Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 01:58:00 Player: Xintrosi Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (149) 745 Value Destroyed (5210) 5210 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2220) 2220 TOTAL SCORE: 12695 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1720 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Improved Cooling System Huge Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Wheel Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Long-range Phase Cannon Cooled Phase Cannon Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Terrain Scan Processor Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Antimatter Cannon Rocket Array Plasma Cutter [Rating: 79] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . Utility 7 | . . 1 1 1 1 2 1 Weapon 2 | . . . 1 1 . . . Parts Attached 113 | 7 1 9 31 41 6 13 5 Power 8 | 1 . 1 3 2 . 1 . Engine 2 | 1 . 1 . . . . . Core 4 | . . . 3 1 . . . Reactor 2 | . . . . 1 . 1 . Propulsion 32 | 2 . 3 9 11 . 6 1 Treads 24 | 2 . 3 7 10 . 2 . Leg . | . . . . . . . . Wheel 5 | . . . 2 1 . 1 1 Hover 2 | . . . . . . 2 . Flight 1 | . . . . . . 1 . Utility 40 | 2 1 2 11 12 4 5 3 Device 15 | 1 . 1 3 4 3 3 . Storage 2 | 1 . 1 . . . . . Processor 5 | . 1 . 1 2 . 1 . Hackware 1 | . . . . . 1 . . Protection 17 | . . . 7 6 . 1 3 Artifact . | . . . . . . . . Weapon 33 | 2 . 3 8 16 2 1 1 Energy Gun 4 | 1 . 1 1 . . . 1 Energy Cannon 8 | . . 1 1 6 . . . Ballistic Gun 3 | 1 . 1 1 . . . . Ballistic Cannon 11 | . . . 5 4 1 1 . Launcher 4 | . . . . 4 . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 2 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . . . Parts Lost 42 | . . 1 12 12 3 9 5 Power 2 | . . . . 1 . 1 . Propulsion 15 | . . . 5 5 2 2 1 Utility 14 | . . . 3 5 . 3 3 Weapon 11 | . . 1 4 1 1 3 1 Highest Loss Streak 8 | . . 1 6 3 3 8 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 100 99 96 94 83 89 14 Engine 1 | . 14 11 . . . . . Core 3 | . . . 8 2 . . . Reactor 2 | . . . . 4 6 5 . Treads 20 | . 28 33 22 22 13 6 . Wheel 1 | . . . 3 . . 2 4 Device 7 | . 13 10 8 5 9 16 . Storage 7 | . 14 11 9 7 6 5 . Processor 10 | . . 11 9 11 13 17 . Protection 6 | . . . 8 7 9 4 8 Energy Gun 1 | . 14 8 1 . . . 1 Energy Cannon 9 | . . 2 3 13 16 10 . Ballistic Gun 2 | . 14 11 3 . . . . Ballistic Cannon 8 | . . . 17 8 . 5 . Launcher 1 | . . . . 3 . . . Impact Weapon 3 | . . . . 4 6 4 . Naked Turns 45 | . . . . . . 9 36 Heaviest Build 99 | 14 14 32 57 99 89 80 29 Greatest Support 62 | 40 40 60 60 62 40 20 16 Greatest Overweight (x) 9 | . . . 2 9 3 7 1 Average Overweight (x) . | . . . . 1 2 4 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 13 | 7 8 11 15 15 15 14 5 Most Carried 15 | 2 6 12 15 15 14 15 5 Average Carried 12 | 1 3 7 14 14 12 11 3 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 15 | 2 6 12 15 11 12 5 4 Class Distribution -------------------- 21% | Mutant 20% | Gunner 20% | Tank 19% | Scavenger-Tank 12% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 3396 | 200 139 237 939 1374 136 362 9 Remotely 350 | . . . . . . 350 . Salvage Created 4455 | 13 63 344 926 2647 136 326 . Parts 263 | 4 10 17 57 154 2 19 . Haulers Intercepted 4 | . . 1 . 3 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 104 | . 3 6 25 63 2 5 . Guns 14 | . 3 5 6 . . . . Cannons 53 | . . 1 19 26 2 5 . AOE 36 | . . . . 36 . . . Classes Destroyed 17 | 1 2 3 5 6 . . . Worker 15 | . 1 . 3 10 . 1 . Builder 21 | . . . 3 16 1 1 . Tunneler 2 | 1 . . . 1 . . . Hauler 4 | . . 1 . 3 . . . Recycler 4 | . . . 1 3 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 2 | . . . 1 1 . . . Swarmer 12 | . 3 . 6 3 . . . Grunt 47 | . . 3 11 30 2 1 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Protector 3 | . . . . 3 . . . Sentry 20 | . . 3 6 9 . 2 . Hunter 10 | . . . 1 9 . . . Programmer 8 | . . . . 6 . 2 . Heavy 2 | . . . . 2 . . . Best Kill Streak 25 | 1 4 3 7 25 3 2 . Combat Bots Only 9 | . 3 2 5 9 2 2 . Max Kills in Single Turn 10 | 1 1 1 2 10 1 1 . Gunslinging . | . . . . . . . . Exploded 8 | . . . . 8 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 940 | . 9 49 202 479 13 49 139 Missed 306 | . 2 17 45 178 . 14 50 Damage Taken 10744 | . 61 422 2197 4755 245 1147 1917 Core 2293 | . 8 26 271 445 95 290 1158 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 96 93 50 36 88 71 . Volleys Fired 241 | 2 5 27 66 110 9 15 7 Largest 4 | 2 2 2 3 4 3 3 1 Hottest 230 | 70 70 88 160 230 185 193 65 Shots Fired 546 | 4 10 54 167 243 22 39 7 Gun 100 | 4 10 46 33 . . . 7 Cannon 426 | . . 8 134 223 22 39 . Launcher 20 | . . . . 20 . . . Special . | . . . . . . . . Kinetic 268 | 2 5 27 152 69 . 13 . Thermal 248 | 2 5 27 12 154 22 26 . Explosive 20 | . . . . 20 . . . Electromagnetic 10 | . . . 3 . . . 7 Robot Hit Streak 14 | 2 3 12 10 9 8 14 5 Robot Miss Streak 13 | 1 2 2 8 13 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 329 | 2 5 41 90 142 16 28 5 Core Hits 352 | 2 4 16 52 260 5 12 1 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 12 | . . 2 5 4 . . 1 Burn 2 | . . 2 . . . . . Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . 1 . . . . Blast 6 | . . . 4 2 . . . Corrupt 1 | . . . . . . . 1 Smash 1 | . . . . 1 . . . Melee Attacks 14 | . . . . 13 . 1 . Impact 14 | . . . . 13 . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14752 | 29 64 463 2138 10334 580 1021 123 Guns 904 | 29 64 380 312 . . . 119 Cannons 7484 | . . 83 1826 3974 580 1021 . Explosions 6185 | . . . . 6185 . . . Melee 161 | . . . . 161 . . . Ramming 18 | . . . . 14 . . 4 Kinetic 3302 | 16 27 194 1983 866 . 216 . Thermal 5430 | 13 37 269 124 3602 580 805 . Explosive 5691 | . . . . 5691 . . . Electromagnetic 150 | . . . 31 . . . 119 Impact 161 | . . . . 161 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 3 5 . . . Average Corruption 4 | . . . 3 4 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . 4 42 . . . Message Errors 16 | . . . 2 14 . . . Matter Fused 7 | . . . 1 6 . . . Heat Flow Errors 8 | . . . 1 7 . . . Energy Discharges 4 | . . . . 4 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 4 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 3 | . . . . 3 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots 2 | . . . . 2 . . . Overflow Damage 240 | . . . 23 181 2 34 . Projectiles 169 | . . . 23 110 2 34 . Explosions 62 | . . . . 62 . . . Melee 9 | . . . . 9 . . . Knockbacks 41 | . . . 18 21 . 2 . Impact . | . . . . . . . . Kinetic 40 | . . . 17 21 . 2 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 1053 | . . . 84 967 . . 2 Shots 40 | . . . 1 39 . . . Rammed 2 | . . . . 1 . . 1 Targets Rammed 3 | . . . . 2 . . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 703 | 40 80 161 427 703 258 48 . Average Temperature 143 | 20 40 54 156 160 161 19 . Received Heat Transfer 2544 | . . 168 990 996 117 144 129 Effects 34 | . . . 12 22 . . . Shutdowns 3 | . . . 2 1 . . . Energy Bleed 7 | . . . 3 4 . . . Interference 13 | . . . 2 11 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 7 | . . . 4 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 12 | . . 1 1 9 . 1 . Heat Transferred 6674 | 37 111 851 203 4103 592 777 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 1978 | 5 78 219 636 1978 1174 749 318 Initial 1100 | . 3 32 92 270 1100 574 249 Average 564 | 1 25 127 440 720 1138 615 278 Maximum Alert Level 5 | . . 1 2 5 4 3 1 Low Security (%) 22 | 100 100 83 14 15 . . . Level 1 20 | . . 16 11 24 . . 100 Level 2 28 | . . . 73 10 . 90 . Level 3 13 | . . . . 26 . 9 . Level 4 10 | . . . . 12 100 . . Level 5 . | . . . . . . . . High Security 3 | . . . . 8 . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . . 1 4 23 1 1 1 Investigation 3 | . . . . 2 1 . . Extermination 3 | . . . . 3 . . . Reinforcement 14 | . . 1 4 7 . 1 1 Assault 9 | . . . . 9 . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . 2 3 . . . Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . . . 3 . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 4 6 33 81 4 14 17 Peak Tracking Total 11 | . 3 2 7 11 3 6 9 Tactical Retreats 7 | . . . 1 1 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 32 | . . . 4 26 . 2 . Max in Single Turn 8 | . . . 1 8 . 1 . Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 16 | . 4 . . 5 1 3 3 Terminals 13 | . 3 . . 5 1 2 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 41 | . 10 . . 12 4 8 7 Successful 12 | . 2 . . 4 1 3 2 Failed 28 | . 7 . . 8 3 5 5 Catastrophic 9 | . 3 . . 4 . 1 1 Database Lockouts 1 | . 1 . . . . . . Manual 26 | . 7 . . 7 2 6 4 Terminals 34 | . 7 . . 12 4 7 4 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 4 | . 1 . . 2 . 1 . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 2 | . . . . 1 . 1 . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . 1 . . 2 1 2 1 Terminals 7 | . 1 . . 2 1 2 1 Botnet 7 | . 1 . . 2 1 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . . 5 1 3 3 Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 5610 | 79 319 338 1179 2624 270 519 282 Spaces Moved 2482 | 43 187 154 514 1067 65 177 275 Core 96 | 6 . . . . . 19 71 Treads 1953 | 37 187 154 452 999 65 59 . Legs . | . . . . . . . . Wheels 433 | . . . 62 68 . 99 204 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 110 158 320 50 50 Average Speed 182 | 144 160 160 174 198 355 241 87 Slowest Speed 400 | 160 160 160 330 325 400 400 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 39 15 53 37 2 5 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . 4 8 . 1 . Terrain Destroyed 481 | . . . 79 391 6 5 . Melee 9 | . . . . 8 . 1 . Projectile 79 | . . . 42 27 6 4 . AOE 393 | . . . 37 356 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3059 | 53 197 194 659 1333 85 229 309 Wait 113 | . 1 . 12 56 2 22 20 Move 2475 | 42 186 153 513 1066 64 176 275 Hop . | . . . . . . . . Pick Up 57 | 2 4 4 19 21 4 2 1 Fast Attach 26 | 7 . 1 7 5 . 3 3 Attach 32 | . . 3 8 13 2 4 2 Detach 2 | . . 1 . 1 . . . Swap 55 | . 1 5 16 23 4 6 . Drop 41 | . . . 18 23 . . . Fire 241 | 2 5 27 66 110 9 15 7 Melee 14 | . . . . 13 . 1 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 389 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 424 | -9/Materials | Discovered new exit (range 11) 440 | -9/Materials | Identified exit to Storage 724 | -9/Materials | Discovered new exit (range 8) 736 | -9/Materials | Identified exit to Materials 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1150 | -8/Materials | Lost 4 parts (2n1u1w) 1468 | -8/Materials | Lost 6 parts (2n1u3w) 1863 | -8/Materials | Build established: Tank 1906 | -8/Materials | Discovered new exit (range 7) 1915 | -8/Materials | Identified exit to Factory 1916 | -8/Materials | Entered Factory 1916 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1959 | -7/Factory | Identified exit to Lower Caves 2389 | -7/Factory | Build established: Skirmisher 2748 | -7/Factory | Garrison activated, responded to threat 2787 | -7/Factory | Found Prototype Launcher 2787 | -7/Factory | Identified Rocket Array 2846 | -7/Factory | Build established: Gunner 2983 | -7/Factory | Cargo convoy interrupted 3008 | -7/Factory | Destroyed 9 combat bots 3592 | -7/Factory | Build established: Tank 3731 | -7/Factory | Found Rocket Array 3735 | -7/Factory | Found Faulty Rocket Array 3909 | -7/Factory | Build established: Scavenger-Tank 4132 | -7/Factory | Core integrity fell below 50% 4319 | -7/Factory | High security lockdown imminent 4399 | -7/Factory | High security lockdown engaged 4475 | -7/Factory | Discovered new exit (range 15) 4519 | -7/Factory | Lost 3 parts (1n2u) 4540 | -7/Factory | Identified exit to Factory 4540 | -7/Factory | Entered another Factory area 4540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4713 | -6/Factory | Lost 3 parts (2n1w) 4781 | -6/Factory | Discovered new exit (range 10) 4805 | -6/Factory | Identified exit to Factory 4810 | -6/Factory | Entered another Factory area 4810 | -5/Factory | Evolved 2 slots: Utility x2 5163 | -5/Factory | Identified exit to Upper Caves 5307 | -5/Factory | Discovered new exit (range 16) 5320 | -5/Factory | Released all parts (9) 5329 | -5/Factory | Entered another Factory area 5329 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5350 | -4/Factory | Lost 8 parts (2n3u3w) 5359 | -4/Factory | Found Powered Armor 5405 | -4/Factory | Spotted B-86 Titan 5551 | -4/Factory | Lost 4 parts (3u1w) 5584 | -4/Factory | Core integrity fell below 50% 5595 | -4/Factory | Core integrity fell below 20% 5605 | -4/Factory | Build established: Mutant 5611 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05520_ Imp. Medium Armor Plating destroyed. 05528_ Fusion Modulator explodes. 05528_ S-27 Virus destroyed. 05528_ Fusion Modulator explodes. 05528_ S-27 Virus destroyed. 05528_ Terminal disabled. 05529_ S-27 Virus IFF system glitched. 05529_ U-05 Engineer lays Concrete. 05535_ Penetrated by Slug. 05540_ Knocked back. 05588_ Acquired 3 matter. 05591_ Centrium Wheel destroyed. 05591_ Slug penetrates Wall. 05592_ B-86 Titan activates siege mode. 05594_ Penetrated by Slug. 05594_ Slug penetrates Wall. 05594_ Acquired 6 matter. 05597_ Knocked back. 05597_ Slug penetrates Wall. 05597_ Slug penetrates Door. 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""" """ """ #?????????????? | | ?????????????????? ??? #?????????????? | | ???????????????????????? ? #?????????????? | | ???????????????????????? ? #?????????????? | | ???????????????????????? ? #?????????????? | | ????????????????????????##+?#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 850 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordReflectiveRegenerator Manual? 0 Play Time 01:12:33 Cumulative 109.3 hours Start 2024.07.23 @ 00:36:10 End 2024.07.23 @ 01:58:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6093e135-6264-4821-a275-1d07bd39c478