Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 17:25:42 Player: Savant Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (371) 1855 Value Destroyed (19343) 19343 Prototype IDs (393) 7860 Alien Tech Used (15) 3000 Bonus (60464) 60464 TOTAL SCORE: 103622 Bonus ------- High Alert Combat Kills 2288 Follower Combat Kills 13541 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 986 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Friendly Fire -51 Cogmind --------- Core Integrity 0/1600 Matter 68/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (9) ---- Advanced Heavy Treads Experimental Power Amplifier Experimental Energy Well (25) Experimental Energy Well (0) Experimental Powered Armor Thermal Barrier Improved Potential Cannon Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Heavy Regenerative Plating Thermal Barrier Advanced Force Field > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Multirail Multirail > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Particle Accelerator Experimental Weapon Cycler Graphene Brace Advanced Force Field Advanced Drone Bay Combat Drone Bay Integrity Redistributor Vortex Cannon Cooled Nova Cannon Zionite Alpha Cannon Mk. II Improved Potential Cannon Graviton Cannon Graviton Cannon Z-bomb Delivery System [Rating: 278] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon 1B-0RG's Assimilator Energy Gun Heavy Quantum Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Graviton Cannon Launcher Precision Grenade Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 9 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . 2 . . Weapon 3 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . -1 . . . . Parts Attached 341 | 8 11 . 19 18 14 20 9 8 . 9 26 3 4 3 1 21 5 3 11 4 15 2 3 2 2 11 8 9 21 3 17 42 9 Power 28 | 1 1 . 2 . 2 2 1 . . . 3 . . . . 1 . . 1 . 1 . . . . 1 . . . . 3 6 3 Engine 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . 2 2 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 3 6 3 Propulsion 79 | 2 2 . 5 9 4 6 3 3 . 5 6 . 1 1 . 3 . 1 3 . 9 . 2 . . 2 1 1 2 . 2 5 1 Treads 53 | 2 2 . 3 8 2 3 1 1 . 1 6 . 1 1 . 2 . 1 . . 3 . 2 . . 2 1 1 2 . 2 5 1 Leg 13 | . . . . . . . . 2 . 4 . . . . . . . . 1 . 6 . . . . . . . . . . . . Wheel 10 | . . . 2 . 2 3 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 144 | 2 3 . 3 5 2 7 1 2 . 3 10 3 2 1 1 12 4 1 2 3 3 1 . 2 1 7 7 8 17 2 9 18 2 Device 85 | 1 1 . . 2 2 3 . 2 . 2 4 2 1 . 1 7 3 1 1 1 2 1 . 1 1 6 6 4 12 2 7 7 2 Storage 12 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 2 . . 3 . Processor 17 | . . . . . . . . . . 1 3 1 . 1 . 2 . . . . 1 . . . . . . . 2 . 2 4 . Hackware 9 | . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 3 . Protection 18 | . 1 . 2 2 . 2 1 . . . 2 . . . . 2 1 . 1 2 . . . . . . . . 1 . . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Weapon 90 | 3 5 . 9 4 6 5 4 3 . 1 7 . 1 1 . 5 1 1 5 1 2 1 1 . 1 1 . . 2 1 3 13 3 Energy Gun 20 | 3 . . 2 1 3 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . 5 1 Energy Cannon 21 | . . . 3 1 . . 1 . . . 2 . . . . 2 . 1 1 . 2 . . . 1 1 . . . 1 2 2 1 Ballistic Gun 13 | . 2 . 4 . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 10 | . 2 . . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . 1 . . 2 1 Launcher 5 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Special Weapon 13 | . 1 . . . . . . . . . . . 1 1 . 3 . . 4 1 . 1 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . 3 . 2 1 . . . 2 . . 1 . 1 . . 7 1 2 . . 3 1 . 2 1 2 . . 9 2 Corrupted Parts 6 | . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 28 | . . . . . . . . 2 . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 75 | . . . 5 2 4 8 6 9 . 11 7 . . . . 1 . . . . 2 . . . . . . 2 5 . 1 1 11 Power 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Propulsion 23 | . . . 1 . 3 2 3 4 . 5 2 . . . . . . . . . 1 . . . . . . . . . . . 2 Utility 24 | . . . 1 2 1 2 1 1 . 3 4 . . . . . . . . . 1 . . . . . . 1 4 . 1 1 1 Weapon 23 | . . . 2 . . 4 2 4 . 3 . . . . . . . . . . . . . . . . . 1 1 . . . 6 Highest Loss Streak 9 | . . . 1 2 2 2 3 4 . 9 2 . . . . 1 . . . . 1 . . . . . . 1 2 . 1 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 18 | 5 11 15 14 14 14 13 11 12 15 14 16 17 16 16 17 17 17 17 17 17 16 18 17 17 17 18 21 24 25 25 25 23 21 Power . | . 1 1 . . . 1 . 1 2 2 1 1 1 1 1 . . . . 1 1 1 1 . . . . . . . . 2 2 Propulsion 1 | 3 4 5 4 1 2 1 2 1 4 3 3 2 2 2 2 2 3 2 1 1 . . . . . . . . 1 1 1 2 2 Utility 8 | . 2 4 2 . . 3 1 2 4 3 4 5 6 6 7 6 6 8 8 9 9 10 10 10 12 12 14 15 15 15 15 11 10 Weapon 5 | 1 3 5 5 8 8 4 4 5 3 2 6 7 5 5 6 6 6 6 6 6 6 7 6 5 4 4 4 2 4 5 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 92 | . 7 1 5 4 . 4 . . . . . 3 . 6 . 4 . 2 6 . 1 . . . . 4 5 1 11 6 5 6 11 Power 8 | . 1 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . 1 . Propulsion 15 | . 4 . 2 4 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . 1 Utility 46 | . . . 1 . . 3 . . . . . . . 5 . 1 . 2 2 . 1 . . . . 2 5 . 7 4 1 4 8 Weapon 20 | . 2 . 2 . . . . . . . . 2 . 1 . . . . 3 . . . . . . 1 . . 3 1 3 1 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 75 | . 99 100 99 95 94 91 91 90 78 86 70 72 73 73 72 73 69 70 70 70 65 62 62 62 64 59 59 61 65 65 65 72 77 Engine 1 | . 14 14 12 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 6 9 7 7 7 7 7 . . . . . . 5 5 5 5 3 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 2 6 6 6 6 3 . . . . 1 5 5 5 5 7 8 5 7 8 7 5 6 Treads 16 | . 28 28 23 35 26 13 6 7 7 6 24 26 26 26 26 18 11 11 10 11 9 10 11 15 15 13 13 13 11 12 11 11 10 Wheel 2 | . . . 4 . 4 8 14 12 7 6 . . . . . 1 5 5 5 5 1 . . . . . . . . . . . . Device 8 | . 11 14 2 7 17 11 10 12 15 10 4 10 6 6 5 6 4 5 5 5 4 5 5 2 4 8 11 11 14 14 15 13 16 Storage 6 | . 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 5 4 4 4 4 4 3 3 2 Processor 7 | . . . . . . . . . . 3 8 1 6 6 6 11 11 11 11 11 9 10 10 10 10 8 8 8 8 12 14 14 14 Hackware 2 | . . . . 6 . 4 . . . . 1 . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 . . 1 . Protection 5 | . 2 . 11 8 9 5 11 9 7 6 1 6 6 6 6 5 5 5 5 5 5 4 5 5 5 3 . 1 2 4 3 3 1 Energy Gun 2 | . 3 . 1 6 10 19 21 7 1 3 . . . . . . . . . . . . . . . . . . . . . 7 12 Energy Cannon 3 | . . . 15 10 4 . 4 7 . 3 1 . . . . . 4 4 1 . 3 4 4 5 5 3 4 1 . 1 3 2 1 Ballistic Gun 1 | . 17 . 9 . . 8 2 4 . . . . . . . . . . . . . . . . . . . . . . . 1 4 Ballistic Cannon 1 | . 6 28 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 3 Slashing Weapon 1 | . . . . . 1 1 . 3 7 11 1 2 4 6 6 4 . . 2 . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 1 . Peak Build Rating 278 | 8 9 9 23 35 43 53 57 56 55 55 117 118 117 123 125 143 145 145 156 157 179 179 180 177 185 212 222 231 251 247 273 276 278 Average Rating 144 | 5 8 9 14 31 38 49 52 52 46 51 108 116 115 119 122 135 139 144 148 154 166 176 175 174 184 203 214 219 240 240 257 257 262 On Entrance 125 | . 8 9 9 23 34 43 53 52 55 55 45 114 118 116 122 122 138 142 144 154 155 178 179 174 177 185 209 219 222 225 247 255 274 Avg Prop Armor Cover (%) 10 | . . . 11 . 15 11 6 8 17 15 21 . . . . 13 12 11 11 12 9 3 3 . . . . . . . . . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 241 | 13 34 32 65 79 61 67 71 76 68 68 124 124 117 119 114 134 139 139 148 143 154 159 158 159 163 174 221 223 238 215 238 241 226 Greatest Support 250 | 40 40 40 40 80 80 40 56 40 28 70 120 120 120 120 120 120 28 28 28 28 145 145 175 175 175 215 215 215 235 235 240 250 240 Greatest Overweight (x) 42 | . 1 . 2 . 2 3 1 2 2 2 1 1 . . . 4 4 4 5 5 42 1 1 . . . 1 1 1 . . 1 . Average Overweight (x) . | . . . 1 . . 1 1 1 2 1 . . . . . 1 4 4 4 4 2 . . . . . . . . . . . . Largest Inventory Capacity 29 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 29 29 29 29 29 29 Average Capacity 21 | 7 13 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 26 29 29 29 29 28 Most Carried 29 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 29 29 29 29 29 29 Average Carried 21 | 5 11 15 15 19 19 19 18 18 20 19 18 19 19 19 20 19 19 19 19 19 19 19 19 19 19 19 22 25 28 28 28 27 25 Final Capacity 29 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 29 29 29 29 29 9 Final Carried 29 | 8 15 15 20 20 20 20 17 20 20 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 29 28 29 27 29 9 Class Distribution -------------------- 53% | Mutant 11% | Alien-Mutant 7% | Alien-Assassin 6% | Scavenger-Mutant 6% | Scavenger-Executioner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Alien-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Assassin | -2/Testing Alien-Assassin | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 28040 | 290 513 . 463 345 552 662 215 514 . 180 1158 365 100 100 40 1619 345 159 527 779 1559 279 145 . 262 1314 827 1880 3096 596 2943 4262 1951 Remotely 6114 | . . . . . . . . . . . . . . . . . . 30 . . 673 94 . . . 250 383 1059 1234 . 1040 1351 . Salvage Created 18948 | 115 846 . 493 1109 1060 1550 581 1153 . 445 656 253 50 . . 790 89 81 188 121 626 . 308 . . 790 274 1235 988 553 945 1648 2001 Parts 732 | 10 43 . 41 69 37 64 23 42 . 13 19 9 2 . . 21 1 2 3 1 13 . 3 . . 31 4 30 10 16 46 88 91 Haulers Intercepted 10 | . 1 . . 3 . 2 . . . . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 11 | . 4 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 225 | . . . 20 . . . 25 23 . 9 . 23 2 4 36 . 27 12 . 11 . 14 18 . 1 . . . . . . . . Prevented 23 | . . . . . . . . 4 . 3 . . . . 7 . . . . 6 . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 286 | . 12 . 18 17 25 26 17 25 . 10 7 7 . . . 4 . 2 9 1 1 . 8 . . 5 1 18 16 3 16 13 25 Melee 4 | . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Guns 101 | . 11 . 9 4 14 23 14 9 . . . . . . . . . . . . . . . . . . . . . . . . 17 Cannons 72 | . 1 . 8 10 2 . 2 5 . . 3 . . . . 3 . 2 2 . . . 1 . . 3 . 2 5 2 11 6 4 AOE 63 | . . . . 2 8 3 . 8 . 5 2 6 . . . . . . 7 . . . 6 . . . . 1 1 . 5 7 2 Classes Destroyed 25 | 2 6 . 2 4 . 2 . 2 . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 . Worker 10 | . 1 . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . 2 . Builder 8 | . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 . . . Tunneler 4 | 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . 3 . 2 . . . . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . Recycler 27 | 1 3 . . 2 . 1 . . . . 2 . . . . 3 . . . . 3 . . . . 3 1 1 . 2 1 4 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Watcher 10 | . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 . Swarmer 64 | . 3 . 7 3 13 . 11 6 . 5 3 1 . . . . . 1 1 . . . . . . 1 . . . . 5 4 . Grunt 89 | . 9 . . 6 8 18 . 6 . 4 3 6 . . . 3 . 1 6 . . . 3 . . . . 7 3 1 3 2 . Brawler 10 | . . . . 2 . 1 1 2 . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . Duelist 17 | . . . . 3 . 3 3 3 . . . . . . . . . . 1 . . . 4 . . . . . . . . . . Protector 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 11 | . . . 1 2 2 . 1 2 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Hunter 13 | . . . . 1 2 . 1 . . . 2 . . . . . . . 1 . 1 . . . . 1 . 3 . . . 1 . Programmer 24 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . 2 . 2 4 2 6 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 CL-0N3 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-EX 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 . 3 9 4 9 4 9 . 4 2 4 . . . 2 1 1 5 1 2 . 6 . . 5 1 4 3 2 5 4 5 Combat Bots Only 9 | . 3 . 3 7 4 9 4 9 . 4 2 4 . . . 1 . 1 5 1 1 . 6 . . 4 1 4 3 1 5 4 5 Max Kills in Single Turn 5 | 1 2 . 1 3 2 2 2 3 . 2 2 2 . . . 1 1 1 5 1 1 . 3 . . 1 1 1 2 1 3 4 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 2 2 . 3 . 2 2 2 . . . . . . 4 . . . 3 . . . . 1 1 . 3 4 1 Melee 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 CL-0N3 (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2416 | . 36 3 100 70 119 127 65 86 . 100 115 18 . . 5 31 13 28 20 26 23 2 8 . . 56 17 256 162 43 121 137 629 Missed 734 | . 5 . 25 13 38 31 16 29 . 28 36 1 . . 3 10 4 8 8 9 5 . 3 . . 18 9 91 41 12 55 48 188 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Hits 1682 | . 31 3 75 57 81 96 49 57 . 72 79 17 . . 2 21 9 20 12 17 18 2 5 . . 38 8 165 121 31 66 89 441 Melee 42 | . . . . 8 . 7 4 6 . . . . . . . . . . . . . . . . . . . . 2 . . . 15 Projectile 1640 | . 31 3 75 49 81 89 45 51 . 72 79 17 . . 2 21 9 20 12 17 18 2 5 . . 38 8 165 119 31 66 89 426 AOE 11 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . 2 3 . Critical Strikes 94 | . 2 . 2 3 1 4 6 6 . 1 2 1 . . . . 2 1 . 2 . . 1 . . 1 . 10 6 3 3 4 33 Actively Blocked 34 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 4 26 Part Disruptions 12 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . 1 1 . . 6 1 Damage Taken 33117 | . 370 35 1056 967 1173 1552 851 1223 . 1426 1430 329 . . 124 802 246 449 542 607 437 42 213 . . 933 324 2242 2524 961 1394 2611 8254 Core 4799 | . 53 12 125 141 93 229 92 70 . 276 184 55 . . . 103 10 49 110 82 80 12 14 . . 124 64 610 765 349 286 98 713 Absorbed by Shields 9757 | . . . . . . . . . . . . . . . . . . . 175 56 19 9 27 . . 243 109 1251 1439 . 360 610 5459 Reduced by Siege Mode 492 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 3 473 Redirected to Core 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 138 . . . . Redirected to Shielding 113 | . . . . . . . . 67 . 46 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1962 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . 119 249 93 220 258 1001 Regen/Repaired (Parts) 6786 | . . . . 185 . 206 . . . . 240 18 . 26 74 196 17 84 231 62 65 . . . . 191 411 1669 250 141 585 1677 458 Core Remaining (%) 49 | 100 . . 24 . 57 . . . . 4 . . . . 71 . . . . 64 . . . . 90 . . 17 . 16 . . . Volleys Fired 1102 | 3 57 . 77 50 64 58 41 43 . 15 26 6 . . . 19 18 18 6 1 17 2 23 . 6 51 57 80 43 20 81 83 137 Largest 6 | 2 2 . 2 2 2 4 4 4 . 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 6 Hottest 462 | 90 100 . 160 160 141 224 223 212 . 36 90 36 . . . 98 98 98 . 220 220 7 113 . 220 40 40 220 220 58 120 110 462 Shots Fired 2184 | 6 112 . 113 97 114 219 117 122 . 17 26 6 . . . 19 18 19 6 1 17 3 23 . 6 51 57 80 43 20 81 84 707 Gun 1197 | 6 108 . 55 39 92 215 77 55 . 2 . . . . . . . . . . . . . . . . . . . . . 3 545 Cannon 837 | . 2 . 45 54 12 . 40 55 . 8 25 . . . . 13 18 19 . . 15 1 19 . 5 51 57 51 12 20 79 75 161 Launcher 53 | . . . . 4 10 4 . 12 . 7 1 6 . . . . . . . . . . . . . . . . . . 2 6 1 Special 97 | . 2 . 13 . . . . . . . . . . . . 6 . . 6 1 2 2 4 . 1 . . 29 31 . . . . Kinetic 555 | . 102 . 42 . 10 82 1 38 . . 15 . . . . . . . . . . . . . . . . . 9 4 . 5 247 Thermal 1479 | 6 3 . 71 93 94 133 116 72 . 10 10 . . . . 11 18 19 . 1 3 . 3 . 6 51 57 80 29 16 73 53 451 Explosive 40 | . . . . 2 8 2 . . . . 1 6 . . . . . . 6 . . . 4 . . . . . 2 . 2 6 1 Electromagnetic 76 | . 7 . . 2 2 2 . 12 . 7 . . . . . 2 . . . . 14 1 16 . . . . . . . . 11 . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 9 . Phasic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 65 | 4 7 . 16 22 13 17 13 11 . 10 4 7 . . . 17 7 4 6 7 15 12 14 . 4 10 26 42 48 29 13 14 65 Robot Miss Streak 7 | . 3 . 2 1 4 3 7 5 . 4 2 . . . . 1 1 1 1 . 1 . 2 . 1 2 . 2 1 1 1 2 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 16 | . 1 . 1 . 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1619 | 4 63 . 70 78 106 157 59 67 . 20 30 8 1 . 4 24 9 10 5 1 13 2 16 . 1 25 24 52 38 20 32 91 589 Core Hits 862 | 4 33 . 20 39 42 75 29 56 . 8 16 19 1 . . 12 2 6 20 . 4 . 19 . . 8 6 36 53 3 19 47 285 Critical Kills 13 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 1 1 . . . . 4 Critical Parts Destroyed 17 | . . . . . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . 2 2 . . 8 Critical Strikes 69 | 1 2 . 1 2 6 10 2 2 . 4 3 . . . . 1 1 . 1 . . . 1 . . 3 1 1 2 2 1 4 18 Burn 20 | 1 . . . 2 5 9 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 1 1 . . . . 2 Destroy 18 | . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 14 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 9 | . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . 2 2 . . . Sever 6 | . . . . . 1 . . . . . 2 . . . . . 1 . 1 . . . 1 . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 252 | . . . . . 45 6 2 6 . 39 26 7 10 1 7 23 8 . 1 . . . . . . . . . 14 17 . 40 . Impact 72 | . . . . . . . . . . 27 14 . . . . . . . . . . . . . . . . . 14 17 . . . Slashing 130 | . . . . . 35 6 2 6 . 12 12 7 10 1 7 23 8 . 1 . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Sneak Attacks 62 | . . . . . 10 1 . 1 . . 5 . . . 3 8 1 . . . . . . . . . . . 1 4 . 28 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68463 | 49 849 . 1676 2241 2794 3578 1216 2755 . 1030 1496 973 69 . 257 1143 365 341 2681 37 528 . 2843 . 61 1361 764 2503 2238 1306 2989 7636 22684 Guns 24281 | 49 815 . 799 614 1227 3009 896 918 . . . . . . . . . . . . . . . . . . . . . . . . 15954 Cannons 19822 | . 16 . 877 1074 166 . 320 877 . 28 501 . . . . 439 233 341 . . 465 . 428 . . 1361 764 1067 . 673 1679 2981 5532 Explosions 13813 | . . . . 529 640 513 . 897 . 289 212 887 . . . . . . 2445 . . . 2263 . . . . 166 786 . 1310 1678 1198 Melee 7468 | . . . . . 761 56 . 63 . 713 783 86 69 . 257 704 132 . . . . . . . . . . . 234 633 . 2977 . Ramming 42 | . 18 . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11045 | . 774 . 566 . 161 1266 17 650 . . 207 . . . . . . . . . . . . . . . . . . 90 . 82 7232 Thermal 34254 | 49 . . 1110 1866 1232 1787 1199 1319 . 28 294 . . . . 352 233 341 . 37 63 . . . 61 1361 764 2337 1144 583 1314 1783 14997 Explosive 10589 | . . . . 139 461 242 . . . . 212 887 . . . . . . 2445 . . . 2263 . . . . 166 786 . 1310 1678 . Electromagnetic 3054 | . 57 . . 212 179 227 . 723 . 289 . . . . . 87 . . . . 465 . 428 . . . . . . . . 387 . Impact 1735 | . . . . . . . . . . 495 373 . . . . . . . . . . . . . . . . . 234 633 . . . Slashing 3218 | . . . . . 761 56 . 63 . 218 410 86 69 . 257 704 132 . 236 . . . 152 . . . . . 74 . . . . Piercing 2977 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2977 . Entropic 1094 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365 729 . Phasic 455 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455 Highest Corruption 31 | . . . . 7 7 2 2 5 5 31 1 . . . . 3 1 1 1 2 1 1 . . . 2 1 2 . . . . . Average Corruption 2 | . . . . 2 7 1 2 3 5 7 1 . . . . 2 1 1 1 1 1 1 . . . 1 1 1 . . . . . Corruption Purged 7 | . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . . 17 43 5 22 28 2 24 2 . . . . 17 7 11 1 12 8 5 . . . 7 9 25 . . . . . Message Errors 60 | . . . . 6 9 1 5 9 1 5 . . . . . 5 2 1 1 2 2 . . . . 1 3 7 . . . . . Matter Fused 59 | . . . . 3 10 2 3 3 . 5 . . . . . 4 1 4 . 6 5 1 . . . 3 2 7 . . . . . Heat Flow Errors 26 | . . . . 2 3 1 4 1 1 . 1 . . . . 1 2 1 . . 1 2 . . . 2 . 4 . . . . . Energy Discharges 30 | . . . . 1 4 1 4 . . 5 . . . . . 4 1 3 . 2 . . . . . . 3 2 . . . . . Parts Rejected 5 | . . . . 2 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . 1 8 . 4 5 . 1 . . . . . 3 . 1 . 2 . . . . . 1 1 3 . . . . . Data Loss (major) 9 | . . . . 1 3 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . . 2 . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . Alerts 11 | . . . . . 2 . 1 2 . 3 1 . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 6 | . . . . 1 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2391 | . . . . 19 28 16 . 23 . 126 209 34 . . 40 88 . 18 8 . 38 . 131 . . 188 52 10 96 414 272 359 222 Projectiles 809 | . . . . . . . . 23 . . . . . . . 50 . 18 8 . 38 . . . . 188 52 3 . 64 48 119 198 Explosions 502 | . . . . 19 28 . . . . 1 . 11 . . . . . . . . . . 131 . . . . 7 . . 224 57 24 Melee 1080 | . . . . . . 16 . . . 125 209 23 . . 40 38 . . . . . . . . . . . . 96 350 . 183 . Knockbacks 25 | . . . 2 . . . . 2 . 1 3 . . . . . . . . . . . . . . . . . 1 4 . . 12 Impact 8 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 4 . . . Kinetic 17 | . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . 41 57 . . 147 . . . . . . . . . . . . . . . . . . . 46 . . . . . Shots 12 | . . . . 2 3 . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 6 | . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 30 64 . 129 291 197 368 386 408 207 40 182 . . . . 222 364 259 . 117 220 246 245 . 72 243 . 332 324 . 266 150 47 Average Temperature 91 | 18 17 . 38 89 38 141 125 140 107 40 60 . . . . 58 110 88 . 63 55 101 85 . 22 114 . 103 120 . 51 53 15 Received Heat Transfer 3655 | . 201 18 105 243 396 696 72 267 . 375 225 120 . . 33 102 57 86 18 30 . 7 53 . . 45 . 49 108 153 46 61 89 Effects 4 | . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 6 Total Turns 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 24 . . . . 15 146 Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 24 . . . . 15 52 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Robots Corrupted 16 | . . . . . . . . 2 . 4 2 . . . . . . . . . 2 . 1 . . . . . 2 3 . . . Combat Hostiles 10 | . . . . . . . . 2 . 4 . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . Parts Fried 30 | . . . . . . . . 2 . 4 6 . . . . . . . . . 4 . 1 . . . . . 3 8 . 2 . Impact Corruptions 22 | . . . . . . . . . . 5 4 . . . . . . . . . . . . . . . . . 4 9 . . . Robots Melted 38 | . . . 1 1 1 . 1 1 . . . . . . . 1 . . . 1 1 . . . . 3 1 15 9 . . . 2 Combat Hostiles 36 | . . . 1 1 1 . 1 1 . . . . . . . 1 . . . 1 . . . . . 2 1 15 9 . . . 2 Parts Melted 119 | 2 . . 1 4 5 10 8 3 . . . . . . . 1 . . 2 1 1 . 1 . 4 10 . 25 27 . 2 1 11 Heat Transferred 43786 | 210 . . 1436 3173 2777 3904 2442 2398 . 37 409 . . . . 450 350 512 . 240 400 . . . 320 . . 6964 6862 407 962 1052 8481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 5 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . . . 1 3 3 . . . . 3 . . . . 4 . . . . . . . . . . 1 3 4 2 2 4 . Low Security (%) 34 | 100 100 100 . 94 5 . . . . . 69 . . . . 10 . . . . 100 . . . . 100 45 9 . . 17 . . Level 1 14 | . . . . 5 44 . . . . . 21 . . . . 21 . . . . . . . . . . 54 5 1 . 22 14 . Level 2 22 | . . . . . 20 72 . . . . 7 . . . . 16 . . . . . . . . . . . 28 62 100 59 9 . Level 3 15 | . . . . . 28 27 . . . . 2 . . . . 41 . . . . . . . . . . . 56 35 . . 11 . Level 4 13 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 64 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1211 | 10 99 26 . 264 1012 905 . . . . 750 . . . . 1211 . . . . 137 . . . . 190 277 999 1168 645 638 944 . Initial 645 | . . 26 . 20 165 531 . . . . 24 . . . . 84 . . . . 34 . . . . 150 . 75 516 645 303 372 . Average 367 | 1 35 1 . 41 504 609 . . . . 123 . . . . 643 . . . . 53 . . . . 69 173 682 662 513 421 560 . Influence Increases 20701 | 15 464 . 245 585 887 982 429 507 . 317 1166 494 6 . 765 1939 489 280 638 273 533 216 632 . 80 580 702 1739 1646 255 1083 2107 647 Destroy 0b10 Robot/C 10980 | . 240 . 160 340 540 540 360 440 . 240 580 340 . . 340 940 300 180 340 180 320 140 480 . 40 200 340 1060 780 100 560 900 . Destroy 0b10 Robot/NC 635 | 15 50 . . 45 15 60 . 5 . . 40 . 5 . . 75 5 . 5 . 25 . . . 10 35 20 45 80 25 20 55 . Destroy Leader 1716 | . 78 . 10 88 30 98 40 40 . 30 142 40 . . 50 202 40 20 . 30 52 20 30 . 20 56 46 136 172 10 92 144 . Allied During Kill 3483 | . . . . . 21 35 14 7 . 17 101 114 1 . 360 598 144 80 263 63 73 41 122 . 10 40 86 224 230 27 168 644 . Successful Hack 188 | . 15 . . 3 . 12 . . . . 29 . . . . 30 . . . . 6 . . . . 36 12 . . . 24 21 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . . . . 60 . 135 . . . . 15 . . . . 15 . . . . 15 . . . . 15 90 90 45 45 . 105 75 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1859 | . 6 . . 34 51 57 . . . . 29 . . . . 64 . . . . 12 . . . . 48 108 124 309 33 174 238 572 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 30 | . . . . 15 . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . 15 . 75 . 30 45 15 15 . 30 30 . . . 15 . . . 30 . 30 15 . . . . . 60 30 15 45 . . Active Sensor Use 200 | . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 20203 | 15 395 69 204 371 130 1139 911 716 164 278 481 822 402 . 630 877 938 541 678 665 526 278 406 226 80 580 568 955 1416 897 1007 1243 1595 Entered New Map 6214 | . . 43 . 21 90 481 317 72 164 . 15 269 76 . . 51 444 143 487 447 21 24 . 226 . . . 59 402 503 203 210 1446 Time Decay 10991 | 15 395 26 179 330 . 478 514 494 . 178 341 553 326 . 510 586 474 398 151 165 439 234 366 . 80 480 488 616 644 334 614 583 . Lost Part 656 | . . . 25 20 40 80 60 90 . 80 45 . . . . 10 . . . . 6 . . . . . . 20 50 . 10 10 110 Lost Ally 2342 | . . . . . . 100 20 60 . 20 80 . . . 120 230 20 . 40 53 60 20 40 . . 100 80 260 320 60 180 440 39 Squads Dispatched 120 | . 4 1 . 3 . 8 . 1 . 1 15 . . . . 10 . . . . 6 . 1 . . 5 4 16 23 5 8 9 . Investigation 19 | . 3 1 . . . 1 . . . . 5 . . . . 2 . . . . 1 . . . . . . 2 1 . 1 2 . Extermination 42 | . . . . . . 2 . . . . 3 . . . . 3 . . . . 4 . . . . 4 4 4 6 2 5 5 . Reinforcement 28 | . 1 . . 1 . 2 . . . . 4 . . . . 2 . . . . 1 . . . . 1 . 7 5 2 1 1 . Assault 20 | . . . . . . 3 . 1 . 1 . . . . . 3 . . . . . . 1 . . . . 3 5 1 1 1 . Garrison 11 | . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Construction Impeded 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . Active Scanning Responses 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 42 | . . . . 1 . . . . . . . . . . . 4 . . . . 3 . . . . 1 2 3 5 . 3 20 . Communications Jammed 225 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . 13 17 59 122 . . . . Distress Signals 216 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . 11 17 59 116 . . . . Times Spotted 799 | . 20 2 19 20 29 39 21 26 . 17 38 17 . . 15 55 15 9 34 8 22 5 18 . 3 22 14 73 86 20 55 47 50 Peak Tracking Total 13 | . 3 1 3 3 4 10 7 9 . 4 4 4 . . 5 6 5 5 13 2 4 3 7 . 1 4 4 11 7 4 11 4 5 Tactical Retreats 25 | . 1 . 3 . 2 2 1 1 . 1 2 . . . 1 . . . 1 . 1 1 . . . . . 3 2 1 2 . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 23 | . 2 . 2 2 1 3 . . . . 1 . . . . 1 . . . . 2 . . . . . 2 . . 1 6 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 55 | . . . 1 4 . 9 . 2 . 1 1 . . . . 1 . . . . 1 . 1 . 1 1 7 6 3 4 . 7 5 Max in Single Turn 4 | . . . 1 2 . 4 . 2 . 1 1 . . . . . . . . . 1 . 1 . 1 . 1 1 . 1 . 2 1 Garrison Access 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Machines Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 77 | . 7 1 2 5 3 12 1 1 4 . 4 2 . . . 3 1 . 4 . 3 2 . 4 . 4 2 . 5 . 5 2 . Terminals 19 | . 5 . . 1 3 5 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . Fabricators 8 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . . . . Repair Stations 6 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers 7 | . . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Garrison Access 11 | . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . 3 . 2 . . Total Hacks 216 | . 16 1 4 10 8 26 1 1 28 . 17 4 . . . 10 1 . 9 . 22 4 . 17 . 11 4 . 10 . 6 6 . Successful 138 | . 8 1 4 9 . 12 1 1 28 . 7 4 . . . 6 1 . 9 . 11 4 . 17 . 4 2 . 4 . 2 3 . Failed 78 | . 8 . . 1 8 14 . . . . 10 . . . . 4 . . . . 11 . . . . 7 2 . 6 . 4 3 . Catastrophic 19 | . . . . . 2 5 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . 3 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 163 | . 10 . . 2 . 9 . . . . 2 . . . . 18 . . 1 . 17 . . . . 4 20 11 20 8 21 20 . Terminals 53 | . 14 . . 2 8 10 . . . . 15 . . . . . . . . . . . . . . . . . . . 1 3 . Fabricators 20 | . . . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . . . 4 . . 5 . . . . Repair Stations 10 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Recycling Units 8 | . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . Scanalyzers 37 | . . . . 5 . 6 . . . . . . . . . 5 . . . . 17 . . . . 3 . . . . 1 . . Garrison Access 18 | . . . . 1 . 3 . . . . . . . . . 2 . . . . . . . . . 4 . . 5 . 3 . . Terminal Hacks 79 | . 4 1 4 . . 1 1 1 28 . 3 4 . . . . 1 . 9 . . 4 . 17 . . . . . . . 1 . Record 30 | . . . 3 . . . . . 11 . . 3 . . . . . . 5 . . 3 . 5 . . . . . . . . . Part Schematic 14 | . 1 . . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . 4 . . . . . . . . . Open Door 6 | . . 1 . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Network Status 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 27 | . . . . 5 . 6 . . . . . . . . . 3 . . . . 10 . . . . 2 . . . . 1 . . Insert Component 8 | . . . . 2 . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Analyze 12 | . . . . 2 . 3 . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Retrieve Study 7 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . Garrison Access Hacks 5 | . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 4 . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . 2 . 1 2 . Terminals 6 | . 2 . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . . 2 3 10 . . . . 4 . . . . 2 . . . . 3 . . . . 4 2 . 3 . 3 2 . Full Trace Events 7 | . . . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 67 | . . . . . . . . . 5 . . . . 3 . 5 . . . . . . . . . . . 2 . . 52 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 113 | . 1 . . 2 . 2 . . 9 . . . . 14 . 1 . . . . 2 . . 4 . . 32 22 12 . . 12 . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Parts Repaired 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 142 | . . . . 44 . 44 . . . . . . . . . . . . . . . . . . . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 2 . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 2 . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . parse_system 7 | . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 5 . 2 2 . . . . . . . . . . 5 . . . 1 . . . . . . . . . . Allies Hacked 19 | . . . . . . . . . . . 2 . . . 1 1 . . . 1 1 . . . . 1 3 1 . 2 . 6 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 69 | . . . . . 5 . 2 2 . 1 . . . 12 . 7 . . 5 . 2 . 1 . . . . . . . . 32 . Largest Group 23 | . . . . . 5 5 2 2 . 1 . . . 12 10 5 2 1 6 4 1 . 1 . . . . . . . . 23 . Highest-Rated Group 2480 | . . . . . 120 120 48 32 . 96 . . . 408 344 337 211 126 370 180 103 . 42 . . . . . . . . 2480 . Highest-Rated Ally 269 | . . . . . 31 31 32 32 . 96 . . . 51 48 135 126 126 126 49 103 . 42 . . . . . . . . 269 . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 95 | . . . . . . . . . . . 4 . 3 . . 4 . . 6 2 1 . 3 . . . 9 4 12 2 6 22 17 STAY 41 | . . . . . . . . . . . 2 . 2 . . 2 . . 5 1 1 . . . . . 3 3 3 1 3 15 . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . FOLLOW 24 | . . . . . . . . . . . 2 . 1 . . 1 . . 1 1 . . 1 . . . 3 1 3 1 2 7 . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 9 RETURN 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 8 Ally Attacks 1846 | . . . . . 10 27 11 8 . 9 120 26 . . 76 165 40 23 61 38 74 42 75 . 22 51 98 176 229 19 67 333 46 Total Damage 77772 | . . . . . 199 489 132 177 . 372 3466 1014 . . 2998 7016 1992 1077 2740 1978 2261 1219 1982 . 678 1410 6648 6755 9924 915 3129 18710 491 Kills 375 | . . . . . 2 4 1 2 . 2 24 10 . . 19 52 15 7 9 8 16 7 16 . 4 6 19 42 42 3 16 48 1 Allies Corrupted 20 | . . . . . . . . . . . 1 . . . 1 2 . . . 1 1 . . . . 2 1 3 . 3 1 4 . Allies Melted 6 | . . . . . . . . . . . 2 . . . 1 . . . 2 1 . . . . . . . . . . . . . Borg Created 88 | . . . . . . . . . . . 6 3 . . . 5 1 . 2 3 8 1 . . 1 4 5 13 17 4 8 7 . Largest Collective 5 | . . . . . . . . . . . 3 3 . . . 4 3 . 4 4 5 3 . . 3 2 2 3 4 2 4 5 . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 36214 | 20 1393 754 696 . . . . . . . 993 443 1451 582 1355 1823 1086 834 811 1059 807 1834 2221 102 1486 1455 1898 1875 2274 758 2026 5388 790 Optics 8907 | . . . . . . . . . . . 703 . . . . . . . . . . . . . . . . . . . 2026 5388 790 Sensors 14515 | . . . . . . . . . . . 690 . . . . . . . . . 237 1834 2221 102 1485 1085 1663 1178 1562 758 1700 . . IFF 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Terrain 13532 | . 59 . . . . . . . . . . 443 1451 582 1355 1160 1086 834 811 1059 570 . . . . . . . 1493 757 1872 . . Seismic 2804 | 20 1334 754 696 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1823 | . . . . . . . . . . . . . . . . 1823 . . . . . . . . . . . . . . . . . Jamming 6712 | . . . . . . . . . . . . . . . . 685 . . . . . . . . . 1421 1678 1875 1053 . . . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Robot Analysis Total 103 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 98 . . Derelict Logs Recovered 23 | . . 2 2 . . . 1 1 . 2 . 2 1 1 1 . 1 2 . 3 . 2 2 . . . . . . . . . . Drone Launches 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . 14 Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . 10 Decoded 0b10 Intel 25 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . Patrols 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Investigations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guards 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 6 3 4 2 5 5 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 53279 | 109 1680 754 4446 983 1385 1233 1402 1309 109 1003 1565 1614 1465 1558 1393 1823 1209 953 1601 1169 1519 1958 2380 221 1495 1479 2102 2056 2334 758 2026 5388 800 Spaces Moved 28900 | 49 853 463 2363 454 711 674 1209 1000 88 707 782 953 878 839 842 997 744 597 814 747 769 774 1031 129 913 745 973 891 1175 395 1146 2984 211 Core 21 | 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 16 Treads 19933 | 46 853 463 1284 454 332 64 . 2 . . 730 953 878 839 842 618 . . . . 292 774 1031 129 913 745 973 868 1157 374 1140 2984 195 Legs 239 | . . . . . . . . . . 20 52 . . . . . . . . . 167 . . . . . . . . . . . . Wheels 8639 | . . . 1079 . 379 610 1209 998 88 687 . . . . . 379 744 597 814 747 308 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 115 100 100 100 120 105 120 160 160 160 160 135 150 150 150 150 120 160 160 160 160 155 155 150 141 141 141 143 50 Average Speed 156 | 153 160 160 172 160 137 131 100 105 120 119 167 161 160 160 160 158 150 150 155 150 178 239 217 160 160 156 175 172 155 141 142 147 138 Slowest Speed 2150 | 160 240 160 240 160 160 280 105 200 120 120 240 240 160 160 160 330 150 150 165 165 2150 240 240 160 160 160 238 245 221 141 146 229 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 Spacefolds 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 9 2 . . Exploration Rate (%) 67 | 3 89 90 93 40 81 24 99 98 68 83 20 97 93 90 95 28 90 87 79 93 17 97 99 60 88 20 95 48 44 41 36 69 26 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 25 | . 2 2 . . . . 1 1 1 . . 1 . 2 1 . . . . 1 4 1 1 3 . . 4 . . . . . . Known Exits Taken 17 | . . . . 1 . 1 . . . 1 1 . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 15 | 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 . 1 . . . . . . . . . . . 1 1 . Scrap Searched 47 | . . . 12 . . . 2 2 . 1 . 2 10 2 5 . 1 4 . . . 2 2 . 2 . . . . . . . . Spaces Dug 245 | . 1 . . . 8 4 6 21 . 13 18 5 9 . 3 12 15 4 1 . 1 . 1 . 2 15 17 13 12 11 41 12 . Terrain Destroyed 815 | . 2 . 1 32 17 62 11 36 . 14 23 57 9 . 3 12 17 8 67 . 1 . 50 . 4 23 25 45 48 11 66 28 143 Melee 78 | . . . . . 3 4 2 5 . 11 6 5 9 . 3 11 6 . 1 . . . . . . . . . 6 6 . . . Projectile 309 | . 2 . 1 7 . 1 9 13 . 3 5 . . . . 1 11 8 . . 1 . 3 . 4 23 25 23 12 5 48 18 86 AOE 425 | . . . . 25 14 57 . 18 . . 12 52 . . . . . . 66 . . . 47 . . . . 22 30 . 18 10 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 34618 | 74 1048 479 2581 613 930 869 1311 1163 91 805 958 1011 922 1054 876 1167 800 635 1147 776 879 875 1144 144 938 988 1301 1264 1520 542 1426 3793 494 Wait 2362 | 3 80 15 61 39 50 33 13 57 . 33 35 28 14 188 22 35 6 1 218 9 35 82 58 4 1 111 184 187 102 76 66 474 42 Move 28828 | 48 852 462 2362 454 710 673 1208 999 87 706 781 952 877 838 841 996 743 596 813 746 768 773 1030 128 912 744 972 878 1162 382 1141 2983 211 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 390 | 11 18 1 18 18 6 21 4 13 . 3 25 4 2 9 . 16 2 3 21 1 8 1 2 2 3 16 16 13 29 13 21 36 34 Fast Attach 183 | 4 4 . 4 5 6 8 3 4 2 2 7 1 5 1 2 5 3 2 4 4 10 4 1 3 6 6 11 9 14 . 15 26 2 Attach 178 | 3 . . 5 8 4 13 8 8 . 8 12 1 . . . 6 1 1 3 1 4 1 1 . 1 5 4 10 14 4 11 15 26 Detach 67 | . . . 4 1 . 2 3 1 . 2 6 . . 1 . 4 2 . . . 1 1 . 1 . 3 5 3 4 . 8 11 4 Swap 582 | 2 17 . 31 17 27 20 7 13 . 3 21 4 6 7 2 33 9 8 13 4 14 7 14 2 1 23 27 56 76 15 36 58 9 Drop 421 | . 15 1 19 19 10 19 2 2 2 3 12 5 8 9 2 21 4 5 25 5 14 3 2 4 7 18 18 9 34 10 32 53 29 Fire 1102 | 3 57 . 77 50 64 58 41 43 . 15 26 6 . . . 19 18 18 6 1 17 2 23 . 6 51 57 80 43 20 81 83 137 Melee 243 | . . . . . 45 6 2 6 . 30 26 7 10 1 7 23 8 . 1 . . . . . . . . . 14 17 . 40 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 8 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 102 | . . . . . . . 20 17 . . . . . . . . 2 1 41 . . . 13 . . . . . 3 . 1 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 129 | . . . . . . . . . . . 7 3 . . . 9 2 . 2 5 8 1 . . 1 11 7 19 25 5 14 10 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 15) 800 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Discovered new exit (range 12) 1790 | -10/Materials | Entered Mines 1829 | -10/Mines | Discovered new exit (range 6) 1862 | -10/Mines | Discovered new exit (range 13) 1891 | -10/Mines | Met a Derelict shopkeep closing up shop 1894 | -10/Mines | Learned location of Zion (-6) 2218 | -10/Mines | Learned location of Storage (-7) 2280 | -10/Mines | Discovered new exit (range 5) 2544 | -10/Mines | Entered Subcaves 2545 | -10/Subcaves | Approached by a straggling Scientist 2549 | -10/Subcaves | Learned 2 Materials zone layouts 2602 | -10/Subcaves | Visited 4L-MR0's lab 2762 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2991 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3115 | -10/Subcaves | Discovered new exit (range 5) 4006 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4021 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5098 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5103 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5300 | -10/Subcaves | Core integrity fell below 50% 5344 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5424 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5548 | -10/Subcaves | Learned 2 Materials zone layouts 5561 | -10/Subcaves | Visited Clippyterm 5565 | -10/Subcaves | Learned Research machine intel 5801 | -10/Subcaves | Discovered new exit (range 5) 5992 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6163 | -10/Subcaves | Build established: Scavenger-Mutant 6642 | -10/Subcaves | Found Prototype Special Melee Weapon 6650 | -10/Subcaves | Found Powered Cannon 6990 | -10/Subcaves | Entered Materials 6990 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6991 | -8/Materials | Identified exit to Factory 7686 | -8/Materials | Repaired Mak. Light Armor Plating? 7813 | -8/Materials | Garrison activated, responded to threat 7956 | -8/Materials | Destroyed 7 combat bots 7973 | -8/Materials | Identified exit to Garrison 7973 | -8/Materials | Entered Garrison 8043 | -8/Garrison | Triggered checkpoint 8205 | -8/Garrison | Discovered exit to Factory (range 10) 8275 | -8/Garrison | Triggered checkpoint 8347 | -8/Garrison | Triggered checkpoint 8491 | -8/Garrison | Discovered exit to Factory (range 10) 8596 | -8/Garrison | Triggered checkpoint 9119 | -8/Garrison | Discovered exit to Factory (range 15) 9358 | -8/Garrison | Entered Factory 9358 | -7/Factory | Accompanied by 5 allies 9358 | -7/Factory | Evolved 2 slots: Weapon x2 9670 | -7/Factory | Build established: Scavenger-Tank 9757 | -7/Factory | Lost 3 allies 9758 | -7/Factory | First assault squad dispatched 9967 | -7/Factory | Identified exit to Storage 9967 | -7/Factory | Identified exit to Lower Caves 10068 | -7/Factory | Repaired Arm. Huge Wheel+ 10295 | -7/Factory | Destroyed 9 combat bots 10591 | -7/Factory | Entered Lower Caves 10608 | -7/Lower Caves | Met a Warlord Commander 10609 | -7/Lower Caves | Learned location of Warlord (-5) 10610 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11139 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11472 | -7/Lower Caves | Lost 3 parts (3n) 11834 | -7/Lower Caves | Discovered new exit (range 4) 11993 | -7/Lower Caves | Entered another Lower Caves area 11993 | -7/Lower Caves | Accompanied by 1 ally 12028 | -7/Lower Caves | Encountered a Warlord checkpoint 12044 | -7/Lower Caves | Discovered new exit (range 12) 12346 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12381 | -7/Lower Caves | Destroyed 9 combat bots 12381 | -7/Lower Caves | Lost 3 parts (1u2w) 12616 | -7/Lower Caves | Build established: Gunner 12622 | -7/Lower Caves | Core integrity fell below 50% 12735 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12837 | -7/Lower Caves | Spotted B-75 Beast 12912 | -7/Lower Caves | Destroyed B-75 Beast 12942 | -7/Lower Caves | Lost 4 parts (3n1w) 13004 | -7/Lower Caves | Ambushed by wild Derelicts 13021 | -7/Lower Caves | Discovered new exit (range 6) 13302 | -7/Lower Caves | Entered Data Miner 13304 | -7/Data Miner | Discovered new exit (range 6) 13326 | -7/Data Miner | Met Data Miner 13347 | -7/Data Miner | Learned location of Section 7 (-3) 13347 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13365 | -7/Data Miner | Received God Mode back door access code from Data Miner 13411 | -7/Data Miner | Entered Proximity Caves 13500 | -6/Proximity Caves | Build established: Mutant 13890 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14053 | -6/Proximity Caves | Learned 4 Factory zone layouts 14063 | -6/Proximity Caves | Identified exit to Factory 14203 | -6/Proximity Caves | Build established: Gladiator 14334 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14361 | -6/Proximity Caves | Escorted by Enhanced Grunt 14365 | -6/Proximity Caves | Core integrity fell below 20% 14370 | -6/Proximity Caves | System corruption reached 10% 14373 | -6/Proximity Caves | System corruption reached 30% 14414 | -6/Proximity Caves | Entered Factory 14414 | -6/Factory | Evolved 2 slots: Weapon x2 14417 | -6/Factory | Lost 9 parts (4n3u2w) 14506 | -6/Factory | Identified 1B-0RG's Assimilator 14545 | -6/Factory | Assimilating Virus 5a into Collective. 14548 | -6/Factory | Assimilating Virus 5b into Collective. 14551 | -6/Factory | Assimilating Virus 5c into Collective. 14968 | -6/Factory | Assimilating Guardian 5a into Collective. 15094 | -6/Factory | Cargo convoy interrupted 15187 | -6/Factory | Assimilating Slayer 5a into Collective. 15359 | -6/Factory | Identified exit to Lower Caves 15399 | -6/Factory | Assimilating Shepherd 5a into Collective. 15472 | -6/Factory | Build established: Mutant 15741 | -6/Factory | Garrison activated, responded to threat 15776 | -6/Factory | Fabricated Combat Drone Bay (x1) 15979 | -6/Factory | Entered Lower Caves 16007 | -6/Lower Caves | Learned location of Extension (-4) 16012 | -6/Lower Caves | Assimilating Slayer 5b into Collective. 16085 | -6/Lower Caves | Entered an active Warlord outpost 16097 | -6/Lower Caves | Learned Extension terminal intel 16112 | -6/Lower Caves | Assimilating MB-L4A(g) into Collective. 16115 | -6/Lower Caves | Assimilating Q0-5HL(M) into Collective. 16381 | -6/Lower Caves | Learned 8 Factory zone layouts 16595 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17106 | -6/Lower Caves | Found DCF Scrap (13 items) 17229 | -6/Lower Caves | Discovered new exit (range 15) 17593 | -6/Lower Caves | Entered another Lower Caves area 17593 | -6/Lower Caves | Accompanied by 3 allies 17594 | -6/Lower Caves | Encountered a Warlord checkpoint 17600 | -6/Lower Caves | Discovered new exit (range 14) 19006 | -6/Lower Caves | Discovered new exit (range 11) 19058 | -6/Lower Caves | Entered Zion 19058 | -6/Zion | Accompanied by 3 allies 19084 | -6/Zion | Given A8's code to call for help 19144 | -6/Zion | Discovered new exit (range 15) 19202 | -6/Zion | Gained Derelict followers 19250 | -6/Zion | Found Prototype Special Weapon 19250 | -6/Zion | Identified RU-N14's Throwing Claymores 19253 | -6/Zion | Found RU-N14's Throwing Claymores 19258 | -6/Zion | Found RU-N14's Throwing Claymores 19510 | -6/Zion | Gained Derelict followers 19691 | -6/Zion | Found Prototype Processor 19696 | -6/Zion | Found Prototype Hackware 19774 | -6/Zion | Learned Factory stockpile data 19783 | -6/Zion | Identified Exp. System Shield 19803 | -6/Zion | Identified Exp. Melee Analysis Suite 20052 | -6/Zion | Found Prototype Processor 20095 | -6/Zion | Identified Exp. Targeting Computer 20100 | -6/Zion | Found Prototype Processor 20157 | -6/Zion | Identified Exp. Target Analyzer 20162 | -6/Zion | Found Prototype Processor 20183 | -6/Zion | Identified Exp. Terrain Scan Processor 20192 | -6/Zion | Found Prototype Processor 20274 | -6/Zion | Met Imprinter 20288 | -6/Zion | Identified Spectral Analyzer 20301 | -6/Zion | Imprinted 20303 | -6/Zion | Declared Zion's savior 20616 | -6/Zion | Entered Proximity Caves 20616 | -5/Proximity Caves | Accompanied by 15 allies 20616 | -5/Proximity Caves | Spotted B-75 Beast 20629 | -5/Proximity Caves | Allies destroyed B-75 Beast 20657 | -5/Proximity Caves | Lost 4 allies 20850 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21554 | -5/Proximity Caves | Discovered new exit (range 16) 21701 | -5/Proximity Caves | Lost 3 allies 22009 | -5/Proximity Caves | Entered Factory 22009 | -5/Factory | Accompanied by 7 allies 22009 | -5/Factory | Evolved 2 slots: Utility x2 22010 | -5/Factory | Identified exit to Upper Caves 22011 | -5/Factory | Identified exit to Factory 22307 | -5/Factory | Build established: Derelict-Mutant 22377 | -5/Factory | Spotted Borg MB-L4A(g) 22390 | -5/Factory | Allies destroyed Borg MB-L4A(g) 22392 | -5/Factory | Assimilating Sage 6a into Collective. 22546 | -5/Factory | Zion hero teleported in (AD-0RF) 22585 | -5/Factory | Assimilating Fighter 6a into Collective. 22622 | -5/Factory | Build established: Mutant 22952 | -5/Factory | Spotted B-75 Beast 22959 | -5/Factory | Found Prototype Device 22960 | -5/Factory | Allies destroyed B-75 Beast 22960 | -5/Factory | Identified Exp. Thermal Shield 23039 | -5/Factory | Assimilating Sage 6b into Collective. 23124 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 23125 | -5/Factory | Zion Infowar Resupply teleported in 23449 | -5/Factory | Assimilating Soldier 6a into Collective. 23502 | -5/Factory | Zion Hacker squad teleported in 23509 | -5/Factory | First assault squad dispatched 23546 | -5/Factory | Zion Heavy squad teleported in 23546 | -5/Factory | Assimilating O6-1EZ(Z) into Collective. 23584 | -5/Factory | Terminal network hard line cut 23683 | -5/Factory | Lost 4 allies 23832 | -5/Factory | Entered Upper Caves 23832 | -5/Upper Caves | Accompanied by 5 allies (AD-0RF) 23892 | -5/Upper Caves | Assimilating WD-0MD(Z) into Collective. 24699 | -5/Upper Caves | Found Imp. Powered Armor 24802 | -5/Upper Caves | Spotted B-75 Beast 24832 | -5/Upper Caves | Discovered new exit (range 16) 24867 | -5/Upper Caves | Learned location of 1 exit from Factory 25041 | -5/Upper Caves | Entered another Upper Caves area 25041 | -5/Upper Caves | Accompanied by 4 allies (AD-0RF) 25078 | -5/Upper Caves | Discovered exit to Factory (range 24) 25644 | -5/Upper Caves | Identified exit to Warlord 25686 | -5/Upper Caves | Spotted B-75 Beast 25695 | -5/Upper Caves | Allies destroyed B-75 Beast 25847 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25936 | -5/Upper Caves | Learned Factory terminal intel 25994 | -5/Upper Caves | Entered Warlord 25994 | -5/Warlord | Accompanied by 4 allies (AD-0RF) 26018 | -5/Warlord | Discovered new exit (range 21) 26044 | -5/Warlord | System corruption cleaned by Quarantine Array 26110 | -5/Warlord | Found Prototype Special Weapon 26111 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 26117 | -5/Warlord | Found RU-N14's Throwing Claymores v3 26121 | -5/Warlord | Found RU-N14's Throwing Claymores v3 26123 | -5/Warlord | Found RU-N14's Throwing Claymores v3 26208 | -5/Warlord | Opened Warlord's prototype stash 26218 | -5/Warlord | Found Prototype Device 26252 | -5/Warlord | Found Prototype Reactor 26261 | -5/Warlord | Identified Vortex Chain Reactor 26269 | -5/Warlord | Identified Exp. Phase Shifter 26518 | -5/Warlord | Assimilating Archangel 6a into Collective. 26570 | -5/Warlord | Learned Armory fabricator intel 26570 | -5/Warlord | Learned Research fabricator intel 26572 | -5/Warlord | Learned 4 Armory zone layouts 26573 | -5/Warlord | Learned Quarantine emergency access door positions 26573 | -5/Warlord | Learned Testing stockpile data 26657 | -5/Warlord | Visited the Vortex Lab 26658 | -5/Warlord | Warlord's base attacked by MAIN.C 26668 | -5/Warlord | Found Prototype Energy Cannon 26668 | -5/Warlord | Identified Vortex Cannon 26673 | -5/Warlord | Found Vortex Cannon 26766 | -5/Warlord | Rebuked by Warlord 26806 | -5/Warlord | Build established: Commander-Mutant 26980 | -5/Warlord | Found RU-N14's Throwing Claymores v3 27008 | -5/Warlord | Warlord forces counterattacked 27083 | -5/Warlord | Lost 3 allies 27126 | -5/Warlord | Lost 3 allies 27188 | -5/Warlord | Found RU-N14's Throwing Claymores v3 27191 | -5/Warlord | Lost 8 allies 27237 | -5/Warlord | Spotted Executioner 27242 | -5/Warlord | Found AD-0RF's Magmablaster 27247 | -5/Warlord | Allies destroyed Executioner 27333 | -5/Warlord | Warlord base infiltrated, sounded retreat 27374 | -5/Warlord | Spotted Striker 27452 | -5/Warlord | Spotted Striker 27456 | -5/Warlord | Spotted Executioner 27473 | -5/Warlord | Spotted B-86 Titan 27474 | -5/Warlord | Crushed by falling debris 27480 | -5/Warlord | Spotted B-75 Beast 27516 | -5/Warlord | Lost 8 allies 27558 | -5/Warlord | Spotted Striker 27558 | -5/Warlord | Spotted Executioner 27558 | -5/Warlord | Spotted Executioner 27565 | -5/Warlord | Assimilating Striker into Collective. 27595 | -5/Warlord | Entered Proximity Caves 27595 | -4/Proximity Caves | Accompanied by 7 allies 27609 | -4/Proximity Caves | Spotted B-86 Titan 27615 | -4/Proximity Caves | Destroyed B-86 Titan 27656 | -4/Proximity Caves | Assimilating Sage 7a into Collective. 27676 | -4/Proximity Caves | Lost 5 allies 27783 | -4/Proximity Caves | Assimilating Slayer 6b into Collective. 27897 | -4/Proximity Caves | Build established: Mutant 28141 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28452 | -4/Proximity Caves | Discovered exit to Factory (range 22) 28585 | -4/Proximity Caves | Learned Research terminal intel 28600 | -4/Proximity Caves | Assimilating Assassin 7a into Collective. 28680 | -4/Proximity Caves | Learned 4 Research zone layouts 28764 | -4/Proximity Caves | Entered Factory 28764 | -4/Factory | Accompanied by 2 allies 28764 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 28765 | -4/Factory | Identified exit to Extension 28766 | -4/Factory | Identified exit to Research 28767 | -4/Factory | Loaded intel: 27 terminal locations 28932 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 28959 | -4/Factory | Assimilating Veteran 7a into Collective. 28966 | -4/Factory | Assimilating Veteran 7b into Collective. 28971 | -4/Factory | Assimilating Warrior 7a into Collective. 29055 | -4/Factory | Build established: Derelict-Mutant 29146 | -4/Factory | Discovered new exit (range 15) 29190 | -4/Factory | Retrieved Zion intel report: Emergency Access 29338 | -4/Factory | Assimilating Sage 7b into Collective. 29468 | -4/Factory | Build established: Mutant 29605 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 29606 | -4/Factory | Zion Heavy squad teleported in 29607 | -4/Factory | Assimilating S2-CXB(Z) into Collective. 29613 | -4/Factory | Assimilating 0X-JLD(Z) into Collective. 29752 | -4/Factory | Assimilating Sage 7c into Collective. 29910 | -4/Factory | Discovered exit to Research (range 13) 29987 | -4/Factory | Terminal network hard line cut 30239 | -4/Factory | Assimilating Assassin 7b into Collective. 30248 | -4/Factory | Identified exit to Upper Caves 30283 | -4/Factory | Entered Upper Caves 30283 | -4/Upper Caves | Accompanied by 3 allies 31378 | -4/Upper Caves | Identified exit to Upper Caves 31773 | -4/Upper Caves | Entered an active Warlord outpost 31808 | -4/Upper Caves | Learned Armory trap positions 31808 | -4/Upper Caves | Learned Factory emergency access door positions 31815 | -4/Upper Caves | Assimilating FA-WG1(g) into Collective. 32241 | -4/Upper Caves | Entered another Upper Caves area 32241 | -4/Upper Caves | Accompanied by 3 allies 32385 | -4/Upper Caves | Discovered exit to Research (range 16) 32556 | -4/Upper Caves | Learned location of Testing (-2) 32943 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33869 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34474 | -4/Upper Caves | Discovered new exit (range 9) 34487 | -4/Upper Caves | Identified exit to Zhirov 34501 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 34621 | -4/Upper Caves | Entered Zhirov 34621 | -4/Zhirov | Accompanied by 2 allies 34621 | -4/Zhirov | Discovered new exit (range 3) 34628 | -4/Zhirov | Identified exit to Proximity Caves 34652 | -4/Zhirov | Met Zhirov 34681 | -4/Zhirov | Learned location of Command (-1) 34697 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34723 | -4/Zhirov | Found Alien Artifact 34723 | -4/Zhirov | Identified Integrated Dissipator 34723 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 34773 | -4/Zhirov | Found Alien Artifact 34842 | -4/Zhirov | Entered Proximity Caves 34842 | -3/Proximity Caves | Accompanied by 2 allies 34927 | -3/Proximity Caves | Found Alien Artifact 34927 | -3/Proximity Caves | Identified Core Expander 34927 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 34982 | -3/Proximity Caves | Found Alien Artifact 35058 | -3/Proximity Caves | Spotter reported a threat 35085 | -3/Proximity Caves | Spotted B-86 Titan 35089 | -3/Proximity Caves | Allies destroyed B-86 Titan 35170 | -3/Proximity Caves | Assimilating Analyst 8a into Collective. 36209 | -3/Proximity Caves | Discovered exit to Research (range 12) 36337 | -3/Proximity Caves | Entered Research 36337 | -3/Research | Accompanied by 3 allies 36337 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36338 | -3/Research | Identified exit to Research 36339 | -3/Research | Loaded intel: 127 machine locations 36340 | -3/Research | Loaded intel: 21 terminal locations 36341 | -3/Research | Loaded intel: 2 fabricator locations 36341 | -3/Research | Attached Powered Cannon, gained temporary slot: Power 36450 | -3/Research | Watched by a mysterious "MATRIX" hacker. 36938 | -3/Research | Assimilating Master 8a into Collective. 36951 | -3/Research | Assimilating Master 8b into Collective. 36963 | -3/Research | Assimilating Master 8c into Collective. 36981 | -3/Research | Lost 3 allies 37176 | -3/Research | Spotted B-86 Titan 37204 | -3/Research | Destroyed B-86 Titan 37560 | -3/Research | Terminal network hard line cut 37629 | -3/Research | Discovered new exit (range 5) 37635 | -3/Research | Identified exit to Quarantine 37652 | -3/Research | Assimilating Warden 8a into Collective. 37816 | -3/Research | Entered Quarantine 37816 | -3/Quarantine | Accompanied by 1 ally 37847 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 37984 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 38090 | -3/Quarantine | Assimilating Master 8d into Collective. 38216 | -3/Quarantine | Cryocooling Duct disabled 38229 | -3/Quarantine | Found Prototype Device 38231 | -3/Quarantine | Ambient heat levels rising (+20) 38231 | -3/Quarantine | Non-combat units ordered to evacuate 38239 | -3/Quarantine | Identified Exp. EM Disruption Field 38278 | -3/Quarantine | Repaired Centrium Medium Armor Plating? 38434 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 38446 | -3/Quarantine | Discovered exit to Research (range 3) 38470 | -3/Quarantine | Assimilating Warden 8b into Collective. 38700 | -3/Quarantine | Found Alien Reactor 38799 | -3/Quarantine | Found Alien Artifact 38819 | -3/Quarantine | Found Alien Artifact 38819 | -3/Quarantine | Identified Core Reset Matrix 38819 | -3/Quarantine | Identified Matter Drive 38819 | -3/Quarantine | Identified Transdimensional Reconstructor 38819 | -3/Quarantine | Identified Phase Redirector 38819 | -3/Quarantine | Identified Dimensional Node Initializer 38819 | -3/Quarantine | Used Core Reset Matrix 38823 | -3/Quarantine | Detected hypermatrix surge 38823 | -3/Quarantine | Sensed 12 artifacts in vicinity 38859 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 38869 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 38936 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 38944 | -3/Quarantine | Assimilating Rainmaker 8a into Collective. 39031 | -3/Quarantine | Found Subatomic Replicator 39036 | -3/Quarantine | Terminal network hard line cut 39118 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 39129 | -3/Quarantine | Build established: Alien-Mutant 39488 | -3/Quarantine | Spotted Fortress 39529 | -3/Quarantine | Destroyed Fortress 39702 | -3/Quarantine | Discovered new exit (range 6) 39702 | -3/Quarantine | Discovered new exit (range 7) 39718 | -3/Quarantine | Identified exit to Section 7 39880 | -3/Quarantine | Assimilating Master 8e into Collective. 39892 | -3/Quarantine | Assimilating Master 8f into Collective. 39918 | -3/Quarantine | Entered Section 7 39918 | -3/Section 7 | Accompanied by 2 allies 39919 | -3/Section 7 | Detected hypermatrix surge 39919 | -3/Section 7 | Sensed 23 artifacts in vicinity 39965 | -3/Section 7 | Found Integrated Mediator 39966 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 40018 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 40042 | -3/Section 7 | Found Integrity Redistributor 40098 | -3/Section 7 | Found Spacefold Activator 40238 | -3/Section 7 | Assimilating Champion 8a into Collective. 40246 | -3/Section 7 | Assimilating Veteran 8a into Collective. 40378 | -3/Section 7 | Assimilating Master 8g into Collective. 40467 | -3/Section 7 | Assimilating Warden 8c into Collective. 40574 | -3/Section 7 | Assimilating Assassin 8a into Collective. 40610 | -3/Section 7 | Spotted S7 Guard 40615 | -3/Section 7 | Assimilating S7 Guard into Collective. 40647 | -3/Section 7 | Allies destroyed Borg S7 Guard 40668 | -3/Section 7 | First assault squad dispatched 40684 | -3/Section 7 | Incoming assault squad redirected 40719 | -3/Section 7 | Assimilating Assassin 8b into Collective. 40727 | -3/Section 7 | Assimilating Assassin 8c into Collective. 40816 | -3/Section 7 | Spotted S7 Guard 40826 | -3/Section 7 | Found Core Membrane 40826 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 40842 | -3/Section 7 | Assimilating S7 Guard into Collective. 40872 | -3/Section 7 | Found Core Physics Calibrator 40934 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 40958 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 41025 | -3/Section 7 | Spotted Alpha 7 41037 | -3/Section 7 | Spotted Alpha 7 41041 | -3/Section 7 | Destroyed Alpha 7 41047 | -3/Section 7 | Destroyed Alpha 7 41166 | -3/Section 7 | Terminal network hard line cut 41168 | -3/Section 7 | Spotted B-99 Colossus 41199 | -3/Section 7 | Destroyed B-99 Colossus 41245 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-243) 41246 | -3/Section 7 | Core integrity fell below 50% 41251 | -3/Section 7 | Found Integrity Redistributor 41298 | -3/Section 7 | Found LRC Insulator 41298 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 41307 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Storage 41308 | -3/Section 7 | Found LRC Storage 41308 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 41311 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 41470 | -3/Section 7 | Found Corrupted Prototype Protection 41633 | -3/Section 7 | Assimilating Master 8h into Collective. 41639 | -3/Section 7 | Assimilating Master 8i into Collective. 41695 | -3/Section 7 | Warped through subspace 41717 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 41721 | -3/Section 7 | Found Transdimensional Reconstructor 41746 | -3/Section 7 | Spotted Executioner 41746 | -3/Section 7 | Spotted Executioner 41761 | -3/Section 7 | Assimilating Executioner into Collective. 41796 | -3/Section 7 | Core integrity fell below 20% 41936 | -3/Section 7 | Assimilating Master 8j into Collective. 41951 | -3/Section 7 | Discovered exit to Research (range 15) 41974 | -3/Section 7 | Entered Research 41974 | -2/Research | Accompanied by 1 ally 41974 | -2/Research | Evolved 2 slots (calibrated): Power x1, Utility x2, -Weapon x1 41974 | -2/Research | Identified Hvy. Regenerative Plating 42122 | -2/Research | Assimilating Terminator 9a into Collective. 42141 | -2/Research | Unchained authorized (CL-0N3) 42155 | -2/Research | Assimilating Master 9a into Collective. 42168 | -2/Research | Assimilating Terminator 9b into Collective. 42353 | -2/Research | K-01 Serf reconstituted as S7 Guard 42353 | -2/Research | Spotted S7 Guard 42359 | -2/Research | Destroyed S7 Guard 42359 | -2/Research | S7 Guard reconstituted as CL-0N3 42392 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 42496 | -2/Research | Assimilating Enforcer 9a into Collective. 42506 | -2/Research | Assimilating Enforcer 9b into Collective. 42511 | -2/Research | Assimilating Enforcer 9c into Collective. 42535 | -2/Research | Retrieved Zion intel report: Guard Positions 42579 | -2/Research | Retrieved Zion intel report: Component Schematics 42645 | -2/Research | K-01 Serf reconstituted as Alpha 7 42646 | -2/Research | Spotted Alpha 7 42649 | -2/Research | Destroyed Alpha 7 42649 | -2/Research | Alpha 7 reconstituted as CL-0N3 42672 | -2/Research | Assimilating Terminator 9c into Collective. 42676 | -2/Research | Assimilating Terminator 9d into Collective. 42732 | -2/Research | Spotted B-90 Cyclops 42785 | -2/Research | Assimilating Warden 9a into Collective. 42792 | -2/Research | Assimilating Electro 9a into Collective. 42944 | -2/Research | Retrieved Zion intel report: Emergency Access 42950 | -2/Research | U-05 Engineer reconstituted as Combat Programmer 42950 | -2/Research | Spotted Combat Programmer 42958 | -2/Research | Destroyed Combat Programmer 42958 | -2/Research | Combat Programmer reconstituted as CL-0N3 43067 | -2/Research | Discovered new exit (range 9) 43103 | -2/Research | Assimilating Warden 9b into Collective. 43110 | -2/Research | Identified exit to Access 43120 | -2/Research | Build established: Alien-Assassin 43207 | -2/Research | Terminal network hard line cut 43207 | -2/Research | Assimilating Master 9b into Collective. 43210 | -2/Research | Garrison activated, responded to threat 43216 | -2/Research | T-07 Excavator reconstituted as V2 43216 | -2/Research | Spotted V2 43223 | -2/Research | Destroyed V2 43223 | -2/Research | V2 reconstituted as CL-0N3 43238 | -2/Research | Assimilating Warden 9c into Collective. 43507 | -2/Research | U-05 Engineer reconstituted as Access Guard 43507 | -2/Research | Spotted Access Guard 43513 | -2/Research | Destroyed Access Guard 43513 | -2/Research | Access Guard reconstituted as CL-0N3 43610 | -2/Research | Assimilating Master 9c into Collective. 43633 | -2/Research | Assimilating Master 9d into Collective. 43724 | -2/Research | First assault squad dispatched 43802 | -2/Research | Lost 4 allies 43894 | -2/Research | Garrison activated, responded to threat 43894 | -2/Research | Spotted B-90 Cyclops 43911 | -2/Research | Warped through subspace 43984 | -2/Research | Assimilating Master 9e into Collective. 43995 | -2/Research | Incoming assault squad redirected 44004 | -2/Research | Core integrity fell below 50% 44006 | -2/Research | Assimilating Swordsman 9a into Collective. 44264 | -2/Research | Discovered new exit (range 20) 44307 | -2/Research | Identified exit to Testing 44308 | -2/Research | Entered Testing 44308 | -2/Testing | Accompanied by 1 ally 44364 | -2/Testing | Retrieved Zion intel report: Main Access 44445 | -2/Testing | Found Prototype Device 44480 | -2/Testing | Found Prototype Energy Cannon 44545 | -2/Testing | Identified Cld. Nova Cannon 44558 | -2/Testing | Identified Exp. Hardlight Generator 44558 | -2/Testing | First assault squad dispatched 44575 | -2/Testing | Incoming assault squad redirected 44615 | -2/Testing | Assimilating Swordsman 9b into Collective. 44620 | -2/Testing | Assimilating Enforcer 9d into Collective. 44721 | -2/Testing | Found Prototype Launcher 44746 | -2/Testing | Core integrity fell below 20% 44750 | -2/Testing | Warped through subspace 44765 | -2/Testing | Identified Z-bomb Delivery System 44768 | -2/Testing | Found Prototype Processor 44773 | -2/Testing | Identified Exp. Core Analyzer 44802 | -2/Testing | Found Prototype Device 44811 | -2/Testing | Identified 2N-1CE's Frost Array 44844 | -2/Testing | Found Prototype Energy Cannon 44845 | -2/Testing | Identified Potential Cannon 44847 | -2/Testing | Found Prototype Energy Cannon 44849 | -2/Testing | Identified Imp. Potential Cannon 44911 | -2/Testing | Assimilating Master 9f into Collective. 44933 | -2/Testing | Assimilating Master 9g into Collective. 45048 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 45066 | -2/Testing | Entered Access 45066 | -1/Access | Accompanied by 2 allies 45066 | -1/Access | Evolved 2 slots: Utility x2 45219 | -1/Access | Unchained authorized (CL-0N3) 45435 | -1/Access | Initialized slip node 45617 | -1/Access | Retrieved Zion intel report: Active Terminals 45675 | -1/Access | T-07 Excavator reconstituted as Combat Programmer 45682 | -1/Access | Destroyed Combat Programmer 45682 | -1/Access | Combat Programmer reconstituted as CL-0N3 45688 | -1/Access | Destroyed CL-0N3 45703 | -1/Access | Extracted schematics, analyses from CL-0N3's data core 45778 | -1/Access | Retrieved Zion intel report: Main Access 45778 | -1/Access | Identified exit to Surface 45799 | -1/Access | Retrieved Zion intel report: Emergency Access 45881 | -1/Access | Assimilating Warden 10a into Collective. 45939 | -1/Access | Assimilating Enforcer 10a into Collective. 45980 | -1/Access | Retrieved Zion intel report: Unaware Analyses 45996 | -1/Access | Retrieved Zion intel report: Unaware Analyses 46051 | -1/Access | Assimilating Master 10a into Collective. 46088 | -1/Access | Assimilating Enforcer 10b into Collective. 46131 | -1/Access | Lost 5 allies 46223 | -1/Access | Assimilating Serf 10a into Collective. 46294 | -1/Access | Terminal network hard line cut 46316 | -1/Access | First assault squad dispatched 46934 | -1/Access | Discovered new exit (range 13) 47042 | -1/Access | Assimilating Master 10b into Collective. 47048 | -1/Access | Assimilating Master 10c into Collective. 47051 | -1/Access | Assimilating Master 10d into Collective. 47092 | -1/Access | Entered Command 47103 | -1/Command | Lost 3 allies 47189 | -1/Command | Assimilating Warden 10b into Collective. 47289 | -1/Command | Retrieved Zion intel report: Trap Installations 47297 | -1/Command | Build established: Alien-Mutant 47365 | -1/Command | Assimilating Warden 10c into Collective. 47584 | -1/Command | Retrieved Zion intel report: Guard Positions 47646 | -1/Command | Retrieved Zion intel report: Main Access 47714 | -1/Command | Assimilating Terminator 10a into Collective. 47725 | -1/Command | Assimilating Terminator 10b into Collective. 47878 | -1/Command | Assimilating Master 10e into Collective. 48135 | -1/Command | Retrieved Zion intel report: Prototype Schematics 48164 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 48207 | -1/Command | Assimilating Master 10f into Collective. 48270 | -1/Command | Disengaged cave seal 48270 | -1/Command | Zionites emerged from the dark tunnel 48354 | -1/Command | Assimilating Master 10g into Collective. 48520 | -1/Command | Terminal network hard line cut 48561 | -1/Command | Spotted M Guard 48568 | -1/Command | Spotted Combat Programmer 48634 | -1/Command | Spotted M Guard 48634 | -1/Command | Spotted Combat Programmer 48658 | -1/Command | Allies destroyed Combat Programmer 48665 | -1/Command | Allies destroyed Combat Programmer 48673 | -1/Command | Allies destroyed M Guard 48680 | -1/Command | Destroyed M Guard 48680 | -1/Command | All MAIN.C guards destroyed 48699 | -1/Command | Found Corrupted Prototype Reactor 48699 | -1/Command | Identified Zero-point Reactor 48702 | -1/Command | Lost 5 allies 48703 | -1/Command | Found Corrupted Prototype Launcher 48703 | -1/Command | Identified Ragnarok Missile Launcher 48713 | -1/Command | Found Corrupted Zero-point Reactor 48718 | -1/Command | Found Prototype Device 48721 | -1/Command | Identified Thermal Barrier 48735 | -1/Command | Found Corrupted Exp. Targeting Computer 48842 | -1/Command | First assault squad dispatched 48890 | -1/Command | Met MAIN.C 48897 | -1/Command | 0b10 Conduit disabled 48906 | -1/Command | Allies destroyed MAIN.C Shell 48907 | -1/Command | MAIN.C activated Command garrisons 48925 | -1/Command | Allies destroyed MAIN.C 48952 | -1/Command | Discovered exit to Surface (range 35) 48952 | -1/Command | Discovered exit to Surface (range 92) 48952 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48958 | -1/Command | Found Singularity Reactor 49042 | -1/Command | Spotted B-99 Colossus 49046 | -1/Command | Allies destroyed B-99 Colossus 49260 | -1/Command | Build established: Scavenger-Executioner 49972 | -1/Command | Found Z-bomb Delivery System 49994 | -1/Command | Found Zero-point Reactor 49996 | -1/Command | Found Zero-point Reactor 50014 | -1/Command | Found Exp. Weapon Cycler 50020 | -1/Command | Found Exp. Target Analyzer 50259 | -1/Command | Build established: Alien-Executioner 50372 | -1/Command | Found Exp. Core Analyzer 50571 | -1/Command | Found Prototype Protection 50571 | -1/Command | Identified Zio. Weapon Casing 50674 | -1/Command | Build established: Scavenger-Executioner 50919 | -1/Command | Murdered Z-Experimental 50977 | -1/Command | Murdered Z-Experimental 50992 | -1/Command | Murdered Z-Experimental 50999 | -1/Command | Found Prototype Energy Cannon 50999 | -1/Command | Identified Zio. Alpha Cannon Mk. II 51008 | -1/Command | Murdered Z-Experimental 51034 | -1/Command | Murdered 7 allies 51191 | -1/Command | Build established: Messiah-Executioner 51289 | -1/Command | Found Multirail 51300 | -1/Command | Found Multirail 51603 | -1/Command | Build established: Scavenger-Executioner 52471 | -1/Command | Warped through subspace to slip node 52471 | -1/Command | Discovered new exit (range 4) 52480 | -1/Command | Entered Access_0 52481 | -1/Access_0 | Sensed 4 artifacts in vicinity 52483 | -1/Access_0 | Met Architect 52489 | -1/Access_0 | Destroyed A8 52499 | -1/Access_0 | Architect warped through subspace 52541 | -1/Access_0 | Architect warped through subspace 52579 | -1/Access_0 | Architect warped through subspace 52591 | -1/Access_0 | Subspace Access Node disabled 52605 | -1/Access_0 | Found Exp. Weapon Cycler 52625 | -1/Access_0 | Architect warped through subspace 52668 | -1/Access_0 | Architect warped through subspace 52685 | -1/Access_0 | Subspace Access Node disabled 52704 | -1/Access_0 | Architect warped through subspace 52731 | -1/Access_0 | Architect warped through subspace 52750 | -1/Access_0 | Architect warped through subspace 52777 | -1/Access_0 | Architect warped through subspace 52827 | -1/Access_0 | Architect warped through subspace 52847 | -1/Access_0 | Architect warped through subspace 52854 | -1/Access_0 | A6 warped into view 52867 | -1/Access_0 | Core integrity fell below 50% 52876 | -1/Access_0 | Destroyed A6 52879 | -1/Access_0 | Architect warped through subspace 52894 | -1/Access_0 | Found Exp. Powered Armor 52903 | -1/Access_0 | Architect warped through subspace 52933 | -1/Access_0 | Architect warped through subspace 52955 | -1/Access_0 | Architect warped through subspace 52985 | -1/Access_0 | Architect warped through subspace 53010 | -1/Access_0 | Subspace Access Node disabled 53016 | -1/Access_0 | Architect warped through subspace 53026 | -1/Access_0 | Found Exp. Phase Shifter 53045 | -1/Access_0 | Architect warped through subspace 53071 | -1/Access_0 | Architect warped through subspace 53097 | -1/Access_0 | Architect warped through subspace 53098 | -1/Access_0 | Lost 3 parts (1n2w) 53119 | -1/Access_0 | Architect warped through subspace 53157 | -1/Access_0 | Architect warped through subspace 53181 | -1/Access_0 | Architect warped through subspace 53196 | -1/Access_0 | Architect warped through subspace 53240 | -1/Access_0 | Subspace Access Node disabled 53268 | -1/Access_0 | Destroyed Architect 53269 | -1/Access_0 | Architect triggered a singularity event 53270 | -1/Access_0 | Released all parts (22) 53278 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 53278 | -1/Access_0 | Warped through subspace to slip node 53278 | -1/Access_0 | Discovered exit to Surface (range 8) 53280 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 53270_ Released Lrn. Gatling Laser. 53270_ Released Exp. Biometal Heavy Treads. 53270_ Released Hvy. Quantum Rifle. 53270_ Released Graviton Cannon. 53270_ Released Zero-point Reactor. 53270_ Released Biometal Heavy Treads. 53270_ Released Hyp. Linear Accelerator. 53271_ A0_COM: 9. 53272_ A0_COM: 8. 53273_ A0_COM: 7. 53274_ A0_COM: 6. 53275_ A0_COM: 5. 53276_ A0_COM: 4. 53276_ Acquired 58 matter. 53277_ A0_COM: 3. 53278_ A0_COM: 2. 53278_ Acquired Hpw. Transdimensional Reconstructor. 53278_ Warped through subspace, drawn to slip node. 53278_ EXIT=FOUND: SURFACE 53279_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????# ##????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# < #????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ##????????????????????? | | ???????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 120 Energy Generation 89 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 1200 Resistance: KI 10 Resistance: TH 50 Resistance: EX 50 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 16 Item Schematics ----------------- Exp. Heat Sink | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Enh. Fission Core | -3/Quarantine | Z-intel Adv. Kinecellerator | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -3/Quarantine | Z-intel Imp. Energy Well | -3/Quarantine | Z-intel Enh. Force Rifle | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Force Field | -3/Quarantine | Z-intel Imp. Point Defense System | -3/Quarantine | Z-intel Myomer Leg | -3/Quarantine | Z-intel Launcher Loader | -3/Quarantine | Z-intel Particle Reactor | -3/Quarantine | Z-intel Dynamic Insulation System | -3/Quarantine | Z-intel Adv. System Shield | -3/Quarantine | Z-intel Hvy. Armored Exoskeleton | -3/Quarantine | Z-intel Cargo Storage Unit | -3/Quarantine | Z-intel Imp. Propulsion Shielding | -3/Quarantine | Z-intel Tesla Rifle | -3/Quarantine | Z-intel Matter Compressor | -3/Quarantine | Z-intel Adv. Shield Generator | -3/Quarantine | Z-intel Exp. Cooling System | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Plasma Sword | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Imp. Core Shielding | -3/Section 7 | Z-intel Imp. Targeting Computer | -3/Section 7 | Z-intel Lyr. Heavy Armor Plating | -3/Section 7 | Z-intel Imp. Field Recycling Unit | -3/Section 7 | Z-intel Hvy. Disruptor Cannon | -3/Section 7 | Z-intel Drone Bay | -3/Section 7 | Z-intel Melee Analysis Suite | -3/Section 7 | Z-intel Biometal Leg | -3/Section 7 | Z-intel Adv. Transmission Jammer | -3/Section 7 | Z-intel Imp. Hacking Suite | -3/Section 7 | Z-intel Thunder Leg | -3/Section 7 | Z-intel Imp. Gyrokinetic Inverter | -3/Section 7 | Z-intel Adv. Trap Extractor | -3/Section 7 | Z-intel Adv. KE Penetrator | -3/Section 7 | Archive Enh. Biometal Leg | -3/Section 7 | Archive Quantum Shading Machine | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Exp. Optical Array | -3/Section 7 | Archive Cld. Phase Gun | -3/Section 7 | Archive Adv. Remote Shield | -3/Section 7 | Archive Ionic Axe | -3/Section 7 | Archive Nanosword | -3/Section 7 | Archive Imp. Remote Force Field | -2/Research | Z-intel Imp. Target Analyzer | -2/Research | Z-intel Matter Neutralizer | -2/Research | Z-intel Centrium Wheel | -2/Research | Z-intel Field Propulsion Drive | -2/Research | Z-intel Adv. Hardlight Generator | -2/Research | Z-intel Adv. Coolant Injector | -2/Research | Z-intel Huge Storage Unit | -2/Research | Z-intel Q-thruster | -2/Research | Z-intel Com. HERF Cannon | -2/Research | Z-intel Adv. Remote Force Field | -2/Research | Z-intel Hardcell Cannon | -2/Research | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Point Singularity Launcher | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Centrium Medium Armor Plating | -1/Command | Z-intel Particle Accelerator | -1/Command | Z-intel Exp. Flexi-carbon Leg | -1/Command | Z-intel Imp. Diametric Drive | -1/Command | Z-intel Adv. Variable Charge Gun | -1/Command | Z-intel Exp. ECM Suite | -1/Command | Z-intel Exp. Utility Shielding | -1/Command | Z-intel Adv. EM Shield | -1/Command | Z-intel Robot Schematics ------------------ B-74 Champion | -3/Section 7 | Archive P-80 Master | -3/Section 7 | Archive K-01 Serf | -1/Access | Archive T-07 Excavator | -1/Access | Archive A-02 Transporter | -1/Access | Archive A-15 Conveyor | -1/Access | Archive R-06 Scavenger | -1/Access | Archive R-10 Processor | -1/Access | Archive M-14 Sweeper | -1/Access | Archive M-22 Extractor | -1/Access | Archive M-30 Cleanser | -1/Access | Archive M-13 Machinist | -1/Access | Archive M-28 Smith | -1/Access | Archive M-36 Artificer | -1/Access | Archive O-16 Technician | -1/Access | Archive O-24 Administrator | -1/Access | Archive O-32 Director | -1/Access | Archive W-16 Scout | -1/Access | Archive W-25 Informer | -1/Access | Archive W-44 Eye | -1/Access | Archive S-10 Pest | -1/Access | Archive S-27 Virus | -1/Access | Archive S-43 Plague | -1/Access | Archive G-34 Mercenary | -1/Access | Archive G-47 Trooper | -1/Access | Archive G-50 Soldier | -1/Access | Archive G-67 Veteran | -1/Access | Archive G-73 Enforcer | -1/Access | Archive B-36 Bruiser | -1/Access | Archive B-48 Gladiator | -1/Access | Archive B-60 Warrior | -1/Access | Archive L-31 Rogue | -1/Access | Archive L-41 Fighter | -1/Access | Archive L-61 Swordsman | -1/Access | Archive Y-45 Defender | -1/Access | Archive Y-54 Guardian | -1/Access | Archive Y-64 Sentinel | -1/Access | Archive Y-72 Warden | -1/Access | Archive D-53 Grenadier | -1/Access | Archive D-63 Destroyer | -1/Access | Archive D-83 Annihilator | -1/Access | Archive X-57 Shotgunner | -1/Access | Archive X-62 Marksman | -1/Access | Archive X-67 Chaingunner | -1/Access | Archive X-72 Disruptor | -1/Access | Archive X-77 Beamer | -1/Access | Archive X-82 Rainmaker | -1/Access | Archive X-87 Electro | -1/Access | Archive H-55 Commando | -1/Access | Archive H-66 Slayer | -1/Access | Archive H-77 Assassin | -1/Access | Archive H-88 Terminator | -1/Access | Archive P-60 Hacker | -1/Access | Archive P-70 Sage | -1/Access | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Repaired ---------- Mak. Light Armor Plating | 38% | -8/Materials Arm. Huge Wheel | 17% | -7/Factory Centrium Medium Armor Plating | 34% | -3/Quarantine Studied --------- Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Integrated Mediator Spacefold Activator Core Membrane Phase Redirector Integrity Redistributor LRC Insulator Subatomic Replicator LRC Storage High-powered Transdimensional Reconstructor Core Physics Calibrator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Fixer-Upper Protector Seal Team Z Challenges ------------ None Game ------ Seed BlinkCobblerArmor Manual? 0 Play Time 07:50:30 Cumulative 1132.3 hours Start 2026.03.07 @ 22:47:23 End 2026.03.08 @ 17:25:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 69 Types 26/8/11/1/3/1/10/4/3/2 Lore% 95 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cfcc7e6-9c7e-40d3-a789-a2310a3015a6