Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.24 @ 18:54:14 Player: arkn Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (6634) 6634 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1654) 1654 TOTAL SCORE: 16933 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 1148 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -535 Cogmind --------- Core Integrity 0/1450 Matter 233/300 Energy 92/100 System Corruption 45% Temperature Cool (-194) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Q-thruster > --- UTILITY (11) ----- Advanced Cryofiber Web Gravity Neutralizer Advanced Signal Interpreter Seismic Detector Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Advanced Thermal Shield > --- WEAPON (4) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Gamma Rifle Enhanced Nova Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Small Battery Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle KE Penetrator Linear Accelerator Thunder Hammer > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Medium Storage Unit Transmission Jammer Advanced ECM Suite Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Heavy Machine Gun Chainsword Chainsword Chainsword Chainsword [Rating: 145] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Antigrav System Flight Unit Improved Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Impact Weapon Thunder Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Slots Evolved 16 | . . . . . 4 . . . 4 2 . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . . . . . . Utility 9 | . . . . . 1 . . . 2 . . . 2 . 2 2 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Parts Attached 174 | 7 5 1 . 2 27 7 . 2 15 2 3 21 5 3 22 52 Power 26 | 1 . 1 . 1 4 . . 1 1 . . 2 . 2 5 8 Engine 8 | 1 . 1 . 1 3 . . 1 1 . . . . . . . Core 4 | . . . . . 1 . . . . . . 2 . 1 . . Reactor 14 | . . . . . . . . . . . . . . 1 5 8 Propulsion 49 | 2 1 . . . 8 1 . . 5 2 1 5 4 . 6 14 Treads 32 | 2 1 . . . 8 1 . . 5 2 . . 4 . 2 7 Leg 8 | . . . . . . . . . . . . . . . 4 4 Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 1 5 . . . . Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 47 | 2 2 . . 1 2 . . . 5 . 1 7 1 1 8 17 Device 29 | 1 . . . . . . . . 4 . 1 4 . 1 6 12 Storage 6 | 1 2 . . . . . . . . . . 1 . . 1 1 Processor 11 | . . . . 1 2 . . . 1 . . 1 1 . 1 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . . . 13 6 . 1 4 . 1 7 . . 3 13 Energy Gun 3 | . . . . . . . . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 24 | 2 . . . . 7 3 . . . . . 6 . . 2 4 Ballistic Cannon 16 | . 2 . . . 4 3 . 1 4 . 1 . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 1 . . . . 1 3 . . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . 2 Parts Lost 89 | . 1 1 . . 5 . . . 4 . 5 6 . 2 17 48 Power 15 | . . 1 . . . . . . . . . 1 . 1 4 8 Propulsion 27 | . 1 . . . 3 . . . 1 . 3 2 . . 1 16 Utility 23 | . . . . . . . . . 1 . . 2 . 1 4 15 Weapon 24 | . . . . . 2 . . . 2 . 2 1 . . 8 9 Highest Loss Streak 10 | . 1 1 . . 3 . . . 4 . 5 3 . 1 6 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 15 | 2 11 16 17 19 19 20 20 20 19 18 7 9 8 8 10 14 Power 1 | . 1 2 2 2 1 1 1 1 . . . . . . . 1 Propulsion 2 | 1 2 2 2 1 . 3 3 3 3 1 . . 2 3 5 4 Utility 4 | . 3 5 6 7 8 7 7 6 5 6 3 3 . . . 2 Weapon 6 | . 4 6 7 7 8 9 9 9 10 11 4 4 5 5 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 54 | . 1 . . 2 13 1 . 3 1 . 12 6 3 2 1 9 Power 4 | . . . . . 3 . . . . . . . . . . 1 Propulsion 7 | . . . . 2 . . . . 1 . . . 2 2 . . Utility 14 | . 1 . . . 4 . . 1 . . 4 2 . . 1 1 Weapon 28 | . . . . . 6 1 . 2 . . 8 3 1 . . 7 Tool/Special 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 100 99 100 100 94 99 100 100 99 99 51 91 89 83 80 77 Engine 6 | . 14 13 14 14 5 9 9 9 12 11 6 1 . . . . Core 1 | . . . . . 3 . . . . . . 9 10 7 . . Reactor 2 | . . . . . . . . . . . . . . 1 8 7 Treads 21 | . 28 28 28 28 31 36 36 36 25 34 7 . 8 15 12 5 Leg 1 | . . . . . . . . . . . . . . . 2 10 Hover 2 | . . . . . . . . . . . 4 27 12 . . . Device 9 | . 14 14 14 1 . . . . 10 11 5 8 9 9 20 17 Storage 8 | . 14 14 14 14 9 9 9 9 6 5 1 4 5 5 4 4 Processor 12 | . . . . 12 17 18 18 18 15 11 11 7 15 15 15 13 Ballistic Gun 8 | . 27 . . . 14 10 . . . . . 22 21 21 13 1 Ballistic Cannon 11 | . . 28 28 28 12 15 27 27 24 23 5 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 7 Peak Build Rating 145 | 7 9 8 9 10 33 33 32 33 70 76 81 92 108 112 135 145 Average Rating 57 | 5 7 7 8 9 23 32 32 32 54 75 35 83 103 109 123 121 On Entrance 45 | . 7 8 8 9 10 33 32 32 33 70 76 43 92 108 112 106 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 50 52 52 53 59 64 64 65 91 91 91 75 74 81 111 102 Greatest Support 210 | 40 40 40 40 40 82 82 82 82 120 160 160 60 210 210 210 200 Greatest Overweight (x) 7 | . 1 1 1 1 1 . . . 1 . 7 2 2 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 10 10 10 20 20 Average Capacity 17 | 7 16 20 20 20 20 20 20 20 20 20 8 9 10 10 13 18 Most Carried 20 | 4 18 17 18 20 20 20 20 20 20 19 20 10 10 10 17 20 Average Carried 15 | 2 12 16 17 19 19 20 20 19 19 18 7 9 9 9 11 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 10 10 10 20 5 Final Carried 20 | 4 15 17 18 20 20 20 20 20 20 19 5 10 10 10 16 5 Class Distribution -------------------- 29% | Mutant 20% | Scavenger-Gunner 14% | Gunner 13% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Tank 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Gunner | -8/Scraptown Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Matter Collected 7002 | 146 183 220 . 335 1822 142 . 20 233 . 303 623 120 504 1474 877 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7917 | 25 200 85 . 211 1823 186 . . 178 . . 887 120 727 1826 1649 Parts 428 | 3 15 5 . 14 101 10 . . 10 . . 44 2 41 112 71 Haulers Intercepted 12 | . 1 . . . 5 3 . . . . . 2 1 . . . Recyclers Shooed 3 | 1 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Combat Hostiles Destroyed 107 | . 5 5 . 7 38 2 . . 5 . . 2 . 8 16 19 Melee 10 | . . . . . . . . . . . . . . . 3 7 Guns 51 | . 5 . . . 18 2 . . . . . 2 . 8 10 6 Cannons 40 | . . 5 . 7 20 . . . 5 . . . . . . 3 Classes Destroyed 19 | 1 5 . . 3 6 . . . 1 . . 1 . 1 . 1 Worker 7 | . . . . . 2 . . . . . . 2 . . 2 1 Builder 5 | . 1 . . 2 1 . . . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 Hauler 12 | . 1 . . . 5 3 . . . . . 2 1 . . . Recycler 10 | . . . . . 1 . . . . . . 3 . . 3 3 Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . 1 . . . 1 . . 1 . . . . Watcher 11 | . 1 . . . 5 . . . . . . . . . 4 1 Swarmer 11 | . 4 3 . . . 1 . . 1 . . . . 2 . . Grunt 39 | . 1 2 . 4 28 1 . . . . . 1 . . 1 1 Brawler 2 | . . . . 1 . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . 1 . Sentry 11 | . . . . . 8 . . . 1 . . . . . 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . Hunter 12 | . . . . . 1 . . . 1 . . . . 3 2 5 Programmer 24 | . . . . . . . . . 1 . . 1 . . 10 12 Heavy 1 | . . . . . . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 3 . 3 7 4 . . 2 . . 5 1 2 5 4 Combat Bots Only 5 | . 3 3 . 3 5 2 . . 2 . . 1 . 2 3 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 . . 1 . . 2 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Hostile Shots Fired 1110 | . 40 20 . 10 123 8 . . 47 . 5 25 . 132 232 468 Missed 313 | . 12 6 . 3 35 4 . . 12 . . 7 . 41 64 129 Damage Taken 17007 | . 343 140 . 269 1416 138 . . 752 . 263 564 . 1262 3674 8186 Core 2292 | . 65 13 . 90 126 . . . 73 . 64 39 . 100 266 1456 Absorbed by Shields 1454 | . . . . . . . . . . . . 14 . 608 536 296 Ignored by Resistances 80 | . . . . . . . . . . . . . . . . 80 Regen/Repaired (Parts) 231 | . . . . . . . . . . . 161 70 . . . . Core Remaining (%) 79 | 100 . . . 32 . . . 77 91 . . 89 . 91 79 . Volleys Fired 373 | 9 31 15 . 20 112 8 . . 14 . 2 20 3 27 69 43 Largest 4 | 2 2 2 . 2 3 3 . . 4 . 4 4 4 4 4 4 Hottest 203 | 40 60 60 . 60 93 111 . . 168 . 168 140 135 135 135 203 Shots Fired 1089 | 18 62 30 . 40 337 10 . . 48 . 8 76 12 100 242 106 Gun 712 | 18 60 . . . 114 7 . . . . . 76 12 100 242 83 Cannon 377 | . 2 30 . 40 223 3 . . 48 . 8 . . . . 23 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1054 | 18 62 30 . 40 337 10 . . 48 . 8 76 12 100 242 71 Thermal 30 | . . . . . . . . . . . . . . . . 30 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . 5 Robot Hit Streak 21 | 4 5 6 . 7 21 6 . . 7 . 7 18 7 10 20 9 Robot Miss Streak 6 | 3 4 2 . 2 6 3 . . 6 . 2 4 1 5 4 4 Penetration Max 1 | . . . . . 1 . . . . . . 1 . 1 1 1 Secondary Targets 7 | . . . . . 2 . . . . . . . . 2 3 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . 1 1 . Shots Hit Robots 757 | 10 33 16 . 25 220 8 . . 27 . 6 48 9 58 184 113 Core Hits 329 | 4 11 6 . 11 106 6 . . 13 . 4 29 5 26 72 36 Critical Kills 33 | . . . . . 1 . . . . . . 7 1 8 13 3 Critical Parts Destroyed 69 | . . . . . 2 . . . . . . 9 2 11 38 7 Critical Strikes 117 | . . . . 1 12 . . . . . . 16 3 19 52 14 Destroy 92 | . . . . . 3 . . . . . . 16 3 19 49 2 Blast 10 | . . . . 1 9 . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . . . . 2 8 Sever 5 | . . . . . . . . . . . . . . . 1 4 Melee Attacks 132 | . . . . . 4 1 . . 2 . . . . . 27 98 Impact 65 | . . . . . 4 1 . . 2 . . . . . 10 48 Slashing 67 | . . . . . . . . . . . . . . . 17 50 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . 2 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . 1 14 Damage Inflicted 16464 | 98 360 295 . 438 4226 202 . . 656 . 224 993 118 845 3295 4714 Guns 7482 | 98 343 . . . 1630 150 . . . . . 482 118 845 2230 1586 Cannons 4973 | . 17 295 . 438 2596 52 . . 656 . 224 . . . . 695 Explosions 511 | . . . . . . . . . . . . 511 . . . . Melee 3493 | . . . . . . . . . . . . . . . 1065 2428 Ramming 5 | . . . . . . . . . . . . . . . . 5 Kinetic 11628 | 98 360 295 . 438 4226 202 . . 656 . 224 482 118 845 2230 1454 Thermal 1052 | . . . . . . . . . . . . 320 . . . 732 Explosive 191 | . . . . . . . . . . . . 191 . . . . Electromagnetic 95 | . . . . . . . . . . . . . . . . 95 Impact 2115 | . . . . . . . . . . . . . . . 510 1605 Slashing 1378 | . . . . . . . . . . . . . . . 555 823 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . 1 1 1 . 6 . . . . . 20 43 Average Corruption 8 | . . . . . 1 1 1 . 6 . . . . . 11 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 193 | . . . . . 13 3 6 . 9 . . . . . 71 91 Message Errors 43 | . . . . . 1 2 4 . 1 . . . . . 12 23 Matter Fused 39 | . . . . . 1 1 . . 2 . . . . . 21 14 Heat Flow Errors 24 | . . . . . 1 . 1 . 1 . . . . . 11 10 Energy Discharges 25 | . . . . . 3 . 1 . 2 . . . . . 11 8 Parts Rejected 6 | . . . . . . . . . . . . . . . 2 4 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . 1 . . . 1 . . . . . 7 11 Data Loss (major) 9 | . . . . . 1 . . . 1 . . . . . 3 4 Misfires 7 | . . . . . 3 . . . 1 . . . . . 1 2 Alerts 5 | . . . . . 2 . . . . . . . . . 1 2 Misdirections 8 | . . . . . . . . . . . . . . . 1 7 Weapon Failures 6 | . . . . . . . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1251 | . . 6 . 5 26 . . . 5 . . 30 . . 248 931 Projectiles 58 | . . 6 . 5 26 . . . 5 . . . . . . 16 Explosions 30 | . . . . . . . . . . . . 30 . . . . Melee 1163 | . . . . . . . . . . . . . . . 248 915 Knockbacks 57 | . . . . 5 30 . . . 5 . . . . . 2 15 Impact 14 | . . . . . . . . . . . . . . . 2 12 Kinetic 42 | . . . . 5 29 . . . 5 . . . . . . 3 Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . . . . . . . . . 148 . . . . Shots 2 | . . . . . . . . . . . . 2 . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 6 26 . 12 198 39 136 . 239 . 39 196 189 6 247 256 Average Temperature 59 | . 6 10 . 5 49 23 71 . 48 . 23 83 101 3 64 93 Received Heat Transfer 1292 | . 12 54 . 12 747 12 . . . . . 7 . . 359 89 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . 3 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . 3 3 Parts Fried 17 | . . . . . . . . . . . . . . . 3 14 Impact Corruptions 32 | . . . . . . . . . . . . . . . 6 26 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1027 | . . . . . . . . . . . . 250 . . . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Maximum Alert Level 4 | . . . . . 2 1 . . . . . 4 2 2 1 . Low Security (%) 74 | 100 100 100 . 100 25 44 100 . 100 100 100 34 . . 87 100 Level 1 14 | . . . . . 48 55 . . . . . 16 . 14 12 . Level 2 7 | . . . . . 25 . . . . . . . 100 85 . . Level 3 2 | . . . . . . . . . . . . 33 . . . . Level 4 1 | . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . Peak Influence 1192 | 5 80 60 . 89 636 265 39 . 41 9 42 1192 581 613 344 88 Initial 581 | . . . . . 3 265 39 . . 9 . . 581 364 344 88 Average 149 | . 8 3 . 17 282 192 3 . 6 2 7 598 552 484 142 22 Influence Increases 5444 | 5 142 120 . 269 1195 76 . . 159 . 60 1820 19 289 660 630 Destroy 0b10 Robot/C 2720 | . 100 100 . 200 760 40 . . 100 . . 540 . 180 320 380 Destroy 0b10 Robot/NC 300 | 5 15 . . 15 75 15 . . 5 . . 80 5 5 45 35 Destroy Leader 676 | . 24 20 . 40 210 6 . . 30 . . 114 2 40 98 92 Allied During Kill 606 | . . . . 14 . . . . . . . 571 1 20 . . Successful Hack 80 | . 3 . . . . . . . 2 . . 17 5 . 29 24 Disable Machine 285 | . . . . . 45 15 . . . . . 210 . . 15 . Destroy Structure 447 | . . . . . 15 . . . 7 . 60 228 6 14 48 69 Lose Combat Pursuer 330 | . . . . . 90 . . . 15 . . 60 . 30 105 30 Influence Decreases 3885 | 5 141 120 . 259 569 238 39 . 140 9 60 632 80 40 846 707 Time Decay 3091 | 5 131 110 . 259 519 238 39 . 120 9 60 460 80 . 676 385 Lost Part 662 | . 10 10 . . 50 . . . 20 . . 60 . 20 170 322 Lost Ally 132 | . . . . . . . . . . . . 112 . 20 . . Squads Dispatched 36 | . 1 . . . 6 1 . . 3 . . 7 . 2 8 8 Investigation 1 | . . . . . . . . . . . . . . . 1 . Extermination 15 | . . . . . . . . . 2 . . 2 . . 5 6 Reinforcement 17 | . 1 . . . 5 1 . . . . . 4 . 2 2 2 Assault 3 | . . . . . 1 . . . 1 . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Distress Signals 9 | . . . . . 3 1 . . . . . 3 . . 1 1 Communications Jammed 15 | . . . . . . . . . . . . . . . . 15 Distress Signals 15 | . . . . . . . . . . . . . . . . 15 Times Spotted 243 | . 17 4 . 10 52 17 . . 11 . 6 28 . 13 46 39 Peak Tracking Total 15 | . 3 3 . 3 5 6 . . 3 . 6 4 . 5 9 15 Tactical Retreats 24 | . . . . . 3 . . . 1 . . 2 . 1 12 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Traps Triggered 11 | . . . . . 2 . . . 1 1 . . . . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Machines Disabled 20 | . 1 . . . 3 1 . . . . . 14 . . 1 . Max in Single Turn 4 | . 1 . . . 1 1 . . . . . 4 . . 1 . Garrison Access 4 | . . . . . 1 . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Machines Accessed 20 | . 3 . 1 . 2 . . . 3 . . 2 1 . 6 2 Terminals 12 | . 3 . . . 1 . . . . . . 2 1 . 4 1 Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 . . . 1 . . . . . 1 . Total Hacks 40 | . 9 . 1 . 4 . . . 6 . . 4 3 . 9 4 Successful 19 | . 4 . 1 . 3 . . . 3 . . 3 1 . 3 1 Failed 21 | . 5 . . . 1 . . . 3 . . 1 2 . 6 3 Catastrophic 2 | . 1 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 8 . 1 . 3 . . . 2 . . 4 . . 4 2 Terminals 29 | . 9 . . . 3 . . . . . . 4 3 . 7 3 Fabricators 4 | . . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . . 2 . . . . . 1 . Terminal Hacks 6 | . 1 . 1 . . . . . . . . . 1 . 2 1 Record 1 | . 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . . 1 . Seal Access 3 | . . . . . 1 . . . 1 . . . . . 1 . Unauthorized Hacks 9 | . 3 . . . 2 . . . 1 . . 3 . . . . Terminals 8 | . 3 . . . 2 . . . . . . 3 . . . . Track 4 | . 2 . . . 1 . . . . . . 1 . . . . Botnet 4 | . 1 . . . 1 . . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . . . . . 2 . . 2 1 . 5 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Total Allies 22 | . . 3 . . . . . . . . 19 . . . . . Largest Group 19 | . . 3 3 3 . . . . . . 19 19 2 2 . . Highest-Rated Group 702 | . . 40 40 40 . . . . . . 702 701 92 92 . . Highest-Rated Ally 50 | . . 16 16 16 . . . . . . 50 50 46 46 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 293 | . . . . 42 . . . . . . 70 152 . 29 . . Total Damage 8104 | . . . . 417 . . . . . . 3239 3823 . 625 . . Kills 44 | . . . . 4 . . . . . . 6 33 . 1 . . Allies Corrupted 3 | . . . . . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Active Infowar (turns) 10182 | 37 1169 1439 524 101 . . . . 875 78 372 527 172 261 2643 1984 Optics 1852 | . . . . . . . . . 875 78 372 527 . . . . Structural 255 | . . . . . . . . . 255 . . . . . . . Seismic 3545 | 37 1169 1439 524 101 . . . . . . . . . . . 275 T.N.C. 3599 | . . . . . . . . . . . . . 172 261 2643 523 Jamming 1342 | . . . . . . . . . . . . . . . 123 1219 ECM 3925 | . . . . . . . . . . . . . . . 2317 1608 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Turns Passed 18459 | 142 1169 1439 524 1375 3208 507 504 1276 875 78 372 1287 172 261 2643 2627 Spaces Moved 9487 | 65 505 574 210 539 1471 291 320 812 434 47 444 896 102 92 1406 1279 Core 236 | 2 . . . . . . . . . . 234 . . . . . Treads 6985 | 63 505 574 210 539 1471 291 320 812 434 47 39 . 62 92 1119 407 Legs 1018 | . . . . . . . . . . . . . . . 287 731 Wheels . | . . . . . . . . . . . . . . . . . Hover 1107 | . . . . . . . . . . . 171 896 40 . . . Flight 141 | . . . . . . . . . . . . . . . . 141 Fastest Speed 37 | 50 160 240 240 240 155 156 156 156 156 163 50 66 106 160 110 37 Average Speed 163 | 156 199 240 240 240 162 156 156 156 168 163 71 124 140 160 152 151 Slowest Speed 400 | 160 240 240 240 240 240 156 156 156 236 163 400 218 320 160 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 68 97 61 72 89 49 66 58 13 2 95 28 3 87 31 17 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 2 . 1 . . . 4 . . . . . . . . Spaces Dug 26 | . . . . . 4 . . . 1 . . . . . 5 16 Terrain Destroyed 155 | . . . . . 7 . . . 6 . 1 70 3 8 36 24 Melee 24 | . . . . . 4 . . . 1 . . . . . 5 14 Projectile 38 | . . . . . 3 . . . 5 . 1 6 3 1 10 9 AOE 63 | . . . . . . . . . . . . 63 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac DSF Res Res Total 11520 | 86 610 606 231 581 2045 333 325 824 543 50 496 1017 127 141 1757 1748 Wait 1102 | 2 52 15 21 15 382 17 6 . 62 . 36 43 1 12 202 236 Move 9472 | 64 504 573 209 538 1470 290 319 811 433 47 443 895 101 91 1405 1279 Hop . | . . . . . . . . . . . . . . . . . Pick Up 134 | 4 14 2 1 4 19 . . 4 7 1 5 17 3 5 18 30 Fast Attach 88 | 7 . 1 . . 9 5 . 1 5 . 3 15 5 1 12 24 Attach 72 | . 3 . . . 5 . . . 6 2 . 3 2 1 13 37 Detach 10 | . . . . . . 1 . 1 . . . . 1 . 1 6 Swap 46 | . 2 . . 2 17 4 . 1 7 . . 7 . 1 3 2 Drop 111 | . 4 . . 2 27 7 . 6 7 . 7 17 11 3 8 12 Fire 373 | 9 31 15 . 20 112 8 . . 14 . 2 20 3 27 69 43 Melee 106 | . . . . . 4 1 . . 2 . . . . . 26 73 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -8/Storage -8/Recycling -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 615 | -10/Materials | Discovered new exit (range 12) 764 | -10/Materials | Discovered new exit (range 15) 985 | -10/Materials | Discovered new exit (range 8) 1312 | -10/Materials | Entered Mines 1815 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2059 | -10/Mines | Learned Materials machine intel 2085 | -10/Mines | Learned location of Storage (-8) 2107 | -10/Mines | Discovered new exit (range 6) 2433 | -10/Mines | Discovered new exit (range 6) 2735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2735 | -10/Mines | Discovered new exit (range 5) 2751 | -10/Mines | Entered Exiles 2751 | -10/Exiles | Accompanied by 3 allies 2752 | -10/Exiles | Identified exit to Mines 2809 | -10/Exiles | Met 8R-AWN 2850 | -10/Exiles | Met EX-HEX 2917 | -10/Exiles | Met EX-BIN 2943 | -10/Exiles | Aligned with FarCom system 2946 | -10/Exiles | Given EX-Vault access code 3008 | -10/Exiles | Opened EX-Vault 3020 | -10/Exiles | Found Modified TNC 3069 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3106 | -10/Exiles | Exiles lab attacked by MAIN.C 3275 | -10/Exiles | Left Exiles lab with Modified TNC 3275 | -10/Exiles | Entered Mines 3275 | -9/Mines | Accompanied by 3 allies 3443 | -9/Mines | Assembled infested the area 3552 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3821 | -9/Mines | Learned Materials terminal intel 3902 | -9/Mines | Core integrity fell below 50% 4630 | -9/Mines | Discovered new exit (range 8) 4650 | -9/Mines | Entered Materials 4650 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4651 | -8/Materials | Loaded intel: 63 machine locations 4652 | -8/Materials | Loaded intel: 12 terminal locations 4945 | -8/Materials | Build established: Gunner 5301 | -8/Materials | Lost 3 parts (1n2w) 6042 | -8/Materials | Discovered new exit (range 15) 6404 | -8/Materials | Build established: Scavenger-Gunner 6511 | -8/Materials | Discovered new exit (range 15) 7445 | -8/Materials | Discovered new exit (range 13) 7850 | -8/Materials | First assault squad dispatched 7858 | -8/Materials | Entered Storage 7868 | -8/Storage | Met 01-MTF 8109 | -8/Storage | Discovered new exit (range 6) 8365 | -8/Storage | Entered Recycling 8365 | -8/Recycling | Accompanied by 1 ally (01-MTF) 8366 | -8/Recycling | Met a Zionite searching for Scraptown 8817 | -8/Recycling | Scanned before Scraplab entrance 8852 | -8/Recycling | Entered Scraplab 8864 | -8/Recycling | Discovered new exit (range 3) 8869 | -8/Recycling | Entered Scraptown 8869 | -8/Scraptown | System corruption cleaned by C-Scrubber 9087 | -8/Scraptown | Visited IN-MT5's Study 9151 | -8/Scraptown | Visited SPCMW 9168 | -8/Scraptown | Visited Cave Peace 9231 | -8/Scraptown | Visited Red Mages 9314 | -8/Scraptown | Build established: Gunner 9377 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9772 | -8/Scraptown | Visited Assassins FH 9786 | -8/Scraptown | Visited TADAMA 9825 | -8/Scraptown | Turned away by UFD registrar 10048 | -8/Scraptown | Discovered new exit (range 13) 10145 | -8/Scraptown | Entered Factory 10145 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10468 | -6/Factory | Lost 4 parts (1n1u2w) 11009 | -6/Factory | Discovered new exit (range 7) 11020 | -6/Factory | Entered another Factory area 11020 | -5/Factory | Evolved 2 slots: Propulsion x2 11098 | -5/Factory | Sucked down chute 11098 | -5/Factory | Entered Waste 11116 | -5/Waste | Spotted C-40 Crusher 11143 | -5/Waste | Found Prototype Device 11143 | -5/Waste | Identified Exp. ECM Suite 11145 | -5/Waste | Spotted C-40 Crusher 11156 | -5/Waste | Spotted C-40 Crusher 11164 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11167 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11170 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11173 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11177 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11185 | -5/Waste | Spotted C-40 Crusher 11208 | -5/Waste | Lost 5 parts (3n2w) 11216 | -5/Waste | Spotted C-40 Crusher 11216 | -5/Waste | Spotted C-40 Crusher 11224 | -5/Waste | Discovered new exit (range 14) 11230 | -5/Waste | Warlord forces began an assault 11234 | -5/Waste | Allies destroyed C-40 Crusher 11250 | -5/Waste | Allies destroyed C-40 Crusher 11257 | -5/Waste | Allies destroyed C-40 Crusher 11257 | -5/Waste | Allies destroyed C-40 Crusher 11470 | -5/Waste | Entered Factory 11470 | -5/Factory | Accompanied by 19 allies 11595 | -5/Factory | Lost 4 allies 11792 | -5/Factory | P-70 Sage assimilated allied F2-K4H(g) 11894 | -5/Factory | Build established: Scavenger-Skirmisher 12205 | -5/Factory | Lost 3 parts (2n1w) 12299 | -5/Factory | P-70 Sage assimilated allied Q9-IU3(m) 12348 | -5/Factory | Spotted B-75 Beast 12579 | -5/Factory | Build established: Scavenger-Tank 12670 | -5/Factory | First assault squad dispatched 12691 | -5/Factory | Discovered new exit (range 11) 12724 | -5/Factory | Identified exit to Factory 12757 | -5/Factory | Entered another Factory area 12757 | -4/Factory | Accompanied by 2 allies 12757 | -4/Factory | Evolved 2 slots: Utility x2 12927 | -4/Factory | Identified exit to DSF 12929 | -4/Factory | Entered DSF 12929 | -4/DSF | Accompanied by 2 allies 12950 | -4/DSF | Additional patrols routed to DSF 13142 | -4/DSF | Sterilization system engaged 13162 | -4/DSF | Ambient heat levels rising (+10) 13167 | -4/DSF | Discovered new exit (range 14) 13177 | -4/DSF | Ambient heat levels rising (+10) 13186 | -4/DSF | Identified exit to Research 13190 | -4/DSF | Entered Research 13190 | -3/Research | Evolved 2 slots: Utility x2 13267 | -3/Research | Found Prototype Device 13267 | -3/Research | Identified Exp. Shield Generator 13405 | -3/Research | Lost 3 parts (2u1w) 15022 | -3/Research | System corruption reached 10% 15152 | -3/Research | Lost 6 parts (2p1u3w) 15430 | -3/Research | Discovered new exit (range 14) 15452 | -3/Research | Identified exit to Armory 15461 | -3/Research | Lost 4 parts (1p1n2w) 15657 | -3/Research | Discovered new exit (range 12) 15670 | -3/Research | Identified exit to Quarantine 15710 | -3/Research | Build established: Mutant 15786 | -3/Research | Discovered new exit (range 16) 15831 | -3/Research | Identified exit to Research 15833 | -3/Research | Entered another Research area 15833 | -2/Research | Evolved 2 slots: Utility x2 16187 | -2/Research | Build established: Infiltrator-Gladiator 16486 | -2/Research | Lost 6 parts (1p2n3u) 16721 | -2/Research | Build established: Infiltrator-Mutant 16941 | -2/Research | System corruption reached 10% 17002 | -2/Research | Lost 4 parts (1n3u) 17344 | -2/Research | Build established: Tank 17424 | -2/Research | Lost 3 parts (1p1n1u) 17566 | -2/Research | Core integrity fell below 50% 17600 | -2/Research | Lost 4 parts (1p2n1w) 17706 | -2/Research | Lost 8 parts (1p2n2u3w) 17940 | -2/Research | System corruption reached 30% 17974 | -2/Research | Lost 10 parts (2p2n2u4w) 18214 | -2/Research | Build established: Scavenger-Mutant 18403 | -2/Research | Core integrity fell below 20% 18457 | -2/Research | Lost 7 parts (1p4n2u) 18460 | -2/Research | Destroyed by Gamma Bomb Trap Last Messages --------------- 18422_ Imp. Heavy Treads destroyed. 18425_ System corrupted: Matter fused (-5). 18426_ Biometal Leg destroyed. 18427_ Slug penetrates Wall. 18428_ Acquired Seismic Detector. 18433_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 18438_ Door malfunctions. 18440_ Triggered Shock Trap. 18440_ The floor emits a surge of raw power. 18440_ System corrupted (+2). 18441_ W>UUIFTI=U:VGQNBXFXYFH 18460_ Triggered Gamma Bomb Trap. 18460_ A bubble of electromagnetic force engulfs the area. 18460_ Impulse Thruster destroyed. 18460_ Lgt. Quantum Reactor destroyed. 18460_ Gamma Bomb Trap short circuited. 18460_ A bubble of electromagnetic force engulfs the area. 18460_ K-01 Serf destroyed. 18460_ Gamma Bomb Trap short circuited. 18460_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????" ??g??????????????? | | ??????? ????????????????? ??????#???????????? | | ?????? ?????g?????????? ????? #???????????? | | ??????# b???????????##### ##### g ###?????????? | | ??????# #??????????? =% ????????? | | ??????# #????????????#@ ????????? | | ??????# g#????????????# ????????? | | ??????# #???????????## ????????? | | ??????# ############# ##########+### ?????????? | | ??????+ g# """T""" ##???????????????????????? | | ??????# # """ """ #????????????????????????? | | ??????# # #????????????????????????? | | ??????# # #????????????????????????? | | ??????# # = #????????????????????????? | | ??????# # #????????????????????????? | | ??????# +p #???Y????????????????????? | | ??????+ # """ """ #????????????????????????? | | ??????# # """ """ #????????????????????????? | | ??????# # """ """ #????????????????????????? | | ??????# # #????????????????????????? | | ??????# # #????????????????????????? | | ??????# ##############????????????????????????? | | ??????# # #????????????????????????????? | | ??????# + #????????????????????????????? | | ??????# # #????????????????????????????? | | ??????# # #????????????????????????????? | | ####### # #????????????????????????????? | | + #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 30 Resistance: EX 50 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedFireCompressor Manual? 0 Play Time 03:14:38 Cumulative 87.0 hours Start 2025.02.23 @ 19:11:56 End 2025.02.24 @ 18:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ba498fa-9eb5-4628-8f95-00d454adc93a