Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 21:06:27 Player: StarSirius Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (20) 100 Value Destroyed (732) 732 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 5924 Bonus ------- Follower Combat Kills 612 Met Data Miner 300 Met Imprinter 300 Friendly Fire -380 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 283/300 System Corruption 18% Temperature Cool (18) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Compact Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact Battery (200) Heavy Ion Cannon Barrage Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Compact Battery Advanced Energy Well Improved Sensor Array EM Disruption Field > --- WEAPON ----------- Beamcaster Bore Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Fusion Compressor Large Storage Unit Compact Battery Compact Battery Compact Battery Layered Medium Armor Plating Heavy Ion Cannon Barrage Gun Barrage Gun Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Slug Cannon Bore Cannon Phasing Sabre [Rating: 61] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Cooling System Device Cooling System Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Barrage Gun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 5 | . . 2 . . . 3 . . . . Weapon . | . . . . . . . . . . . Parts Attached 63 | 7 4 1 1 8 1 12 13 5 . 11 Power 12 | 1 . . . 2 . 3 5 . . 1 Engine 8 | 1 . . . 2 . 2 2 . . 1 Core 4 | . . . . . . 1 3 . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 2 . . . . 4 1 2 . . Treads 8 | . 2 . . . . 4 1 1 . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 21 | 2 1 1 . 2 1 5 4 1 . 4 Device 10 | 1 . 1 . 1 1 4 2 . . . Storage 8 | 1 1 . . . . 1 2 . . 3 Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 . 1 4 . . 3 2 . 6 Energy Gun 3 | 2 . . . . . . 1 . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 7 | . . . . 1 . . . 2 . 4 Ballistic Cannon 3 | . . . . . . . 1 . . 2 Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 3 | . 1 . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 31 | . . . . . . . 10 4 . 17 Power 5 | . . . . . . . 2 1 . 2 Propulsion 7 | . . . . . . . 3 2 . 2 Utility 12 | . . . . . . . 4 . . 8 Weapon 7 | . . . . . . . 1 1 . 5 Highest Loss Streak 13 | . . . . . . . 10 4 . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 88 88 98 100 94 85 87 80 56 Engine 8 | . 14 11 11 11 11 10 6 6 6 4 Core 1 | . . . . . . 2 4 3 . . Treads 17 | . 16 22 22 22 22 26 17 14 6 1 Device 24 | . 14 22 22 22 24 34 31 26 26 18 Storage 11 | . 14 11 11 11 11 6 9 15 13 12 Protection 5 | . . . . 9 8 . . 3 6 5 Energy Gun 4 | . 15 11 11 6 . . 5 3 . . Ballistic Gun 5 | . . . . 4 11 6 3 4 13 11 Impact Weapon 1 | . . . . 4 . . . . . . Slashing Weapon 4 | . 13 11 . 6 11 6 . . . . Naked Turns 10 | . . . . . . . . . . 10 Heaviest Build 85 | 13 29 30 31 45 41 73 81 85 65 69 Greatest Support 88 | 20 40 40 40 40 40 88 60 76 28 28 Greatest Overweight (x) 22 | . . . . 1 1 1 3 2 2 22 Average Overweight (x) 1 | . . . . . . . 1 1 2 7 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 19 20 20 20 19 Most Carried 20 | 8 9 10 10 15 15 16 20 19 18 18 Average Carried 15 | 4 8 8 10 14 15 13 17 18 18 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 5 Final Carried 18 | 8 9 10 10 15 15 16 18 18 18 4 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Mutant 13% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 1185 | 177 . . . 233 10 80 346 184 . 155 Remotely . | . . . . . . . . . . . Salvage Created 1065 | 15 57 . . 138 . . 402 254 . 199 Parts 32 | 3 1 . . 3 . . 17 6 . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . 1 7 . 14 1 . 12 Prevented 3 | . . . . . 3 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 17 | . . . . . . . 11 3 . 3 Guns 8 | . . . . . . . 2 3 . 3 AOE 9 | . . . . . . . 9 . . . Classes Destroyed 8 | 1 1 . . . . . 4 1 . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Swarmer 7 | . . . . . . . 4 3 . . Grunt 6 | . . . . . . . 6 . . . Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 2 Sentry 1 | . . . . . . . 1 . . . Samaritan 6 | . . . . . . . 3 3 . . Savage 1 | . . . . . . . . 1 . . Best Kill Streak 10 | 1 1 . . . . . 10 3 . 2 Combat Bots Only 10 | . . . . . . . 10 3 . 2 Max Kills in Single Turn 2 | 1 1 . . . . . 2 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . . . . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 254 | . 2 1 . . 2 . 81 46 . 122 Missed 74 | . . . . . 1 . 24 14 . 35 Damage Taken 4029 | . 31 15 . . 14 . 1372 490 . 2107 Core 883 | . 18 . . . . . 58 29 . 778 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 146 | . . . . . . . 146 . . . Core Remaining (%) 97 | 100 92 . . . 100 . . . . . Volleys Fired 98 | 2 8 . . 6 . . 41 22 . 19 Largest 2 | 2 1 . . 1 . . 2 2 . 2 Hottest 132 | 80 40 . . 40 . . 132 132 . 85 Shots Fired 134 | 4 8 . . 6 . . 46 36 . 34 Gun 98 | 4 8 . . 6 . . 30 24 . 26 Cannon 25 | . . . . . . . 5 12 . 8 Launcher 11 | . . . . . . . 11 . . . Special . | . . . . . . . . . . . Kinetic 63 | . . . . . . . 12 17 . 34 Thermal 60 | 4 8 . . 6 . . 23 19 . . Explosive 11 | . . . . . . . 11 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 1 6 . . 12 . . 15 4 . 4 Robot Miss Streak 5 | 3 2 . . . . . 5 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 81 | 1 6 . . 6 . . 30 18 . 20 Core Hits 65 | 1 2 . . 3 . . 43 11 . 5 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 7 | . . . . . . . 3 3 . 1 Burn 5 | . . . . . . . 3 2 . . Destroy 2 | . . . . . . . . 1 . 1 Melee Attacks 20 | . 14 . . 1 . 3 2 . . . Impact . | . . . . . . . . . . . Slashing 20 | . 14 . . 1 . 3 2 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2763 | 11 64 . . 65 . . 1811 419 . 393 Guns 1198 | 11 64 . . 65 . . 513 249 . 296 Cannons 277 | . . . . . . . 10 170 . 97 Explosions 1288 | . . . . . . . 1288 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 732 | . . . . . . . 82 257 . 393 Thermal 743 | 11 64 . . 65 . . 441 162 . . Explosive 1288 | . . . . . . . 1288 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 6 6 6 18 Average Corruption 6 | . . . . . . . 6 6 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . . . . . 12 37 8 23 Message Errors 20 | . . . . . . . 3 9 2 6 Matter Fused 16 | . . . . . . . . 9 2 5 Heat Flow Errors 9 | . . . . . . . 3 2 2 2 Energy Discharges 13 | . . . . . . . 3 8 1 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . 3 1 6 Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 6 | . . . . . . . 2 4 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . 30 . . . Shots 1 | . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 334 | 36 . . . 10 . . 334 80 156 256 Average Temperature 86 | 20 . . . 4 . . 129 32 81 51 Received Heat Transfer 663 | . 18 9 . . . . 390 . . 246 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1768 | 25 150 . . 150 . . 999 444 . . Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 177 | 5 48 35 13 . . 177 . . . . Initial 20 | . 3 20 13 . . 6 . . . . Average 45 | 1 24 26 13 . . 74 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 51 | . 1 4 . . 1 3 18 4 . 20 Peak Tracking Total 13 | . 1 3 . . 1 4 13 3 . 13 Tactical Retreats 5 | . 1 . . . . . 1 1 . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 3 | . 1 . . . . . 2 . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 13 | . 2 1 . 1 . 4 1 . 4 . Terminals 4 | . 1 . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 5 2 . 5 . 15 4 . 29 . Successful 52 | . 1 1 . 5 . 12 4 . 29 . Failed 8 | . 4 1 . . . 3 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 2 . . 2 . 6 . . 2 . Terminals 12 | . 3 . . . . 5 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . Scanalyzers 10 | . . . . . . 10 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 40 | . . . . 5 . 2 4 . 29 . Record 15 | . . . . . . . 4 . 11 . Part Schematic 16 | . . . . 5 . . . . 11 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer 9 | . . . . . . 9 . . . . Insert Component 4 | . . . . . . 4 . . . . Analyze 5 | . . . . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 2 1 . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 33 | . . . . 20 . 2 . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 6 | . . . . 5 . . . . . 1 Largest Group 5 | . . . . 5 5 5 4 . . 1 Highest-Rated Group 282 | . . . . 282 282 280 254 . . 96 Highest-Rated Ally 96 | . . . . 96 96 96 96 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 123 | . . . . . 34 22 57 . . 10 Total Damage 3345 | . . . . . 509 774 1827 . . 235 Kills 20 | . . . . . 5 5 8 . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 7882 | 70 288 165 28 3106 682 461 855 1180 266 781 Spaces Moved 3086 | 56 175 102 15 1363 262 224 265 394 84 146 Core 108 | 5 . . . . . . . . . 103 Treads 2838 | . 86 102 15 1363 262 224 265 394 84 43 Legs . | . . . . . . . . . . . Wheels 140 | 51 89 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 240 240 320 50 Average Speed 233 | 77 119 160 160 223 207 186 276 268 320 490 Slowest Speed 1150 | 80 160 160 160 240 240 240 400 320 320 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 34 | 3 23 13 10 86 44 8 47 40 71 30 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . 3 2 . . . . . Spaces Dug 8 | . 5 . . . . 3 . . . . Terrain Destroyed 33 | . 5 . . . . 3 19 4 . 2 Melee 8 | . 5 . . . . 3 . . . . Projectile 10 | . . . . . . . 4 4 . 2 AOE 15 | . . . . . . . 15 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Total 3590 | 74 220 104 19 1426 402 262 337 486 83 177 Wait 255 | 2 8 . 4 12 137 17 10 65 . . Move 3076 | 55 174 101 14 1362 261 223 264 393 83 146 Hop . | . . . . . . . . . . . Pick Up 44 | 8 6 2 . 17 1 4 6 . . . Fast Attach 24 | 7 . . . 7 1 2 3 3 . 1 Attach 24 | . . 1 . . . 7 6 1 . 9 Detach 7 | . . . . 2 . 3 1 1 . . Swap 15 | . 4 . 1 1 . 3 4 1 . 1 Drop 27 | . 6 . . 18 2 . . . . 1 Fire 98 | 2 8 . . 6 . . 41 22 . 19 Melee 20 | . 14 . . 1 . 3 2 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 450 | -9/Materials | Discovered new exit (range 7) 524 | -9/Materials | Entered Mines 542 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 552 | -9/Mines | Entered Zion 900 | -7/Zion | Learned 8 Factory zone layouts 967 | -7/Zion | Learned location of Warlord (-5) 1119 | -7/Zion | Discovered new exit (range 16) 1306 | -7/Zion | Learned 4 Factory zone layouts 1397 | -7/Zion | Gained Derelict followers 1445 | -7/Zion | Learned Factory scanalyzer intel 1951 | -7/Zion | Given A8's code to call for help 2933 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2939 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3658 | -7/Zion | Entered Proximity Caves 3658 | -6/Proximity Caves | Accompanied by 5 allies 3659 | -6/Proximity Caves | Identified exit to Factory 3840 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4271 | -6/Proximity Caves | Learned Factory stockpile data 4285 | -6/Proximity Caves | Learned 8 Factory zone layouts 4340 | -6/Proximity Caves | Entered Factory 4340 | -6/Factory | Accompanied by 5 allies 4340 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4341 | -6/Factory | Identified exit to Factory 4341 | -6/Factory | Identified exit to Lower Caves 4343 | -6/Factory | Loaded intel: 4 scanalyzer locations 4463 | -6/Factory | Build established: Derelict-Mutant 4801 | -6/Factory | Entered Lower Caves 4801 | -6/Lower Caves | Accompanied by 4 allies 5243 | -6/Lower Caves | Attracted the attention of an 0b10 base 5270 | -6/Lower Caves | Crushed by falling debris 5288 | -6/Lower Caves | Destroyed 10 combat bots 5331 | -6/Lower Caves | Lost 10 parts (2p3n4u1w) 5391 | -6/Lower Caves | Learned Extension terminal intel 5502 | -6/Lower Caves | Discovered new exit (range 15) 5656 | -6/Lower Caves | Entered another Lower Caves area 5688 | -6/Lower Caves | Build established: Scavenger-Mutant 5756 | -6/Lower Caves | Discovered exit to Factory (range 14) 6431 | -6/Lower Caves | Lost 4 parts (1p2n1w) 6804 | -6/Lower Caves | Discovered new exit (range 6) 6836 | -6/Lower Caves | Entered Data Miner 6836 | -6/Data Miner | Discovered new exit (range 6) 6897 | -6/Data Miner | Met Data Miner 6964 | -6/Data Miner | Learned location of Section 7 (-2) 6964 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7025 | -6/Data Miner | Received God Mode back door access code from Data Miner 7102 | -6/Data Miner | Entered Proximity Caves 7248 | -5/Proximity Caves | Escorted by Enhanced Grunt 7289 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 7765 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7810 | -5/Proximity Caves | System corruption reached 10% 7846 | -5/Proximity Caves | Core integrity fell below 50% 7858 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7875 | -5/Proximity Caves | Core integrity fell below 20% 7883 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07839_ Unknown Flight Unit fries itself beyond repair. 07840_ Unknown Flight Unit fries itself beyond repair. 07841_ Unknown Protection fries itself beyond repair. 07842_ Bore Cannon destroyed. 07842_ Critical hit (Smash). 07845_ Penetrated by Slug. 07845_ Slug penetrates Wall. 07846_ Lyr. Medium Armor Plating destroyed. 07847_ Acquired 14 matter. 07848_ Penetrated by Slug. 07858_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 07858_ Slug penetrates Wall. 07863_ Penetrated by Slug. 07872_ Hvy. Battle Rifle destroyed. 07874_ System corrupted: Matter fused (-9). 07875_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?## ## #?#]######## #??? | | ?# #?#!#???????????? | | # ### ##?#%*???????????? | | # ### ####??#%+ ??????????? | | #?##### ##?????"%%##?????????? | | # ##????## #??????] # ??????????? | | ## ##???### ## #????? # ?????????? | | ?## #???## #######????? ## ????????? | | ??# #???# #?????????? ? ????????? | | ?? ###???# ### ##????????? ##?# ???????? | | ? ##?????# ??# #######??# ???? ??????? | | ## ###??????#????# #?? ???? ## ?????? | | ? ??????????????# gg ##? ?????#?#?????? | | ? ?????????????## ### ?????????????? | | ?????????????# #### ?????????????? | | ? ??????????????# ##??? ?????????????? | | ????????????????# #???? ?????????????? | | ???????????????## ### #??????????????????? | | ??????????????## ##?####??????????????????? | | ??????????????# Ysg #???????????????????????? | | ??????????????# b ####????????????????????? | | ??????????????## # ###??????????????????? | | ??????????????## l #??????????????????? | | ????????????### ##?????????????????? | | ???????????## ###???????????????? | | ???????????# @ #??????????? | | ???????????# ###### #??????????? | | ???????????## ##????## #??????????? | | ????????????#### #??????? ### ?????????? | | ???????????????####???????####???? ?????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 1085 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Resistance: EM 25 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Mak. Terrain Scan Processor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Energy Filter | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Spk. Medium Treads | -6/Factory | Scanalyzed Fusion Compressor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackShadeReconfigurator Manual? 0 Play Time 00:52:37 Cumulative 103.0 hours Start 2024.03.11 @ 14:11:59 End 2024.03.11 @ 21:06:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 37b00dee-a7d1-440a-84f3-06064202d224