Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 14:14:50 Player: Darcyisverycute Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (478) 478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1063 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Treads High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Light Armor Plating Spread Laser Spread Laser Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Spread Laser Battle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Light Armor Plating Spread Laser Mining Laser [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 3 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 8 | 4 8 9 Power 1 | 1 1 1 Propulsion 2 | 1 2 2 Utility 3 | . 3 4 Weapon 1 | 1 2 2 Tool/Special . | . . . Unused Backups 15 | . 7 8 Power 3 | . 2 1 Propulsion 3 | . 2 1 Utility 5 | . 2 3 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 28 | . 28 28 Device 8 | . 14 6 Storage 14 | . 14 14 Protection 5 | . . 7 Energy Gun 13 | . 14 13 Ballistic Gun 5 | . 14 3 Ballistic Cannon 8 | . . 10 Peak Build Rating 11 | 8 10 11 Average Rating 9 | 6 8 10 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 12 22 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 10 10 Average Carried 8 | 5 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 10 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 804 | 295 212 297 Remotely . | . . . Salvage Created 623 | 253 131 239 Parts 50 | 25 11 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 3 11 Guns 8 | . 3 5 Cannons 4 | . . 4 AOE 2 | . . 2 Classes Destroyed 7 | 3 2 2 Worker 2 | 2 . . Tunneler 8 | 8 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Turret 2 | . . 2 Swarmer 7 | . 3 4 Subdweller 7 | . . 7 Best Kill Streak 8 | 4 3 8 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 79 | . 11 68 Missed 19 | . 2 17 Hits 60 | . 9 51 Projectile 60 | . 9 51 AOE 1 | . . 1 Damage Taken 1002 | . 75 927 Core 269 | . 9 260 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 25 11 50 Largest 2 | 2 2 2 Hottest 98 | 70 85 98 Shots Fired 155 | 50 22 83 Gun 109 | 50 22 37 Cannon 40 | . . 40 Launcher 6 | . . 6 Special . | . . . Kinetic 89 | 25 11 53 Thermal 66 | 25 11 30 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 11 6 9 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | 29 13 56 Core Hits 65 | 14 9 42 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 2 . 1 Burn 2 | 2 . . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1701 | 318 139 1244 Guns 941 | 318 137 486 Cannons 403 | . . 403 Explosions 355 | . . 355 Melee . | . . . Ramming 2 | . 2 . Kinetic 934 | 96 37 801 Thermal 765 | 222 100 443 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles 17 | . . 17 Explosions . | . . . Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 7 | . . 7 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 140 | 140 80 24 Average Temperature 36 | 44 32 8 Received Heat Transfer 90 | . . 90 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 3 1 1 Heat Transferred 1616 | 814 257 545 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 15 60 . Initial . | . . . Average 8 | 1 15 . Influence Increases 378 | 55 98 225 Destroy 0b10 Robot/C 180 | . 60 120 Destroy 0b10 Robot/NC 65 | 55 10 . Destroy Leader 14 | . 14 . Successful Hack 14 | . 14 . Lose Combat Pursuer 105 | . . 105 Influence Decreases 201 | 55 98 48 Time Decay 171 | 55 98 18 Lost Part 30 | . . 30 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 8 20 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . . 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1180 | 238 383 559 Seismic 1180 | 238 383 559 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1937 | 364 383 1190 Spaces Moved 1008 | 174 203 631 Core 3 | 3 . . Treads 1005 | 171 203 631 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 158 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 34 | 8 48 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 87 | . . 87 Melee . | . . . Projectile 3 | . . 3 AOE 84 | . . 84 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1188 | 215 245 728 Wait 47 | 2 9 36 Move 1006 | 173 202 631 Hop . | . . . Pick Up 19 | 8 9 2 Fast Attach 9 | 7 1 1 Attach 2 | . . 2 Detach . | . . . Swap 6 | . 2 4 Drop 12 | . 10 2 Fire 86 | 25 11 50 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 365 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Build established: Mutant 366 | -10/Materials | Met a group of wandering Federalists 433 | -10/Materials | Lost 3 allies 572 | -10/Materials | Discovered new exit (range 5) 725 | -10/Materials | Discovered new exit (range 4) 733 | -10/Materials | Discovered new exit (range 9) 748 | -10/Materials | Entered Subcaves 749 | -10/Subcaves | Continued accompanying wandering Federalists (1) 976 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1031 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1051 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1457 | -10/Subcaves | Learned 2 Materials zone layouts 1864 | -10/Subcaves | Discovered new exit (range 9) 1874 | -10/Subcaves | Core integrity fell below 50% 1910 | -10/Subcaves | Ambushed by Subdweller buried in earth 1910 | -10/Subcaves | Ambushed by Subdweller buried in earth 1939 | -10/Subcaves | Crushed by falling debris 1939 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 01895_ Lgt. Ion Engine fries itself beyond repair. 01901_ Machine disabled. 01901_ Autobeam Turret destroyed. 01906_ Imp. Ion Engine destroyed. 01909_ Autobeam fries itself beyond repair. 01910_ Destroyed Autobeam. 01910_ Autobeam Turret knocked back. [Achievement: Do Not Disturb] 01910_ Autobeam Turret destroyed. 01911_ IV-FRQ(R): "ARGHSUB!" 01911_ OC-CMA(R): "GOODGOOD!" 01915_ Lgt. Treads destroyed. 01917_ OC-CMA(R) destroyed. 01917_ IV-FRQ(R) destroyed. 01938_ Acquired 37 matter. 01939_ The unstable cave ceiling collapses. 01939_ Crushed by falling debris. 01939_ Sub. Shrapnel Launcher destroyed. 01939_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????#??????????????????????????????????????? | | ##???? #???????????????########???????????????? | | ###? ???????????###### #???????????????? | | # ?????????????# ##??????????????? | | ?????#?????????# ##?????????????? | | #????? ##???????## #?????????????? | | ####?? #???????# & #?????????????? | | = #? #???????## %& ###???????????? | | # =%!&## #????????# ! ##??????????? | | #####%#= # # #????# < ##?????????? | | ##??# &%&& ## [@! # ####??????? | | #???##*!# #?# * #### #%#??????? | | ????# #### #### #### # #??## #??????? | | ????## #???##?????? ######## #???## #??????? | | ????# ##???????? ? ###;;;;;;;#???## ####???? | | #???# #????????? ?##########??#* """##??? | | #???# ##?####?????# #?####???##""####%" ""#??? | | #???## ### ##????# #?# #####"" """*" """##?? | | ?????# #????# ### ##!! 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"##" """ | | ???# % # =# """"#??##### | | ??# ## ###### ####" "# ##??????? | | ??# # ### #### ##???# #?#"# #####???????? | | ??#"?##??# ##??# ##### #######???????????? | | ??##?????# #######^ #????????????????? | | ?????????###?## ##???????????????? | | ?????????????# ^ ##??????????????? | | ?????????????#### #??????????????? | | ????????????????# #??????????????? | | ????????????????#### ###??????????????? | | ??????????????????## ^ ^ #????????????????? | | ????#" #?????????## #????????????????? | | ????# ????????# #????????????????? | | ?????# ???????# ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Do Not Disturb For Emergencies Only Organ Harvest Strength In Numbers Challenges ------------ None Game ------ Seed MiningProcessingJammer Manual? 0 Play Time 00:18:18 Cumulative 308.7 hours Start 2025.10.22 @ 13:55:19 End 2025.10.22 @ 14:14:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 153 Adventurer 8 Explorer 0 Win Type - Total 19 Types 11/0/3/2/0/0/1/0/1/1 Lore% 88 Gallery% 86 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(78)|BRIGHTNESS(125) Filters SHIFT_HUE(220) Steam 1 RUN: ab8b3fec-f67f-44ed-b27e-50072dafb0a2