Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 15:29:18 Player: Piano Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3398) 3398 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 6910 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 35 Friendly Fire -55 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 194/290 System Corruption 4% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Improved Airjet Compact Matter Pod (150) Weapon Cycler Layered Light Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- High-capacity Storage Unit Recoil Stabilizer Matter Filter Kinecellerator Layered Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Airjet Improved Airjet Improved Airjet Cryofiber Web Improved Heat Sink Advanced Heat Sink Compact Matter Pod Seismic Detector Recoil Stabilizer Layered Light Armor Plating Hacking Suite Hacking Suite Tractor Beam Gatling Laser Beamcaster Assault Cannon Rocket Launcher Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Slots Evolved 6 | . . . . 4 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 3 . 1 Weapon . | . . . . . . . Parts Attached 120 | 7 9 12 . 21 36 35 Power 13 | 1 2 . . 3 3 4 Engine 6 | 1 1 . . 1 2 1 Core 7 | . 1 . . 2 1 3 Reactor . | . . . . . . . Propulsion 33 | 2 2 5 . 2 8 14 Treads 9 | 2 2 2 . 2 1 . Leg 17 | . . 3 . . 7 7 Wheel . | . . . . . . . Hover 7 | . . . . . . 7 Flight . | . . . . . . . Utility 26 | 2 1 1 . 7 6 9 Device 14 | 1 1 . . 1 4 7 Storage 3 | 1 . 1 . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . . . 5 2 2 Artifact . | . . . . . . . Weapon 48 | 2 4 6 . 9 19 8 Energy Gun 13 | 1 . 1 . 2 7 2 Energy Cannon 8 | . 2 4 . 1 1 . Ballistic Gun 14 | 1 2 . . 5 3 3 Ballistic Cannon 4 | . . . . . 2 2 Launcher 9 | . . 1 . 1 6 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Corrupted Parts 3 | . . . . . 3 . System Corruption 7 | . . . . . 7 . Parts Lost 24 | . . 3 . 1 14 6 Power 6 | . . . . . 3 3 Propulsion 6 | . . 1 . . 5 . Utility 7 | . . . . 1 4 2 Weapon 5 | . . 2 . . 2 1 Highest Loss Streak 7 | . . 2 . 1 7 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 97 93 91 Engine 2 | . 6 . . 5 4 . Core 9 | . 7 14 14 3 3 12 Treads 9 | . 28 4 28 27 6 . Leg 10 | . . 23 . . 18 7 Hover 4 | . . . . . . 13 Device 19 | . 14 14 14 13 22 27 Storage 10 | . 14 14 14 9 9 6 Protection 6 | . . . . 20 10 6 Energy Gun 7 | . . 13 14 10 11 1 Energy Cannon 5 | . 7 14 14 2 1 . Ballistic Gun 5 | . 20 . . 5 3 5 Ballistic Cannon 2 | . . . . . . 5 Peak Build Rating 53 | 9 16 22 20 33 39 53 Average Rating 30 | 5 14 20 20 28 33 44 On Entrance 18 | . 9 16 20 20 33 33 Naked Turns 109 | . . . . . . 109 Heaviest Build 83 | 14 19 35 35 64 65 83 Greatest Support 66 | 40 46 46 46 66 66 60 Greatest Overweight (x) 26 | 1 . 1 . . 15 26 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 Average Capacity 16 | 7 8 13 15 20 20 19 Most Carried 20 | 7 8 15 15 20 20 20 Average Carried 15 | 4 7 11 15 19 19 18 Final Capacity 20 | 8 8 15 15 20 20 5 Final Carried 20 | 6 8 15 15 20 18 5 Class Distribution -------------------- 51% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Matter Collected 2349 | 282 310 141 . 354 642 620 Remotely 84 | . . . . 84 . . Salvage Created 3525 | 108 494 417 60 597 1172 677 Parts 181 | 6 30 27 2 27 68 21 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled 18 | . . . . . . 18 Retrieved Matter 199 | . . . . . . 199 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Combat Hostiles Destroyed 79 | . 9 13 1 10 31 15 Guns 48 | . 9 8 . 10 15 6 Cannons 16 | . . 3 1 . 5 7 AOE 15 | . . 2 . . 11 2 Classes Destroyed 15 | 2 3 . 1 4 3 2 Worker 3 | . . . . . 2 1 Builder 1 | . . . . . 1 . Tunneler 2 | 1 . 1 . . . . Hauler 2 | . . . . 1 1 . Recycler 9 | 1 3 1 . . 1 3 Mechanic 1 | . . . . . . 1 Watcher 5 | . 2 . . 2 1 . Swarmer 15 | . 3 8 . . 4 . Grunt 43 | . 6 5 . 7 15 10 Brawler 3 | . . . . 1 1 1 Duelist 2 | . . . . . 2 . Sentry 9 | . . . . 1 7 1 Hunter 3 | . . . . 1 2 . Programmer 3 | . . . . . . 3 Subdweller 1 | . . . 1 . . . Best Kill Streak 10 | 1 8 4 1 3 10 6 Combat Bots Only 9 | . 3 3 1 3 9 4 Max Kills in Single Turn 3 | 1 2 2 1 1 3 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Hostile Shots Fired 541 | . 38 77 3 54 191 178 Missed 169 | . 15 17 . 16 55 66 Damage Taken 5877 | . 249 655 60 631 2294 1988 Core 1408 | . 41 123 24 125 395 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 206 | . . . . 94 112 . Regen/Repaired (Parts) 87 | . . . . . . 87 Core Remaining (%) 43 | 100 . . 24 . 5 . Volleys Fired 237 | 4 30 30 3 41 80 49 Largest 2 | 2 2 2 2 2 2 2 Hottest 138 | 60 112 131 131 131 138 77 Shots Fired 462 | 8 60 58 6 82 152 96 Gun 344 | 8 58 28 3 79 125 43 Cannon 96 | . 2 29 3 3 10 49 Launcher 22 | . . 1 . . 17 4 Special . | . . . . . . . Kinetic 229 | 4 58 . . 38 37 92 Thermal 164 | 4 . 28 3 41 88 . Explosive 20 | . . 1 . . 15 4 Electromagnetic 49 | . 2 29 3 3 12 . Robot Hit Streak 18 | 8 6 9 7 18 9 8 Robot Miss Streak 8 | . 3 3 . 3 7 8 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . . 2 3 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 307 | 8 36 34 4 56 89 80 Core Hits 205 | 3 19 16 2 25 67 73 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 9 | . 1 3 . 3 2 . Burn 5 | . . 2 . 2 1 . Destroy 2 | . 1 . . 1 . . Corrupt 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9086 | 89 647 1039 79 1175 3847 2210 Guns 4599 | 89 606 491 43 1112 1450 808 Cannons 1380 | . 38 309 36 40 214 743 Explosions 3028 | . . 198 . . 2175 655 Melee . | . . . . . . . Ramming 79 | . 3 41 . 23 8 4 Kinetic 3207 | 47 606 . . 445 558 1551 Thermal 2664 | 42 . 551 43 667 933 428 Explosive 2104 | . . 138 . . 1739 227 Electromagnetic 1032 | . 38 309 36 40 609 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 4 Average Corruption 5 | . . . . . 6 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . . 17 13 Message Errors 7 | . . . . . 3 4 Matter Fused 8 | . . . . . 4 4 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 3 | . . . . . 1 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 2 | . . . . . 2 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 253 | . . 43 . 5 52 153 Projectiles 36 | . . 4 . 5 27 . Explosions 217 | . . 39 . . 25 153 Melee . | . . . . . . . Knockbacks 16 | . . . . . . 16 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 496 | . . 32 . 28 217 219 Shots 11 | . . 1 . 1 7 2 Rammed 6 | . 1 1 . 2 . 2 Targets Rammed 18 | . 2 10 . 2 2 2 Kicked 11 | . . 9 . . 2 . Crushed 1 | . 1 . . . . . Highest Temperature 442 | . 40 252 . 33 189 442 Average Temperature 75 | . 11 89 . 17 37 107 Received Heat Transfer 1824 | . 129 195 . 261 747 492 Effects 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 1 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 3 . 2 1 . Heat Transferred 4768 | 100 . 1099 74 1332 1863 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Peak Influence 788 | 10 277 190 . 283 788 548 Initial 358 | . 6 46 . 22 118 358 Average 204 | 4 109 62 . 104 408 286 Maximum Alert Level 3 | . 1 . . 1 3 2 Low Security (%) 53 | 100 92 100 . 89 11 13 Level 1 35 | . 7 . . 10 31 83 Level 2 9 | . . . . . 54 3 Level 3 . | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 4 1 . 4 8 9 Investigation 11 | . 4 1 . 1 3 2 Extermination 2 | . . . . . . 2 Reinforcement 8 | . . . . 3 2 3 Assault 3 | . . . . . 2 1 Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Distress Signals 9 | . 1 . . 2 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 11 15 1 17 46 38 Peak Tracking Total 11 | . 2 3 1 4 10 11 Tactical Retreats 9 | . . 2 . . 2 5 Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Disabled 11 | . . 1 . 2 5 3 Max in Single Turn 3 | . . 1 . 1 2 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Accessed 21 | . 6 1 . 4 4 6 Terminals 15 | . 5 1 . 3 3 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 2 | . 1 . . . 1 . Scanalyzers 2 | . . . . 1 . 1 Garrison Access . | . . . . . . . Total Hacks 69 | . 23 4 . 18 9 15 Successful 33 | . 11 1 . 10 5 6 Failed 36 | . 12 3 . 8 4 9 Catastrophic 5 | . . 2 . 1 1 1 Database Lockouts . | . . . . . . . Manual 50 | . 19 4 . 13 9 5 Terminals 48 | . 18 4 . 13 8 5 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . . 8 Recycling Units 6 | . 5 . . . 1 . Scanalyzers 7 | . . . . 5 . 2 Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 . . 2 1 . Branch Access Points 2 | . 1 . . 1 . . Terminal Index 2 | . 1 . . 1 . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . . . 4 . 1 Insert Component 3 | . . . . 2 . 1 Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 6 1 . 4 4 2 Terminals 15 | . 5 1 . 4 3 2 Assimilate 1 | . . . . 1 . . Botnet 10 | . 4 1 . 2 2 1 Operators 4 | . 1 . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Tunnel 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 1 . 4 3 5 Full Trace Events 7 | . 2 1 . 1 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 50 | . . . . . . 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Total Allies 4 | . . 1 . 1 2 . Largest Group 2 | . . 1 . 1 2 . Highest-Rated Group 62 | . . 31 . 10 62 . Highest-Rated Ally 31 | . . 31 . 10 31 . Total Orders 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 26 | . . 4 . . 22 . Total Damage 380 | . . 65 . . 315 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Turns Passed 6140 | 109 740 1393 261 677 942 2018 Spaces Moved 2947 | 53 384 720 151 298 335 1006 Core 225 | 4 . . . . 3 218 Treads 1091 | 49 384 109 151 298 100 . Legs 1117 | . . 611 . . 232 274 Wheels . | . . . . . . . Hover 514 | . . . . . . 514 Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 160 160 163 50 Average Speed 168 | 152 160 171 160 160 189 166 Slowest Speed 1350 | 160 160 240 160 163 800 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 60 87 9 30 51 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 161 | . . 11 . . 111 39 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 161 | . . 11 . . 111 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Total 3656 | 70 464 811 165 415 480 1251 Wait 190 | . 17 28 12 15 5 113 Move 2941 | 52 383 719 150 297 334 1006 Hop . | . . . . . . . Pick Up 77 | 7 10 10 . 22 10 18 Fast Attach 36 | 6 . . . 1 10 19 Attach 21 | 1 . 3 . 5 6 6 Detach 2 | . . . . . . 2 Swap 63 | . 9 9 . 15 20 10 Drop 70 | . 13 2 . 17 12 26 Fire 237 | 4 30 30 3 41 80 49 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 11 | . . 9 . . 2 . Crush 5 | . 2 1 . 2 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 335 | -10/Materials | Build established: Mutant 704 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Entered Mines 853 | -10/Mines | Received a Mining Laser from a helpful Derelict 975 | -10/Mines | Learned Materials security intel 976 | -10/Mines | Discovered new exit (range 11) 1183 | -10/Mines | Build established: Scavenger-Mutant 1705 | -10/Mines | Learned Materials security intel 2016 | -10/Mines | Core integrity fell below 50% 2234 | -10/Mines | Discovered new exit (range 6) 2243 | -10/Mines | Entered Subcaves 2250 | -10/Subcaves | Discovered new exit (range 4) 2404 | -10/Subcaves | Build established: Mutant 2504 | -10/Subcaves | Entered Materials 2504 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2957 | -8/Materials | Build established: Scavenger-Mutant 2993 | -8/Materials | Identified exit to Storage 3181 | -8/Materials | Entered Storage 3330 | -8/Storage | Met a pair of Derelict thieves 3443 | -8/Storage | Core integrity fell below 50% 3474 | -8/Storage | Build established: Mutant 3475 | -8/Storage | Destroyed 7 combat bots 3477 | -8/Storage | Lost 7 parts (1p3n2u1w) 3776 | -8/Storage | Build established: Scavenger-Mutant 3888 | -8/Storage | Core integrity fell below 20% 4091 | -8/Storage | Discovered new exit (range 8) 4097 | -8/Storage | Garrison activated, responded to threat 4123 | -8/Storage | Entered Factory 4123 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4128 | -7/Factory | Destroyed 9 combat bots 4194 | -7/Factory | Repaired Beamcaster 5081 | -7/Factory | Lost 3 parts (2u1w) 5350 | -7/Factory | Build established: Mutant 5895 | -7/Factory | Cargo convoy interrupted 5984 | -7/Factory | Garrison activated, responded to threat 6018 | -7/Factory | Released all parts (11) 6088 | -7/Factory | Core integrity fell below 50% 6120 | -7/Factory | Core integrity fell below 20% 6123 | -7/Factory | First assault squad dispatched 6141 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06083_ Acquired 23 matter. 06083_ K-01 Serf collects debris. 06087_ Acquired 4 matter. 06087_ K-01 Serf collects debris. 06088_ S-27 Virus destroyed. 06088_ K-01 Serf collects debris. 06089_ Acquired 1 matter. 06089_ K-01 Serf collects debris. 06091_ Acquired 21 matter. 06091_ K-01 Serf collects debris. 06091_ K-01 Serf destroyed. 06095_ Slammed into U-05 Engineer. 06102_ System corrupted: Component data lost. 06107_ Slammed into U-05 Engineer. 06123_ ALERT: Significant disruption in Zone 7J, assault force dispatched. 06127_ Acquired Imp. Deuterium Engine. 06131_ Acquired Imp. Titanium Leg. 06133_ Acquired Prototype Ballistic Cannon. 06133_ Identified Mni. Assault Cannon. 06136_ Acquired Imp. Titanium Leg. 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""""""""?????????????????????????????? | | ??????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMinesnifferProcessor Manual? 0 Play Time 01:02:17 Cumulative 36.2 hours Start 2025.01.22 @ 13:29:54 End 2025.01.22 @ 15:29:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ac308e-7903-4d8e-a29a-d82eb3db46c2