Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.23 @ 03:46:51 Player: Cracklepappy Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2619) 2619 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 5215 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Heat Sink Large Battery (300) Relay Coupler [Brawler] (29) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Power Shielding > --- WEAPON ----------- Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery High-capacity Matter Pod Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Core Shielding Hacking Suite System Shield System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Ion Cannon EMP Blaster Advanced EMP Blaster Axe [Rating: 33] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Power Shielding Weapon Light EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 73 | 6 11 13 28 15 Power 5 | 1 1 2 1 . Engine 1 | 1 . . . . Core 4 | . 1 2 1 . Reactor . | . . . . . Propulsion 10 | 2 2 2 2 2 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 2 2 2 2 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 3 4 7 5 Device 7 | . 1 1 3 2 Storage 5 | 1 2 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . 2 4 2 Artifact . | . . . . . Weapon 38 | 2 5 5 18 8 Energy Gun 10 | . . 1 7 2 Energy Cannon 18 | . 3 3 8 4 Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 6 | . 2 . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 35 | . . 7 6 22 Power 3 | . . 1 . 2 Propulsion 7 | . . 2 1 4 Utility 13 | . . 1 2 10 Weapon 12 | . . 3 3 6 Highest Loss Streak 13 | . . 5 3 13 Average Slot Usage (%) 96 | . 99 95 96 96 Engine 1 | . 7 . . . Core 9 | . 7 11 9 8 Wheel 19 | . 28 21 17 17 Device 7 | . 3 1 10 10 Storage 26 | . 24 22 27 32 Protection 11 | . . 17 13 8 Energy Gun 4 | . . . 5 9 Energy Cannon 13 | . 21 18 12 7 Naked Turns 9 | . . . . 9 Heaviest Build 151 | 11 77 107 130 151 Greatest Support 24 | 20 24 24 24 24 Greatest Overweight (x) 11 | . 3 6 5 11 Average Overweight (x) 3 | . 2 3 4 5 Largest Inventory Capacity 36 | 6 20 28 28 36 Average Capacity 25 | 5 16 20 28 33 Most Carried 36 | 6 20 28 28 36 Average Carried 24 | 3 15 20 27 31 Final Capacity 28 | 6 20 28 28 4 Final Carried 28 | 6 20 28 28 4 Class Distribution -------------------- 93% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1303 | 296 199 191 499 118 Remotely . | . . . . . Salvage Created 2704 | 94 238 613 1077 682 Parts 142 | 2 21 40 50 29 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 70 | . 12 14 26 18 Guns 16 | . . . 12 4 Cannons 23 | . 2 10 7 4 AOE 25 | . 10 1 4 10 Classes Destroyed 10 | 2 3 4 . 1 Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Watcher 5 | . 3 1 1 . Swarmer 30 | . 9 6 8 7 Grunt 25 | . 3 2 11 9 Brawler 3 | . . 1 2 . Duelist 2 | . . . . 2 Sentry 10 | . . 5 5 . Best Kill Streak 9 | 1 5 5 6 9 Combat Bots Only 9 | . 5 4 6 9 Max Kills in Single Turn 3 | 1 3 3 2 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4483 | . 282 791 1635 1775 Core 705 | . 78 57 232 338 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 68 85 . . Volleys Fired 209 | 6 19 38 91 55 Largest 2 | 2 2 2 2 2 Hottest 150 | 40 112 112 150 136 Shots Fired 353 | 12 31 65 157 88 Gun 141 | 12 . . 86 43 Cannon 193 | . 26 65 70 32 Launcher 19 | . 5 . 1 13 Special . | . . . . . Kinetic 12 | 12 . . . . Thermal 194 | . . . 119 75 Explosive 5 | . 5 . . . Electromagnetic 142 | . 26 65 38 13 Robot Hit Streak 21 | 10 4 15 21 17 Robot Miss Streak 7 | 1 4 3 7 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 229 | 11 14 42 110 52 Core Hits 115 | 3 16 19 40 37 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6224 | 144 923 1006 2431 1720 Guns 1715 | 144 . . 1080 491 Cannons 2954 | . 373 896 1181 504 Explosions 1546 | . 550 110 170 716 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 144 | 144 . . . . Thermal 3153 | . 91 110 1780 1172 Explosive 459 | . 459 . . . Electromagnetic 2459 | . 373 896 651 539 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 82 | . 20 . 26 36 Projectiles 69 | . 20 . 26 23 Explosions 13 | . . . . 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | . 38 69 44 42 Shots 12 | . 2 2 2 6 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 453 | . 114 325 426 453 Average Temperature 116 | . 40 129 114 154 Received Heat Transfer 1467 | . 84 174 666 543 Effects 9 | . . 1 6 2 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . 1 2 . Interference 3 | . . . 3 . Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 5 | . . 4 1 . Combat Hostiles 4 | . . 3 1 . Parts Fried 19 | . 3 12 4 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 15 | . . . 9 6 Heat Transferred 5386 | . 150 250 3071 1915 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 1 2 2 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 765 | 10 367 322 233 765 Average Influence 177 | 2 178 142 102 426 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 65 | 100 56 73 87 2 Level 1 24 | . 43 26 12 42 Level 2 8 | . . . . 49 Level 3 1 | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 17 15 36 24 Peak Tracking Total 9 | . 6 6 8 9 Tactical Retreats 10 | . . 2 3 5 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . 1 . . 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 6 | . 2 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 14 | . 1 5 8 . Terminals 11 | . 1 4 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 38 | . 3 13 22 . Successful 18 | . 2 5 11 . Failed 20 | . 1 8 11 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 15 | . 1 9 5 . Terminals 32 | . 3 11 18 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 2 3 8 . Prototype ID Bank 2 | . . . 2 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Unreport Threat 3 | . . 1 2 . Locate Traps 4 | . 1 1 2 . Registered Prototypes 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 5 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 44 | . . . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3039 | 75 435 597 1378 554 Spaces Moved 1611 | 52 303 347 656 253 Core 13 | 2 . . . 11 Treads . | . . . . . Legs . | . . . . . Wheels 1598 | 50 303 347 656 242 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 130 50 Average Speed 125 | 78 110 121 132 140 Slowest Speed 200 | 80 120 150 140 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 35 32 59 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 53 | . 26 9 15 3 Melee 1 | . . . 1 . Projectile 7 | . . . 7 . AOE 45 | . 26 9 7 3 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2284 | 71 377 462 1011 363 Wait 237 | . 9 31 177 20 Move 1607 | 51 302 346 655 253 Hop . | . . . . . Pick Up 101 | 8 23 23 30 17 Fast Attach 16 | 4 2 2 8 . Attach 30 | 2 1 8 9 10 Detach 1 | . . 1 . . Swap 27 | . 8 3 11 5 Drop 53 | . 13 10 29 1 Fire 209 | 6 19 38 91 55 Melee 1 | . . . 1 . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 14) 158 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Build established: Hauler-Mutant 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Utility x2 531 | -9/Materials | Discovered new exit (range 16) 731 | -9/Materials | Identified exit to Mines 731 | -9/Materials | Identified exit to Storage 935 | -9/Materials | Lost 5 parts (1p2n1u1w) 1041 | -9/Materials | Discovered new exit (range 10) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Utility x2 1437 | -8/Materials | Repaired Broken Arm. Wheel 1688 | -8/Materials | Discovered new exit (range 14) 2388 | -8/Materials | Lost 3 parts (1n2w) 2485 | -8/Materials | Identified exit to Garrison 2486 | -8/Materials | Entered Garrison 2508 | -8/Garrison | Triggered checkpoint 2551 | -8/Garrison | Lost 3 parts (1n2w) 2628 | -8/Garrison | Garrison Relay disabled 2702 | -8/Garrison | Triggered checkpoint 2797 | -8/Garrison | Core integrity fell below 50% 2845 | -8/Garrison | Lost 4 parts (1n1u2w) 2847 | -8/Garrison | Garrison Relay disabled 2918 | -8/Garrison | Triggered checkpoint 2982 | -8/Garrison | Spotted B-75 Beast 2997 | -8/Garrison | Destroyed 9 combat bots 2997 | -8/Garrison | Spotted B-75 Beast 3021 | -8/Garrison | Spotted B-75 Beast 3021 | -8/Garrison | Spotted B-75 Beast 3031 | -8/Garrison | Released all parts (5) 3038 | -8/Garrison | Core integrity fell below 20% 3040 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03027_ Arm. Wheel destroyed. 03027_ Ion Cannon destroyed. 03027_ Adv. Beam Rifle destroyed. 03027_ Knocked back. 03030_ Arm. Wheel destroyed. 03030_ Mic. Nuclear Core destroyed. 03031_ Released Hcp. Storage Unit. 03031_ Heat Sink crushed and broken. 03031_ System Shield crushed and broken. 03031_ Hcp. Storage Unit crushed and broken. 03031_ Core Shielding crushed and broken. 03031_ Adv. Terrain Scanner crushed and broken. 03031_ Lgt. Nuclear Core crushed and broken. 03031_ Relay Coupler [Grunt] crushed and broken. 03031_ Released Imp. Power Shielding. 03031_ Imp. Power Shielding crushed and broken. 03036_ Slammed into B-75 Beast. 03037_ Knocked back. 03037_ Slammed into B-75 Beast. 03040_ Knocked back. Map ----- +----------------------------------------------------+ | ???????# #?# #?????????????????????????????????? | | ???????# #?# #?????????????????????????????????? | | ???????# #?# #?????????????????????????????????? | | ???????# #?# #?????????????????????????????????? | | ?####### #?# #?????????????????????????????????? | | ## #?# #?????????????????????????????????? | | ! ###### #?# #??????########???????????????????? | | #????# #?# #??????#! #???????????????????? | | ! #????# #?# #??????#! #???????????????????? | | # #???## ### #??????#! #???????????????????? | | # #???# ## #??????# ????????????????????? | | # ##### %%## #??????#!! ????????????????????? | | = % #??????#!! ?????????????????????? | | % #??????#!*!!??????????????????????? | | ######## ### #???????#!!#??????????????????????? | | ???????# #?# #???????#!!#??????????????????????? | | ???????# #?# #???????#!!#??????????????????????? | | ???????# #?# #????####!!#??????????????????????? | | ############ ######"#BB!#??????????????????????? | | %%[ [!BB!#??????????????????????? | | ==[ *!BB#??????????????????????? | | # ##### ##%= #########BB#??????????????????????? | | # #???# ## %=#??????##* #??????????????????????? | | # #???###### #??????#; #??????????????????????? | | ! #????# ### #??????## #??????????????????????? | | ! #????# #???????# @#??????????????????????? | | ! #????##### =[#???????# #??????????????????????? | | # #????????# =%"########BB##""""#####????????????? | | # #????????# %=% BB ???????????? | | # ########## = ???????????? | | # ???????????? | | ############# ##"#### ## #????????????????? | | ????????????#####? #??# #? #????????????????? | | ??????????????????? ?? ? ???????????????? | | ????????????????????#? ??????????????? | | ????????????????????? ?????????????? | | ?????????????????????C ?????????????? | | ?????????????????????##C ## ## ?????????????? | | ??????????????????????# #? #????????????????? | | ?????????????????????? ??? ???????????????? | | ?????????????????????? ???? ???????????????? | | ??????????????????????? ????? ???????????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Evasion (%) 50 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentDisposableBooster Manual? 0 Play Time 00:40:36 Cumulative 122.1 hours Start 2020.08.23 @ 03:04:00 End 2020.08.23 @ 03:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8a18309-de13-41b1-a387-c658c93ce265