Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 21:38:36 Player: Pain3D Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1270) 1270 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 4603 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 239 Aligned with FarCom 300 Friendly Fire -171 Cogmind --------- Core Integrity 258/550 Matter 296/300 Energy 200/200 System Corruption 1% Temperature Hot (218) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Weapon Shielding Improved Light Armor Plating Drone Bay (2/2) > --- WEAPON (3) ------- Gatling Laser Enhanced Autogun > --- INVENTORY (8) ---- Light Treads Improved Cooling System Backup Plating I Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Weapon Shielding Drone Bay > --- WEAPON ----------- Gatling Laser Gatling Laser Enhanced Autogun > --- INVENTORY -------- Light Treads Backup Plating I Improved Light Armor Plating Drone Bay Drone Bay Drone Bay Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 45 | 6 3 4 . 6 24 2 Power 7 | 1 . . . 1 5 . Engine 3 | 1 . . . . 2 . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 9 | 2 . . . 2 5 . Treads 4 | 2 . . . . 2 . Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 1 | . . . . 1 . . Utility 14 | 1 3 . . 2 6 2 Device 5 | . . . . . 4 1 Storage 5 | 1 2 . . 2 . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 15 | 2 . 4 . 1 8 . Energy Gun 6 | . . 1 . 1 4 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 3 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . 2 . 1 5 1 Power 1 | . . . . . 1 . Propulsion 3 | . . . . 1 2 . Utility 1 | . . . . . 1 . Weapon 4 | . . 2 . . 1 1 Highest Loss Streak 4 | . . 1 . 1 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 90 98 100 85 86 100 Engine 9 | . 14 14 14 1 8 9 Core 5 | . . . . 12 8 9 Treads 14 | . 28 28 28 4 2 18 Leg 2 | . . . . . 5 . Hover 3 | . . . . 10 4 . Device 4 | . . . . . 6 14 Storage 11 | . 14 14 14 14 9 9 Processor 9 | . 4 14 14 14 9 1 Protection 3 | . . . . . 6 10 Energy Gun 8 | . . 2 . . 16 18 Ballistic Gun 16 | . 28 24 28 27 3 9 Launcher 1 | . . . . . 5 . Peak Build Rating 35 | 6 8 8 10 15 34 35 Average Rating 18 | 3 6 7 8 13 28 33 On Entrance 11 | . 6 8 8 10 15 30 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 14 13 12 14 43 37 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 9 | 1 . . . 1 9 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 25 | 8 25 8 8 25 8 8 Average Capacity 8 | 7 8 8 8 8 8 8 Most Carried 8 | 5 3 3 5 8 8 7 Average Carried 4 | . 1 2 3 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 3 2 5 8 2 7 Class Distribution -------------------- 54% | Mutant 31% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1017 | 253 139 81 . 73 405 66 Remotely . | . . . . . . . Salvage Created 1507 | . 260 126 . . 820 301 Parts 86 | . 8 15 . 1 45 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 33 | . 5 7 . 1 17 3 Guns 26 | . 5 7 . 1 10 3 AOE 7 | . . . . . 7 . Classes Destroyed 9 | . 2 2 . . 4 1 Worker 4 | . . . . . 4 . Builder 2 | . . 1 . . 1 . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . 1 . Watcher 4 | . 1 . . . 1 2 Swarmer 11 | . . 7 . 1 3 . Grunt 16 | . 5 . . . 10 1 Sentry 5 | . . . . . 3 2 Hunter 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 6 | . 2 4 . 1 6 2 Combat Bots Only 4 | . 2 3 . 1 4 1 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 186 | . 21 75 . 13 71 6 Missed 49 | . 3 23 . 5 17 1 Damage Taken 1985 | . 237 429 . 66 1137 116 Core 398 | . 18 88 . . 263 29 Absorbed by Shields . | . . . . . . . Redirected to Shielding 30 | . . . . . 17 13 Core Remaining (%) 78 | 100 . . . 57 . . Volleys Fired 93 | . 17 23 . 4 38 11 Largest 3 | . 2 2 . 2 3 3 Hottest 240 | . 40 60 . 40 240 185 Shots Fired 210 | . 34 40 . 8 96 32 Gun 197 | . 34 40 . 8 83 32 Cannon . | . . . . . . . Launcher 13 | . . . . . 13 . Special . | . . . . . . . Kinetic 101 | . 34 35 . 8 13 11 Thermal 85 | . . . . . 64 21 Explosive 13 | . . . . . 13 . Electromagnetic 11 | . . 5 . . 6 . Robot Hit Streak 12 | . 5 7 . 2 11 12 Robot Miss Streak 7 | . 4 4 . 3 7 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 130 | . 20 20 . 3 68 19 Core Hits 92 | . 11 9 . 1 53 18 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . 1 1 . . . . Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3004 | . 278 173 . 31 2109 413 Guns 2153 | . 278 173 . 31 1258 413 Cannons . | . . . . . . . Explosions 851 | . . . . . 851 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 610 | . 278 151 . 31 133 17 Thermal 1427 | . . . . . 1031 396 Explosive 851 | . . . . . 851 . Electromagnetic 116 | . . 22 . . 94 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . . 62 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 586 | . 20 20 . 4 586 225 Average Temperature 151 | . 5 13 . 3 174 53 Received Heat Transfer 576 | . 153 . . . 378 45 Effects 22 | . . . . . 22 . Shutdowns 10 | . . . . . 10 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . . 4 . Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 2 2 Heat Transferred 3236 | . . . . . 2336 900 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 632 | . 127 200 . 119 632 364 Initial 219 | . . . . . . 219 Average 182 | . 44 75 . 100 279 262 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 59 | 100 100 98 . 100 32 . Level 1 32 | . . 1 . . 47 100 Level 2 8 | . . . . . 19 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . . 1 7 2 Investigation 2 | . . . . 1 1 . Extermination . | . . . . . . . Reinforcement 7 | . . . . . 5 2 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 9 | . 1 . . . 7 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 7 12 . 5 33 9 Peak Tracking Total 9 | . 3 5 . 4 9 4 Tactical Retreats 4 | . . 2 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . 4 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 4 | . 1 . 1 1 . 1 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 1 . 1 1 . 1 Successful 4 | . 1 . 1 1 . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 1 1 . 1 Record 1 | . 1 . . . . . Open Door 2 | . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 26 | . . . . 5 21 . Total Damage 1120 | . . . . 289 831 . Kills 9 | . . . . 3 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 3 | . . . . 1 2 . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3517 | 49 421 476 491 442 1261 377 Spaces Moved 1909 | 35 219 251 306 323 573 202 Core 29 | 16 . . . . 13 . Treads 1132 | 19 219 251 306 57 78 202 Legs 127 | . . . . . 127 . Wheels . | . . . . . . . Hover 621 | . . . . 266 355 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 160 Average Speed 160 | 111 160 160 160 127 182 160 Slowest Speed 500 | 160 160 160 160 160 500 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 2 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 40 45 64 65 44 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 97 | . . . . . 97 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 97 | . . . . . 97 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2181 | 45 255 290 308 348 704 231 Wait 66 | . 11 10 . . 36 9 Move 1896 | 34 218 250 305 318 569 202 Hop 3 | . . . . 2 1 . Pick Up 48 | 5 5 2 3 10 17 6 Fast Attach 8 | 1 . . . 1 6 . Attach 26 | 5 1 3 . 2 14 1 Detach 1 | . . . . . 1 . Swap 11 | . 2 1 . 3 4 1 Drop 29 | . 1 1 . 8 18 1 Fire 93 | . 17 23 . 4 38 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Entered Mines 807 | -10/Mines | Learned location of Zion (-7) 936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 937 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Entered Exiles 984 | -10/Exiles | Discovered new exit (range 17) 1040 | -10/Exiles | Met 8R-AWN 1069 | -10/Exiles | Met EX-HEX 1135 | -10/Exiles | Met EX-BIN 1162 | -10/Exiles | Aligned with FarCom system 1163 | -10/Exiles | Given EX-Vault access code 1211 | -10/Exiles | Opened EX-Vault 1224 | -10/Exiles | Found Deploy-a-Sentry 1227 | -10/Exiles | Found Deploy-a-Sentry 1231 | -10/Exiles | Found Deploy-a-Sentry 1266 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1318 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Discovered new exit (range 15) 1438 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1438 | -10/Exiles | Entered Mines 1442 | -9/Mines | DAS Turret deployed 1528 | -9/Mines | Identified exit to Materials 1534 | -9/Mines | Met a Derelict shopkeep closing up shop 1822 | -9/Mines | Learned Materials stockpile data 1872 | -9/Mines | Received a Mining Laser from a helpful Derelict 1880 | -9/Mines | Entered Materials 1880 | -8/Materials | Accompanied by 1 ally 1880 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2148 | -8/Materials | Build established: Skirmisher 2659 | -8/Materials | DAS Turret deployed 2665 | -8/Materials | DAS Turret deployed 2680 | -8/Materials | Lost 4 parts (1p1n1u1w) 3023 | -8/Materials | Discovered new exit (range 12) 3080 | -8/Materials | First assault squad dispatched 3141 | -8/Materials | Entered Storage 3508 | -8/Storage | Core integrity fell below 50% 3518 | -8/Storage | Self-destructed Last Messages --------------- Acquired 12 matter. Com. Wheel melted. R-06 Scavenger destroyed. Acquired 4 matter. Acquired Lgt. Treads. K-01 Serf collects debris. W-25 Informer destroyed. K-01 Serf cleans the Terminal. Acquired Imp. Light Armor Plating. Acquired 18 matter. Drone retrieved by Drone Bay. Y-45 Defender destroyed. Acquired 4 matter. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Gatling Laser destroyed. G-50 Soldier heat damages Carbon-fiber Leg. U-05 Engineer builds a Door. G-50 Soldier heat spikes uncontrollably. 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""""?? | | ????????????????+ " #?????# #???????# ? | | ????????????????# ####### #???????######## | | ????????????????# #?########### | | ????????????????# ##T##g####### #?# # | | ????????????????# #####g#????##+### """" # | | ????????????????# #???# #????# #![ ""??" # | | ????????????????# #???#+#????# = +%!""???" + | | ????????????????# #??????????# ] #% "???"" # | | ????????????????# #??????????# #!%"??"" %# | | ????????????????# #??????????# ] # ["""" # | | ????????????????+ ???????????# # # | | ????????????????# ???????????###########+####### | | ????????????????# ????????????????????? ?????? | | ????????????????#? ????????????????????? ?????? | | ?????????????????? ????????????????????+ T ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Significant Disruption Challenges ------------ None Game ------ Seed WaveUltimateLoader Manual? 0 Play Time 00:34:38 Cumulative 5.1 hours Start 2025.03.03 @ 09:02:57 End 2025.03.03 @ 21:38:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6bb0f740-da7a-4105-a7e5-805d2948aab3