Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 17:15:13 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (534) 534 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3449 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Titanium Leg Wheel Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Beam Cannon Shotgun > --- INVENTORY (20) --- Light Treads Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Large Matter Pod (108) Structural Scanner Seismic Detector Medium Armor Plating Light Assault Rifle Mining Laser Longsword +1 Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Cannon Shotgun > --- INVENTORY -------- Light Treads Flight Unit Flight Unit Flight Unit Improved Heat Sink Small Storage Unit Large Matter Pod Structural Scanner Seismic Detector Medium Armor Plating Light Assault Rifle Mining Laser Longsword +1 Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 21 | 7 5 4 . 1 4 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 2 . . 1 1 Device 2 | 1 . . . 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 6 | 2 2 1 . . 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 4 5 . 1 . Power 3 | . 1 2 . . . Propulsion 2 | . . 2 . . . Utility 1 | . 1 . . . . Weapon 4 | . 2 1 . 1 . Highest Loss Streak 3 | . 3 3 . 1 . To Critical Strikes . | . . . . . . Average Backups 10 | 3 9 11 10 12 13 Power . | . . . . . . Propulsion 2 | 1 2 4 4 4 4 Utility 3 | . 3 4 4 5 6 Weapon 2 | . 3 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 12 | . 2 . . . 10 Power . | . . . . . . Propulsion 5 | . 1 . . . 4 Utility 3 | . . . . . 3 Weapon 4 | . 1 . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 98 90 85 73 66 Engine 7 | . 12 4 . . 5 Core 1 | . . 7 . . . Wheel 26 | . 28 21 28 28 18 Device 11 | . 9 14 14 14 9 Storage 13 | . 14 14 14 14 9 Protection 2 | . 4 . . . . Energy Cannon 4 | . . 1 14 14 9 Ballistic Gun 12 | . 23 . . . 7 Ballistic Cannon 9 | . 4 26 14 2 . Peak Build Rating 20 | 7 8 10 8 10 20 Average Rating 8 | 5 7 8 7 9 16 On Entrance 6 | . 7 8 7 8 9 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 52 | 12 50 52 47 44 52 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 5 | . 1 5 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 20 Most Carried 16 | 6 12 14 15 16 16 Average Carried 11 | 3 9 12 13 15 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 16 | 6 10 13 15 16 16 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 906 | 278 335 208 47 38 . Remotely . | . . . . . . Salvage Created 607 | 34 393 149 . 31 . Parts 50 | 5 29 15 . 1 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 14 9 . 3 . Guns 10 | . 10 . . . . Cannons 16 | . 4 9 . 3 . Classes Destroyed 5 | 1 2 2 . . . Worker 2 | . . 2 . . . Tunneler 2 | 2 . . . . . Recycler 1 | . . 1 . . . Swarmer 17 | . 5 9 . 3 . Grunt 9 | . 9 . . . . Best Kill Streak 3 | 1 3 3 . 2 . Combat Bots Only 3 | . 3 3 . 2 . Max Kills in Single Turn 2 | 1 2 1 . 1 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 158 | . 79 55 . 24 . Missed 38 | . 23 12 . 3 . Hits 120 | . 56 43 . 21 . Projectile 120 | . 56 43 . 21 . Critical Strikes 1 | . 1 . . . . Damage Taken 1125 | . 610 350 . 165 . Core 229 | . 117 86 . 26 . Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 109 | 9 51 34 . 15 . Largest 2 | 2 2 2 . 2 . Hottest 90 | 40 60 60 . 90 . Shots Fired 202 | 18 102 60 . 22 . Gun 99 | 18 81 . . . . Cannon 103 | . 21 60 . 22 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 187 | 18 102 60 . 7 . Thermal 15 | . . . . 15 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 9 5 . 4 . Robot Miss Streak 6 | 3 4 3 . 6 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 105 | 8 56 32 . 9 . Core Hits 39 | 3 22 11 . 3 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Blast 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1503 | 81 703 561 . 158 . Guns 561 | 81 480 . . . . Cannons 942 | . 223 561 . 158 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1382 | 81 703 561 . 37 . Thermal 121 | . . . . 121 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . 16 . 15 . Projectiles 31 | . . 16 . 15 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . 5 5 . . . Impact . | . . . . . . Kinetic 9 | . 5 4 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 18 | . 18 12 . . . Average Temperature 7 | . 7 6 . . . Received Heat Transfer 261 | . 261 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 259 | . . . . 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 105 | 5 105 91 . 65 . Initial 16 | . . 16 . . . Average 39 | . 41 56 . 26 . Influence Increases 756 | 10 406 255 . 85 . Destroy 0b10 Robot/C 520 | . 280 180 . 60 . Destroy 0b10 Robot/NC 25 | 10 . 15 . . . Destroy Leader 100 | . 60 30 . 10 . Successful Hack 21 | . 21 . . . . Disable Machine 15 | . . . . 15 . Lose Combat Pursuer 75 | . 45 30 . . . Influence Decreases 756 | 10 363 257 41 85 . Entered New Map 68 | . . 27 41 . . Time Decay 588 | 10 323 180 . 75 . Lost Part 100 | . 40 50 . 10 . Squads Dispatched 2 | . 2 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 28 10 . 5 . Peak Tracking Total 14 | . 5 3 . 14 . Tactical Retreats 5 | . 2 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 5 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 10 . 1 . . Successful 8 | . 7 . 1 . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 7 . 1 . . Terminals 10 | . 10 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1220 | 25 601 364 230 . . Seismic 1220 | 25 601 364 230 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1875 | 110 931 364 230 196 44 Spaces Moved 1270 | 72 609 212 218 136 23 Core 4 | 4 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1266 | 68 609 212 218 136 23 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 Average Speed 104 | 87 101 116 105 105 105 Slowest Speed 155 | 90 105 155 105 105 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 79 21 60 36 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1618 | 99 827 267 219 166 40 Wait 193 | 6 148 12 . 14 13 Move 1265 | 71 608 211 217 135 23 Hop . | . . . . . . Pick Up 25 | 6 10 6 2 1 . Fast Attach 12 | 7 . 1 . . 4 Attach 7 | . 4 3 . . . Detach . | . . . . . . Swap 5 | . 4 . . 1 . Drop 2 | . 2 . . . . Fire 109 | 9 51 34 . 15 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 3) 261 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 6) 611 | -10/Materials | Derelicts attacked the area 767 | -10/Materials | Discovered new exit (range 15) 920 | -10/Materials | Lost 3 parts (1p2w) 927 | -10/Materials | Learned location of 1 exit from Storage 980 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Learned 4 Recycling zone layouts 1042 | -10/Materials | Entered Mines 1045 | -10/Mines | Core integrity fell below 50% 1046 | -10/Mines | Met a Derelict bent on vengeance 1155 | -10/Mines | Core integrity fell below 20% 1174 | -10/Mines | Lost 3 parts (1p2n) 1294 | -10/Mines | Found a hidden stash of uninstalled traps 1397 | -10/Mines | Learned location of Storage (-9) 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1401 | -10/Mines | Discovered new exit (range 5) 1406 | -10/Mines | Entered Exiles 1407 | -10/Exiles | Identified exit to Mines 1433 | -10/Exiles | Met 8R-AWN 1450 | -10/Exiles | Met EX-HEX 1479 | -10/Exiles | Met EX-BIN 1490 | -10/Exiles | Aligned with FarCom system 1492 | -10/Exiles | Given EX-Vault access code 1517 | -10/Exiles | Opened EX-Vault 1523 | -10/Exiles | Found Longsword +1 1543 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1561 | -10/Exiles | Exiles lab attacked by MAIN.C 1636 | -10/Exiles | Left Exiles lab with Longsword +1 1636 | -10/Exiles | Entered Mines 1776 | -9/Mines | Assembled infested the area 1781 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1827 | -9/Mines | Discovered new exit (range 5) 1832 | -9/Mines | Entered Materials 1832 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1876 | -8/Materials | Self-destructed Last Messages --------------- 01676_ Acquired 23 matter. 01679_ Acquired 2 matter. 01682_ Acquired 13 matter. 01710_ 5L-KAT: "Oh no, it's like what happened to the Exiles when they were wandering homeless, only there's no Warlord to save us!" 01719_ T-07 Excavator is excavating. 01776_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01806_ The unstable cave ceiling collapses. 01819_ K-01 Serf collects debris. 01824_ The unstable cave ceiling collapses. 01827_ EXIT=FOUND 01831_ Acquired Med. Armor Plating. PARAMETERS=PROPULSION+2,UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01832_ Receiving FarCom transmissions... 01839_ Acquired Shotgun. 01843_ Acquired Lgt. Deuterium Engine. 01848_ Acquired Adv. Targeting Computer. 01855_ Acquired Titanium Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????? "?????????????? | | ????????????????? ?????????????? | | ???????????????? ????????????? | | ??????????????? ! 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""???h????????? | | ????????????!!! o ???????????? | | ????####+###!!! ! ???????????? | | ????# ??????????? | | ????# [! ??????????? | | ????# [= ??????????? | | ?#######+### ##??????????????? | | ?# @#????###???????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# / #??????????????????????? | | ?# / #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?##########??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChaosGhostField Manual? 0 Play Time 00:22:52 Cumulative 149.8 hours Start 2026.09.16 @ 00:15:17 End 2026.09.20 @ 17:15:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 127 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcac247e-7e11-48c5-aa1d-559b54c1022f