Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.26 @ 11:17:31 Player: deadnoob Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (371) 1855 Value Destroyed (16465) 16465 Prototype IDs (84) 1680 Alien Tech Used (2) 400 Bonus (5719) 5719 TOTAL SCORE: 36519 Bonus ------- High Alert Combat Kills 883 Follower Combat Kills 800 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 468 Scanned by Researcher 500 Friendly Fire -532 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Surveybot 24 Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Omega Cannon Heavy Proton Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Surveybot 24 Chip Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Heavy Treads Advanced Cooling System Advanced Energy Well Advanced Reaction Control System Layered Heavy Armor Plating Thermal Shield Advanced Shield Generator Advanced Hacking Suite Advanced System Shield Improved Component Analysis Suite GOLEM Unit Transdimensional Reconstructor Quantum Rifle Quantum Rifle Quantum Rifle [Rating: 181] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . 1 . 2 . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 552 | . 4 1 36 2 3 44 62 13 7 2 21 5 10 50 4 3 9 53 1 32 1 4 14 13 14 22 5 6 8 16 74 13 Power 34 | . . 1 4 . . 2 5 1 . . 1 . 1 3 . . . 6 . . . . . . . 2 . . . . 6 2 Engine 19 | . . . 4 . . 2 5 . . . 1 . . 2 . . . 1 . . . . . . . 2 . . . . 2 . Core 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . . 4 2 Propulsion 127 | . . . 14 . . 7 22 . . . 2 . 3 10 . . . 18 . 7 . 1 6 1 5 9 . 1 . 5 14 2 Treads 27 | . . . 6 . . 7 1 . . . . . . . . . . . . . . . . . 1 8 . 1 . 2 . 1 Leg 73 | . . . 8 . . . 20 . . . 2 . 2 8 . . . 12 . 7 . 1 2 1 4 1 . . . 3 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . 1 2 . . . 6 . . . . 2 . . . . . . . 11 1 Flight 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Utility 290 | . 3 . 10 . 3 13 28 8 5 . 18 5 6 26 2 1 5 21 . 23 1 3 6 11 9 10 5 5 8 11 41 3 Device 183 | . . . 3 . 1 3 15 6 4 . 15 3 6 19 2 1 2 6 . 12 1 3 6 10 6 6 3 . 7 10 31 2 Storage 26 | . 3 . 4 . . . 1 . . . . . . . . . 1 3 . 3 . . . . . 1 . 3 1 . 5 1 Processor 16 | . . . . . 2 4 1 . . . . 1 . . . . 1 . . 3 . . . 1 1 . 1 . . 1 . . Hackware 6 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Protection 59 | . . . 3 . . 6 9 2 1 . 3 1 . 7 . . 1 12 . 3 . . . . 2 3 1 2 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | . 1 . 8 2 . 22 7 4 2 2 . . . 11 2 2 4 8 1 2 . . 2 1 . 1 . . . . 13 6 Energy Gun 15 | . 1 . 2 1 . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . 6 . Energy Cannon 39 | . . . 1 . . 4 6 2 1 2 . . . 10 1 1 1 4 . . . . . . . . . . . . 3 3 Ballistic Gun 16 | . . . 5 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 21 | . . . . 1 . 4 1 2 1 . . . . 1 1 1 2 2 1 2 . . . . . 1 . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 . . 2 3 . . . 2 . . 3 . . . 8 . . . . 6 . . . . 3 . . 7 2 Corrupted Parts 6 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 System Corruption 32 | . . . . . . . 12 . . . . . . . . . . . . . . . 14 . . . . . . . . 6 Parts Lost 124 | . . 2 4 . . 2 4 . . . 1 . . . . . . 26 . 16 . 2 4 1 6 15 1 . 5 1 17 17 Power 11 | . . 1 . . . . . . . . 1 . . . . . . 2 . 1 . . . . . 1 . . . . 2 3 Propulsion 48 | . . 1 3 . . . 3 . . . . . . . . . . 10 . 7 . 1 2 1 2 5 . . 3 . 5 5 Utility 53 | . . . 1 . . 2 . . . . . . . . . . . 10 . 6 . 1 2 . 3 7 1 . 2 1 9 8 Weapon 12 | . . . . . . . 1 . . . . . . . . . . 4 . 2 . . . . 1 2 . . . . 1 1 Highest Loss Streak 14 | . . 2 3 . . 1 1 . . . 1 . . . . . . 10 . 6 . 2 4 1 5 14 1 . 5 1 5 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 96 88 96 100 100 99 98 100 100 86 99 92 97 99 100 100 99 75 86 81 76 78 78 76 78 75 88 76 77 82 87 71 Engine 4 | . 14 3 10 11 9 9 6 6 . . 4 6 6 11 6 6 6 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 6 6 6 7 6 4 5 5 4 5 5 4 5 3 5 4 5 7 Treads 6 | . . . 15 33 27 27 12 . . . . . . . . . . . . . . . . . 1 3 15 15 5 3 . 2 Leg 19 | . 28 17 16 . . . 24 38 38 38 38 33 33 32 33 33 33 22 33 24 17 19 17 18 18 14 10 7 10 11 16 . Device 12 | . . . 7 . 1 2 9 7 11 15 9 14 13 15 13 13 17 9 20 14 17 17 17 17 18 16 20 12 16 25 21 14 Storage 9 | . 24 28 12 11 9 9 7 7 7 7 7 6 6 6 6 6 6 8 13 11 11 11 11 11 10 9 10 12 13 9 10 15 Processor 9 | . . . . . 16 21 15 15 15 15 15 13 13 13 13 13 13 4 . 5 5 5 4 4 6 10 10 10 10 11 9 8 Protection 5 | . . . 9 22 18 11 3 6 3 . 4 4 6 3 6 6 2 5 . 4 4 5 5 5 7 5 5 5 4 4 3 2 Energy Gun 2 | . 14 14 11 10 9 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 11 14 14 2 15 13 13 12 13 12 12 6 12 10 11 11 8 8 8 8 10 6 10 9 5 1 Ballistic Gun 2 | . 14 14 10 11 9 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 10 25 21 97 98 98 105 108 65 59 50 65 52 58 82 82 82 92 114 114 198 119 119 120 123 134 133 126 138 126 126 140 76 Greatest Support 158 | 20 20 20 60 60 60 69 83 81 81 81 92 92 92 96 96 96 96 107 107 120 80 95 110 95 125 135 84 84 80 138 158 75 Greatest Overweight (x) 19 | . 1 2 2 1 1 1 2 . . . 1 . 3 1 . . . 19 1 3 1 2 2 2 2 4 2 4 2 1 2 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | . 10 10 25 25 25 25 25 15 15 15 15 15 15 15 15 15 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 8 Average Capacity 18 | . 9 10 16 25 25 25 20 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 19 20 19 20 20 15 7 Most Carried 25 | . 10 9 25 25 25 25 25 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 Average Carried 17 | . 7 8 13 24 24 24 19 14 15 15 14 14 14 14 15 15 15 17 18 18 18 19 19 19 19 12 19 18 18 19 14 6 Final Capacity 25 | 8 10 10 25 25 25 25 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 5 Final Carried 25 | 6 8 9 25 25 25 25 15 15 15 15 15 14 15 15 15 15 20 19 20 20 20 20 20 19 19 14 18 20 20 20 8 4 Class Distribution -------------------- 42% | Mutant 27% | Golem 18% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Golem | -4/Zhirov Skirmisher | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 7493 | 196 32 28 559 75 63 866 765 275 55 . 479 25 102 559 50 89 51 761 50 360 84 85 140 166 157 217 35 . 145 148 787 89 Remotely 100 | . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . 25 . . . Salvage Created 19588 | . 124 80 1113 202 149 1816 1347 311 37 . 301 46 458 1021 59 107 . 2405 126 2035 60 614 66 434 1011 676 293 139 283 680 3042 553 Parts 860 | . 7 4 60 8 2 115 61 10 2 . 9 4 5 66 3 6 . 48 4 107 4 24 4 20 42 31 11 . 11 43 137 12 Haulers Intercepted 9 | . . . 3 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 1 . 1 . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . . 9 . . 23 . . . 9 1 . . 4 . 7 20 . 19 . 23 14 . 14 . . . Prevented 6 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 354 | . 5 2 16 8 3 34 28 7 3 . 5 . 2 16 3 5 . 62 6 32 1 10 5 16 14 17 3 . 4 6 36 5 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Guns 59 | . 5 1 16 5 2 19 2 . . . . . . . . . . 6 . . . . . . . . . . . . 3 . Cannons 158 | . . . . . . 1 24 2 . . 5 . 2 12 . 1 . 7 2 21 1 10 2 7 14 10 3 . 4 6 24 . AOE 114 | . . . . 3 . 14 . 5 3 . . . . 3 3 4 . 45 4 10 . . 3 9 . 7 . . . . 1 . Classes Destroyed 26 | . 2 . 6 2 . 3 2 . . . . . 2 . . . . 3 . 1 . . 1 . . 1 . . . . 2 1 Worker 17 | . . . . . . 1 . . . . . 2 . 2 . . . . . 10 . . . . . . . . . . 2 . Builder 7 | . . . 1 . . 1 . . . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 9 | . . . 3 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . . . 2 . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . . 1 1 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . . . 2 . . 2 1 . . . . . . 5 . . . . . 4 . . . . 1 . . . . 2 3 . Swarmer 75 | . 3 . . . . 10 9 . 3 . . . . 6 3 3 . . 5 9 . 1 4 8 . 11 . . . . . . Grunt 98 | . 2 2 10 2 2 13 6 5 . . 4 . . 3 . 1 . . . 7 . 4 . 5 5 5 3 . . . 15 4 Brawler 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 35 | . . . 5 . 1 8 5 . . . . . . 5 . 1 . . . 3 . 1 . 1 3 1 . . . 1 . . Hunter 24 | . . . . . . 2 1 . . . . . . . . . . . 1 6 . . . . 2 . . . 4 2 6 . Programmer 41 | . . . . . . . 7 2 . . . . . 2 . . . . . 7 1 . . 2 4 . . . . 3 13 . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 46 | . . . . 5 . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 2 2 5 3 2 8 4 5 3 . 3 2 1 8 3 5 . 38 5 11 1 6 4 7 7 6 2 . 4 2 9 5 Combat Bots Only 36 | . 2 2 3 3 2 7 4 5 3 . 3 . 1 6 3 5 . 36 5 7 1 6 4 7 7 6 2 . 4 2 8 4 Max Kills in Single Turn 35 | . 1 1 1 2 1 6 1 5 2 . 1 1 1 5 3 3 . 35 4 11 1 1 3 5 2 3 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . . . . 2 . 4 . 5 2 . . . . 3 3 3 . 34 4 6 . . 3 5 . 3 . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 31889 | . 161 213 1104 66 179 1553 2066 291 111 . 340 . . 681 66 434 . 3040 303 3801 . 1073 1338 646 1584 3997 497 . 835 594 3578 3338 Core 4470 | . 16 23 119 11 18 169 180 41 14 . . . . 52 . 14 . 430 51 354 . 110 148 68 144 548 37 . 39 40 463 1381 Absorbed by Shields 1314 | . . . . . . . . 38 . . 118 . . 420 . 72 . 86 . 193 . . . . . . . . . . 317 70 Reduced by Siege Mode 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Redirected to Shielding 463 | . . . . 13 12 2 . . . . . . . . . . . 363 . . . . . . . . 73 . . . . . Regen/Repaired (Parts) 208 | . . . 110 . . 60 . . . . . . . 38 . . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 84 . 67 . 66 . . . . 66 . . . . . . . 35 . . . . 32 . . . . 33 . 61 . Volleys Fired 1139 | . 17 9 72 17 11 99 87 15 5 . 26 4 25 58 1 4 . 192 10 96 1 30 6 28 58 66 14 3 16 23 117 29 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 . 2 2 2 2 2 2 2 2 2 2 1 2 2 2 1 Hottest 260 | . 70 70 79 79 79 91 155 150 150 . 150 150 150 170 45 170 . 170 50 50 50 50 50 50 50 260 50 25 50 50 188 110 Shots Fired 1833 | . 34 18 144 30 22 178 173 32 9 . 50 8 36 103 1 6 . 216 18 131 2 53 13 53 99 82 24 3 32 44 191 28 Gun 569 | . 34 18 144 26 22 152 13 . . . . . . . . . . 120 . . . . . . . . . . . . 40 . Cannon 1197 | . . . . . . 10 160 30 7 . 50 8 36 102 . 4 . 80 17 127 2 53 11 47 99 72 24 3 32 44 151 28 Launcher 59 | . . . . 4 . 16 . 2 2 . . . . 1 1 2 . 16 1 4 . . . . . 10 . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . . Kinetic 277 | . 17 9 72 13 11 152 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thermal 1381 | . 17 9 72 13 11 5 173 30 7 . 50 8 36 100 . 4 . 132 17 127 2 53 11 47 99 82 24 3 32 44 165 8 Explosive 41 | . . . . . . 4 . 2 2 . . . . 1 1 2 . 16 1 4 . . 2 6 . . . . . . . . Electromagnetic 134 | . . . . 4 . 17 . . . . . . . 2 . . . 68 . . . . . . . . . . . . 26 17 Robot Hit Streak 51 | . 3 7 12 10 9 51 10 8 2 . 8 3 12 11 . 11 . 31 5 19 2 12 4 6 18 16 8 4 11 14 21 10 Robot Miss Streak 7 | . 4 2 3 3 1 3 4 2 6 . 2 1 1 3 . 1 . 7 3 4 . 1 1 1 2 3 2 . 1 2 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1245 | . 15 15 94 19 17 137 107 9 2 . 21 6 32 62 . 5 . 140 11 96 1 39 9 35 70 59 18 3 25 28 146 24 Core Hits 807 | . 9 4 35 12 6 81 41 18 4 . 11 1 11 40 4 10 . 228 9 81 1 15 6 19 22 24 6 2 8 13 75 11 Critical Kills 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 . 6 1 2 . 1 . . . . . . 1 . . . 1 . . . . . 2 . . . . . . 2 1 Burn 10 | . 1 . 6 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 42 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 24 8 Impact 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 8 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55524 | . 201 172 1515 338 278 3369 2830 987 213 . 550 150 923 2232 188 457 . 7751 861 6684 70 1882 1093 3364 3915 3572 893 158 1138 1567 6904 1269 Guns 8230 | . 201 161 1515 257 278 1918 224 . . . . . . . . . . 2707 . . . . . . . . . . . . 969 . Cannons 32796 | . . . . . . 107 2569 286 . . 550 150 923 1855 . 100 . 1247 426 4935 70 1882 345 1523 3561 2524 893 158 1138 1509 4908 1137 Explosions 13223 | . . . . 71 . 1296 . 701 213 . . . . 337 188 357 . 3797 435 1699 . . 641 1597 354 1048 . . . . 357 132 Melee 633 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 633 . Ramming 305 | . . 11 . 10 . 48 37 . . . . . . 40 . . . . . 50 . . 14 . . . . . . 58 37 . Kinetic 3284 | . 62 62 724 118 120 1918 . . . . . . . . . . . . . . . . . . . . . . . . . 280 Thermal 37442 | . 139 99 791 139 158 49 2793 286 . . 550 150 923 1855 . 100 . 2956 426 4935 70 1882 345 1817 3915 3572 893 158 1138 1509 5389 405 Explosive 10269 | . . . . . . 598 . 701 213 . . . . 337 188 357 . 3797 435 1699 . . 641 1303 . . . . . . . . Electromagnetic 3254 | . . . . 71 . 756 . . . . . . . . . . . 998 . . . . . . . . . . . . 845 584 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 337 | . . . . . . . . . . . . . . . . . . . . . . . 93 244 . . . . . . . . Piercing 633 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 633 . Highest Corruption 16 | . . . . . . 1 14 16 16 16 16 . . 1 1 1 1 . . 10 10 10 15 16 . . . . . 2 16 10 Average Corruption 8 | . . . . . . 1 8 15 16 16 16 . . 1 1 1 1 . . 7 10 10 11 15 . . . . . 1 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Effects 411 | . . . . . . 2 87 39 18 4 43 . . 6 1 2 . . . 36 29 33 7 38 . . . . . 4 50 12 Message Errors 86 | . . . . . . 1 13 10 1 1 7 . . . 1 . . . . 14 5 9 3 7 . . . . . 1 10 3 Matter Fused 103 | . . . . . . 1 24 9 5 2 12 . . 1 . 1 . . . 5 9 8 . 13 . . . . . 1 10 2 Heat Flow Errors 43 | . . . . . . . 4 4 2 . 4 . . . . . . . . 6 2 4 1 8 . . . . . . 7 1 Energy Discharges 56 | . . . . . . . 17 6 . . 6 . . 2 . 1 . . . 1 6 3 . 5 . . . . . 1 7 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 52 | . . . . . . . 15 4 5 . 5 . . 2 . . . . . 5 5 4 1 1 . . . . . . 4 1 Data Loss (major) 22 | . . . . . . . 2 . 2 . 4 . . 1 . . . . . 3 1 . . 1 . . . . . 1 4 3 Misfires 14 | . . . . . . . 2 3 1 . 1 . . . . . . . . . . 1 1 3 . . . . . . 2 . Alerts 12 | . . . . . . . 4 2 2 1 1 . . . . . . . . . 1 1 . . . . . . . . . . Misdirections 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Weapon Failures 15 | . . . . . . . 3 1 . . 3 . . . . . . . . 2 . 3 . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2628 | . . . . . . 48 45 . 1 . . 10 . 18 . 27 . 20 45 496 . 28 76 323 450 398 80 53 73 17 420 . Projectiles 1858 | . . . . . . . 45 . . . . 10 . 18 . . . . 30 496 . 28 18 161 296 351 80 53 73 17 182 . Explosions 521 | . . . . . . 37 . . 1 . . . . . . 27 . 20 15 . . . 58 162 154 47 . . . . . . Melee 249 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 238 . Knockbacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . . . 15 . 41 . . 54 . . . . . 38 74 . 48 . . . . . . . . . . . . 41 . Shots 14 | . . . . 2 . 2 . . 2 . . . . . 2 3 . 2 . . . . . . . . . . . . 1 . Rammed 7 | . . . . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . . 4 . 2 . 5 3 . . . . . . 5 . . . . . 4 . . 1 . . . . . . 2 2 . Kicked 20 | . . 4 . . . . 2 . . . . . . 5 . . . . . 4 . . 1 . . . . . . 2 2 . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 618 | . 150 151 198 124 156 63 296 261 234 . 351 153 336 402 . 15 . 511 . 239 95 273 141 198 . 618 23 . . . 265 342 Average Temperature 103 | . 66 81 58 40 67 22 79 108 93 . 129 63 145 60 . 7 . 214 . 81 55 142 71 73 . 182 8 . . . 48 121 Received Heat Transfer 7348 | . 24 117 441 40 90 468 516 51 . . 177 . . 225 . 99 . 860 . 1074 . 495 123 108 276 937 174 . . 54 486 513 Effects 31 | . . . . . . . 3 . . . 1 . 1 3 . . . 15 . . . 2 . . . 5 . . . . . 1 Shutdowns 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . 1 . . . . . . . . . . Interference 10 | . . . . . . . 3 . . . . . . . . . . 3 . . . 1 . . . 3 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Short Circuit 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Total Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 38 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 18 Robots Corrupted 14 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 5 5 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 5 Parts Fried 30 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 12 17 Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 1 . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 6 | . . 1 . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Melted 52 | . 1 1 6 . 2 . 13 . . . . . . 5 . . . . . 1 . 1 . 3 9 3 . . 1 1 5 . Heat Transferred 33184 | . 481 296 2257 370 481 100 4269 370 . . 814 222 1295 2294 . 111 . 3811 250 2550 25 1025 175 1145 2000 3000 475 37 625 725 3647 334 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 775 | . 161 206 349 93 109 738 535 . . . . 16 17 465 . . . . . 687 . . . . 380 . . . . 150 775 582 Initial 435 | . . 62 . 93 . . 197 . . . . . . . . . . . . . . . . . 97 . . . . . 50 435 Average 214 | . 60 58 238 29 62 359 172 . . . . 4 . 149 . . . . . 443 . . . . 218 . . . . 45 271 460 Maximum Alert Level 3 | . . 1 1 . . 3 2 . . . . . . 2 . . . . . 2 . . . . 1 . . . . . 3 2 Low Security (%) 55 | . 100 84 24 100 100 22 67 . . . . 100 100 61 . . . . . 19 . . . . 48 . . . . 100 52 . Level 1 20 | . . 15 75 . . 18 20 . . . . . . 27 . . . . . 12 . . . . 51 . . . . . 11 11 Level 2 23 | . . . . . . 59 12 . . . . . . 11 . . . . . 67 . . . . . . . . . . 32 88 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 3 . . 6 9 . . . . 2 . 5 . . . . . 4 . . . . 3 . . . . 1 11 . Investigation 12 | . 2 . 1 . . 2 2 . . . . 2 . 1 . . . . . 1 . . . . . . . . . . 1 . Extermination 19 | . . . . . . . 7 . . . . . . 3 . . . . . 2 . . . . 2 . . . . 1 4 . Reinforcement 14 | . . . 2 . . 3 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 6 . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 24 | . . 1 3 . . 1 1 . . . . . . . . . . . . 3 . . 1 . 3 . . . . 2 5 4 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Times Spotted 497 | . 8 5 27 9 4 54 38 7 2 . 11 . 3 24 3 5 . 60 7 41 . 11 20 17 19 18 4 . 4 17 58 21 Peak Tracking Total 37 | . 4 3 6 3 2 7 5 5 3 . 4 . 2 4 3 5 . 37 5 10 . 6 13 5 5 13 4 . 4 5 7 7 Tactical Retreats 23 | . 1 1 . . . 1 2 . . . . . 1 1 . . . 3 1 . . . 1 1 1 1 . . . 2 5 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 16 | . 1 . . . . 6 3 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 2 . . 1 . . . 1 . . . . . . . 6 1 . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 28 | . . . . 1 . 6 3 . . . . . . 2 . . . 1 . 4 . 1 . 4 2 1 . . . . 3 . Max in Single Turn 4 | . . . . 1 . 1 1 . . . . . . 1 . . . 1 . 1 . 1 . 4 2 1 . . . . 1 . Garrison Access 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 83 | . 2 . 8 . 3 11 13 . . 4 . 3 . 14 1 . . . . 2 1 1 2 . 2 2 . 4 . 1 9 . Terminals 47 | . 2 . 5 . 3 6 8 . . . . 2 . 8 . . . . . 1 . 1 . . 2 1 . . . 1 7 . Fabricators 6 | . . . . . . . 1 . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Total Hacks 228 | . 8 . 30 . 9 19 26 . . 28 . 5 . 32 1 . . . . 8 1 9 2 . 5 6 . 17 . 3 19 . Successful 132 | . 4 . 17 . 3 10 10 . . 28 . 1 . 11 1 . . . . 3 1 9 2 . 1 6 . 17 . 2 6 . Failed 95 | . 4 . 12 . 6 9 16 . . . . 4 . 21 . . . . . 5 . . . . 4 . . . . 1 13 . Catastrophic 20 | . . . 2 . 2 . 5 . . . . 3 . 4 . . . . . . . . . . 1 . . . . . 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 3 . 18 . 6 11 17 . . . . 1 . 18 . . . . . . . . 2 . 4 . . . . 3 6 . Terminals 128 | . 8 . 20 . 9 11 18 . . . . 3 . 18 . . . . . 4 . 9 . . 5 5 . . . 3 15 . Fabricators 15 | . . . . . . . 1 . . . . 2 . 8 . . . . . 4 . . . . . . . . . . . . Repair Stations 19 | . . . 8 . . 4 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 8 | . . . . . . 1 3 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Terminal Hacks 94 | . 2 . 6 . 2 4 5 . . 28 . . . 5 1 . . . . 2 1 9 2 . 1 6 . 17 . 1 2 . Record 32 | . . . . . . . . . . 11 . . . . . . . . . 2 . 9 . . . 5 . 5 . . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 3 . 1 . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . . . 1 . . . . . . 3 . . . 1 . . . . . . . . . . . . . 4 . . 1 . Open Door 7 | . . . . . . 2 . . . . . . . . 1 . . . . . 1 . 2 . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 6 . . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 7 | . . . 3 . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 5 | . . . 3 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 2 . 4 . 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . Terminals 11 | . 2 . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . Track 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Botnet 5 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 . 6 . 3 6 10 . . . . 3 . 13 . . . . . 2 . 1 . . 2 1 . . . 1 8 . Full Trace Events 7 | . 1 . . . . . 1 . . . . 2 . 1 . . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 4 . . 11 . Parts Built 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . . . 93 . 117 . . . . . . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . 7 . 14 . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 159 | . . . 102 . . 26 . . . . . . . 31 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 31 | . . 5 . . . . . . . . 1 2 19 . . . . . . . . . . . . . . . . 1 3 . Largest Group 20 | . . 5 5 . . . . . . . 1 2 20 2 . . . . . . . . . . . . . . . 1 2 . Highest-Rated Group 743 | . . 81 81 . . . . . . . 96 70 743 54 . . . . . . . . . . . . . . . 10 163 . Highest-Rated Ally 163 | . . 31 31 . . . . . . . 96 41 50 27 . . . . . . . . . . . . . . . 10 163 . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 189 | . . 21 34 . . . . . . . 18 . 81 . . . . . . . . . . . . . . . . . 35 . Total Damage 9030 | . . 226 484 . . . . . . . 938 . 5319 . . . . . . . . . . . . . . . . . 2063 . Kills 38 | . . 3 7 . . . . . . . 6 . 13 . . . . . . . . . . . . . . . . . 9 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 10 | . . . 3 . 1 . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . 1 1 . 1 . . . . . 2 . 1 . 1 1 . 1 . . 1 . . . . . Drone Launches 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 34200 | . 227 913 1517 1399 421 2703 3360 906 439 97 921 305 315 1902 440 236 1349 3438 410 1459 1013 854 1326 876 765 1793 479 667 710 521 1987 452 Spaces Moved 16178 | 1 132 436 620 549 155 933 1692 640 278 77 596 168 181 1297 400 203 1031 1562 199 492 311 326 662 280 244 397 200 183 286 213 1120 314 Core 76 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 68 Treads 2724 | . . . 250 549 155 933 616 . . . . . . . . . . . . . . . . . . 78 1 64 . 23 . 55 Legs 12112 | 1 132 436 370 . . . 1076 640 278 77 596 168 181 1297 400 203 1031 1120 199 492 311 326 662 280 244 319 199 119 286 190 479 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1266 | . . . . . . . . . . . . . . . . . . 434 . . . . . . . . . . . . 641 191 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 120 240 240 240 107 122 122 122 120 120 120 108 108 108 108 44 186 132 183 183 140 183 183 126 160 150 180 130 44 40 Average Speed 156 | 120 121 198 176 240 240 240 167 122 122 122 122 120 121 120 108 108 108 147 186 183 183 184 185 193 185 197 209 211 196 181 86 87 Slowest Speed 1000 | 120 190 260 260 240 240 240 320 122 122 122 195 120 330 190 108 108 108 1000 186 240 183 235 235 235 210 270 210 270 210 240 196 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 3 28 85 48 94 13 90 51 78 45 68 70 9 85 33 67 53 83 84 48 17 50 51 89 61 8 67 36 62 57 9 72 11 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 16 | . . 2 1 . . 2 1 . . 1 1 . . . . . 2 . . . . 1 . . . 1 1 3 . . . . Known Exits Taken 27 | . 1 . 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 2 . . . 4 2 . 2 . . . 1 . 2 . 1 . 1 3 . 1 . 2 4 . . . . . Spaces Dug 82 | . . . . . . . . 4 4 . 11 . . 7 . . 2 18 . . . 4 . . 7 1 . . . 4 13 7 Terrain Destroyed 970 | . . . . . . 40 . 54 50 . 19 . . 38 14 53 2 240 32 101 1 11 51 114 35 34 5 . 7 9 43 17 Melee 14 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 5 7 Projectile 212 | . . . . . . . . 13 7 . 19 . . 25 . 1 . 3 7 18 1 11 4 14 24 15 5 . 7 9 28 1 AOE 744 | . . . . . . 40 . 41 43 . . . . 13 14 52 . 237 25 83 . . 47 100 11 19 . . . . 10 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 23176 | . 170 464 904 604 185 1223 2055 729 364 80 733 264 240 1528 404 210 1265 2472 220 907 756 529 756 567 458 1335 238 464 403 297 1901 451 Wait 4411 | . 3 14 111 21 9 71 131 48 75 . 76 66 17 78 . 1 163 583 9 255 435 151 36 230 129 801 5 238 89 35 464 67 Move 16147 | . 131 435 619 548 154 932 1691 639 277 76 595 168 180 1296 399 202 1030 1561 198 491 310 325 661 279 243 396 199 182 285 212 1119 314 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 285 | . 7 1 33 7 5 26 26 5 . . 5 1 2 12 . . 27 30 1 11 2 9 8 3 2 18 7 21 . 3 12 1 Fast Attach 201 | . 3 1 13 . . 8 19 1 . 2 5 2 4 14 . . 3 26 . 10 . 1 13 2 7 8 . 4 1 6 42 6 Attach 90 | . . . 7 . 2 4 10 . . . 1 2 . 3 . . 1 18 . 6 . . . 2 4 9 1 2 2 . 8 8 Detach 100 | . 1 . 2 . . . 3 . . . 1 . . 1 . . . 5 1 4 2 1 7 10 5 20 5 2 3 1 18 8 Swap 263 | . 1 . 16 2 1 32 33 12 7 . 15 1 6 33 4 3 5 9 1 16 1 3 1 9 3 5 4 1 5 10 24 . Drop 416 | . 7 . 31 7 3 42 50 6 . 2 9 3 6 28 . . 26 48 . 14 5 9 23 4 7 12 3 11 2 5 46 7 Fire 1139 | . 17 9 72 17 11 99 87 15 5 . 26 4 25 58 1 4 . 192 10 96 1 30 6 28 58 66 14 3 16 23 117 29 Melee 42 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 24 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . 4 . . . . 2 . . . . . . 5 . . . . . 4 . . 1 . . . . . . 2 2 . Crush 8 | . . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . 3 . . . 13 . . . . . . . . . . . . . . . . . . 25 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 383 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 514 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Discovered new exit (range 8) 569 | -10/Mines | Learned location of Storage (-8) 919 | -10/Mines | Learned location of Zion (-6) 1141 | -10/Mines | Entered Materials 1141 | -9/Materials | Accompanied by 5 allies 1141 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1527 | -9/Materials | Build established: Scavenger-Mutant 1752 | -9/Materials | Identified exit to Mines 1869 | -9/Materials | Lost 3 parts (2n1u) 1948 | -9/Materials | Repaired Lgt. Armor Plating 1975 | -9/Materials | Repaired Lgt. Armor Plating 2026 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2277 | -9/Materials | Discovered new exit (range 15) 2634 | -9/Materials | Central database locked down 2658 | -9/Materials | Entered Mines 2659 | -9/Mines | Assembled infested the area 2664 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2787 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2882 | -9/Mines | Learned Materials terminal intel 3122 | -9/Mines | Discovered new exit (range 8) 3382 | -9/Mines | Found a hidden stash of uninstalled traps 3437 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4057 | -9/Mines | Entered Materials 4057 | -8/Materials | Evolved 2 slots: Utility x2 4058 | -8/Materials | Loaded intel: 12 terminal locations 4058 | -8/Materials | Discovered new exit (range 8) 4307 | -8/Materials | Identified exit to Storage 4478 | -8/Materials | Entered Storage 5100 | -8/Storage | Build established: Mutant 5143 | -8/Storage | Destroyed 7 combat bots 5248 | -8/Storage | Discovered new exit (range 8) 6397 | -8/Storage | Repaired Lgt. Armor Plating 6478 | -8/Storage | First assault squad dispatched 6566 | -8/Storage | Destroyed 7 combat bots 7178 | -8/Storage | Identified exit to Factory 7181 | -8/Storage | Entered Factory 7181 | -7/Factory | Evolved 2 slots: Propulsion x2 7363 | -7/Factory | Discovered new exit (range 15) 7397 | -7/Factory | Identified exit to Factory 8193 | -7/Factory | Found Prototype Launcher 8193 | -7/Factory | Identified Rocket Array 8208 | -7/Factory | Found Rocket Array 8311 | -7/Factory | Build established: Scavenger-Mutant 8844 | -7/Factory | Build established: Mutant 8851 | -7/Factory | System corruption reached 10% 9394 | -7/Factory | Discovered exit to Factory (range 14) 9760 | -7/Factory | Discovered exit to Factory (range 13) 9955 | -7/Factory | Build established: Scavenger-Mutant 10210 | -7/Factory | Identified exit to Lower Caves 10348 | -7/Factory | Build established: Mutant 10541 | -7/Factory | Entered Lower Caves 10621 | -7/Lower Caves | Learned Factory emergency access door positions 11427 | -7/Lower Caves | Discovered new exit (range 14) 11433 | -7/Lower Caves | Spotted B-75 Beast 11445 | -7/Lower Caves | Identified exit to Lower Caves 11447 | -7/Lower Caves | Entered another Lower Caves area 11454 | -7/Lower Caves | Learned location of 1 exit from Factory 11865 | -7/Lower Caves | Discovered new exit (range 14) 11880 | -7/Lower Caves | Identified exit to Data Miner 11886 | -7/Lower Caves | Entered Data Miner 11886 | -7/Data Miner | Discovered new exit (range 6) 11891 | -7/Data Miner | Identified exit to Proximity Caves 11911 | -7/Data Miner | Met Data Miner 11940 | -7/Data Miner | Learned location of Section 7 (-2) 11940 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11951 | -7/Data Miner | Received God Mode back door access code from Data Miner 11983 | -7/Data Miner | Entered Proximity Caves 12160 | -6/Proximity Caves | Escorted by Enhanced Grunt 12707 | -6/Proximity Caves | Found Prototype Device 12707 | -6/Proximity Caves | Identified Exp. Thermal Shield 12889 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12904 | -6/Proximity Caves | Entered Factory 12904 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12905 | -6/Factory | Identified exit to Factory 13028 | -6/Factory | Discovered new exit (range 27) 13052 | -6/Factory | Discovered exit to Factory (range 45) 13134 | -6/Factory | Incoming investigation squad redirected 13148 | -6/Factory | Incoming investigation squad redirected 13197 | -6/Factory | Build established: Skirmisher 13206 | -6/Factory | Fabricated Adv. KE Penetrator (x1) 13209 | -6/Factory | Sucked down chute 13209 | -6/Factory | Entered Waste 13222 | -6/Waste | Spotted C-40 Crusher 13245 | -6/Waste | 2 allies followed down the chute 13249 | -6/Waste | Warlord forces began an assault 13346 | -6/Waste | Spotted C-40 Crusher 13347 | -6/Waste | Spotted C-40 Crusher 13351 | -6/Waste | Allies destroyed C-40 Crusher 13354 | -6/Waste | Spotted C-40 Crusher 13355 | -6/Waste | Destroyed C-40 Crusher 13383 | -6/Waste | Destroyed C-40 Crusher 13442 | -6/Waste | Spotted C-40 Crusher 13509 | -6/Waste | Discovered new exit (range 10) 13519 | -6/Waste | Identified exit to Factory 13524 | -6/Waste | Entered Factory 13524 | -6/Factory | Accompanied by 2 allies 13559 | -6/Factory | Discovered exit to Factory (range 6) 14209 | -6/Factory | Discovered exit to Factory (range 15) 14668 | -6/Factory | Build established: Mutant 14787 | -6/Factory | Discovered exit to Factory (range 5) 14951 | -6/Factory | Identified exit to Lower Caves 15089 | -6/Factory | Repaired Imp. Force Field 15147 | -6/Factory | Incoming investigation squad redirected 15239 | -6/Factory | Fabricated Adv. VSS Leg (x2) 15278 | -6/Factory | Discovered exit to Factory (range 15) 15426 | -6/Factory | Entered Lower Caves 15591 | -6/Lower Caves | Encountered a Warlord checkpoint 15857 | -6/Lower Caves | Discovered new exit (range 9) 15864 | -6/Lower Caves | Identified exit to Lower Caves 15866 | -6/Lower Caves | Entered another Lower Caves area 15868 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15920 | -6/Lower Caves | Encountered a Warlord checkpoint 15922 | -6/Lower Caves | Discovered exit to Factory (range 14) 16090 | -6/Lower Caves | Discovered new exit (range 12) 16101 | -6/Lower Caves | Identified exit to Zion 16102 | -6/Lower Caves | Entered Zion 16189 | -6/Zion | System corruption cleaned by Quarantine Array 16261 | -6/Zion | Discovered new exit (range 14) 16389 | -6/Zion | Found Prototype Processor 16391 | -6/Zion | Found Prototype Processor 16394 | -6/Zion | Found Prototype Processor 16396 | -6/Zion | Found Prototype Processor 16398 | -6/Zion | Found Prototype Processor 16466 | -6/Zion | Identified Exp. Targeting Computer 16477 | -6/Zion | Identified Exp. Core Analyzer (x2) 16500 | -6/Zion | Identified Exp. Armor Integrity Analyzer 16501 | -6/Zion | Identified Spectral Analyzer 16646 | -6/Zion | Given the Hacking Drone Bay 16822 | -6/Zion | Learned Factory interactive machine intel 16868 | -6/Zion | Learned Factory machine intel 16975 | -6/Zion | Found Unknown Hackware 16977 | -6/Zion | Found Unknown Hackware 16981 | -6/Zion | Found Unknown Hackware 16983 | -6/Zion | Found Unknown Hackware 16985 | -6/Zion | Found Unknown Hackware 17012 | -6/Zion | Identified Relay Coupler [Programmer] (x5) 17444 | -6/Zion | Discovered new exit (range 5) 17445 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17447 | -6/Zion | Identified exit to Deep Caves 17451 | -6/Zion | Entered Deep Caves 17536 | -6/Deep Caves | Attacked by Z-Imprinter 17541 | -6/Deep Caves | Destroyed Z-Imprinter 17625 | -6/Deep Caves | Found Prototype Protection 17625 | -6/Deep Caves | Identified Zio. Weapon Casing 17639 | -6/Deep Caves | Z-Facility disabled 17686 | -6/Deep Caves | Found Zio. Weapon Casing 17708 | -6/Deep Caves | Found Prototype Protection 17708 | -6/Deep Caves | Identified Zio. Heavy Carapace 17709 | -6/Deep Caves | Lost 6 parts (1p3u2w) 17999 | -6/Deep Caves | Found Zio. Weapon Casing 18049 | -6/Deep Caves | Discovered new exit (range 6) 18050 | -6/Deep Caves | Identified exit to Proximity Caves 18072 | -6/Deep Caves | Spotted as-84124 18098 | -6/Deep Caves | Destroyed as-84124 18105 | -6/Deep Caves | Exposed GOLEM chamber 18128 | -6/Deep Caves | Lost 9 parts (5n4u) 18628 | -6/Deep Caves | Found Zio. Weapon Casing 18648 | -6/Deep Caves | Found Zio. Weapon Casing 18655 | -6/Deep Caves | Found Zio. Weapon Casing 18723 | -6/Deep Caves | Core integrity fell below 50% 18781 | -6/Deep Caves | Lost 10 parts (1p4n3u2w) 18835 | -6/Deep Caves | Found Zio. Weapon Casing 18846 | -6/Deep Caves | Found Zio. Weapon Casing 19520 | -6/Deep Caves | Triggered Deep Caves wall 19520 | -6/Deep Caves | Spotted AS-20821 19520 | -6/Deep Caves | Spotted AS-84843 19521 | -6/Deep Caves | Destroyed AS-84843 19526 | -6/Deep Caves | Destroyed AS-20821 19547 | -6/Deep Caves | Destroyed 36 combat bots 19602 | -6/Deep Caves | Build established: Scavenger-Mutant 19616 | -6/Deep Caves | Found Unknown Device 19643 | -6/Deep Caves | Found Unknown Device 19702 | -6/Deep Caves | Found Unknown Device 19732 | -6/Deep Caves | Identified GOLEM Unit (x3) 20033 | -6/Deep Caves | Build established: Golem 20385 | -6/Deep Caves | Found Surveybot 24 Scanner 20389 | -6/Deep Caves | Found Surveybot 24 Chip 20889 | -6/Deep Caves | Entered Proximity Caves 21145 | -5/Proximity Caves | Spotted B-75 Beast 21238 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21299 | -5/Proximity Caves | Entered Factory 21299 | -5/Factory | Evolved 2 slots: Utility x2 21300 | -5/Factory | Identified exit to Upper Caves 21301 | -5/Factory | Loaded intel: 243 machine locations 21302 | -5/Factory | Loaded intel: 52 interactive machine locations 21875 | -5/Factory | Destroyed 7 combat bots 21979 | -5/Factory | Lost 4 parts (1n2u1w) 22362 | -5/Factory | Lost 6 parts (3n3u) 22490 | -5/Factory | System corruption reached 10% 22665 | -5/Factory | Build established: Scavenger-Golem 22758 | -5/Factory | Entered Upper Caves 23053 | -5/Upper Caves | Build established: Golem 23484 | -5/Upper Caves | Learned location of 1 exit from Factory 23765 | -5/Upper Caves | Discovered new exit (range 5) 23769 | -5/Upper Caves | Identified exit to Upper Caves 23771 | -5/Upper Caves | Entered another Upper Caves area 24006 | -5/Upper Caves | Discovered new exit (range 10) 24021 | -5/Upper Caves | Identified exit to Factory 24025 | -5/Upper Caves | Spotted B-75 Beast 24099 | -5/Upper Caves | Ambushed by wild Derelicts 24439 | -5/Upper Caves | Attracted the attention of an 0b10 base 24508 | -5/Upper Caves | Learned Factory terminal intel 24517 | -5/Upper Caves | Learned Armory security intel 24517 | -5/Upper Caves | Learned Research garrison access intel 24517 | -5/Upper Caves | Identified exit to Warlord 24517 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 24625 | -5/Upper Caves | Entered Warlord 24626 | -5/Warlord | Identified exit to Proximity Caves 24691 | -5/Warlord | System corruption cleaned by Quarantine Array 24839 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25304 | -5/Warlord | Found Prototype Special Weapon 25304 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 25313 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25318 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25379 | -5/Warlord | Met Warlord 25396 | -5/Warlord | Opened Warlord's prototype stash 25404 | -5/Warlord | Warlord's base attacked by MAIN.C 25405 | -5/Warlord | Found Prototype Device 25405 | -5/Warlord | Identified Thermal Barrier 25418 | -5/Warlord | Found Prototype Device 25418 | -5/Warlord | Identified Exp. Cloaking Device 25754 | -5/Warlord | Warlord forces counterattacked 25806 | -5/Warlord | Opened side exit 25904 | -5/Warlord | Spotted Striker 25904 | -5/Warlord | Spotted Executioner 25909 | -5/Warlord | P-70 Sage assimilated allied I0-737(b) 25921 | -5/Warlord | P-70 Sage assimilated allied L0-1EX(M) 25924 | -5/Warlord | Core integrity fell below 50% 25928 | -5/Warlord | Destroyed Striker 25951 | -5/Warlord | Entered Proximity Caves 25981 | -4/Proximity Caves | Lost 4 parts (2n2u) 26187 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26462 | -4/Proximity Caves | Attracted the attention of an 0b10 base 26535 | -4/Proximity Caves | Destroyed 7 combat bots 26731 | -4/Proximity Caves | Discovered exit to Factory (range 21) 26827 | -4/Proximity Caves | Entered Factory 26827 | -4/Factory | Evolved 2 slots: Utility x2 26828 | -4/Factory | Identified exit to Armory 26829 | -4/Factory | Identified exit to Research 26830 | -4/Factory | Loaded intel: 28 terminal locations 26891 | -4/Factory | Discovered new exit (range 24) 27245 | -4/Factory | Lost 5 parts (1n3u1w) 27258 | -4/Factory | Destroyed 7 combat bots 27373 | -4/Factory | Identified exit to Upper Caves 27373 | -4/Factory | Identified exit to Extension 27592 | -4/Factory | Entered Upper Caves 27593 | -4/Upper Caves | Identified exit to Upper Caves 28038 | -4/Upper Caves | Attracted the attention of an 0b10 base 28038 | -4/Upper Caves | Learned location of Extension (-4) 28038 | -4/Upper Caves | Learned Armory emergency access door positions 28038 | -4/Upper Caves | Learned Research security intel 28038 | -4/Upper Caves | Learned Research terminal intel 28179 | -4/Upper Caves | Core integrity fell below 50% 28203 | -4/Upper Caves | Lost 14 parts (1p5n6u2w) 29385 | -4/Upper Caves | Entered another Upper Caves area 29387 | -4/Upper Caves | Discovered exit to Research (range 17) 29642 | -4/Upper Caves | Build established: Scavenger-Skirmisher 29814 | -4/Upper Caves | Discovered new exit (range 23) 29860 | -4/Upper Caves | Identified exit to Zhirov 29864 | -4/Upper Caves | Entered Zhirov 29864 | -4/Zhirov | Discovered new exit (range 3) 29896 | -4/Zhirov | Met Zhirov 30096 | -4/Zhirov | Found Alien Artifact 30096 | -4/Zhirov | Identified Integrated Reactor 30096 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30136 | -4/Zhirov | Found Alien Artifact 30218 | -4/Zhirov | Learned location of Quarantine (-2) 30218 | -4/Zhirov | Learned location of Command (-1) 30243 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30333 | -4/Zhirov | Build established: Golem 30473 | -4/Zhirov | Identified exit to Proximity Caves 30531 | -4/Zhirov | Entered Proximity Caves 30839 | -3/Proximity Caves | Lost 5 parts (3n2u) 31102 | -3/Proximity Caves | Discovered exit to Research (range 20) 31241 | -3/Proximity Caves | Entered Research 31241 | -3/Research | Evolved 2 slots: Utility x2 31243 | -3/Research | Loaded intel: 24 terminal locations 31244 | -3/Research | Loaded intel: 3 garrison access locations 31401 | -3/Research | Identified exit to Testing 31762 | -3/Research | Entered Testing 32132 | -3/Testing | Spotted Alpha 7 32154 | -3/Testing | Destroyed Alpha 7 32176 | -3/Testing | Lost 5 parts (1p3u1w) 32322 | -3/Testing | Found Prototype Device 32322 | -3/Testing | Identified Exp. Hardlight Generator 32401 | -3/Testing | Found Prototype Device 32401 | -3/Testing | Identified Exp. Focal Shield 32566 | -3/Testing | Found Prototype Energy Cannon 32566 | -3/Testing | Identified Hpw. Disruptor Cannon 32604 | -3/Testing | Incoming investigation squad redirected 32732 | -3/Testing | Spotted XI-D7H(L) 32732 | -3/Testing | Spotted T6-5OY(L) 32733 | -3/Testing | Spotted MH-O63(L) 32761 | -3/Testing | Rewired MH-O63(L) 32763 | -3/Testing | Allies destroyed T6-5OY(L) 32766 | -3/Testing | Allies destroyed XI-D7H(L) 32867 | -3/Testing | Scanned by Researcher 32930 | -3/Testing | Destroyed 8 combat bots 32946 | -3/Testing | Build established: Hacker-Golem 33157 | -3/Testing | Lost 5 parts (3n2u) 33356 | -3/Testing | Found Unknown Piercing Weapon 33356 | -3/Testing | Identified Enh. Force Lance 33438 | -3/Testing | System corruption reached 10% 33504 | -3/Testing | Lost 5 parts (1p2n2u) 33601 | -3/Testing | Spotted PY-9EFUDEA2BC 33606 | -3/Testing | Rewired PY-9EFUDEA2BC 33688 | -3/Testing | Found Prototype Ballistic Cannon 33688 | -3/Testing | Identified Omega Cannon 33703 | -3/Testing | Discovered new exit (range 13) 33731 | -3/Testing | Build established: Scavenger-Mutant 33739 | -3/Testing | Identified exit to Research 33749 | -3/Testing | Entered Research 33749 | -2/Research | Warlord forces began assault on 0b10 33749 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 33782 | -2/Research | Spotted B-90 Cyclops 33859 | -2/Research | Research machine network offline 34011 | -2/Research | System corruption reached 10% 34054 | -2/Research | Identified Transdimensional Reconstructor 34054 | -2/Research | Warped through subspace 34088 | -2/Research | Borebot progress halted 34175 | -2/Research | Core integrity fell below 50% 34175 | -2/Research | Spotted Striker 34176 | -2/Research | Lost 13 parts (3p4n5u1w) 34177 | -2/Research | Spotted B-90 Cyclops 34187 | -2/Research | Core integrity fell below 20% 34201 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 34160_ Acquired Unknown Reactor. 34160_ Identified Quantum Reactor. 34174_ Field Manipulator disabled. 34180_ The unstable cave ceiling collapses. 34180_ Sml. Storage Unit destroyed. 34181_ Dropped Hpw. Disruptor Cannon. 34181_ Acquired Enh. Force Lance. 34182_ Knocked back. 34183_ C-30 ARC bursts open, deploying its payload. 34183_ H-88 Terminator unfolds itself. 34183_ Slug penetrates H-88 Terminator. 34184_ Slug penetrates Earth. 34184_ Slug penetrates Wall. 34186_ Penetrated by Slug. 34186_ Slug penetrates D-83 Annihilator. 34187_ The unstable cave ceiling collapses. 34193_ Penetrated by Slug. 34194_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 34201_ Slug penetrates Wall. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ?????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ?????????? | | ??????????????????????????????????? ""?????????? | | ??????????????????????????????????" """"""?????? | | ????????????????????????????????#T """""""????? | | ????????????????????????????????#"" ?????? | | ????????????????????????????????#"" ??????? | | ?????????????????????????########"" ???????? | | ?????????????????????????# # """"???????? | | ?????????????????????????# # """"""?????? | | ?????????????????????????# ! # """"""" ? | | ?????????????????????????# + ? | | ????????????????# ###### K # ? | | ?????????? hw wh @ # ? | | ????????????????# ############# ? | | ????????????????????????# ? | | ????????????????????????# ? | | ???????????????????????## ?? | | ???????????????????????# ]! ?? | | ?????????????????####### !! ??? | | ?????????????????# ######## """"T"""" ??? | | ?????????????????# ##???"""""""""????? | | ?????????????????# ##########???????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# ! #?????????????? | | ?????????????????####### #####??????????? | | ?????????????????##???? #??????????? | | ?????????????????# ?? # *#??????????? | | ?????????????????# """## #??????????? | | ?????????????????# #??????????? | | ?????????????????# ] #??????????? | | ?????????????????# #??????????? | | ?????????????????# " = #??????????? | | ?????????????????# T #??????????? | | ?????????????????# " ##??????????? | | ?????????????????# ###???????????? | | ?????????????????# ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 65 Energy Generation 59 Energy Capacity 2030 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 69 Targeting Accuracy 16 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Field Recycling Unit | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Quantum Shading Machine | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free T-07 Excavator | -3/Testing | Archive H-77 Assassin | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive K-01 Serf | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive Fabricated ------------ Adv. KE Penetrator | x1 | -6/Factory | Preloaded Adv. VSS Leg | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Torch Challenges ------------ None Game ------ Seed VisualTiamatMicrothruster Manual? 0 Play Time 04:36:50 Cumulative 103.8 hours Start 2022.09.26 @ 06:34:13 End 2022.09.26 @ 11:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0531fd40-696f-480f-92d6-960419296ab0