Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 19:27:53 Player: toydarian Result: Destroyed by 2F-FB5(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1435 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Matter Pod (100) Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Improved Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 10 . 2 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 . 6 Power 2 | . . . 2 Propulsion 3 | . 1 . 2 Utility 1 | . 1 . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 97 | . 95 100 96 Engine 13 | . 14 14 13 Treads 27 | . 27 28 25 Device 12 | . 10 14 14 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 28 28 27 Peak Build Rating 13 | 7 12 13 13 Average Rating 10 | 6 9 12 12 On Entrance 8 | . 7 12 13 Naked Turns . | . . . . Heaviest Build 92 | 12 92 90 92 Greatest Support 40 | 32 40 40 40 Greatest Overweight (x) 30 | . 2 2 30 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 23 25 25 Most Carried 25 | 8 24 25 25 Average Carried 19 | 6 14 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 24 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 940 | 393 419 90 38 Remotely . | . . . . Salvage Created 1017 | 216 671 68 62 Parts 71 | 18 43 4 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . . 16 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 14 2 4 Guns 20 | . 14 2 4 Classes Destroyed 8 | 3 5 . . Worker 3 | 2 . 1 . Tunneler 6 | 5 1 . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 3 2 4 Grunt 11 | . 11 . . Best Kill Streak 4 | 4 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 174 | . 77 16 81 Missed 64 | . 25 6 33 Damage Taken 1246 | . 621 82 543 Core 263 | . 79 22 162 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 112 | 14 76 13 9 Largest 2 | 2 2 2 2 Hottest 46 | 40 46 46 46 Shots Fired 224 | 28 152 26 18 Gun 224 | 28 152 26 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 224 | 28 152 26 18 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 5 9 8 3 Robot Miss Streak 5 | 3 5 4 4 Penetration Max . | . . . . Secondary Targets 6 | . 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 134 | 14 98 11 11 Core Hits 55 | 9 38 4 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1641 | 167 1144 154 176 Guns 1641 | 167 1144 154 176 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1641 | 167 1144 154 176 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | . 25 . . Average Temperature 9 | . 9 . . Received Heat Transfer 501 | . 330 . 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 241 | 40 241 56 . Initial 26 | . 26 7 . Average 32 | 21 57 7 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 94 100 . Level 1 2 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 27 3 10 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 4 2 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 3 . Successful 6 | . 5 1 . Failed 5 | . 3 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 5 2 . Terminals 10 | . 8 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Open Door 1 | . . 1 . Locate Traps 2 | . 2 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 2 | . . 2 2 Highest-Rated Group 42 | . . 42 42 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 106 | . . . 106 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5162 | 193 2316 2125 528 Spaces Moved 1631 | 132 704 649 146 Core 3 | 2 . . 1 Treads 1471 | . 677 649 145 Legs . | . . . . Wheels 157 | 130 27 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 320 320 Average Speed 292 | 99 291 320 343 Slowest Speed 1550 | 100 320 320 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 6 93 101 17 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1834 | 174 827 676 157 Wait 16 | . 10 6 . Move 1628 | 131 703 648 146 Hop . | . . . . Pick Up 39 | 15 19 5 . Fast Attach 9 | 7 2 . . Attach 2 | . . . 2 Detach . | . . . . Swap 8 | . 8 . . Drop 20 | 7 9 4 . Fire 112 | 14 76 13 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 3) 431 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Discovered new exit (range 3) 932 | -10/Materials | Discovered new exit (range 12) 1889 | -10/Materials | Discovered new exit (range 16) 2510 | -10/Materials | Entered Mines 2513 | -10/Mines | Received a Mining Laser from a helpful Derelict 2777 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3292 | -10/Mines | Discovered new exit (range 5) 3579 | -10/Mines | Identified exit to Subcaves 4092 | -10/Mines | Met a Derelict shopkeep closing up shop 4504 | -10/Mines | Discovered new exit (range 5) 4635 | -10/Mines | Entered Subcaves 4635 | -10/Subcaves | Accompanied by 2 allies 4640 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 5063 | -10/Subcaves | Core integrity fell below 50% 5118 | -10/Subcaves | Lost 3 parts (2p1n) 5156 | -10/Subcaves | Core integrity fell below 20% 5163 | -10/Subcaves | Destroyed by 2F-FB5(R) with Subdweller Beam Cannon Last Messages --------------- 05073_ Lgt. Treads destroyed. 05074_ S-10 Pest destroyed. 05074_ Switching to secondary target: S-10 Pest. 05079_ Subatomizers dissect the Mak. Leg. 05080_ Flight Unit fries itself beyond repair. 05080_ Lgt. Assault Rifle fries itself beyond repair. 05080_ S-10 Pest destroyed. 05087_ Lgt. Ion Engine destroyed. 05089_ Flight Unit fries itself beyond repair. 05091_ Subatomizers dissect the Mak. Leg. 05124_ WV-MQ5(R) affixes Scrap Shield Fragment to Scrap Shield. 05127_ E3-UI3(O) puts together Sub. Beam Cannon. 05140_ Subatomizers dissect the Mak. Leg. 05143_ E3-UI3(O) collects matter. 05147_ Critical hit (Destroy). 05147_ Lgt. Treads destroyed. 05151_ Subatomizers dissect the Mak. Leg. 05151_ Hvy. Assault Rifle destroyed. 05152_ E3-UI3(O) collects matter. 05162_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #???? #???????????????? | | ???????????????## #??? #???????????????? | | ???????????????# #### #????????????????? | | ???????????????# #????????????????? | | ???????????????# ##???????????????? | | ???????????????# #### ???????????? | | ???????????????## ??????????? | | ??????????????### ??????????? | | ??????????????# ##???????????? | | ??????????????# ### ###????????????? | | ??????????????# ###??# ##??????????????? | | ??????????????# ###???######?#??????????? | | ??????????????## #???## # # ???????????? | | ???????????????# ##??? ????????????? | | ??????????????## ##?## ?????????????? | | ??????????????# ### #??????????????? | | ??????????????# ## R#???????????????? | | ??????????????## # ##??????????????? | | ???????????????## #??????????????? | | ????????????????# ##?????????????? | | ????????????????## [ ##????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# ### ##????????????? | | ?????????????????## ###?# #?????????????? | | ??????????????????#@ #??# ##?????????????? | | ?????????????????## ### ##??????????????? | | ????????????????## ]###?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????## ##????????????? | | ?????????????????## R #????????????? | | ?????????????????## #????????????? | | ?????????????????# ## ##????????????? | | ????????????????## # ##? ###???????????? | | ????????????????# ##??? ????????????? | | ????????????????## # #?# #& ??????????? | | ?????????????????# # =#!"" % "??????? | | ?????????????????# %*% #???????????? | | ?????????????????# <=[ &#????????????? | | ???????????????#"" ## " ""#????????????? | | ???????????????##"" #? " " #???????????? | | ????????????????##""""#??### ?????????? | | ?????????????????##"""#?????# ????????? | | ??????????????????# """?????? ##???????? | | ??????????????????"""""??????? #????????? | | ?????????????????##""""?????????? ?????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelProjectionStick Manual? 0 Play Time 00:20:14 Cumulative 59.1 hours Start 2025.02.27 @ 18:06:01 End 2025.02.27 @ 19:27:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 76 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe3f922e-aecb-4916-9cda-b69f0b6d25fe