Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 23:36:30 Player: Gobbopathe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3867) 3867 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1299) 1299 TOTAL SCORE: 8746 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 169 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Relay Coupler [Swarmer] (24) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Cargo Storage Unit Hacking Suite Relay Coupler [Duelist] (31) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (12) Relay Coupler [Heavy] (11) Greatsword Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Cargo Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] High-powered Tractor Beam Particle Gun Heavy Laser Autogun Rocket Launcher Remote Datajack Mace [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 . 2 . Weapon . | . . . . . . . . Parts Attached 124 | 7 9 1 13 13 21 38 22 Power 10 | 1 1 . 1 . 3 2 2 Engine 7 | 1 1 . 1 . 3 1 . Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 37 | 2 3 . 4 5 7 13 3 Treads 21 | 2 3 . 4 5 3 1 3 Leg 9 | . . . . . 4 5 . Wheel 7 | . . . . . . 7 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 2 4 1 4 5 5 15 5 Device 13 | 1 1 . 3 1 1 4 2 Storage 6 | 1 2 . . . . 2 1 Processor 2 | . . . . 1 . 1 . Hackware 2 | . . . . . . 1 1 Protection 18 | . 1 1 1 3 4 7 1 Artifact . | . . . . . . . . Weapon 36 | 2 1 . 4 3 6 8 12 Energy Gun 5 | 2 . . . . . 3 . Energy Cannon 7 | . . . 2 2 3 . . Ballistic Gun 8 | . 1 . 1 . 1 . 5 Ballistic Cannon 3 | . . . 1 . 1 1 . Launcher 6 | . . . . . 1 1 4 Special Weapon 3 | . . . . . . 2 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 3 | . . . . . . 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 10 | . . . . . . 10 . Parts Lost 55 | . 1 . 1 4 11 17 21 Power 4 | . . . . . . 2 2 Propulsion 20 | . . . . 1 6 6 7 Utility 23 | . 1 . . 3 3 7 9 Weapon 8 | . . . 1 . 2 2 3 Highest Loss Streak 11 | . 1 . 1 2 9 6 11 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 88 | . 99 100 99 99 89 72 72 Engine 8 | . 14 14 10 9 9 5 2 Treads 21 | . 28 28 33 35 13 7 12 Leg 3 | . . . . . 13 3 . Wheel 1 | . . . . . . 6 5 Device 9 | . 9 7 11 9 8 13 2 Storage 9 | . 14 14 11 9 9 7 10 Processor 5 | . . . . 8 9 5 7 Protection 8 | . 4 6 11 9 7 4 16 Energy Gun 3 | . 20 14 1 . . 2 . Energy Cannon 7 | . . . 11 17 11 3 . Ballistic Gun 3 | . 7 14 3 . 4 . 4 Ballistic Cannon 2 | . . . 5 . 2 6 . Peak Build Rating 35 | 7 10 10 19 25 26 35 35 Average Rating 20 | 5 8 9 16 24 23 27 26 On Entrance 15 | . 7 10 9 18 24 23 35 Naked Turns . | . . . . . . . . Heaviest Build 163 | 12 49 51 61 66 61 163 81 Greatest Support 80 | 40 40 40 60 80 80 48 60 Greatest Overweight (x) 24 | . 1 1 1 1 19 16 24 Average Overweight (x) . | . . 1 . . . 2 2 Largest Inventory Capacity 30 | 8 20 20 20 20 20 30 20 Average Capacity 20 | 7 11 20 20 20 20 26 20 Most Carried 23 | 2 17 20 20 20 20 23 20 Average Carried 17 | 1 6 18 19 19 18 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 17 20 20 19 20 20 12 Class Distribution -------------------- 48% | Mutant 35% | Bothacker-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Matter Collected 2588 | 270 233 183 499 125 386 461 431 Remotely 29 | . . . . . . . 29 Salvage Created 3674 | 109 392 29 715 930 973 295 231 Parts 176 | 4 29 . 39 40 29 24 11 Haulers Intercepted 8 | . 2 . 4 2 . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Combat Hostiles Destroyed 84 | . 8 2 13 17 23 11 10 Melee 2 | . . . . . . . 2 Guns 19 | . 8 2 1 . 2 2 4 Cannons 49 | . . . 11 17 13 8 . AOE 11 | . . . . . 6 1 4 Classes Destroyed 12 | 2 3 1 3 1 1 1 . Builder 2 | . . . . . . 2 . Tunneler 1 | 1 . . . . . . . Hauler 8 | . 2 . 4 2 . . . Recycler 2 | 1 . . . 1 . . . Operator 1 | . . . 1 . . . . Swarmer 23 | . 3 . 4 4 . 4 8 Grunt 39 | . 5 . 4 11 16 3 . Brawler 3 | . . . 2 . . 1 . Sentry 12 | . . . 3 1 6 . 2 Hunter 2 | . . . . 1 . 1 . Programmer 3 | . . . . . 1 2 . Assembled 2 | . . 2 . . . . . Best Kill Streak 11 | 1 3 2 5 4 11 4 4 Combat Bots Only 11 | . 2 2 5 4 11 4 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Hostile Shots Fired 826 | . 57 13 34 111 148 182 281 Missed 200 | . 8 4 4 25 36 49 74 Damage Taken 8452 | . 538 136 364 1319 1779 1998 2318 Core 1237 | . 75 60 70 118 206 369 339 Absorbed by Shields 429 | . . . . . . 216 213 Core Remaining (%) 67 | 100 . 46 82 . 41 . . Volleys Fired 331 | 9 40 4 43 75 65 64 31 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 80 80 60 136 136 136 113 61 Shots Fired 601 | 17 79 8 86 150 126 99 36 Gun 192 | 17 79 8 7 . 24 28 29 Cannon 394 | . . . 79 150 98 67 . Launcher 9 | . . . . . 4 2 3 Special 6 | . . . . . . 2 4 Kinetic 192 | . 29 4 30 . 43 57 29 Thermal 360 | 8 39 4 56 150 65 38 . Explosive 9 | . . . . . 4 2 3 Electromagnetic 34 | 9 11 . . . 14 . . Robot Hit Streak 28 | 3 6 2 8 17 28 12 4 Robot Miss Streak 16 | 4 5 2 4 5 3 5 16 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 408 | 8 48 4 49 108 97 63 31 Core Hits 168 | 3 19 4 20 36 46 19 21 Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . . 2 . 1 5 3 Meltdown 2 | . . . 1 . 1 . . Blast 3 | . . . 1 . . 2 . Sever 6 | . . . . . . 3 3 Melee Attacks 23 | . . . . 1 . 5 17 Impact 1 | . . . . 1 . . . Slashing 22 | . . . . . . 5 17 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9130 | 100 571 47 999 2214 2611 1624 964 Guns 1604 | 100 571 46 44 . 288 318 237 Cannons 5832 | . . . 955 2214 1685 978 . Explosions 1038 | . . . . . 638 116 284 Melee 655 | . . . . . . 212 443 Ramming 1 | . . 1 . . . . . Kinetic 2175 | . 190 34 301 . 637 776 237 Thermal 4792 | 33 292 12 698 2214 1023 520 . Explosive 1004 | . . . . . 604 116 284 Electromagnetic 503 | 67 89 . . . 347 . . Impact . | . . . . . . . . Slashing 655 | . . . . . . 212 443 Piercing . | . . . . . . . . Highest Corruption 29 | . . . . . . 29 29 Average Corruption 22 | . . . . . . 17 29 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . . . . . . 33 33 Message Errors 7 | . . . . . . 4 3 Matter Fused 17 | . . . . . . 8 9 Heat Flow Errors 6 | . . . . . . 4 2 Energy Discharges 11 | . . . . . . 7 4 Parts Rejected 2 | . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 2 8 Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . . 3 Weapon Failures 5 | . . . . . . 4 1 Overload Shots . | . . . . . . . . Overflow Damage 123 | . . . 29 45 8 23 18 Projectiles 97 | . . . 29 45 . 23 . Explosions 15 | . . . . . 8 . 7 Melee 11 | . . . . . . . 11 Knockbacks 10 | . . . 2 . . 8 . Impact . | . . . . . . . . Kinetic 10 | . . . 2 . . 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . . . . . 53 26 . Shots 4 | . . . . . 3 1 . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 372 | 72 372 . 324 243 117 292 267 Average Temperature 69 | 28 165 . 68 51 21 72 105 Received Heat Transfer 2795 | . 297 . 108 540 1026 426 398 Effects 4 | . . . . . . 3 1 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . Combat Hostiles 2 | . . . 1 . 1 . . Parts Melted 24 | . 1 . 3 15 3 2 . Heat Transferred 8795 | 75 675 25 1258 3996 1767 999 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Peak Influence 793 | 10 148 53 482 436 793 435 353 Initial 415 | . 6 53 20 160 185 415 77 Average 263 | 3 64 53 182 262 521 298 234 Maximum Alert Level 3 | . . . 2 2 3 2 1 Low Security (%) 38 | 100 100 100 61 25 6 10 21 Level 1 36 | . . . 20 66 16 53 78 Level 2 22 | . . . 17 8 61 35 . Level 3 3 | . . . . . 16 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 3 2 . 7 . Investigation 2 | . . . 2 . . . . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . 1 2 . . . Assault . | . . . . . . . . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 13 4 28 27 24 21 14 Peak Tracking Total 12 | . 5 4 12 5 8 4 5 Tactical Retreats 7 | . 1 1 2 . 1 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Traps Triggered 3 | . . . 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . . 3 Triggered 1 | . . . . . . . 1 Most Traps Carried 4 | . . . . . . . 4 Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Machines Disabled 9 | . . . . 2 2 . 5 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Relay 3 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Machines Accessed 14 | . 2 . 5 4 1 2 . Terminals 12 | . 2 . 5 3 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 38 | . 4 . 21 9 2 2 . Successful 21 | . 1 . 11 5 2 2 . Failed 17 | . 3 . 10 4 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 1 . 10 3 1 1 . Terminals 36 | . 4 . 21 8 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 16 | . 1 . 10 3 1 1 . Prototype ID Bank 5 | . . . 3 2 . . . Level Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 4 | . 1 . 2 1 . . . Dispatch Records 2 | . . . 2 . . . . Security Stations 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 3 | . . . 1 1 1 . . Terminals 3 | . . . 1 1 1 . . Botnet 2 | . . . 1 1 . . . Override 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . 5 3 . 2 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . . . . . 2 1 Non-combat . | . . . . . . . . Combat 3 | . . . . . . 2 1 Robot Hacks Applied 3 | . . . . . . 2 1 go_dormant 1 | . . . . . . 1 . formatsys_high 2 | . . . . . . 1 1 Relay Couplers Released 16 | . . . . . 12 . 4 Machine Destruction 12 | . . . . . 8 . 4 Programmers 4 | . . . . . 4 . . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Total Allies 5 | . . 3 . . . 1 1 Largest Group 3 | . . 3 3 . . 1 1 Highest-Rated Group 40 | . . 40 40 . . 16 12 Highest-Rated Ally 16 | . . 16 16 . . 16 12 Total Orders . | . . . . . . . . Ally Attacks 66 | . . . 48 . . 18 . Total Damage 599 | . . . 381 . . 218 . Kills 9 | . . . 6 . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Turns Passed 5518 | 110 663 254 871 809 1024 1120 667 Spaces Moved 2055 | 47 297 97 387 328 388 283 228 Core 10 | 2 . . . . 3 . 5 Treads 1614 | 45 297 97 387 328 212 114 134 Legs 192 | . . . . . 173 19 . Wheels 239 | . . . . . . 150 89 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 95 100 Average Speed 202 | 155 169 240 175 161 202 301 219 Slowest Speed 1250 | 160 240 240 240 240 1000 1240 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 52 22 37 36 37 7 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 35 | . . . . 1 13 4 17 Melee 1 | . . . . 1 . . . Projectile 3 | . . . . . . 3 . AOE 31 | . . . . . 13 1 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Total 2788 | 64 376 109 507 460 507 434 331 Wait 76 | . 10 4 16 17 2 24 3 Move 2047 | 46 296 96 386 327 386 282 228 Hop . | . . . . . . . . Pick Up 90 | 2 15 3 22 14 13 9 12 Fast Attach 41 | 7 1 . 4 2 7 15 5 Attach 44 | . . . 4 5 8 15 12 Detach 8 | . . . . . 1 6 1 Swap 39 | . 8 1 5 6 6 8 5 Drop 78 | . 6 . 27 13 12 6 14 Fire 331 | 9 40 4 43 75 65 64 31 Melee 23 | . . . . 1 . 5 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 7 | . . . . . 7 . . Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 774 | -10/Materials | Entered Mines 775 | -10/Mines | Assembled infested the area 780 | -10/Mines | Assisted by a Guerilla fighting off Assembled 782 | -10/Mines | Met a Derelict bent on vengeance 788 | -10/Mines | Discovered new exit (range 11) 861 | -10/Mines | Core integrity fell below 50% 950 | -10/Mines | Discovered new exit (range 8) 977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1028 | -10/Mines | Entered Materials 1028 | -9/Materials | Accompanied by 3 allies 1028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -9/Materials | Identified exit to Materials 1899 | -9/Materials | Entered another Materials area 1899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -8/Materials | Identified exit to Garrison 2708 | -8/Materials | Entered Garrison 2768 | -8/Garrison | Triggered checkpoint 2807 | -8/Garrison | Garrison Relay disabled 2929 | -8/Garrison | Build established: Scavenger-Mutant 3001 | -8/Garrison | Destroyed 11 combat bots 3005 | -8/Garrison | Lost 9 parts (5n2u2w) 3103 | -8/Garrison | Installed Relay Interface Framework 3340 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Core integrity fell below 50% 3527 | -8/Garrison | Identified exit to Factory 3657 | -8/Garrison | Garrison Relay disabled 3732 | -8/Garrison | Entered Factory 3732 | -7/Factory | Evolved 2 slots: Utility x2 3780 | -7/Factory | Build established: Bothacker-Mutant 4333 | -7/Factory | Garrison activated, responded to threat 4335 | -7/Factory | System corruption reached 10% 4370 | -7/Factory | Lost 6 parts (1p1n2u2w) 4617 | -7/Factory | Lost 6 parts (1p3n2u) 4714 | -7/Factory | Core integrity fell below 50% 4714 | -7/Factory | Garrison activated, responded to threat 4812 | -7/Factory | Identified exit to Garrison 4852 | -7/Factory | Entered Garrison 4992 | -7/Garrison | Lost 4 parts (3n1u) 5075 | -7/Garrison | Lost 3 parts (1p1n1u) 5170 | -7/Garrison | Garrison Relay disabled 5414 | -7/Garrison | Triggered checkpoint 5485 | -7/Garrison | Triggered checkpoint 5491 | -7/Garrison | Core integrity fell below 20% 5519 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05488_ Hrd. Medium Armor Plating destroyed. 05490_ Flak Gun destroyed. 05491_ Installed Heavy Explosive Trap. 05494_ System corrupted: Component data lost. 05495_ Lgt. Treads destroyed. 05502_ Flak Gun destroyed. 05504_ Lgt. Treads destroyed. 05506_ Hpw. Tractor Beam destroyed. 05507_ Jacked S-27 Virus... >>streamctrl_high System outside max range to establish control (5). 05509_ Jacked S-27 Virus... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 05509_ Hcp. Matter Pod destroyed. 05511_ Lgt. Nuclear Core destroyed. 05513_ Adv. Targeting Computer destroyed. 05514_ Virus 4a destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ??????????##"???## #????????????????????????????? | | ?????????? ?? ????????????????????????????? | | ????????? ?? ????????????????????????????? | | ?????????? ?? ????????????????????????????? | | ??????????## ?# ????????????????????????????? | | ???????? # ## #???????????????????????????? | | ???????? ???????????????????????????? | | ??????? ???????????????????????????? | | ??????? s s% ???????????????????????????? | | ???????? * ???????????????????????????? | | ???????????# = ####????????????????????????? | | ??????# ## *^ ########?????????????????? | | ??????# == @ #?????????????????? | | ??????# #?????????????????? | | ??????# #### #?????????????????? | | ???????# ##""""### # #??# #?????????????????? | | ??????????????????########??# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #???????#####?????? | | ????????????????????????????# #???????# ####### | | ????????????????????????????# ######### # ### | | ????????????????????????????# = | | ????????????????????????????# = | | ????????????????????????????######## ####### # # | | ??????????????????????????????????## ####??## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 280 Matter Stores 311 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadRainbowShockpuncher Manual? 0 Play Time 01:17:44 Cumulative 226.0 hours Start 2024.10.09 @ 22:21:25 End 2024.10.09 @ 23:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9586bba-add4-486e-984a-76316eaa1438