Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 20:03:09 // Halloween2020/ForbiddenLore Player: Vine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3766) 3766 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 7927 Bonus ------- High Alert Combat Kills 356 Cogmind --------- Core Integrity 771/850 Matter 282/300 Energy 126/150 System Corruption 4% Temperature Cool (18) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Antimatter Reactor Long-range Terrain Scanner Advanced Targeting Computer Weapon Cycler Weapon Cycler Hardlight Generator Improved Shield Generator Dynamic Insulation System System Backup Module Pulse Rifle Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Compact Battery Enhanced Optical Array Advanced Sensor Array Long-range Terrain Scanner Improved Shield Generator > --- WEAPON ----------- Lightning Gun Gatling Laser Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Weapon Cycler Hardlight Generator Dynamic Insulation System System Backup Module Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Proton Missile Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . . 2 2 1 Weapon 1 | . . . . . . 1 Parts Attached 109 | 5 4 30 . 19 42 9 Power 14 | 1 . 4 . 4 3 2 Engine 11 | 1 . 4 . 3 1 2 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 32 | 2 . 14 . 9 7 . Treads 26 | . . 10 . 9 7 . Leg 6 | 2 . 4 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 3 1 . 2 18 3 Device 13 | . 1 . . 1 9 2 Storage 7 | . 2 1 . . 4 . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 5 | . . . . 1 4 . Artifact . | . . . . . . . Weapon 36 | 2 1 11 . 4 14 4 Energy Gun 5 | 2 . 1 . . 1 1 Energy Cannon 11 | . . 8 . 2 . 1 Ballistic Gun 9 | . . 2 . 2 4 1 Ballistic Cannon 4 | . . . . . 3 1 Launcher 6 | . . . . . 6 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 8 . . 6 12 Power 6 | . . 2 . . 2 2 Propulsion 9 | . . 2 . . 3 4 Utility 4 | . . . . . 1 3 Weapon 7 | . . 4 . . . 3 Highest Loss Streak 6 | . . 3 . . 4 6 Average Slot Usage (%) 92 | . 90 98 100 100 96 73 Engine 5 | . 14 10 11 8 1 4 Core 2 | . . . . . 5 1 Treads 25 | . . 28 44 36 29 11 Leg 4 | . 28 13 . . . . Device 10 | . 2 . . 9 17 10 Storage 18 | . 16 22 22 18 17 16 Processor 1 | . . . . . . 9 Protection 3 | . . . . 9 6 . Energy Gun 3 | . 21 2 . . . 7 Energy Cannon 4 | . . 10 22 17 . 2 Ballistic Gun 7 | . . 7 . . 12 5 Naked Turns . | . . . . . . . Heaviest Build 97 | 7 38 63 63 73 97 94 Greatest Support 88 | 20 20 88 82 86 86 84 Greatest Overweight (x) 29 | . 1 1 . . 2 29 Average Overweight (x) . | . . . . . . 4 Largest Inventory Capacity 20 | 4 16 18 18 18 20 20 Average Capacity 18 | 4 10 17 18 18 19 20 Most Carried 20 | 4 16 18 17 18 20 20 Average Carried 17 | 3 7 16 17 17 18 18 Final Capacity 20 | 4 16 18 18 18 20 20 Final Carried 19 | 3 16 17 17 18 19 18 Class Distribution -------------------- 38% | Mutant 27% | Hauler-Mutant 18% | Hauler-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2464 | 220 70 420 . 215 1188 351 Remotely . | . . . . . . . Salvage Created 4342 | . 292 1063 32 427 1985 543 Parts 246 | . 13 60 4 24 114 31 Haulers Intercepted 4 | . 2 1 . 1 . . Recyclers Shooed 3 | . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 82 | . 2 21 3 7 41 8 Guns 48 | . 2 9 . 3 28 6 Cannons 20 | . . 12 2 4 1 1 AOE 13 | . . . 1 . 12 . Classes Destroyed 13 | . 3 6 . 1 3 . Worker 6 | . . 1 . . 4 1 Builder 6 | . . . . . 5 1 Hauler 4 | . 2 1 . 1 . . Recycler 5 | . 1 1 . . 2 1 Mechanic 1 | . . . . . 1 . Watcher 1 | . . 1 . . . . Swarmer 15 | . . 3 3 . 6 3 Grunt 39 | . 2 11 . 3 20 3 Brawler 3 | . . 1 . . 2 . Duelist 2 | . . 1 . . 1 . Sentry 10 | . . 5 . 3 2 . Hunter 5 | . . . . 1 4 . Programmer 8 | . . . . . 6 2 Best Kill Streak 12 | . 3 7 3 3 12 3 Combat Bots Only 7 | . 2 7 3 3 6 3 Max Kills in Single Turn 5 | . 1 2 1 1 5 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 5799 | . 74 1527 234 566 2527 871 Core 645 | . 27 270 72 41 156 79 Absorbed by Shields 104 | . . . . . . 104 Core Remaining (%) 74 | 100 89 . 14 92 77 . Volleys Fired 249 | . 10 80 6 19 107 27 Largest 3 | . 2 2 2 2 2 3 Hottest 152 | . 90 116 116 116 108 152 Shots Fired 465 | . 20 133 12 38 203 59 Gun 313 | . 20 73 . 7 167 46 Cannon 130 | . . 60 12 31 14 13 Launcher 22 | . . . . . 22 . Special . | . . . . . . . Kinetic 233 | . . 46 . 7 167 13 Thermal 105 | . 10 43 6 19 14 13 Explosive 19 | . . . . . 19 . Electromagnetic 108 | . 10 44 6 12 3 33 Robot Hit Streak 35 | . 4 35 4 8 21 24 Robot Miss Streak 5 | . 1 3 2 3 5 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 363 | . 12 99 7 31 170 44 Core Hits 249 | . 9 34 3 20 161 22 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9294 | . 172 1869 220 587 5633 813 Guns 4485 | . 172 723 . 127 2849 614 Cannons 2069 | . . 1101 106 460 203 199 Explosions 2740 | . . 45 114 . 2581 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3610 | . . 500 . 127 2797 186 Thermal 1907 | . 50 916 161 295 320 165 Explosive 1867 | . . . . . 1867 . Electromagnetic 1910 | . 122 453 59 165 649 462 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 3 3 . 4 4 Average Corruption 2 | . . 3 3 . 2 3 Corruption Purged 4 | . . . . . 4 . Effects 20 | . . 2 1 . 9 8 Message Errors 4 | . . . . . 3 1 Matter Fused 6 | . . 2 . . 2 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 3 | . . . 1 . 1 1 Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 83 | . . 6 45 . 29 3 Projectiles 11 | . . 6 2 . . 3 Explosions 72 | . . . 43 . 29 . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 262 | . . . 87 . 175 . Shots 10 | . . . 2 . 8 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 446 | . 177 266 210 446 189 273 Average Temperature 72 | . 77 70 98 140 35 79 Received Heat Transfer 1650 | . 45 540 . 243 732 90 Effects 4 | . . 1 . 3 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 8 | . 1 2 . . 3 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 3234 | . 148 1456 174 481 625 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 852 | . 69 300 141 181 852 457 Initial 417 | . . . 66 54 56 417 Average 284 | . 46 151 134 52 418 349 Maximum Alert Level 3 | . . 1 . . 3 2 Low Security (%) 39 | 100 100 78 100 100 9 . Level 1 31 | . . 21 . . 38 61 Level 2 22 | . . . . . 37 38 Level 3 6 | . . . . . 15 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . . 2 . 2 15 3 Investigation 6 | . . 2 . 1 3 . Extermination 9 | . . . . . 6 3 Reinforcement 5 | . . . . 1 4 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 2 29 3 9 53 12 Peak Tracking Total 7 | . 2 5 3 4 7 4 Tactical Retreats 8 | . . 4 . . 3 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 7 | . . 3 . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 18 | . . 2 1 . 14 1 Max in Single Turn 6 | . . 1 1 . 6 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 11 | . 1 2 . 2 6 . Terminals 5 | . 1 2 . 1 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 1 3 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 1 2 . 9 15 . Successful 19 | . 1 2 . 8 8 . Failed 8 | . . . . 1 7 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 1 2 . 2 3 . Fabricators . | . . . . . . . Repair Stations 17 | . . . . 7 10 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 2 . 2 1 . Prototype ID Bank 2 | . . 1 . 1 . . Alert Level 4 | . 1 1 . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . . . 6 5 . Scan Component 7 | . . . . 3 4 . Repair 4 | . . . . 3 1 . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 . 1 5 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . 3 1 . Time 140 | . . . . 114 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 6571 | 54 402 1255 138 718 2955 1049 Spaces Moved 2770 | 41 223 564 77 293 1302 270 Core 40 | 9 . . . . . 31 Treads 2299 | . . 388 77 293 1302 239 Legs 431 | 32 223 176 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 156 151 151 155 Average Speed 174 | 104 146 144 156 157 167 327 Slowest Speed 1500 | 120 150 156 156 162 200 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 33 36 26 18 30 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 124 | . . 3 22 2 97 . Melee . | . . . . . . . Projectile 9 | . . . 3 2 4 . AOE 115 | . . 3 19 . 93 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4056 | 50 279 877 83 516 1873 378 Wait 742 | . 22 154 1 153 350 62 Move 2764 | 40 222 563 76 292 1301 270 Hop . | . . . . . . . Pick Up 111 | 5 18 27 . 15 39 7 Fast Attach 12 | 3 . 5 . 3 1 . Attach 34 | 2 2 10 . 2 11 7 Detach 1 | . . . . . . 1 Swap 63 | . 2 15 . 14 30 2 Drop 78 | . 3 23 . 18 32 2 Fire 249 | . 10 80 6 19 107 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 1264 | -9/Materials | Core integrity fell below 50% 1631 | -9/Materials | Destroyed 7 combat bots 1634 | -9/Materials | Lost 3 parts (1p1n1w) 1703 | -9/Materials | Discovered new exit (range 6) 1712 | -9/Materials | Entered Mines 1726 | -9/Mines | Core integrity fell below 20% 1835 | -9/Mines | Learned location of Storage (-9) 1836 | -9/Mines | Discovered new exit (range 10) 1839 | -9/Mines | Learned Materials interactive machine intel 1850 | -9/Mines | Entered Materials 1850 | -8/Materials | Evolved 2 slots: Utility x2 1851 | -8/Materials | Loaded intel: 19 interactive machine locations 1910 | -8/Materials | Build established: Scavenger-Mutant 2315 | -8/Materials | Repaired Adv. Treads 2356 | -8/Materials | Repaired Adv. Treads 2396 | -8/Materials | Repaired Adv. Treads 2558 | -8/Materials | Discovered new exit (range 5) 2568 | -8/Materials | Entered Factory 2568 | -7/Factory | Evolved 2 slots: Utility x2 2613 | -7/Factory | Build established: Mutant 3438 | -7/Factory | Repaired Broken Adv. Treads 3631 | -7/Factory | Build established: Hauler-Mutant 4968 | -7/Factory | First assault squad dispatched 5098 | -7/Factory | Lost 4 parts (1p2n1u) 5455 | -7/Factory | Discovered new exit (range 22) 5495 | -7/Factory | Garrison activated, responded to threat 5523 | -7/Factory | Entered another Factory area 5523 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5668 | -6/Factory | Build established: Hauler-Skirmisher 6109 | -6/Factory | Lost 6 parts (1p1n2u2w) 6572 | -6/Factory | Self-destructed Last Messages --------------- 06299_ System corrupted: Energy discharge (-48). 06347_ System corrupted: Heat flow error (+227). 06364_ System corrupted: Matter fused (-5). 06380_ 7Y/FKUOMLIH2MI:H5/53UZK5OG:23 06463_ System corrupted: Component data lost. 06494_ System corrupted: Heat flow error (+235). 06523_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Z. 06524_ Structural Scanner fried. 06524_ U-05 Engineer destroyed. 06524_ Slug penetrates Wall. 06527_ Acquired 9 matter. 06529_ System corrupted: Heat flow error (+225). 06546_ R-10 Processor collects Terrain Scan Processor. 06550_ R-10 Processor collects Wheel. 06553_ R-10 Processor collects Welding Torch. 06556_ Slug penetrates R-10 Processor. 06556_ Destroyed Com. Wheel. 06557_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 06566_ Lrn. Terrain Scanner destroyed. 06567_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | # ############### # ??????????????? | | # ############### #? ??????????????? | | # ############### # ""???????????? | | # """" ############### # """"?????????? | | # """" ############### # ????????? | | # """" ############### + """????????? | | #["""! ############### # """"" ???????? | | # =[=[! ############### # """""? ?????? | | #######+################### # ?????? | | ^ # ????? | | * ^ # ? # ??? | | ^ #########+####???? | | ^ ######### ####? ?? | | ^ % ### # #######? | | ############# ######## # ##### ? | | # """ # # # # ##### ? | | # """ # + # + ## | | # ! """ + ##### # # # ?## | | # # ##### # " " # # ## | | "" # # % ##### # "Y" # # ## | | "" ########## % ##### # """ ####### ## ? | | "" ############/####+##### ######### ## ? | | ##### + p ^ " ## | | "" ##### ###/## ####? | | "" ##### ## # """^ [[[ ###?? | | "" ##### ##@% # """ ##### | | ##### ##!* # """ ?#### | | ######## ## # ##### | | ######## ## + ? | | ######## ## ##"""T"""############# | | ######## ## #####################? | | ######## ######################?#### | | ################################################?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 EM Shielding 2 Armor Coverage 600 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerThrusterReconstructor Manual? 0 Play Time 01:16:49 Cumulative 14.9 hours Start 2020.11.03 @ 18:47:52 End 2020.11.03 @ 20:03:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f87bc9ba-5819-407b-b597-1e5b19269261