 82 5 16 25 . 30 32 . 24 2 5 10 54 2 . 6 2 19 1 36 22 32 41 26 135 Hits 1449 | . 37 2 . . 181 4 24 55 13 53 81 . 49 19 25 31 143 8 . 13 8 35 5 72 56 66 71 59 339 Melee 55 | . . . . . 6 . . . 13 . . . 6 . 1 . 17 . . . . . . 3 . . . 4 5 Projectile 1394 | . 37 2 . . 175 4 24 55 . 53 81 . 43 19 24 31 126 8 . 13 8 35 5 69 56 66 71 55 334 AOE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 57 | . 2 . . . 7 . 1 2 4 . . . . . 1 . 7 1 . . . 7 . 3 3 2 1 3 13 Part Disruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage Taken 29410 | . 499 31 . . 2871 28 572 721 1182 674 767 . 763 474 477 629 3067 134 . 238 191 718 119 1738 922 1505 1767 1476 7847 Core 3536 | . 95 . . . 260 . 54 64 230 34 107 . 107 27 . 111 431 102 . 49 22 75 25 82 62 154 34 28 1383 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 50 | . . . . . . . . . . . . . . . 35 15 . . . . . . . . . . . . . Redirected to Shielding 550 | . . . . . . . . 38 . . 63 . . 10 216 189 . . . 11 23 . . . . . . . . Regen/Repaired (Parts) 1873 | . . . . . 73 . . . . . . . 1019 . . 413 . . . . 227 . . 107 . . 34 . . Core Remaining (%) 63 | 100 . . . 62 52 . 92 . . . . . . . 33 . . . . 30 . . . . 69 88 . 95 13 Volleys Fired 717 | . 37 7 . . 124 6 6 44 28 12 26 . 33 11 15 32 67 1 . 19 9 24 3 32 16 38 29 4 94 Largest 12 | . 2 2 . . 3 3 4 6 6 3 3 . 4 4 4 7 6 1 . 3 3 6 6 7 4 9 9 9 12 Hottest 635 | . 70 46 . . 153 111 139 195 174 115 117 . 136 141 141 220 187 39 . 179 179 374 400 433 227 280 294 294 635 Shots Fired 2767 | . 76 14 . . 346 12 16 255 103 12 49 1 93 36 48 153 125 1 . 24 17 92 18 123 41 224 208 28 652 Gun 2544 | . 76 13 . . 338 9 14 255 94 4 43 1 74 34 44 144 84 . . 8 13 84 18 118 40 213 206 28 589 Cannon 180 | . . . . . . . 2 . 9 7 6 . 9 . . 7 33 . . 13 4 8 . 5 1 11 2 . 63 Launcher 41 | . . 1 . . 8 1 . . . 1 . . 10 2 4 2 8 1 . 3 . . . . . . . . . Special 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2210 | . 39 13 . . 257 6 12 251 94 3 28 1 74 33 33 127 71 . . 2 5 29 3 56 10 214 206 28 615 Thermal 484 | . 37 . . . 81 3 4 4 9 8 21 . 9 1 11 24 46 . . 19 12 63 15 67 11 10 2 . 27 Explosive 41 | . . 1 . . 8 1 . . . 1 . . 10 2 4 2 8 1 . 3 . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 43 | . 17 9 . . 29 3 7 43 21 18 21 . 9 5 30 31 22 3 . 8 4 14 5 9 8 12 22 11 18 Robot Miss Streak 14 | . 3 2 . . 6 2 2 2 2 2 3 . 2 4 1 2 3 . . 1 2 6 2 4 7 4 5 2 14 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 1 . . Secondary Targets 59 | . 1 . . . 8 . 1 3 . . 2 . 2 3 2 1 6 . . 1 . 3 . 3 . 3 4 . 16 Max Gunslinging Chain 3 | . 1 . . . 1 . 1 1 . . 1 . 1 1 1 1 1 . . 1 . 1 . 1 . 1 1 . 3 Shots Hit Robots 1646 | . 57 7 . . 241 5 11 194 82 3 35 . 49 19 38 81 99 1 . 8 8 49 10 71 21 94 101 20 342 Core Hits 788 | . 20 7 . . 111 2 5 61 18 6 11 . 52 17 18 41 37 3 . 7 4 22 3 31 8 54 50 5 195 Critical Kills 18 | . 2 . . . . . . . 1 . . . 1 2 . 1 3 . . . . 1 . 1 . 5 1 . . Critical Parts Destroyed 18 | . 2 . . . . . . 1 . . . . . . . 1 2 . . . . 1 . . . 6 3 . 2 Critical Strikes 54 | . 6 . . . 2 . . 1 2 . 1 . 1 2 . 2 6 . . . . 4 1 4 1 12 4 . 5 Burn 12 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . 2 1 3 1 . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 37 | . 4 . . . . . . 1 1 . . . 1 2 . 2 5 . . . . 2 . 1 . 12 4 . 2 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . 3 . . . . . . . . 3 . . . . 3 . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44823 | . 619 342 . . 4488 60 732 3751 2977 233 585 13 2717 532 1138 2085 2520 257 . 427 153 1146 206 1825 586 3585 2499 494 10853 Guns 34879 | . 612 131 . . 3604 60 142 3725 1675 12 585 . 665 324 741 1542 1267 . . 123 153 1098 206 1825 586 3413 2499 485 9406 Cannons 3121 | . . . . . . . 231 . 565 31 . . 168 . . . 833 . . 64 . . . . . 29 . . 1200 Explosions 6456 | . . 202 . . 884 . 350 . 737 166 . . 1884 208 397 543 371 257 . 240 . . . . . . . . 217 Melee 90 | . . . . . . . . . . . . . . . . . 42 . . . . 48 . . . . . . . Ramming 277 | . 7 9 . . . . 9 26 . 24 . 13 . . . . 7 . . . . . . . . 143 . 9 30 Kinetic 29877 | . 210 131 . . 2667 46 125 3678 1675 12 374 . 665 296 430 1158 1025 . . 14 43 360 46 917 227 3393 2499 485 9401 Thermal 8696 | . 402 114 . . 937 14 598 47 1302 31 211 . 168 28 311 384 1075 . . 173 110 738 160 908 155 49 . . 781 Explosive 5038 | . . 88 . . 884 . . . . 166 . . 1884 208 397 543 371 257 . 240 . . . . . . . . . Electromagnetic 204 | . . . . . . . . . . . . . . . . . . . . . . . . . 204 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . . . . . . 42 . . . . 48 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 641 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 641 Highest Corruption 38 | . 1 1 1 1 1 . . 3 27 27 27 27 27 . . 2 14 14 14 14 . . . 12 35 7 . 6 38 Average Corruption 9 | . 1 1 1 1 1 . . 1 16 27 27 27 27 . . 1 12 14 14 14 . . . 7 15 3 . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . 6 5 1 . 6 . . 22 20 31 36 25 2 . . 5 30 5 3 21 . . . 8 12 7 . . 33 Message Errors 67 | . 1 1 1 . 2 . . 5 1 9 4 6 1 . . 3 10 1 1 4 . . . 3 4 2 . . 8 Matter Fused 54 | . . 2 . . . . . 3 3 5 16 3 . . . 1 5 . 1 5 . . . . 2 1 . . 7 Heat Flow Errors 32 | . 2 . . . 2 . . 4 1 5 2 2 . . . . 4 1 1 1 . . . 3 1 1 . . 2 Energy Discharges 34 | . . 1 . . . . . 5 1 4 3 6 . . . . 2 1 . 4 . . . 1 2 . . . 4 Parts Rejected 6 | . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . 1 . . . . 1 Parts Fused 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . 1 . . 2 1 . 2 3 1 . . . 4 . . 4 . . . . . . . . 4 Data Loss (major) 13 | . . . . . . . . 2 2 3 . 3 . . . . 1 . . 1 . . . . . 1 . . . Misfires 10 | . 2 1 . . . . . . . 1 1 1 . . . . 1 . . . . . . . 1 2 . . . Alerts 6 | . . . . . 1 . . 1 1 . . . . . . . 1 . . 1 . . . . 1 . . . . Misdirections 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 Weapon Failures 27 | . . . . . . . . . 9 3 6 . . . . 1 1 . . . . . . . 1 . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 360 | . . 16 . . 5 . 66 . 34 25 . 5 36 40 . 54 26 . . 17 . . . . . 10 . . 26 Projectiles 65 | . . . . . . . 21 . . . . . 18 . . . . . . . . . . . . . . . 26 Explosions 280 | . . 16 . . 5 . 45 . 34 25 . . 18 40 . 54 26 . . 17 . . . . . . . . . Melee 15 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 10 . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 536 | . . . . . 97 . . . 335 . . . 27 . . . 3 . . 29 . . . . . . . . 45 Shots 11 | . . . . . 3 . . . 5 . . . 1 . . . . . . 1 . . . . . . . . 1 Rammed 12 | . . 1 . . . . 1 2 . 1 . 3 . . . . 1 . . . . . . . . . . 1 2 Targets Rammed 24 | . 2 1 . . . . 2 2 . 1 . 3 . . . . 1 . . . . . . . . 9 . 1 2 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Crushed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 186 16 . . 260 36 . 343 190 248 229 214 202 1 20 87 204 103 116 230 368 205 183 368 165 332 197 3 478 Average Temperature 84 | . 69 8 . . 77 18 . 42 33 80 42 104 36 1 7 26 82 63 73 97 199 129 105 138 63 89 67 3 104 Received Heat Transfer 4336 | . 315 18 . . 945 6 90 165 . 84 141 . 267 155 162 57 615 9 . 9 36 207 27 290 . 117 36 81 504 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Total Turns 61 | . . . . . . . . . . . . . . 10 26 25 . . . . . . . . . . . . . Longest Duration 26 | . . . . . . . . . . . . . . 10 26 25 . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . 2 . . . 6 . . . 1 . 1 . . . . . 1 . . . . 1 6 7 1 . . . . Heat Transferred 14205 | . 1332 150 . . 2321 37 517 111 1280 37 481 . 259 37 407 481 1369 . . 259 185 1332 370 1720 296 74 . . 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Maximum Alert Level 5 | . . . . . 3 1 1 . . . . . . . . . . . . . 1 . . . . 1 2 5 5 Low Security (%) 59 | 100 100 100 . 100 23 . 56 100 100 100 . . . . . 100 . . . . 40 . . . . 67 53 . . Level 1 17 | . . . . . 23 100 43 . . . . . . . . . . . . . 59 . . . . 32 42 . . Level 2 5 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . 3 . . Level 3 3 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . 3 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 2218 | . 67 124 . . 770 335 261 147 50 91 . . . . . 199 . . . . 348 . . . . 336 421 1627 2218 Initial 1100 | . . 9 . . . 335 154 147 46 . . . . . . . . . . . 338 . . . . . 174 85 1100 Average 367 | . 25 37 . . 431 281 192 50 12 22 . . . . . 81 . . . . 230 . . . . 106 219 1604 1476 Influence Increases 7926 | . 234 134 . . 1437 26 137 428 12 132 130 . . . 140 482 430 105 . 110 350 80 20 240 100 554 567 27 2051 Destroy 0b10 Robot/C 4540 | . 140 80 . . 880 . 80 220 . 80 120 . . . 120 320 380 60 . 100 20 20 20 240 80 300 280 . 1000 Destroy 0b10 Robot/NC 385 | . 25 15 . . 80 10 5 55 . . . . . . . 30 . . . . . . . . . 90 5 . 70 Destroy Leader 818 | . 44 10 . . 224 2 20 82 . 10 10 . . . 20 42 20 . . 10 10 . . . 20 60 42 . 192 Allied During Kill 11 | . . 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 76 | . 10 . . . 14 9 . 20 . 5 . . . . . 4 . . . . 14 . . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . 15 . . 15 . . 30 . 15 . . . . . . . . . . . . . . . 15 30 15 45 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 150 Destroy Structure 491 | . . 9 . . 53 5 17 6 12 7 . . . . . 86 . . . . 6 . . . . 44 30 12 204 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 765 | . 15 . . . 135 . 15 15 . . . . . . . . 30 45 . . . 60 . . . 30 30 . 390 Influence Decreases 7391 | . 208 160 . . 700 542 77 575 146 130 132 . . . 140 337 523 61 96 48 322 110 80 194 146 243 725 98 1598 Entered New Map 1833 | . . 17 . . . 402 67 134 88 . 2 . . . . . 55 11 96 . 24 34 12 . 46 . 137 68 640 Time Decay 4339 | . 208 143 . . 550 140 . 431 44 130 100 . . . 130 317 253 50 . 28 198 66 68 104 100 223 538 . 518 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 1079 | . . . . . 110 . 10 10 14 . 30 . . . 10 20 215 . . 20 . 10 . 90 . 20 50 30 440 Lost Ally 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 1 . . 12 1 2 5 . 1 . . . . . 1 . . . . 1 . . . . 6 2 6 14 Investigation 5 | . 1 . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . Extermination 10 | . . . . . . . . 3 . 1 . . . . . 1 . . . . . . . . . 2 . . 3 Reinforcement 23 | . 1 . . . 7 1 2 1 . . . . . . . . . . . . . . . . . 4 2 . 5 Assault 14 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 5 Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Haulers Reinforced 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 28 | . 1 . . . 5 . . 2 . . . . . . . . . . . . . . . 2 . 2 8 . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 474 | . 14 4 . . 63 1 8 23 6 7 7 . 28 8 11 16 22 7 . 13 1 20 1 43 4 32 18 11 106 Peak Tracking Total 22 | . 3 4 . . 9 2 4 4 5 4 3 . 12 5 5 5 7 5 . 4 1 7 1 9 2 7 4 10 22 Tactical Retreats 27 | . 1 . . . 6 . 1 1 . . . . 1 . . . 2 2 . . . 1 . . . 2 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 16 | . 3 . . . 3 . . 4 . . . . . . . 1 . . . . 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 19 | . . 1 . . 1 . . 2 . 1 . . 2 . . . . . . . . . . 1 1 1 3 2 4 Max in Single Turn 1 | . . 1 . . 1 . . 1 . 1 . . 1 . . . . . . . . . . 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 35 | . 3 . 1 . 9 3 . 6 . 4 . . . . . 2 . . 3 . 2 . . 1 . . . . 1 Terminals 15 | . 3 . . . 4 2 . 4 . 2 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . . . . . 2 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Total Hacks 98 | . 11 . 1 . 22 8 . 15 . 9 . . . . . 6 . . 13 . 11 . . 1 . . . . 1 Successful 50 | . 4 . 1 . 9 3 . 7 . 2 . . . . . 3 . . 13 . 7 . . 1 . . . . . Failed 48 | . 7 . . . 13 5 . 8 . 7 . . . . . 3 . . . . 4 . . . . . . . 1 Catastrophic 5 | . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 8 . 1 . 7 1 . 8 . 2 . . 4 . . . . . . . 1 . . . . . . . 1 Terminals 45 | . 11 . . . 12 5 . 11 . 6 . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . Repair Stations 18 | . . . . . 6 . . 1 . . . . . . . 4 . . . . 7 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 3 . . . . . . . . . 2 . . . . . . . . . . . . 1 Terminal Hacks 24 | . 2 . 1 . . 2 . 4 . 1 . . . . . . . . 13 . . . . 1 . . . . . Record 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . . . . . 4 . . . . . . . . . . 2 . . . . 5 . . . . . . . . Scan Component 7 | . . . . . 3 . . . . . . . . . . 1 . . . . 3 . . . . . . . . Repair 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 3 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . Terminals 7 | . 2 . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . . 6 3 . 6 . 4 . . . . . 1 . . . . 2 . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . 15 . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . Time 189 | . . . . . 51 . . . . . . . . . . 56 . . . . 82 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total Allies 8 | . . 2 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . Largest Group 4 | . . 2 2 3 3 . . . . . . . 4 . . . . . . . . . . . . . . . . Highest-Rated Group 84 | . . 62 62 76 76 . . . . . . . 84 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . 28 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . 1 . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 297 | . . 21 . . 276 . . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Active Infowar (turns) 1153 | . . . 2 . . . . 51 . . . . . . . . . 63 125 496 414 . . 1 . . . 1 . Optics 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . Decoding 1098 | . . . . . . . . . . . . . . . . . . 63 125 496 414 . . . . . . . . Cloaking 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . 1 . 2 . . . . . . 1 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Items 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Machines 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 19317 | 75 632 445 287 36 1696 283 112 1806 227 496 668 468 2478 452 294 813 728 111 125 496 418 539 422 1028 270 729 1521 162 1500 Spaces Moved 10846 | 45 299 263 220 29 905 196 48 1003 101 299 369 276 1139 295 180 427 358 212 146 352 227 365 341 699 185 467 748 79 573 Core 585 | 5 . . . . . . . . 61 91 . . . . . . 31 212 89 . . . . . . . . . 96 Treads 3720 | 40 299 263 27 . 1 81 48 1003 40 208 369 276 849 . . 18 171 . . . . . . . . . 16 1 10 Legs 2724 | . . . . . . . . . . . . . . . . . 31 . 57 352 227 365 341 699 185 467 . . . Wheels 3817 | . . . 193 29 904 115 . . . . . . 290 295 180 409 125 . . . . . . . . . 732 78 467 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 115 100 95 160 152 50 50 160 160 130 130 130 130 50 50 50 120 120 120 120 110 110 105 163 163 50 Average Speed 141 | 147 160 160 126 115 116 125 160 152 92 127 160 166 208 130 130 132 140 50 77 120 120 120 120 118 110 112 164 165 154 Slowest Speed 410 | 160 160 160 160 115 240 160 160 156 160 240 160 240 240 130 130 240 190 50 120 120 120 120 120 120 110 180 247 247 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 4 63 73 62 10 76 6 44 29 73 9 45 49 87 45 38 14 56 40 60 46 5 69 49 83 40 17 28 15 18 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . . . 3 . . . . . . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 20 | . . 2 . . . . . . . . 2 2 4 . 3 . . 1 . 1 . 2 2 . 1 . . . . Spaces Dug 43 | . . . . . . . . 2 2 5 2 . . . . 6 . . . 4 4 7 . 1 . 5 . . 5 Terrain Destroyed 521 | . . 9 . . 49 5 24 2 16 7 6 . 12 12 43 44 52 18 . 49 4 17 6 30 7 18 19 4 68 Melee 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Projectile 193 | . . . . . . . . . 5 6 6 . . . . 17 14 . . 11 4 15 6 30 7 16 16 4 36 AOE 319 | . . 9 . . 49 5 24 . 11 1 . . 12 12 43 27 38 18 . 38 . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total 13297 | 51 385 275 228 32 1307 222 68 1155 164 402 404 281 1201 343 212 607 479 215 156 405 359 412 345 823 216 574 949 97 930 Wait 796 | . 21 2 . . 156 1 . 19 19 63 1 . . 7 13 110 17 . . 6 90 . . 42 3 20 70 1 135 Move 10820 | 44 298 262 219 28 904 196 48 1003 100 299 368 275 1138 294 179 426 357 211 145 351 226 364 340 698 184 466 747 78 572 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 2 12 1 . 1 25 3 3 19 1 3 1 1 3 11 1 6 2 . 1 6 12 6 2 9 3 4 9 2 5 Fast Attach 142 | 5 2 . 1 . 13 1 1 6 1 7 2 2 5 2 1 6 13 1 5 4 6 6 . 7 2 9 17 1 16 Attach 120 | . 2 . 1 2 8 2 3 5 3 9 3 . 6 3 2 7 10 1 4 8 4 3 . 5 5 3 4 . 17 Detach 81 | . . . 2 . 5 1 2 7 1 7 1 . 9 3 1 4 4 1 1 7 6 1 . 3 1 5 4 1 4 Swap 277 | . 5 2 3 . 44 8 1 20 4 1 2 . 4 7 . 10 1 . . 2 1 4 . 16 2 12 47 6 75 Drop 150 | . 6 . 2 1 28 4 3 27 5 1 . . 3 5 . 6 4 . . 2 . 1 . 11 . 8 22 3 8 Fire 717 | . 37 7 . . 124 6 6 44 28 12 26 . 33 11 15 32 67 1 . 19 9 24 3 32 16 38 29 4 94 Melee 9 | . . . . . . . . 3 . . . . . . . . 3 . . . . 3 . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Crush 10 | . 2 1 . . . . 1 2 . . . 3 . . . . . . . . . . . . . . . 1 . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Derelicts attacked the area 708 | -10/Materials | Entered Mines 709 | -10/Mines | Met a Derelict testing a Signal Generator 724 | -10/Mines | Learned location of Zion (-6) 887 | -10/Mines | Discovered new exit (range 3) 1001 | -10/Mines | Received a Mining Laser from a helpful Derelict 1129 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1153 | -10/Mines | Entered Exiles 1153 | -10/Exiles | Accompanied by 2 allies 1193 | -10/Exiles | Met 8R-AWN 1216 | -10/Exiles | Met EX-HEX 1258 | -10/Exiles | Met EX-BIN 1274 | -10/Exiles | Aligned with FarCom system 1275 | -10/Exiles | Given EX-Vault access code 1302 | -10/Exiles | Opened EX-Vault 1310 | -10/Exiles | Found Cloak of Protection 1318 | -10/Exiles | Found YOLO Cannon 1347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1358 | -10/Exiles | Exiles lab attacked by MAIN.C 1430 | -10/Exiles | Discovered new exit (range 10) 1440 | -10/Exiles | Left Exiles lab with YOLO Cannon 1440 | -10/Exiles | Entered Mines 1440 | -9/Mines | Accompanied by 1 ally 1466 | -9/Mines | Discovered new exit (range 9) 1476 | -9/Mines | Entered Materials 1476 | -8/Materials | Accompanied by 3 allies 1476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1489 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1797 | -8/Materials | Lost 4 parts (1n2u1w) 1830 | -8/Materials | Build established: Scavenger-Skirmisher 1949 | -8/Materials | Lost 3 parts (1n2w) 2268 | -8/Materials | Garrison activated, responded to threat 2668 | -8/Materials | Repaired Imp. Assault Rifle 2676 | -8/Materials | First assault squad dispatched 2692 | -8/Materials | Discovered new exit (range 16) 3035 | -8/Materials | Discovered new exit (range 12) 3126 | -8/Materials | Build established: Tank 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3455 | -7/Factory | Identified exit to DSF 3455 | -7/Factory | Entered DSF 3515 | -7/DSF | Additional patrols routed to DSF 3535 | -7/DSF | Discovered new exit (range 16) 3567 | -7/DSF | Entered Factory 3567 | -6/Factory | Evolved 2 slots: Weapon x2 3932 | -6/Factory | Identified exit to Lower Caves 4026 | -6/Factory | Build established: Executioner 5029 | -6/Factory | Cargo convoy interrupted 5373 | -6/Factory | Manually triggered Chute Trap 5373 | -6/Factory | Sucked down chute 5373 | -6/Factory | Entered Waste 5388 | -6/Waste | EMP discharged 5388 | -6/Waste | System corruption reached 10% 5407 | -6/Waste | Destroyed C-40 Crusher 5426 | -6/Waste | Spotted C-40 Crusher 5457 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5463 | -6/Waste | Spotted C-40 Crusher 5479 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5480 | -6/Waste | Spotted C-40 Crusher 5488 | -6/Waste | EMP discharged 5497 | -6/Waste | Spotted C-40 Crusher 5500 | -6/Waste | Spotted C-40 Crusher 5527 | -6/Waste | Crushed by falling debris 5529 | -6/Waste | Destroyed C-40 Crusher 5546 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5549 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5549 | -6/Waste | Destroyed C-40 Crusher 5553 | -6/Waste | Crushed by Compactor (1 part destroyed) 5556 | -6/Waste | Crushed by Compactor (1 part destroyed) 5557 | -6/Waste | Destroyed C-40 Crusher 5559 | -6/Waste | Crushed by Compactor (1 part destroyed) 5560 | -6/Waste | Crushed by Compactor (1 part destroyed) 5562 | -6/Waste | Crushed by Compactor (1 part destroyed) 5566 | -6/Waste | Crushed by Compactor (1 part destroyed) 5588 | -6/Waste | EMP discharged 5592 | -6/Waste | Discovered new exit (range 15) 5599 | -6/Waste | Lost 11 parts (1p3n3u4w) 5600 | -6/Waste | Entered Factory 5840 | -6/Factory | Build established: Mutant 6072 | -6/Factory | Discovered exit to Lower Caves (range 16) 6096 | -6/Factory | Entered Lower Caves 6394 | -6/Lower Caves | Encountered a Warlord checkpoint 6582 | -6/Lower Caves | Learned Factory stockpile data 6639 | -6/Lower Caves | Build established: Tank 6657 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6689 | -6/Lower Caves | Core integrity fell below 50% 6749 | -6/Lower Caves | Discovered new exit (range 10) 6764 | -6/Lower Caves | Entered another Lower Caves area 7061 | -6/Lower Caves | Entered a destroyed Warlord outpost 7062 | -6/Lower Caves | Build established: Mutant 7173 | -6/Lower Caves | Discovered new exit (range 15) 7232 | -6/Lower Caves | Entered Zion 7294 | -6/Zion | System corruption cleaned by Quarantine Array 7424 | -6/Zion | Learned Factory emergency access door positions 7484 | -6/Zion | Gained Derelict followers 7627 | -6/Zion | Build established: Tank 7755 | -6/Zion | Learned location of Warlord (-4) 7928 | -6/Zion | Learned location of Armory (-4) 8019 | -6/Zion | Learned 8 Factory zone layouts 8074 | -6/Zion | Found Prototype Launcher 8074 | -6/Zion | Identified Gui. Missile Launcher 8087 | -6/Zion | Found Gui. Missile Launcher 8534 | -6/Zion | Learned Factory fabricator intel 9242 | -6/Zion | Visited the Megawrench Repair Shop 9242 | -6/Zion | Megawrench repaired 10 parts 9437 | -6/Zion | Rebuked by Imprinter 9458 | -6/Zion | Attempted to imprint without authorization 9458 | -6/Zion | Attacked by Zionites 9517 | -6/Zion | Destroyed 7 combat bots 9522 | -6/Zion | Destroyed Imprinter 9530 | -6/Zion | Extracted access codes from Imprinter's data core 9687 | -6/Zion | Opened final containment barrier to the Deep Caves 9708 | -6/Zion | Discovered new exit (range 3) 9708 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9710 | -6/Zion | Entered Deep Caves 9753 | -6/Deep Caves | Build established: Scavenger-Gunner 9888 | -6/Deep Caves | Found Prototype Protection 9888 | -6/Deep Caves | Identified Zio. Weapon Casing 9894 | -6/Deep Caves | Found Zio. Weapon Casing 9915 | -6/Deep Caves | Found Zio. Weapon Casing 10154 | -6/Deep Caves | Discovered new exit (range 6) 10162 | -6/Deep Caves | Entered Proximity Caves 10198 | -5/Proximity Caves | Build established: Scavenger-Tank 10442 | -5/Proximity Caves | Discovered new exit (range 10) 10449 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10456 | -5/Proximity Caves | Entered Factory 10456 | -5/Factory | Evolved 2 slots: Weapon x2 10457 | -5/Factory | Identified exit to Upper Caves 10460 | -5/Factory | Loaded intel: 6 fabricator locations 10570 | -5/Factory | Lost 3 parts (1n1u1w) 10900 | -5/Factory | Build established: Scavenger-Executioner 11062 | -5/Factory | Repaired Hvy. Treads 11269 | -5/Factory | Entered Upper Caves 11319 | -5/Upper Caves | Spotted B-75 Beast 11370 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11373 | -5/Upper Caves | System corruption reached 10% 11412 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 11434 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11498 | -5/Upper Caves | Lost 5 parts (2n3w) 11547 | -5/Upper Caves | Released all parts (4) 11572 | -5/Upper Caves | Lost 7 parts (3n1u3w) 11942 | -5/Upper Caves | Core integrity fell below 50% 11996 | -5/Upper Caves | Discovered new exit (range 2) 11997 | -5/Upper Caves | Entered another Upper Caves area 12106 | -5/Upper Caves | Discovered new exit (range 7) 12108 | -5/Upper Caves | Entered Zhirov 12108 | -5/Zhirov | Discovered new exit (range 3) 12118 | -5/Zhirov | Met Zhirov 12131 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12139 | -5/Zhirov | Found Alien Artifact 12139 | -5/Zhirov | Identified Integrated Reactor 12139 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12189 | -5/Zhirov | Found Alien Artifact 12233 | -5/Zhirov | Entered Proximity Caves 12283 | -4/Proximity Caves | Build established: Mutant 12303 | -4/Proximity Caves | Spotted B-86 Titan 12551 | -4/Proximity Caves | Learned Research terminal intel 12592 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12618 | -4/Proximity Caves | Spotter reported a threat 12623 | -4/Proximity Caves | Found DCF Scrap (12 items) 12641 | -4/Proximity Caves | Spotter reported a threat 12710 | -4/Proximity Caves | Discovered new exit (range 13) 12729 | -4/Proximity Caves | Entered Factory 12729 | -4/Factory | Evolved 2 slots: Weapon x2 12758 | -4/Factory | Discovered new exit (range 5) 12874 | -4/Factory | Identified exit to Extension 12878 | -4/Factory | Found Imp. Powered Armor 12890 | -4/Factory | Found Powered Armor 12920 | -4/Factory | Repaired Hcp. Storage Unit 12979 | -4/Factory | Search patrols dispatched 12997 | -4/Factory | Repaired Wave Gun 13091 | -4/Factory | Identified exit to Upper Caves 13147 | -4/Factory | Entered Upper Caves 13293 | -4/Upper Caves | Attacked by a faux Warlord 13356 | -4/Upper Caves | Learned Research emergency access door positions 13396 | -4/Upper Caves | Encountered a Warlord checkpoint 13509 | -4/Upper Caves | Identified Transdimensional Reconstructor 13509 | -4/Upper Caves | Warped through subspace 13532 | -4/Upper Caves | Build established: Scavenger-Executioner 13633 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13673 | -4/Upper Caves | Discovered new exit (range 15) 13686 | -4/Upper Caves | Entered another Upper Caves area 13688 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13707 | -4/Upper Caves | Learned Research interactive machine intel 13806 | -4/Upper Caves | Learned location of Testing (-3) 14092 | -4/Upper Caves | Discovered new exit (range 15) 14108 | -4/Upper Caves | Entered Warlord 14240 | -4/Warlord | Visited the Vortex Lab 14249 | -4/Warlord | Found Prototype Energy Gun 14249 | -4/Warlord | Identified Vortex Shotgun 14255 | -4/Warlord | Warlord's base attacked by MAIN.C 14258 | -4/Warlord | Found Vortex Shotgun 14522 | -4/Warlord | Met Warlord 14605 | -4/Warlord | Warlord forces counterattacked 14612 | -4/Warlord | Found Signal Generator 14693 | -4/Warlord | Found Prototype Device 14693 | -4/Warlord | Identified Exp. Cloaking Device 14700 | -4/Warlord | Found Prototype Device 14700 | -4/Warlord | Identified System Purifier 14815 | -4/Warlord | Spotted Striker 14819 | -4/Warlord | Spotted Executioner 14831 | -4/Warlord | Destroyed Striker 14839 | -4/Warlord | Destroyed Executioner 14868 | -4/Warlord | Lost 5 allies 14930 | -4/Warlord | Warlord base infiltrated, sounded retreat 14939 | -4/Warlord | Spotted Executioner 14981 | -4/Warlord | Lost 6 parts (1u5w) 15016 | -4/Warlord | Lost 6 allies 15021 | -4/Warlord | Spotted Executioner 15026 | -4/Warlord | Spotted Striker 15061 | -4/Warlord | Found Corrupted Prototype Processor 15083 | -4/Warlord | System corruption reached 10% 15092 | -4/Warlord | Spotted Executioner 15125 | -4/Warlord | Lost 7 allies 15125 | -4/Warlord | Discovered new exit (range 12) 15136 | -4/Warlord | Entered Proximity Caves 15282 | -3/Proximity Caves | Lost 4 parts (1p3w) 15337 | -3/Proximity Caves | Found Alien Artifact 15393 | -3/Proximity Caves | Discovered new exit (range 11) 15403 | -3/Proximity Caves | Identified Exp. Core Analyzer 15406 | -3/Proximity Caves | System corruption reached 30% 15406 | -3/Proximity Caves | Entered Research 15406 | -3/Research | Evolved 2 slots: Weapon x2 15408 | -3/Research | Loaded intel: 44 interactive machine locations 15409 | -3/Research | Loaded intel: 21 terminal locations 16119 | -3/Research | Discovered new exit (range 11) 16135 | -3/Research | Entered another Research area 16135 | -2/Research | Warlord forces began assault on 0b10 16135 | -2/Research | Evolved 2 slots: Weapon x2 16245 | -2/Research | Research machine network offline 16476 | -2/Research | Discovered new exit (range 4) 16569 | -2/Research | Spotted Striker 16584 | -2/Research | Destroyed Striker 17037 | -2/Research | Borebot progress halted 17055 | -2/Research | Borebot progress halted 17224 | -2/Research | Met up with Warlord 17224 | -2/Research | Spotted Striker 17226 | -2/Research | Lost 6 allies 17226 | -2/Research | Warlord invited to help at Command 17226 | -2/Research | Given Cave Seal Controls access code 17231 | -2/Research | Warlord destroyed during the assault 17332 | -2/Research | Spotted Executioner 17334 | -2/Research | Spotted Executioner 17346 | -2/Research | Identified Dimensional Node Initializer 17346 | -2/Research | Initialized slip node 17363 | -2/Research | Destroyed Executioner 17499 | -2/Research | Spotted Executioner 17504 | -2/Research | Destroyed Executioner 17511 | -2/Research | Found Exp. Core Analyzer 17533 | -2/Research | Found Prototype Device 17533 | -2/Research | Identified Adv. Kinecellerator 17535 | -2/Research | Discovered new exit (range 7) 17553 | -2/Research | Identified exit to Quarantine 17656 | -2/Research | Entered Quarantine 17657 | -2/Quarantine | Maximum security lockdown engaged 17664 | -2/Quarantine | Spotted Alpha 7 17693 | -2/Quarantine | Found Prototype Device 17693 | -2/Quarantine | Identified Exp. ECM Suite 17782 | -2/Quarantine | Found Alien Reactor 17782 | -2/Quarantine | Identified Matter Drive 17795 | -2/Quarantine | Spotted Striker 17808 | -2/Quarantine | Discovered new exit (range 5) 17817 | -2/Quarantine | Lost 3 allies 17818 | -2/Quarantine | Entered Access 17818 | -1/Access | Evolved 2 slots: Weapon x2 17847 | -1/Access | Lost 3 parts (3w) 17864 | -1/Access | Energy Cycler disabled 17922 | -1/Access | Garrison activated, responded to threat 18049 | -1/Access | Lost 3 parts (1u2w) 18568 | -1/Access | First assault squad dispatched 18911 | -1/Access | Destroyed 8 combat bots 19148 | -1/Access | Destroyed 14 combat bots 19156 | -1/Access | Lost 4 parts (4w) 19224 | -1/Access | System corruption reached 10% 19256 | -1/Access | System corruption reached 30% 19256 | -1/Access | High security lockdown imminent 19269 | -1/Access | Core integrity fell below 50% 19277 | -1/Access | Core integrity fell below 20% 19299 | -1/Access | Lost 26 parts (1p8n3u14w) 19316 | -1/Access | Discovered new exit (range 6) 19318 | *** | Escaped! Last Messages --------------- 19268_ Dropped Hcp. Storage Unit. 19268_ Adv. Coolant Injector destroyed. 19270_ Slug penetrates Wall. 19271_ P-80 Master resets B-74 Champion, system corruption cleaned. 19272_ System corrupted: Energy discharge (-29). 19272_ P-80 Master resets P-80 Master, system corruption cleaned. 19273_ U-05 Engineer destroyed. 19274_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 19276_ P-80 Master resets X-87 Electro, system corruption cleaned. 19276_ Critical hit (Burn: +37). 19288_ N% JRAPA%/Q|WMADATV6FLWUG&CQR1SEVESP& 19291_ Acquired Unknown Energy Cannon. 19291_ Identified Com. HERF Cannon. 19293_ Dropped Com. HERF Cannon. 19293_ Dropped Adv. Kinecellerator. 19303_ System corrupted: Energy discharge (-40). 19306_ ALERT: Machine network offline. 19316_ The Access Shell folds into the floor. 19316_ EXIT=FOUND 19318_ CKBWQFJ UIZJZEF7X5Y4R=U Map ----- +----------------------------------------------------+ | ################ %%# " ???????????????? | | #??????????????# # # ???????????????? | | ???????????????# #"#"#### ????????????????? | | ???????????????# ? ????????????????? | | ???????????????+ ?? ??????????????????? | | ???????????????# ?????????????????????? | | ##?????????????# ???????????????????????? | | #?????????????######## ??????????????????????? | | ##????????????????????? ???????????????????????? | | +?????????????????????? ???????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????BB????BB????????????????????? | | #??????????????????BB????BB????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #???????????????#""""""""""#??????????????????? | | #???????????????# #??????????????????? | | #???????????????# #??????????????????? | | #???????????????# #??????????????????? | | #???????????????# "" #??????????????????? | | #??###+##???????# "@ #??????????????????? | | #??# #???????# #??????????????????? | | ####??# " #???????# #??????????????????? | | ??????# #???????# #??????????????????? | | ??????? #??????## ##?????????????????? | | ???????# #???????# #?????????????????? | | ######## #???????##"" ##?????????????????? | | #????????#"" #??????????????????? | | #????????#"" #??????????????????? | | #????????#T #??????????????????? | | ######## #????????#"" #??????????????????? | | ??????## ##???????#"" #??????????????????? | | ??????# #########""p #??????????????????? | | ??????# "T p p ???????????? | | ??????# "" ???????????? | | ??????# ###########################???????????? | | ??????##+###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 37 Energy Capacity 1100 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 50 Salvage Targeting 3 Item Schematics ----------------- Imp. Reaction Control System | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 47% | -8/Materials Hvy. Treads | 17% | -5/Factory Hcp. Storage Unit | 70% | -4/Factory Wave Gun | 17% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseThermicWell Manual? 0 Play Time 03:12:19 Cumulative 672.5 hours Start 2026.09.12 @ 22:09:02 End 2026.09.13 @ 01:36:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type 0 Total 43 Types 21/5/6/2/1/2/2/2/1/1 Lore% 93 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 2a16ea92-3459-4661-aecb-f73d9835e9e6