Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 01:50:51 Player: albenzo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (928) 928 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2993 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 42/100 System Corruption 2% Temperature Cool (18) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Transmission Jammer Improved Medium Armor Plating > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (4) ---- Wheel Improved VTOL Module Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Wheel Improved VTOL Module Large Storage Unit Large Storage Unit [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 49 | 6 2 10 1 30 Power 5 | 1 . 1 . 3 Engine 3 | 1 . 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 21 | 2 1 3 . 15 Treads 2 | . . . . 2 Leg 13 | 2 1 3 . 7 Wheel 5 | . . . . 5 Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 1 2 1 6 Device 5 | . . 2 1 2 Storage 1 | 1 . . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | 2 . 4 . 6 Energy Gun 4 | . . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 15 | . . . . 15 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . . . 10 Average Slot Usage (%) 89 | . 94 99 100 74 Engine 9 | . 14 11 11 6 Leg 27 | . 28 33 33 20 Wheel 1 | . . . . 4 Device 8 | . . 11 11 8 Storage 9 | . 14 11 11 6 Processor 10 | . 8 11 11 11 Energy Gun 12 | . . 11 22 11 Ballistic Gun 5 | . 28 9 . . Naked Turns 2 | . . . . 2 Heaviest Build 20 | 12 12 19 19 20 Greatest Support 72 | 20 20 30 30 72 Greatest Overweight (x) 3 | 1 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 6 6 6 6 5 Average Carried 4 | 4 5 5 5 3 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 6 6 4 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 680 | 272 38 133 20 217 Remotely . | . . . . . Salvage Created 1016 | 70 122 211 . 613 Parts 56 | 2 6 13 . 35 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 3 3 . 15 Melee 3 | . . . . 3 Guns 8 | . 3 3 . 2 AOE 10 | . . . . 10 Classes Destroyed 8 | 1 1 3 . 3 Worker 2 | . . . . 2 Recycler 2 | 1 . . . 1 Operator 1 | . . 1 . . Watcher 3 | . . 2 . 1 Swarmer 3 | . . . . 3 Grunt 14 | . 3 2 . 9 Duelist 1 | . . . . 1 Sentry 3 | . . 1 . 2 Best Kill Streak 8 | 1 2 3 . 8 Combat Bots Only 6 | . 2 2 . 6 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2606 | . 102 220 . 2284 Core 609 | . 15 44 . 550 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 94 . 89 . Volleys Fired 52 | 3 9 13 . 27 Largest 2 | 2 2 2 . 2 Hottest 112 | 40 40 112 . 112 Shots Fired 94 | 6 18 26 . 44 Gun 80 | 6 18 26 . 30 Cannon . | . . . . . Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 38 | 6 18 14 . . Thermal 42 | . . 12 . 30 Explosive 14 | . . . . 14 Electromagnetic . | . . . . . Robot Hit Streak 19 | 4 10 19 . 5 Robot Miss Streak 3 | 1 1 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | 4 14 20 . 25 Core Hits 61 | 2 7 8 . 44 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2362 | 42 164 272 . 1884 Guns 733 | 42 160 272 . 259 Cannons . | . . . . . Explosions 1415 | . . . . 1415 Melee 188 | . . . . 188 Ramming 26 | . 4 . . 22 Kinetic 339 | 42 160 137 . . Thermal 394 | . . 135 . 259 Explosive 1337 | . . . . 1337 Electromagnetic 78 | . . . . 78 Impact . | . . . . . Slashing 188 | . . . . 188 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 45 | . . . . 45 Projectiles . | . . . . . Explosions 45 | . . . . 45 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . . . . 77 Shots 2 | . . . . 2 Rammed 4 | . . . . 4 Targets Rammed 9 | . 1 . . 8 Kicked 5 | . 1 . . 4 Crushed . | . . . . . Highest Temperature 153 | . 18 42 . 153 Average Temperature 39 | . 7 18 . 51 Received Heat Transfer 900 | . 57 69 . 774 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 . 1 Heat Transferred 851 | . . 296 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 256 | 5 127 175 11 256 Initial 53 | . 3 53 11 . Average 52 | 1 47 88 7 76 Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 93 Level 1 2 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 1 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed 6 | . . . . 6 Distress Signals 6 | . . . . 6 Times Spotted 64 | . 10 8 . 46 Peak Tracking Total 10 | . 4 4 . 10 Tactical Retreats 12 | . 1 . . 11 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 11 | . 2 3 1 5 Terminals 8 | . 2 2 . 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 31 | . 6 6 1 18 Successful 21 | . 5 4 1 11 Failed 10 | . 1 2 . 7 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 12 | . 2 4 . 6 Terminals 26 | . 6 4 . 16 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 16 | . 5 2 1 8 Record 1 | . . 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Alert Level 3 | . 1 . . 2 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 1 . . 1 Patrol Status 1 | . . . . 1 Transport Status 1 | . . . . 1 Recall Reinforcements 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 11 | . 2 4 . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2283 | 117 279 471 626 790 Spaces Moved 1557 | 79 162 285 462 569 Core 159 | 2 . . . 157 Treads 25 | . . . . 25 Legs 1203 | 77 162 285 462 217 Wheels 83 | . . . . 83 Hover . | . . . . . Flight 87 | . . . . 87 Fastest Speed 35 | 50 120 120 120 35 Average Speed 106 | 118 120 120 120 83 Slowest Speed 200 | 120 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . . 7 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 38 | 5 29 26 73 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 122 | . . . . 122 Melee . | . . . . . Projectile . | . . . . . AOE 122 | . . . . 122 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2065 | 93 232 393 534 813 Wait 349 | . 48 67 67 167 Move 1539 | 78 161 284 461 555 Hop 6 | . . . . 6 Pick Up 22 | 6 5 7 2 2 Fast Attach 30 | 6 1 4 1 18 Attach 10 | . . 2 . 8 Detach 5 | . . . . 5 Swap 9 | . 1 4 . 4 Drop 27 | . 6 12 3 6 Fire 52 | 3 9 13 . 27 Melee 6 | . . . . 6 Ram 1 | . . . . 1 Kick 8 | . 1 . . 7 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 514 | -9/Materials | Repaired Lgt. Assault Rifle 651 | -9/Materials | Discovered new exit (range 16) 868 | -9/Materials | Entered Mines 879 | -9/Mines | Met a Derelict bent on vengeance 1003 | -9/Mines | Build established: Scavenger-Mutant 1040 | -9/Mines | Learned 2 Materials zone layouts 1056 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1059 | -9/Mines | Found Prototype Device 1059 | -9/Mines | Identified Exp. Sensor Array 1191 | -9/Mines | Met a Derelict shopkeep closing up shop 1352 | -9/Mines | Build established: Mutant 1488 | -9/Mines | Discovered new exit (range 6) 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1800 | -8/Materials | Build established: Scavenger-Mutant 2033 | -8/Materials | Crushed by falling debris 2064 | -8/Materials | Lost 10 parts (4n3u3w) 2078 | -8/Materials | Core integrity fell below 50% 2266 | -8/Materials | Core integrity fell below 20% 2284 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02246_ Dropped Wheel. 02247_ Acquired Imp. Carbon-fiber Leg. 02250_ Acquired Lgt. Nuclear Core. 02254_ Acquired Imp. Carbon-fiber Leg. 02254_ R-06 Scavenger collects Wheel. 02256_ Acquired Imp. Carbon-fiber Leg. 02258_ R-06 Scavenger collects Wheel. 02259_ Acquired Imp. Carbon-fiber Leg. 02261_ Lgt. Nuclear Core destroyed. 02261_ R-06 Scavenger collects Wheel. 02262_ Acquired Great Axe. 02266_ L-31 Rogue destroyed. 02266_ K-01 Serf collects debris. 02270_ C-30 ARC bursts open, deploying its payload. 02270_ G-50 Soldier unfolds itself. 02270_ G-47 Trooper unfolds itself. 02271_ K-01 Serf destroyed. 02276_ G-47 Trooper destroyed. 02282_ Great Axe follow-up attack on G-47 Trooper. 02282_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????? ### | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? ### | | ????????????????????????????????????###########?? | | ??????????????????????????????? ????# #?? | | ??????????????????????????????? ????# #?? | | ??????????????????????????????#+#???# #?? | | ???????????????????????######## #???# #?? | | ???????????????????????#// !!# #???#####+#####?? | | ???????????????????????#!% !!# #???????# #?????? | | ???????????????????????#= # #???????# #?????? | | ????????????????# ###@ !% # #??????## ##????? | | ????????????????# [%g* * Y######## ###### | | ?????????????????######## gY | | ?????????????????????? # Y =a##### ###### | | ??????????????????????? # """ #???## ##????? | | ????????????????????????+ """ #????# #?????? | | ????????????????????????# """ k #????# #?????? | | ????????????????????????# """ #????# #?????? | | ????????????????????????# ######/#####?? | | ????????????????????????# ! ## #?? | | ????????????????????????# ## #?? | | ????????????????????????# ! ## ### | | ????????????????????????# ## # | | ????????????????????????# ## ### | | ?????????##########?????# "T" ## #?? | | ?????????# #?????# ##### ## #?? | | ?????????# """ #?????# #???# ## #?? | | ?????????# """ = #######+#???# #####+######?? | | ?????????# """ ## = [ #???# ^^^#?# #????? | | ?????????# ## #???# #?# ###### | | ?????????# """ ## """ #???# #?# T % | | ?????????# """ ## """ #####+## #?# ###### | | ?????????# """ ## """ ## # #?# #????? | | ?????????# ## ## # #?## ##????? | | ?????????###+#+########+#### # #??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed AlphaMassMicrothruster Manual? 0 Play Time 00:39:58 Cumulative 9.4 hours Start 2020.10.04 @ 01:03:33 End 2020.10.04 @ 01:50:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c662cca-ac8e-4b21-ae86-8b7660bd5ddf