Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.29 @ 11:56:43 Player: Haraguro Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (412) 2060 Value Destroyed (20412) 20412 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 32050 Bonus ------- High Alert Combat Kills 723 Follower Combat Kills 798 Scanned by Researcher 500 Friendly Fire -523 Cogmind --------- Core Integrity 0/1600 Matter 265/300 Energy 100/100 System Corruption 64% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Improved Stasis Canceller Phase Shifter Advanced Focal Shield Improved Force Field Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Phase Gun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Quantum Reactor Biometal Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Weapon Cycler Phase Shifter Heavy Armor Plating Compact HERF Cannon Railgun Hardcell Cannon Linear Accelerator [Rating: 183] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . 2 . 2 2 . 2 Power 2 | . . . . . . 1 1 . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . 1 . 1 1 . 1 Utility 8 | . . . 1 . 1 1 . 2 . . 1 . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . Parts Attached 585 | 7 . . 3 37 15 44 7 35 15 1 31 57 72 48 62 151 Power 73 | 1 . . . 4 2 11 2 4 1 . 2 7 7 4 6 22 Engine 13 | 1 . . . 3 1 6 2 . . . . . . . . . Core 21 | . . . . 1 1 5 . 4 . . 2 2 2 2 . 2 Reactor 39 | . . . . . . . . . 1 . . 5 5 2 6 20 Propulsion 166 | 2 . . 1 13 6 12 2 7 2 . 3 19 19 20 18 42 Treads 11 | . . . 1 2 4 . . . . . . 4 . . . . Leg 145 | 2 . . . 11 2 12 2 7 2 . 3 14 19 19 18 34 Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . 1 . 1 . 8 Flight . | . . . . . . . . . . . . . . . . . Utility 230 | 2 . . 2 13 6 13 2 14 8 . 23 22 32 13 21 59 Device 172 | 1 . . . 9 2 6 1 11 6 . 20 15 29 10 17 45 Storage 21 | 1 . . 1 . . . . 2 1 . . 2 1 2 2 9 Processor 19 | . . . 1 1 2 2 . 1 . . 2 1 2 1 2 4 Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 17 | . . . . 3 2 5 1 . 1 . . 4 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 116 | 2 . . . 7 1 8 1 10 4 1 3 9 14 11 17 28 Energy Gun 37 | 1 . . . . . 1 . 5 2 . . 3 2 6 9 8 Energy Cannon 8 | . . . . . 1 . . . . 1 1 1 2 . . 2 Ballistic Gun 51 | 1 . . . 5 . 5 1 4 2 . . 4 10 3 6 10 Ballistic Cannon 6 | . . . . . . 2 . . . . 1 . . 1 . 2 Launcher 5 | . . . . 1 . . . 1 . . 1 1 . . . 1 Special Weapon 6 | . . . . 1 . . . . . . . . . 1 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . . . . . . 1 Parts Lost 213 | . . . . 8 2 17 . 11 1 . 2 19 10 17 22 104 Power 30 | . . . . 1 . 3 . 2 . . 1 2 2 . 2 17 Propulsion 66 | . . . . 2 1 5 . 4 . . 1 7 1 8 3 34 Utility 54 | . . . . 2 . 4 . . . . . 7 5 2 4 30 Weapon 63 | . . . . 3 1 5 . 5 1 . . 3 2 7 13 23 Highest Loss Streak 38 | . . . . 3 2 5 . 3 1 . 1 13 3 6 3 38 Average Slot Usage (%) 97 | . 100 100 100 97 99 97 98 99 99 100 100 95 99 98 98 92 Engine 2 | . 14 14 11 5 6 5 18 5 . . . . . . . . Core 6 | . . . . 4 2 9 . 10 12 11 11 7 5 6 4 1 Reactor 4 | . . . . . . . . . 4 5 3 7 7 5 7 9 Treads 2 | . . . 11 1 5 10 . . . . . 6 . . . . Leg 25 | . 28 28 22 30 29 19 26 22 23 23 26 16 27 29 29 29 Device 12 | . 14 14 11 1 . 6 2 12 14 17 12 17 15 8 11 18 Storage 10 | . 14 14 11 11 9 7 6 10 11 11 10 10 9 13 12 10 Processor 12 | . . . 11 18 22 17 18 12 11 11 18 10 10 16 14 7 Protection 1 | . . . . 1 3 4 4 2 1 . . . 1 . . . Energy Gun 3 | . 14 14 11 3 . . . 2 5 5 2 3 3 4 8 2 Energy Cannon 1 | . . . . . 3 1 . . . 5 4 3 4 . . 1 Ballistic Gun 8 | . 14 14 11 16 9 7 19 13 10 5 5 3 9 8 5 8 Ballistic Cannon 1 | . . . . . . 5 . . . . 2 . . 1 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 13 13 25 35 35 55 69 94 93 92 100 113 148 152 135 148 Greatest Support 222 | 20 20 20 20 33 112 112 60 70 62 62 87 116 135 173 184 222 Greatest Overweight (x) 10 | 1 . . 1 2 1 1 1 1 1 1 1 4 1 7 2 10 Average Overweight (x) . | . . . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 24 | 6 6 6 10 10 10 10 10 16 16 16 16 22 18 24 24 16 Average Capacity 15 | 5 6 6 9 10 10 10 10 15 16 16 16 16 17 23 22 15 Most Carried 24 | 6 6 6 10 10 10 10 10 16 16 16 16 16 18 24 24 16 Average Carried 14 | 4 6 5 8 9 9 9 9 14 15 15 15 14 17 20 20 13 Final Capacity 24 | 6 6 6 10 10 10 10 10 16 16 16 16 16 18 24 16 4 Final Carried 22 | 6 6 6 10 10 10 10 10 16 15 16 16 16 18 22 16 1 Class Distribution -------------------- 41% | Scavenger-Gunner 31% | Scavenger-Mutant 10% | Scavenger-Skirmisher 10% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Matter Collected 13694 | 116 . 170 48 758 166 1440 153 904 527 79 626 1275 1699 1112 1395 3226 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 22772 | 182 . 47 271 1554 440 1921 295 1244 406 . 560 2152 4235 2239 3359 3867 Parts 1109 | 12 . 4 24 81 34 88 13 68 12 . 31 80 213 94 141 214 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 14 | . . . . 1 . . 1 2 . . . 3 1 1 2 3 Parts Field Recycled 14 | . . . . . . . 1 . . . . 13 . . . . Retrieved Matter 30 | . . . . . . . 5 . . . . 25 . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . . . . Prevented 6 | . . . . . . . . . 4 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Combat Hostiles Destroyed 319 | . . 3 6 32 12 46 3 22 6 . 11 23 47 23 35 50 Melee 3 | . . . . . . . . . . . . . . . . 3 Guns 211 | . . 3 6 32 6 17 3 22 6 . 1 15 37 16 27 20 Cannons 84 | . . . . . 6 28 . . . . 4 5 6 6 7 22 AOE 11 | . . . . . . 1 . . . . 6 3 . . . 1 Classes Destroyed 20 | 3 . 1 2 4 . 5 . 2 . . . 1 . . 1 1 Worker 18 | 1 . . . . . 3 . 3 . . . 2 3 2 2 2 Builder 14 | . . . . . . 1 . . . . 1 1 5 . 2 4 Tunneler 9 | 4 . . . . . 3 . 1 . . . . 1 . . . Hauler 2 | . . . . 1 . . . . . . . . . . . 1 Recycler 20 | 1 . . . 3 . 1 . . . . . 5 2 4 3 1 Operator 6 | . . . . 1 . 1 1 . . . . . 1 . 2 . Watcher 21 | . . . 2 1 1 3 . . . . 2 2 4 . 2 4 Swarmer 45 | . . 3 3 6 4 6 . 7 . . 3 . 3 . 3 7 Grunt 126 | . . . . 18 4 19 . 3 5 . 3 8 23 8 20 15 Brawler 3 | . . . . . . . . 1 . . . 1 . . . 1 Duelist 4 | . . . . . . . . 1 . . . . 1 . 1 1 Protector 1 | . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 39 | . . . 3 7 4 7 3 2 . . 2 3 6 . . 2 Demolisher 2 | . . . . . . 2 . . . . . . . . . . Hunter 31 | . . . . . . 5 . 3 . . . 4 3 5 5 6 Programmer 57 | . . . . . . 3 . 5 1 . 3 3 11 10 6 15 Q-Series 3 | . . . . . . . . . . . . . . . . 3 Behemoth 2 | . . . . . . . . . . . . 2 . . . . Assembled 4 | . . . . . . 4 . . . . . . . . . . Thug 3 | . . . . . . . 1 . . . . 1 1 . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 6 . 9 4 6 10 8 1 6 3 . 7 5 8 5 6 7 Combat Bots Only 10 | . . 3 3 5 10 8 1 6 3 . 6 4 5 4 4 6 Max Kills in Single Turn 3 | 1 . 2 1 2 1 2 1 1 1 . 3 2 2 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . . . 3 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Damage Taken 32911 | 32 . 11 186 1540 334 2925 148 1579 211 . 630 2968 2507 3069 3873 12898 Core 4291 | . . . 34 224 51 232 14 145 15 . 169 499 178 376 736 1618 Absorbed by Shields 5291 | . . . . . . . . 805 184 . 188 118 1287 120 259 2330 Core Remaining (%) 72 | 100 . 100 . 35 90 66 98 . . 84 . 41 86 . 23 . Volleys Fired 1034 | 14 . 2 21 154 25 161 9 70 19 . 18 76 118 69 108 170 Largest 4 | 2 . 2 2 2 2 2 3 3 3 . 3 3 4 4 4 4 Hottest 345 | 60 . 60 60 123 123 113 86 127 153 . 188 225 272 311 318 345 Shots Fired 2811 | 28 . 4 42 254 38 279 26 203 48 . 49 193 428 264 380 575 Gun 2205 | 28 . 4 42 245 25 149 26 195 48 . 27 133 338 229 332 384 Cannon 549 | . . . . . 7 130 . . . . 19 52 90 26 42 183 Launcher 27 | . . . . 8 . . . 8 . . 3 8 . . . . Special 30 | . . . . 1 6 . . . . . . . . 9 6 8 Kinetic 1870 | 14 . 2 21 211 25 248 26 152 27 . 27 104 250 171 187 405 Thermal 456 | . . . . 20 13 31 . 24 . . 10 56 39 74 109 80 Explosive 27 | . . . . 8 . . . 8 . . 3 8 . . . . Electromagnetic 437 | 14 . 2 21 15 . . . 19 21 . 9 25 139 10 80 82 Robot Hit Streak 56 | 20 . 8 14 19 13 54 18 22 42 . 23 22 36 35 43 56 Robot Miss Streak 7 | 1 . . 2 3 3 5 4 7 1 . 3 4 4 3 4 4 Penetration Max 1 | . . . . . . . 1 1 1 . 1 1 1 1 1 1 Secondary Targets 14 | . . 1 . 2 . 1 . 5 . . . 1 . . 2 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 . . . 1 . . 1 1 Shots Hit Robots 2159 | 25 . 3 31 191 31 228 20 169 42 . 36 139 298 200 294 452 Core Hits 1015 | 11 . 3 12 76 20 125 17 105 16 . 22 80 169 73 139 147 Critical Hits 109 | 1 . . . 1 . 12 . 6 1 . 3 6 15 12 18 34 Critical Kills 37 | 1 . . . 1 . 3 . 1 1 . 1 1 9 7 4 8 Critical Parts Destroyed 62 | . . . . . . 9 . 5 . . 2 2 6 5 11 22 Melee Attacks 27 | . . . . . . . . . . . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 55237 | 369 . 31 325 2201 590 4832 519 3476 1061 . 1698 5337 8727 5272 7849 12950 Guns 37610 | 260 . 31 325 2124 320 2249 519 3189 1061 . 488 2715 6387 4340 6695 6907 Cannons 13347 | . . . . . 159 2378 . . . . 591 1428 2114 879 1145 4653 Explosions 2666 | 109 . . . 26 . 176 . 164 . . 573 1110 80 . . 428 Melee 861 | . . . . . . . . . . . . . . . . 861 Ramming 650 | . . . . 51 15 29 . 123 . . 46 84 146 53 2 101 Kinetic 32502 | 93 . 10 96 1816 320 4045 519 2583 694 . 589 2133 4692 3602 4008 7302 Thermal 10316 | 109 . . . 137 255 758 . 291 . . 301 1668 1025 1368 1937 2467 Explosive 2223 | . . . . 26 . . . 164 . . 573 1032 . . . 428 Electromagnetic 8685 | 167 . 21 229 171 . . . 315 367 . 189 420 2864 249 1902 1791 Impact . | . . . . . . . . . . . . . . . . . Slashing 861 | . . . . . . . . . . . . . . . . 861 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 64 | . . . . . . 3 . 4 6 6 3 7 1 7 17 64 Average Corruption 9 | . . . . . . 1 . 3 5 6 2 5 1 4 12 26 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 610 | . . . . . . 19 . 5 36 5 2 66 7 10 129 331 Message Errors 67 | . . . . . . 6 . . 8 2 . 8 1 1 11 30 Matter Fused 77 | . . . . . . 1 . 4 13 . . 20 . 1 13 25 Heat Flow Errors 32 | . . . . . . 2 . 1 3 . . 5 . . 8 13 Energy Discharges 37 | . . . . . . . . . 4 2 . 11 3 . 5 12 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 3 Data Loss (minor) 42 | . . . . . . 4 . . 5 . . 6 1 1 11 14 Data Loss (major) 12 | . . . . . . . . . 1 1 . . . 1 1 8 Misfires 8 | . . . . . . . . . . . . 2 . . 3 3 Alerts 4 | . . . . . . . . . . . . . . . 1 3 Misdirections 51 | . . . . . . . . . . . . . . . 11 40 Targeting Errors 232 | . . . . . . 6 . . 1 . 2 12 2 6 50 153 Weapon Failures 43 | . . . . . . . . . 1 . . 2 . . 13 27 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 854 | . . . . . . 141 . . . . 3 123 92 41 113 341 Projectiles 687 | . . . . . . 21 . . . . . 115 86 41 113 311 Explosions 120 | . . . . . . 120 . . . . . . . . . . Melee 47 | . . . . . . . . . . . 3 8 6 . . 30 Knockbacks 71 | . . . . . 1 14 . 1 . . 2 5 1 9 11 27 Impact 6 | . . . . . 1 . . 1 . . 1 1 1 1 . . Kinetic 64 | . . . . . . 14 . . . . 1 4 . 8 11 26 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 447 | 32 . . . 40 5 119 . 50 . . . 61 60 . . 80 Shots 11 | 1 . . . 1 . 2 . 1 . . . 4 1 . . 1 Rammed 10 | . . . . 2 1 4 . 1 . . . 1 . . . 1 Targets Rammed 49 | . . . . 9 2 5 1 6 . . 2 4 4 4 1 11 Kicked 39 | . . . . 7 1 1 1 5 . . 2 3 4 4 1 10 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 919 | 40 . 20 37 113 53 571 69 501 479 . 452 562 465 919 660 543 Average Temperature 145 | 22 . 15 13 21 22 140 28 174 188 . 183 162 130 164 137 171 Received Heat Transfer 5044 | . . . 63 846 180 1224 84 131 66 . 56 285 496 131 429 1053 Effects 216 | . . . . . . 34 . 19 22 . 8 30 16 40 20 27 Shutdowns 81 | . . . . . . 11 . 10 8 . 4 14 6 13 4 11 Energy Bleed 19 | . . . . . . 4 . 3 . . 1 1 1 3 1 5 Interference 43 | . . . . . . 8 . 2 7 . 1 3 3 8 3 8 Matter Decay 6 | . . . . . . . . 1 1 . . 2 1 . 1 . Short Circuit 21 | . . . . . . 3 . . 2 . . 3 2 3 6 2 Damage (minor) 12 | . . . . . . 2 . 3 . . 2 . 3 1 . 1 Damage (major) 30 | . . . . . . 6 . . 4 . . 6 . 11 3 . Damage (core) 4 | . . . . . . . . . . . . 1 . 1 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 4 1 1 4 Combat Hostiles 10 | . . . . . . . . . . . . . 4 1 1 4 Parts Fried 47 | . . . 1 . . . . 2 1 . . 4 11 . 14 14 Impact Corruptions 3 | . . . . . . . . . . . 1 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . 3 1 1 . 1 1 . . 1 3 1 4 2 Heat Transferred 13281 | 150 . . . 555 459 1149 . 592 . . 200 1640 1123 1776 3047 2590 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 . . . . . . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Peak Influence 631 | 30 16 74 243 465 471 629 363 503 . . 343 224 631 401 359 439 Average Influence 230 | 10 16 73 126 313 259 369 285 262 . . 111 88 379 256 214 120 Maximum Alert Level 2 | . . . 1 2 2 2 1 2 . . 1 1 2 2 1 2 Low Security (%) 45 | 100 100 100 80 7 53 14 4 44 . . 75 60 6 33 43 82 Level 1 38 | . . . 19 72 14 40 95 46 . . 24 39 40 64 56 17 Level 2 16 | . . . . 20 32 45 . 9 . . . . 53 1 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . . . . 6 2 15 2 5 . . 1 2 8 4 8 9 Investigation 6 | . . . . 2 . 2 1 . . . . . . . 1 . Extermination 22 | . . . . . . 3 . 2 . . 1 . 5 2 3 6 Reinforcement 22 | . . . . 2 2 4 . . . . . 2 3 2 4 3 Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 10 | . . . . . . 6 1 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 . . . . . 1 1 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Distress Signals 17 | . . . 2 2 3 . . . . . 1 2 . 3 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 467 | . . 1 9 50 16 60 10 23 7 . 16 36 68 31 56 84 Peak Tracking Total 11 | . . 1 3 6 4 5 3 4 3 . 6 6 6 5 5 11 Tactical Retreats 32 | . . . . 2 . 4 . . 1 . 1 2 6 . 8 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Traps Triggered 12 | . . . . 3 . 2 1 1 . . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . 6 . 5 1 . . . . . 4 . . . Reused 3 | . . . . 1 . 1 . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . 1 . . 1 3 . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Machines Disabled 20 | . . . . 2 . 4 2 4 . . . . 4 . 1 3 Max in Single Turn 3 | . . . . 2 . 3 1 1 . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Machines Accessed 53 | . . . 1 11 1 6 2 4 . . 3 15 4 1 2 3 Terminals 34 | . . . . 7 . 4 2 1 . . 2 15 2 . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . . . . 2 . . . 2 . . . . 1 1 . . Recycling Units 5 | . . . . 1 1 1 . 1 . . . . . . . 1 Scanalyzers 4 | . . . 1 . . . . . . . . . 1 . 2 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 Total Hacks 100 | . . . 2 28 1 12 5 5 . . 7 26 8 1 2 3 Successful 61 | . . . 2 26 . 6 1 . . . 3 15 7 . . 1 Failed 39 | . . . . 2 1 6 4 5 . . 4 11 1 1 2 2 Catastrophic 4 | . . . . . . 3 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 64 | . . . . 14 . 8 5 2 . . 3 26 5 . . 1 Fabricators 7 | . . . . . . 3 . . . . 4 . . . . . Repair Stations 15 | . . . . 10 . . . 2 . . . . 2 1 . . Recycling Units 6 | . . . . 2 1 1 . 1 . . . . . . . 1 Scanalyzers 5 | . . . 2 . . . . . . . . . 1 . 2 . Garrison Access 3 | . . . . 2 . . . . . . . . . . . 1 Terminal Hacks 42 | . . . . 13 . 5 1 . . . 2 15 5 . . 1 Record 6 | . . . . . . . . . . . . 2 3 . . 1 Part Schematic 2 | . . . . 2 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . . 3 . . . . Open Door 12 | . . . . 3 . . . . . . 1 8 . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . . . . 2 . 1 . . . . . . . . . . Reprogram Traps 4 | . . . . 1 . 1 1 . . . . . 1 . . . Dispatch Records 3 | . . . . 1 . 1 . . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . 1 . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 11 | . . . . 9 . . . . . . . . 2 . . . Scan Component 5 | . . . . 4 . . . . . . . . 1 . . . Repair 5 | . . . . 4 . . . . . . . . 1 . . . Refit 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . 1 . . . . . . . . . . Report Inventory 2 | . . . . 1 . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . . . . 7 1 5 2 3 . . 2 10 2 1 2 3 Full Trace Events 4 | . . . . 1 . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 4 . . . . . . . . 1 . . . Time 166 | . . . . 110 . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Total Allies 20 | . . . . 2 . . 3 . . . . 12 3 . . . Largest Group 5 | . . . . 2 . . 3 . . . . 5 3 . . . Highest-Rated Group 207 | . . . . 62 . . 93 . . . . 207 140 . . . Highest-Rated Ally 156 | . . . . 31 . . 31 . . . . 156 140 . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . ROAM 2 | . . . . 2 . . . . . . . . . . . . Ally Attacks 160 | . . . . 29 . . 24 . . . . 87 20 . . . Total Damage 3887 | . . . . 544 . . 353 . . . . 2342 648 . . . Kills 22 | . . . . 6 . . 2 . . . . 11 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . Drone Launches 22 | . . . . 16 . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Turns Passed 18590 | 118 9 185 330 1481 402 1789 480 1437 1344 274 520 2347 2425 874 1679 2896 Spaces Moved 9393 | 54 8 149 138 714 219 822 313 662 825 178 255 1250 1250 331 734 1491 Core 11 | 9 . . . . . . . . . . . . . . . 2 Treads 829 | . . . . 1 40 283 . . . . . 505 . . . . Legs 8491 | 45 8 149 138 713 179 539 313 662 825 178 255 745 1250 330 734 1428 Wheels . | . . . . . . . . . . . . . . . . . Hover 62 | . . . . . . . . . . . . . . 1 . 61 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 152 152 152 120 120 118 115 114 Average Speed 134 | 113 120 120 138 125 127 135 133 151 152 152 152 153 125 121 122 118 Slowest Speed 550 | 120 120 120 150 180 180 160 150 152 152 152 152 240 150 540 180 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 4 53 13 96 22 31 12 17 88 22 9 93 35 10 60 29 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . . . . . 2 2 . . . . . . Spaces Dug 30 | . . . . 29 . . . . . . . . . . . 1 Terrain Destroyed 460 | 9 . . . 50 1 46 1 95 3 . 20 110 16 6 14 89 Melee 1 | . . . . . . . . . . . . . . . . 1 Projectile 117 | . . . . . 1 4 1 8 3 . 6 17 13 6 14 44 AOE 342 | 9 . . . 50 . 42 . 87 . . 14 93 3 . . 44 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Ext Res Res Tes Acc Total 13259 | 82 7 152 242 1071 295 1233 357 941 875 181 341 1525 1841 609 1269 2238 Wait 1508 | . . . 66 113 11 162 14 123 6 . 10 43 309 123 266 262 Move 9377 | 53 7 148 137 713 218 821 312 661 824 177 254 1249 1249 330 733 1491 Hop . | . . . . . . . . . . . . . . . . . Pick Up 343 | 7 . 1 10 19 10 19 5 29 5 2 14 44 37 20 51 70 Fast Attach 106 | 7 . . . 11 6 13 2 4 . . . 7 4 8 6 38 Attach 201 | . . . 2 12 6 15 2 14 3 . 6 22 12 19 23 65 Detach 17 | . . . . 1 1 . 2 1 1 . 1 5 . 2 1 2 Swap 278 | . . . 1 14 3 16 3 17 12 1 25 28 56 21 33 48 Drop 313 | 1 . 1 5 25 13 21 7 16 5 1 11 42 52 13 46 54 Fire 1034 | 14 . 2 21 154 25 161 9 70 19 . 18 76 118 69 108 170 Melee 27 | . . . . . . . . . . . . . . . . 27 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 44 | . . . . 9 2 2 1 6 . . 2 3 4 4 1 10 Crush 4 | . . . . . . 3 . . . . . 1 . . . . Escape Stasis 6 | . . . . . . . . . . . . 5 . . 1 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 3 exits: *Mat / [Rec] / Gar) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 7) 128 | -10/Materials | Entered Mines 179 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Discovered new exit (range 9) 313 | -10/Mines | Entered Materials 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 619 | -9/Materials | Discovered new exit (range 16) 643 | -9/Materials | Entered Storage 674 | -9/Storage | Met a pair of Derelict thieves 797 | -9/Storage | Lost 3 parts (1n1u1w) 885 | -9/Storage | Found Prototype Processor 1049 | -9/Storage | Build established: Scavenger-Mutant 1085 | -9/Storage | Identified exit to Garrison 1270 | -9/Storage | Discovered new exit (range 9) 1479 | -9/Storage | Repaired Lgt. Assault Rifle 1511 | -9/Storage | Repaired Imp. Aluminum Leg? 1643 | -9/Storage | Core integrity fell below 50% 1950 | -9/Storage | Discovered new exit (range 17) 2055 | -9/Storage | Repaired Aluminum Leg 2083 | -9/Storage | Repaired Aluminum Leg? 2124 | -9/Storage | Entered Materials 2124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -8/Materials | Identified Exp. Targeting Computer 2423 | -8/Materials | Destroyed 10 combat bots 2489 | -8/Materials | Discovered new exit (range 8) 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2871 | -7/Factory | Assembled infested ambush trap array 2904 | -7/Factory | Garrison activated, responded to threat 2934 | -7/Factory | Build established: Mutant 2945 | -7/Factory | Destroyed 8 combat bots 3171 | -7/Factory | Lost 3 parts (1p1n1w) 3226 | -7/Factory | Garrison activated, responded to threat 3276 | -7/Factory | Build established: Scavenger-Mutant 4157 | -7/Factory | Lost 5 parts (1p2n2u) 4252 | -7/Factory | Lost 3 parts (1n1u1w) 4285 | -7/Factory | Discovered new exit (range 15) 4315 | -7/Factory | Entered another Factory area 4315 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4616 | -6/Factory | Allied Derelicts emerged from ambush trap array 4650 | -6/Factory | Build established: Scavenger-Gunner 4678 | -6/Factory | Discovered new exit (range 9) 4682 | -6/Factory | Garrison activated, responded to threat 4795 | -6/Factory | Entered another Factory area 4795 | -5/Factory | Evolved 2 slots: Utility x2 5113 | -5/Factory | Garrison activated, responded to threat 5440 | -5/Factory | Lost 3 parts (1p1n1w) 6208 | -5/Factory | Discovered new exit (range 17) 6232 | -5/Factory | Entered Upper Caves 7124 | -5/Upper Caves | Build established: Scavenger-Mutant 7340 | -5/Upper Caves | Learned Factory terminal intel 7369 | -5/Upper Caves | Learned Factory security intel 7553 | -5/Upper Caves | Discovered new exit (range 16) 7576 | -5/Upper Caves | Entered another Upper Caves area 7818 | -5/Upper Caves | Discovered new exit (range 5) 7850 | -5/Upper Caves | Entered Factory 7850 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7852 | -4/Factory | Loaded intel: 22 terminal locations 8364 | -4/Factory | Discovered new exit (range 6) 8370 | -4/Factory | Entered Extension 8443 | -4/Extension | Build established: Scavenger-Skirmisher 8605 | -4/Extension | Rescued a captive Derelict 8606 | -4/Extension | Rescued a captive Derelict 8611 | -4/Extension | Rescued a captive Derelict 8726 | -4/Extension | Rescued a captive Derelict 8727 | -4/Extension | Rescued a captive Derelict 8754 | -4/Extension | Spotted B-86 Titan 8852 | -4/Extension | Rescued a captive Derelict 8986 | -4/Extension | Rescued a captive Derelict 8986 | -4/Extension | Rescued a captive Derelict 9142 | -4/Extension | Destroyed B-86 Titan 9145 | -4/Extension | Disrupted transfer network 9150 | -4/Extension | Spotted B-86 Titan 9210 | -4/Extension | Destroyed B-86 Titan 9216 | -4/Extension | Lost 5 parts (3n2u) 9299 | -4/Extension | Core integrity fell below 50% 9348 | -4/Extension | Lost 13 parts (2p4n4u3w) 9513 | -4/Extension | Build established: Scavenger-Mutant 10236 | -4/Extension | Rescued A7 10372 | -4/Extension | Rescued a captive Derelict 10549 | -4/Extension | Rescued a captive Derelict 10550 | -4/Extension | Rescued a captive Derelict 10579 | -4/Extension | Discovered new exit (range 10) 10580 | -4/Extension | Discovered new exit (range 6) 10716 | -4/Extension | Discovered new exit (range 3) 10717 | -4/Extension | Entered Research 10717 | -3/Research | Accompanied by 1 ally 10717 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11175 | -3/Research | Build established: Scavenger-Tank 11824 | -3/Research | Repaired Recoil Nullifier 12140 | -3/Research | Build established: Scavenger-Gunner 12379 | -3/Research | Lost 3 parts (1p1n1w) 12433 | -3/Research | Found Gamma Bomb Array 12669 | -3/Research | Allied Derelicts emerged from ambush trap array 12890 | -3/Research | Spotted B-86 Titan 13064 | -3/Research | Discovered new exit (range 13) 13142 | -3/Research | Entered another Research area 13142 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13782 | -2/Research | Lost 6 parts (3n3w) 13913 | -2/Research | Spotted B-90 Cyclops 13954 | -2/Research | Discovered new exit (range 17) 13996 | -2/Research | Lost 3 parts (1n1u1w) 14016 | -2/Research | Entered Testing 14344 | -2/Testing | Scanned by Researcher 14484 | -2/Testing | Core integrity fell below 50% 14548 | -2/Testing | System corruption reached 10% 14643 | -2/Testing | Lost 3 parts (1n2w) 14887 | -2/Testing | Found Prototype Device 14894 | -2/Testing | Identified Adv. Kinecellerator 15154 | -2/Testing | Spotted Striker 15283 | -2/Testing | Lost 3 parts (1u2w) 15521 | -2/Testing | Found Prototype Processor 15525 | -2/Testing | Identified Exp. Core Analyzer 15657 | -2/Testing | Discovered new exit (range 15) 15695 | -2/Testing | Entered Access 15695 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15722 | -1/Access | Spotted B-99 Colossus 16117 | -1/Access | System corruption reached 10% 16149 | -1/Access | Lost 6 parts (1p1n4u) 16538 | -1/Access | Spotted B-99 Colossus 17428 | -1/Access | Build established: Scavenger-Tank 17504 | -1/Access | System corruption reached 30% 17552 | -1/Access | Lost 6 parts (2p1n2u1w) 17671 | -1/Access | Lost 6 parts (1n1u4w) 17790 | -1/Access | Build established: Scavenger-Gunner 17973 | -1/Access | Lost 12 parts (2p5n2u3w) 18335 | -1/Access | Core integrity fell below 50% 18358 | -1/Access | Lost 30 parts (4p10n7u9w) 18476 | -1/Access | Found Prototype Slashing Weapon 18476 | -1/Access | Identified Molecular Scythe 18533 | -1/Access | Build established: Scavenger-Mutant 18587 | -1/Access | Core integrity fell below 20% 18591 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18577_ Adv. Heat Sink destroyed. 18578_ Sml. Battery destroyed. 18579_ Antigrav System destroyed. 18581_ Terminal disabled. 18582_ Adv. Heat Sink destroyed. 18582_ Penetrated by Slug. 18586_ System corrupted: Energy discharge (-22). 18586_ Penetrated by Slug. 18586_ Slug penetrates Terminal. 18587_ Penetrated by Slug. 18587_ Slug penetrates Terminal. 18587_ Hcp. Storage Unit destroyed. 18587_ System corrupted by crushing effect (+3). 18589_ Penetrated by Slug. 18590_ Slug penetrates Terminal. 18591_ Slammed into G-73 Enforcer. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Punisher] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | = % #= % #%==[ #?? | | !#! % # = #?? | | *==" % # !!! #?? | | =!#! # ! ! #?? | | !=# !% = % # !! ### | | %# !!!% % # / | | ################+##+############### # # | | ??????????#! * %=/ #?#????????# # # | | ?????????## ! !! #??????????# """ """ # # | | ??#??????## ! | #??????????# """S""" # # | | ?????#?#??# #????????#?# # # | | ?????#????# % #???????#?# # # | | ???????#??# #?????????############### # | | ??????#??## ##????????? ?? ?????????# # | | ???????? # "" "" %##??????????????????????? ? | | ??????? + "" "" !#####???????????????????? ? | | ??????" # """ / #???????????????????? ? | | ??????????# ###*#???????????????????? ? | | #?????????# #?# #???????????????????? ? | | #?????????################+####????????????????? ? | | #?????????????????????# #????????????????? ? | | #?????????????????????# g #????? ????????????? | | #?????????????????????#" h #??????????????????? | | #######+#??#???????#??#"" h #??????????????????? | | ""????"????? ?#" #??????????????????? | | ""?????"?????#""@b ##?????????????????? | | ??????????#"" g #??????????????????? | | ???????? ?#"T #??????????????????? | | ????? ?????#"" #??????????????????? | | ???????????#"" ][ #??????????????????? | | ????????????#"" ][ #??????????????????? | | %=!] ????????????#""g [[ #??????????????????? | | ! ][]????????????#" #??????????????????? | | =[%?????????????? Y#??????????????????? | | !%![?????????????? ??????????????????? | | """"??????????????##+######??????????????????? | | ""?????????????????? ????????????????????????? | | "????????????????????????????????????????????? | | "????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 72 Energy Capacity 1635 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Stasis Canceling 2 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Storage | Hacked Lgt. EM Pulse Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Achiever Can't Touch This Dangerous Findings Denied? Maybe Next Time I'll Detach My Launcher Prison Break Prolific Hacker Punisher Release The Drones! Respectable Loadout Rockin' Loadout The More The Merrier Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GuidanceInertialModule Manual? 0 Play Time 06:48:08 Cumulative 45.6 hours Start 2020.05.29 @ 01:53:12 End 2020.05.29 @ 11:56:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 25 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1956eee-cf71-40c5-b357-3d674ed86714