Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 15:21:44 Player: MolePlayingNice Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (682) 3410 Value Destroyed (41733) 41733 Prototype IDs (120) 2400 Alien Tech Used (13) 2600 Bonus (53335) 53335 TOTAL SCORE: 114578 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 23853 Follower Combat Kills 9098 Hunted by Unchained 500 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2428 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -5744 Cogmind --------- Core Integrity 0/1600 Matter 199/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Experimental Energy Well (600) Experimental EM Shield Advanced Remote Force Field Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Core Analyzer VL-GR5's Timing Chip Experimental Weapon Cycler Centrium Light Armor Plating Centrium Light Armor Plating Zionite Shade Armor Graphene Brace Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Multinova Projection Cannon Multinova Projection Cannon > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Enhanced Biometal Leg Zionite Supercomposite Leg Zionite Biocell Array Centrium Light Armor Plating Centrium Light Armor Plating Zionite Shade Armor Zionite Shade Armor Experimental EM Shield Hacking Drone Bay Transdimensional Reconstructor Nova Cannon Nova Cannon Warp Cannon Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Improved Plasma Cutter [Rating: 272] Favorites ----------- Power Zero-point Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Zero-point Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel High-density Centrium Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Advanced Force Field Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Regenerative Plating Artifact Core Physics Calibrator Weapon Enhanced Nova Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . -1 . Propulsion 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Utility 7 | . . . . . 3 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . . -2 . Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Attached 330 | 2 8 . 1 . 14 12 3 1 3 9 25 8 12 . 19 4 8 4 4 1 15 1 . 15 1 25 22 5 21 15 9 17 46 Power 36 | . . . . . 2 1 . . . . 7 . 3 . 2 . . 2 1 1 1 . . 1 . 2 3 1 3 3 1 . 2 Engine 10 | . . . . . 2 1 . . . . 3 . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . Core 5 | . . . . . . . . . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . 1 . 2 . . . . . 1 1 1 . . 1 . 1 3 1 3 3 1 . 2 Propulsion 61 | 2 . . . . 4 3 2 . . 1 4 1 . . 3 1 . . 1 . 3 1 . 4 . 3 2 . 3 1 2 8 12 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 57 | . . . . . 4 3 2 . . 1 2 1 . . 3 1 . . 1 . 3 1 . 4 . 3 2 . 3 1 2 8 12 Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 141 | . 4 . 1 . 6 4 . . 2 2 7 3 5 . 6 2 5 1 2 . 6 . . 6 1 10 13 1 13 9 4 5 23 Device 74 | . 2 . . . 3 1 . . 2 1 2 2 2 . 3 2 5 1 . . 5 . . 3 . 6 9 1 7 7 2 2 6 Storage 14 | . 1 . 1 . . 1 . . . . . . . . 2 . . . 1 . . . . . . 2 1 . 1 . . 1 3 Processor 16 | . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . 2 1 1 1 . 1 1 . 2 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 36 | . 1 . . . 2 1 . . . 1 3 1 3 . 1 . . . 1 . . . . 1 . 1 2 . 4 1 1 . 12 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 92 | . 4 . . . 2 4 1 1 1 6 7 4 4 . 8 1 3 1 . . 5 . . 4 . 10 4 3 2 2 2 4 9 Energy Gun 31 | . . . . . . . . . 1 3 5 2 3 . 7 . 3 . . . 3 . . . . 3 . 1 . . . . . Energy Cannon 39 | . 2 . . . 1 3 . . . 2 1 1 . . 1 . . . . . 2 . . 3 . 7 2 2 1 1 2 4 4 Ballistic Gun 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Launcher 8 | . 2 . . . . . 1 . . 1 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 95 | . . . . . . 1 . . 1 . 9 2 5 . 8 . 1 . 4 . 7 1 . 9 . 6 10 6 5 8 4 2 6 Parts Lost 49 | . . . . . 2 . . . . . 2 . . . 1 . 1 . . . . . . 1 . 1 . . 1 1 1 . 38 Power 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 5 Propulsion 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 6 Utility 17 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . 13 Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 Highest Loss Streak 26 | . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . 1 . 1 . . 1 1 1 . 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 6 8 10 13 15 17 18 19 19 19 18 18 18 18 19 19 18 19 19 19 20 19 19 19 19 20 19 19 16 19 19 19 19 19 Power 1 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . . . . 1 2 2 1 Propulsion 1 | 4 1 1 2 3 4 3 3 3 3 2 2 3 3 3 2 1 1 . . 2 1 1 1 1 2 1 1 1 . 1 . 1 1 Utility 6 | . 2 3 4 4 3 4 5 5 6 6 5 5 4 5 6 5 6 8 7 6 6 7 7 7 9 7 10 8 11 9 7 8 7 Weapon 7 | 1 4 5 5 7 9 10 9 8 8 7 7 8 9 9 9 11 10 9 9 8 8 8 8 7 6 8 5 3 5 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 5 . 2 . 3 5 1 1 1 8 8 1 2 1 1 . 1 . 3 . 6 . . 5 . 2 4 . 2 1 2 2 7 Power 14 | . . . . . . 3 . . . 1 3 . . . 1 . . . . . 1 . . 2 . . . . . . 1 1 1 Propulsion 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 35 | . 3 . 2 . 1 . . . 1 5 2 1 2 1 . . . . 2 . 1 . . 3 . 2 1 . 1 1 1 1 4 Weapon 18 | . . . . . . 2 1 1 . 2 1 . . . . . 1 . 1 . 4 . . . . . 3 . 1 . . . 1 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 100 100 94 99 100 100 99 100 98 100 100 100 99 95 97 90 85 100 99 99 100 96 95 94 77 66 74 73 74 77 87 Engine 3 | . 14 14 14 14 4 7 7 7 7 7 7 13 8 . 3 5 5 6 8 3 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 4 13 7 5 2 . 2 6 10 10 10 6 5 8 12 13 11 11 8 3 5 Treads 2 | . 28 28 28 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . 14 29 30 30 30 30 25 26 26 26 25 29 29 23 25 29 25 26 30 30 30 26 15 13 15 15 16 19 25 Device 17 | . 12 14 14 14 26 15 23 22 22 20 20 20 20 20 19 17 21 23 22 22 26 25 25 20 19 21 11 5 15 15 15 10 10 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Processor 7 | . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 10 10 6 14 13 16 18 12 12 12 7 7 Protection 5 | . . . . . 9 6 . . . 2 4 6 6 6 6 10 6 5 5 5 4 5 5 12 6 4 4 4 4 4 8 6 8 Energy Gun 4 | . 1 . . . . . . . 3 7 14 19 13 17 16 5 14 11 . . . . . . . 5 2 . . . . . . Energy Cannon 13 | . 24 28 28 28 18 21 19 15 19 14 4 . 2 . 2 3 2 . . 16 14 15 15 14 14 7 7 6 8 7 7 22 22 Peak Build Rating 272 | 6 12 13 16 17 40 56 53 53 58 64 90 88 103 98 104 120 118 105 115 121 137 139 140 167 168 188 204 205 227 228 236 270 272 Average Rating 140 | 6 10 12 14 16 29 50 52 53 53 62 78 82 95 96 99 116 109 95 95 115 131 133 139 152 162 180 195 180 220 219 229 262 259 On Entrance 107 | 6 6 12 13 16 17 38 51 53 53 55 63 79 88 98 96 98 120 106 99 115 116 132 139 139 167 162 178 201 200 221 228 211 268 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 217 | 11 32 32 52 52 69 76 70 70 69 78 94 96 105 103 109 118 110 101 126 134 138 134 134 161 145 161 154 154 167 167 173 206 217 Greatest Support 226 | 40 40 40 40 40 40 90 80 80 80 80 110 105 105 105 115 132 132 102 132 132 138 163 163 175 175 175 165 148 173 171 183 216 226 Greatest Overweight (x) 2 | . . . 1 1 1 . . . . 1 1 . . . 1 . . . . 1 1 . . . . . 1 1 2 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 8 11 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 13 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 5 8 10 14 16 18 19 19 20 19 19 19 19 19 19 19 18 19 19 19 19 19 19 19 19 20 19 19 17 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 10 13 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 5 Class Distribution -------------------- 22% | Scavenger-Gunner 15% | Skirmisher 11% | Messiah-Skirmisher 10% | Messiah-Executioner 9% | Mutant 4% | Tank 4% | Scavenger-Executioner 3% | Commander-Tank 3% | Commander-Skirmisher 3% | Messiah-Gunner 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Extension Commander-Mutant | -6/Cetus Commander-Skirmisher | -6/Archives Commander-Skirmisher | -6/Hub_04(d) Messiah-Tank | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Messiah-Gunner | -2/Section 7 Messiah-Executioner | -1/Access Messiah-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 8270 | 165 176 4 . 10 186 190 50 10 80 175 500 236 210 36 467 113 165 172 . 291 381 35 58 333 348 903 704 . 438 149 349 190 1146 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 45489 | . 363 . . . 279 358 246 53 . 834 586 526 290 123 1168 157 557 389 . 276 1126 73 66 975 382 3591 3930 . 3062 1387 3982 3554 17156 Parts 1608 | . 24 . . . 13 10 13 . . 35 22 16 20 3 41 9 14 11 . 23 48 5 3 33 16 158 176 . 137 42 164 140 432 Haulers Intercepted 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . 2 . . . . Recyclers Shooed 13 | . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . . 2 . . 2 . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 163 | . . . . . . . 5 . . 84 . . . . . . 14 . . 20 . 20 3 . 17 . . . . . . . . Prevented 68 | . . . . . . . 8 . . 55 . . . . . . . . . . . 3 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 551 | . 14 . . . 6 8 4 . . 13 11 10 3 2 16 3 8 . . 14 11 1 1 17 16 43 59 . 25 11 50 38 167 Guns 60 | . . . . . . . . . . . 4 8 1 2 11 2 6 . . . . . . . . 13 13 . . . . . . Cannons 390 | . 5 . . . 6 5 . . . 12 1 . . . 2 1 . . . 5 10 1 1 14 4 27 43 . 24 10 46 29 144 AOE 44 | . 9 . . . . 1 4 . . 1 6 . . . . . . . . 9 . . . . 12 . . . . . 2 . . Classes Destroyed 30 | . 4 . . . 2 2 . 1 . 1 4 2 . . 2 . . . . 1 1 . . 3 . 1 2 . . 2 . . 2 Worker 28 | . 2 . . . . . . . . . 1 . . . 2 . . . . . . . . . . 4 . . 4 1 . 4 10 Builder 15 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . 3 . 2 4 . Hauler 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . 2 . . . . Recycler 22 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 6 . . 7 . 2 1 3 Carrier 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Mechanic 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 8 Operator 10 | . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . 2 1 3 Drone 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Watcher 12 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 1 . 1 1 1 2 2 Swarmer 66 | . 6 . . . . 3 . . . 1 . 2 . . 1 . . . . 10 . . . . 11 4 5 . 5 . 8 . 10 Saboteur 15 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 3 . . . . 1 7 Grunt 179 | . 8 . . . 3 1 4 . . 7 4 3 . . 3 . 5 . . 1 . 1 . 6 . 7 17 . 6 5 19 15 64 Brawler 24 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 2 2 . . 1 1 3 12 Duelist 27 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 5 . . . 1 5 13 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 6 Sentry 44 | . . . . . 2 2 . . . . 1 4 . 2 7 . . . . 1 4 . 1 . 1 2 6 . . . 4 2 5 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Specialist 13 | . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . 2 1 . 1 . 2 . 2 Hunter 40 | . . . . . 1 . . . . 2 2 . . . . . 1 . . . 2 . . . 2 7 5 . 2 . 2 4 10 Programmer 75 | . . . . . . . . . . 3 3 . . . 1 3 2 . . . 5 . . 3 . 15 9 . 9 3 7 2 10 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 Armor Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 13 Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 7 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 44 | . 8 . . . 3 3 4 . . 5 8 3 2 2 3 2 4 . . 5 3 1 1 9 4 13 13 . 11 4 9 8 44 Combat Bots Only 30 | . 7 . . . 3 3 4 . . 5 6 2 2 2 3 2 4 . . 5 2 1 1 9 4 10 13 . 10 4 7 7 30 Max Kills in Single Turn 4 | . 3 . . . 1 1 2 1 . 1 3 1 1 1 2 1 1 1 . 3 2 1 1 1 3 3 3 . 3 2 3 4 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 3 | . 3 . . . . 1 2 . . 1 2 . . . . . . . . 3 . . . . 3 . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 A7 (-6/Cetus) VL-GR5 (-3/Armory) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 2653 | . 29 . . . 51 96 4 26 . 24 75 79 23 2 169 16 57 4 . 32 40 10 6 92 27 196 224 . 91 32 281 105 862 Missed 953 | . 11 . . . 14 34 . 14 . 10 31 33 10 . 87 8 18 1 . 4 19 3 1 56 21 112 78 . 35 10 77 41 225 Hits 1700 | . 18 . . . 37 62 4 12 . 14 44 46 13 2 82 8 39 3 . 28 21 7 5 36 6 84 146 . 56 22 204 64 637 Melee 37 | . . . . . . 3 . . . . . . . . 1 . . 3 . . . . . 1 . . 1 . . . 2 . 26 Projectile 1663 | . 18 . . . 37 59 4 12 . 14 44 46 13 2 81 8 39 . . 28 21 7 5 35 6 84 145 . 56 22 202 64 611 AOE 47 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . 4 . 1 2 . . . 12 . 25 Critical Strikes 73 | . . . . . 1 2 . . . . 1 . . . 1 1 2 . . . 1 . 1 1 . 4 8 . 6 1 14 2 27 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Part Disruptions 16 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . 3 . 9 Damage Taken 27342 | . 204 . . . 616 742 69 23 . 312 715 460 253 54 735 153 572 181 . 270 429 85 55 794 126 1104 1941 . 737 268 2488 378 13578 Core 3028 | . 81 . . . 162 60 20 . . 34 60 18 49 22 48 39 73 49 . 24 141 . . 100 . 55 135 . 55 . 120 22 1661 Absorbed by Shields 12887 | . . . . . . . . . . . 171 303 134 18 500 . 173 . . 226 252 91 58 480 134 1079 1512 . 718 220 2178 398 4242 Redirected to Shielding 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 72 . . Ignored by Resistances 6563 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 2119 362 4056 Regen/Repaired (Parts) 6232 | . . . . . . . . . . 31 . . 106 75 149 42 174 26 . 40 58 32 . 107 43 137 983 87 261 871 2375 177 458 Core Remaining (%) 79 | 100 . . . 67 70 . . . . 83 . . . . 76 . . . . 81 . . . . 79 . . 80 . . 75 . . Volleys Fired 1225 | . 16 . . . 18 22 4 2 1 27 28 40 10 4 63 10 30 8 . 32 49 6 4 46 18 138 107 20 67 32 139 64 220 Largest 8 | . 2 . . . 3 3 1 1 1 3 3 3 3 3 3 3 3 1 . 3 3 3 3 3 3 3 3 3 2 2 2 6 8 Hottest 822 | . 136 . . . 204 218 39 75 75 276 258 240 260 240 250 240 240 39 . 255 270 270 270 270 270 313 313 353 250 250 250 740 822 Shots Fired 3365 | . 29 . . . 46 60 4 2 1 59 47 88 30 12 160 21 84 8 . 83 107 14 11 122 32 299 230 29 107 49 232 255 1144 Gun 541 | . 2 . . . . . . . . 12 21 72 24 12 135 15 73 . . 6 . . . . . 92 77 . . . . . . Cannon 2773 | . 24 . . . 46 58 . 2 1 44 20 15 6 . 24 6 11 . . 71 107 14 11 121 21 207 149 29 107 49 232 255 1143 Launcher 46 | . 3 . . . . 2 4 . . 3 6 . . . 1 . . 8 . 6 . . . 1 11 . . . . . . . 1 Special 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . Kinetic 114 | . 1 . . . 14 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 96 Thermal 3140 | . 24 . . . 32 58 . 2 1 56 41 87 30 12 159 18 84 . . 77 107 14 11 76 21 285 226 29 107 49 232 255 1047 Explosive 39 | . 3 . . . . 2 . . . . 6 . . . 1 . . 8 . 6 . . . 1 11 . . . . . . . 1 Electromagnetic 22 | . 1 . . . . . 4 . . 3 . . . . . . . . . . . . . . . 14 . . . . . . . Entropic 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . Robot Hit Streak 30 | . 4 . . . 10 10 9 . . 8 19 25 8 16 21 6 6 1 . 4 18 6 6 11 9 17 30 . 13 6 14 22 18 Robot Miss Streak 8 | . 2 . . . 2 2 1 . . 6 3 5 3 1 8 1 4 2 . 4 2 1 2 5 2 4 8 . 3 5 5 5 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 134 | . . . . . . . . . . . . 3 . . 1 . 2 . . . . . . . . 3 17 . 4 . 3 19 82 Max Gunslinging Chain 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 1 . 1 . 1 2 4 Autonomous 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Shots Hit Robots 2063 | . 17 . . . 29 37 3 . . 42 24 64 39 10 122 13 48 13 . 14 45 10 7 63 18 170 179 . 59 28 144 140 725 Core Hits 1393 | . 22 . . . 11 13 6 . . 31 57 58 16 9 103 9 19 8 . 17 22 4 2 31 29 132 152 . 49 21 102 70 400 Critical Kills 39 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 2 . 1 . 2 7 22 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 63 | . . . . . . . . . . . . . 6 . . . 7 2 . . 2 . . 11 . 1 2 . 1 . 2 7 22 Burn 12 | . . . . . . . . . . . . . 5 . . . 7 . . . . . . . . . . . . . . . . Meltdown 39 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 2 . 1 . 2 7 22 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Melee Attacks 64 | . . . . . . . . 4 . . . . 33 11 . . . 11 . . . . . . . 4 . . . 1 . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . 33 11 . . . 11 . . . . . . . 4 . . . . . . . Sneak Attacks 28 | . . . . . . . . . . . . . 21 . . . . 6 . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 125803 | . 949 . . 1 575 1019 229 9 . 1975 2325 1784 1516 248 3468 383 1110 1055 . 1265 1817 340 242 3625 2041 8380 12606 . 6381 1968 12489 11399 46604 Guns 14187 | . 12 . . . . . . . . 205 475 1736 349 248 2982 322 1001 . . . . . . . . 3538 3319 . . . . . . Cannons 102236 | . 369 . . . 573 890 . . . 1080 229 . 162 . 247 41 109 . . 512 1662 340 242 3532 540 4703 9214 . 6234 1888 11964 11211 46494 Explosions 6592 | . 562 . . . . 118 229 . . 690 1567 . . . 164 . . 346 . 753 49 . . 93 1501 . . . 76 . 444 . . Melee 1814 | . . . . . . . . . . . . . 1005 . . . . 709 . . . . . . . 100 . . . . . . . Ramming 974 | . 6 . . 1 2 11 . 9 . . 54 48 . . 75 20 . . . . 106 . . . . 39 73 . 71 80 81 188 110 Kinetic 3141 | . . . . . 143 . . . . . . . . . . 56 . . . . . . . . . . . . . . . . 2942 Thermal 111819 | . 542 . . . 430 890 . . . 1597 704 1736 511 248 3229 307 1110 . . 512 1711 340 242 1900 540 7888 12533 . 6234 1888 11964 11211 43552 Explosive 5287 | . 389 . . . . 118 . . . . 1567 . . . . . . 346 . 753 . . . 93 1501 . . . 76 . 444 . . Electromagnetic 1136 | . 12 . . . . . 229 . . 378 . . . . 164 . . . . . . . . . . 353 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1814 | . . . . . . . . . . . . . 1005 . . . . 709 . . . . . . . 100 . . . . . . . Entropic 1632 | . . . . . . . . . . . . . . . . . . . . . . . . 1632 . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . 1 1 1 3 1 3 3 3 3 2 2 2 2 . 12 16 7 7 14 14 . . Average Corruption 6 | . . . . . . . . . . . . 1 1 1 1 1 2 3 3 3 1 2 2 2 . 9 11 7 5 9 14 . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . . . . . . . . . . 3 4 2 10 4 16 10 5 8 8 9 6 . . 56 77 12 31 31 74 . . Message Errors 83 | . . . . . . . . . . . . 1 2 1 3 1 4 4 . 1 3 3 3 . . 10 19 2 4 11 11 . . Matter Fused 84 | . . . . . . . . . . . . . . 1 2 1 2 1 3 3 2 3 . . . 14 19 4 9 4 16 . . Heat Flow Errors 43 | . . . . . . . . . . . . . . . . 1 2 2 1 . 2 2 . . . 11 10 1 3 2 6 . . Energy Discharges 55 | . . . . . . . . . . . . 1 . . 3 . 2 3 1 1 . . 2 . . 6 10 1 4 9 12 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 33 | . . . . . . . . . . . . 1 1 . 1 1 1 . . . 1 1 . . . 5 6 2 5 2 6 . . Data Loss (major) 22 | . . . . . . . . . . . . . 1 . 1 . 3 . . 1 . . 1 . . 1 3 1 4 2 4 . . Misfires 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 1 . 4 . . Alerts 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 1 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 . . . 10 . . Overload Shots 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4483 | . 1 . . . . 5 . 7 . 14 30 . 40 . 62 . . 269 . 55 82 . . 45 68 271 62 . 539 108 562 863 1400 Projectiles 3684 | . 1 . . . . . . . . 14 . . . . . . . . . 27 51 . . 45 . 270 62 . 526 43 517 772 1356 Explosions 244 | . . . . . . 5 . . . . 30 . . . 18 . . 37 . 28 . . . . 68 . . . 13 . 45 . . Melee 555 | . . . . . . . . 7 . . . . 40 . 44 . . 232 . . 31 . . . . 1 . . . 65 . 91 44 Knockbacks 24 | . . . . . 2 1 . . . . . 1 . . 1 1 . . . . 2 . . . . 1 . . . 1 2 . 12 Impact 10 | . . . . . . 1 . . . . . 1 . . 1 1 . . . . 2 . . . . 1 . . . 1 2 . . Kinetic 14 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 956 | . . . . . . 26 . . . 25 10 . . . 99 . . 184 . . 187 . . 59 147 . . . 85 . 134 . . Shots 17 | . . . . . . 1 . . . 1 1 . . . 1 . . 4 . . 2 . . 1 3 . . . 1 . 2 . . Rammed 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 41 | . 1 1 . 2 1 1 . 1 . . 4 2 . . 3 1 . . . . 2 . . . . 2 2 . 3 1 5 4 5 Kicked 37 | . . . . . 1 1 . 1 . . 4 2 . . 3 1 . . . . 2 . . . . 2 2 . 3 1 5 4 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 258 . . . 112 116 . . . 140 . . . 178 222 228 300 203 195 136 411 193 65 200 276 356 200 169 141 144 262 253 253 Average Temperature 126 | . 105 . . . 32 52 . . . 45 . . . 90 43 59 89 92 122 20 73 71 35 139 135 105 103 110 24 73 140 152 187 Received Heat Transfer 3233 | . 84 . . . 315 195 36 . . 93 42 90 28 6 83 . 148 . . 17 36 12 29 94 . 76 413 . 76 53 878 84 345 Thermoelectric Energy+ 38713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2086 6406 30221 Effects 37 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . . . 1 5 26 Energy Bleed 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 3 12 Interference 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 14 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 22 | . . . . . . . 1 2 . 1 2 . . . 3 . . . . . . . . . . 7 3 . . 1 . . 2 Impact Corruptions 12 | . . . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . 1 . . . 2 . 3 1 Robots Melted 66 | . . . . . . 2 . . . . . 2 2 . 3 . 3 . . . 2 . . 3 . 2 3 . 1 . 3 9 31 Combat Hostiles 55 | . . . . . . 2 . . . . . 2 2 . 3 . 2 . . . 1 . . 3 . 2 3 . 1 . 2 9 23 Parts Melted 330 | . 1 . . . . 6 . . . 4 3 13 2 2 14 3 10 . . . 5 . 2 9 . 22 32 . 14 2 27 37 122 Heat Transferred 93638 | . 866 . . . 777 1443 . . . 2450 1400 3925 1631 575 6999 550 3150 . . 500 1529 348 211 2176 670 7313 9324 . 4070 1702 7909 6909 27211 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 . . . . . . . . . 3 4 3 2 5 4 . . . . 1 . . . . 4 5 . 3 2 5 5 5 Low Security (%) 21 | 100 65 100 . 100 100 100 . . . . . . . . 11 . . . . . 61 . . . . 25 . . 24 . . . . Level 1 10 | . 34 . . . . . . . . . 48 1 . 97 . . . . . . 38 . . . . 11 . . 2 48 7 . . Level 2 14 | . . . . . . . . . . . 38 61 58 2 3 . . . . . . . . . . 17 . . 48 51 6 . . Level 3 14 | . . . . . . . . . . . 12 35 41 . 13 . . . . . . . . . . 26 4 . 24 . 41 45 . Level 4 11 | . . . . . . . . . . . . 2 . . 22 100 . . . . . . . . . 18 15 . . . 37 29 4 Level 5 10 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . 63 . . . 2 8 8 High Security 17 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 16 . . . 4 16 86 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 7287 | . 308 34 . . 70 142 . . . . 823 1111 804 403 2651 1338 . . . . 351 . . . . 1583 3917 . 747 562 1802 2409 7287 Initial 1541 | . . 34 . . . . . . . . 457 403 606 257 106 1298 . . . . 172 . . . . 195 829 . . 405 268 1100 1541 Average 1499 | . 160 3 . . 11 63 . . . . 443 682 702 345 1419 1281 . . . . 179 . . . . 666 2296 . 474 423 1040 1394 5366 Influence Increases 28740 | . 448 . . . 160 257 90 15 . 1016 896 1314 360 187 3421 99 175 10 . 270 807 190 136 762 330 2370 3900 . 1172 425 2046 1823 6061 Destroy 0b10 Robot/C 15040 | . 280 . . . 120 160 80 . . 640 420 520 160 80 1240 60 160 . . 240 240 120 80 600 280 1160 2100 . 560 220 980 800 3740 Destroy 0b10 Robot/NC 740 | . 15 . . . . . . . . . 30 35 10 . 80 5 5 10 . 10 25 . . . 10 85 45 . 95 15 40 65 160 Destroy Leader 2616 | . 60 . . . 40 30 10 . . 20 102 56 . . 274 22 10 . . 20 92 20 10 . 40 266 344 . 118 32 162 164 724 Allied During Kill 4621 | . . . . . . . . . . 356 243 568 170 80 1509 . . . . . 28 50 31 147 . 341 996 . 30 . . 56 16 Successful Hack 140 | . . . . . . . . . . . 13 14 . . . . . . . . . . . . . 48 . . 12 5 . 48 . Disable Machine 1260 | . 45 . . . . 45 . . . . 45 75 . 15 105 . . . . . 150 . . . . 30 150 . 15 60 300 90 135 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 50 Destroy Structure 3478 | . 33 . . . . 22 . . . . 43 31 20 12 198 12 . . . . 122 . . . . 200 250 . 297 78 519 405 1236 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 15 . . . . Lose Combat Pursuer 315 | . 15 . . . . . . 15 . . . 15 . . 15 . . . . . . . 15 15 . 75 15 . 30 15 45 45 . Influence Decreases 21728 | . 360 88 . . 160 160 187 15 . 290 799 1054 799 527 1074 1493 862 331 249 234 510 362 254 257 810 857 1564 3917 450 669 722 1236 1438 Entered New Map 11589 | . . 54 . . . . 37 . . . 269 420 477 387 198 1353 466 109 249 . 14 124 32 43 548 23 752 3917 . 317 210 722 868 Time Decay 8309 | . 360 34 . . 140 160 150 15 . 250 470 494 262 120 486 140 386 222 . 234 446 238 222 144 262 614 562 . 410 342 502 494 150 Lost Part 490 | . . . . . 20 . . . . . 20 . . . 10 . 10 . . . . . . 10 . 10 . . 10 10 10 . 380 Lost Ally 1340 | . . . . . . . . . . 40 40 140 60 20 380 . . . . . 50 . . 60 . 210 250 . 30 . . 20 40 Squads Dispatched 156 | . 2 . . . . . . . . . 9 2 . . 19 . . . . . 4 . . . . 11 21 . 8 3 14 23 40 Investigation 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Extermination 25 | . . . . . . . . . . . 2 . . . 2 . . . . . 2 . . . . 4 4 . 2 3 3 3 . Reinforcement 36 | . 2 . . . . . . . . . 6 1 . . 10 . . . . . 2 . . . . 2 . . 3 . 5 1 4 Assault 85 | . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . 4 17 . . . 3 17 36 Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 7 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . 2 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 29 | . 2 . . . . . . . . 1 1 2 2 . 3 . . . . . . . . 1 . 5 1 . 2 1 2 2 4 Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . 2 11 . . . . 46 10 . . . . . . Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . 40 8 . . . . . . Times Spotted 919 | . 22 . . . 7 9 4 1 . 33 30 32 10 3 66 4 8 5 . 12 21 4 5 48 13 77 144 . 30 15 65 46 205 Peak Tracking Total 25 | . 6 . . . 3 3 4 1 . 6 11 7 5 2 9 2 3 3 . 3 3 3 3 14 4 10 16 . 8 5 7 6 25 Tactical Retreats 18 | . 1 . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 1 . 4 1 . 1 1 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 22 | . . . . . . 2 . . . . . 1 . . 1 . . . . . 2 . . . . 4 2 . 2 1 1 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 94 | . 3 . . . . 3 . . . . 3 6 . 1 7 . . . . . 10 . . 3 . 2 10 2 1 4 20 7 12 Max in Single Turn 3 | . 3 . . . . 1 . . . . 1 1 . . 2 . . . . . 3 . . 1 . 1 1 1 1 1 3 1 2 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 30 | . . . 2 . 1 1 . . . . 2 6 . . . . 1 . 4 . 1 . . 1 . 3 . . 2 3 1 2 . Terminals 7 | . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 1 1 2 . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Total Hacks 82 | . . . 2 . 1 1 . . . . 10 12 . . . . 3 . 17 . 1 . . 1 . 11 . . 5 10 2 6 . Successful 47 | . . . 2 . 1 . . . . . 8 2 . . . . 3 . 17 . 1 . . 1 . 6 . . 2 2 . 2 . Failed 34 | . . . . . . 1 . . . . 1 10 . . . . . . . . . . . . . 5 . . 3 8 2 4 . Catastrophic 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 170 | . . . 1 . . . . . . . 17 20 1 . 23 3 . . . . 16 . . . . 30 17 . 9 6 8 10 9 Terminals 15 | . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . 8 . . 3 2 2 6 . Garrison Access 10 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 3 . . . Terminal Hacks 25 | . . . 2 . . . . . . . . 2 . . . . 3 . 17 . . . . 1 . . . . . . . . . Record 9 | . . . 1 . . . . . . . . . . . . . 3 . 5 . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . 5 . . 2 . . 2 . Insert Component 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . 1 . . 2 . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . . . . 1 . . . . 1 4 1 . . . . . . . . . . . . 2 . . 2 3 1 2 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . 14 . 2 . . . . . . . 4 . . . . . . . 13 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . 1 . . 2 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . 4 . 10 . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked 7 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . 2 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 104 | . . . . . . . . . 4 5 5 30 5 . 5 . . . . . 8 . . . . 12 16 . 3 . . 3 8 Largest Group 33 | . . . . . . . . . 4 8 6 33 29 28 29 . . . . . 4 4 4 4 . 7 11 . 3 . . 2 8 Highest-Rated Group 1667 | . . . . . . . . . 161 275 390 1555 1667 1508 1650 . . . . . 318 318 318 318 . 389 651 . 309 . . 301 116 Highest-Rated Ally 269 | . . . . . . . . . 42 42 85 159 159 96 96 . . . . . 96 96 96 96 . 103 146 . 269 . . 269 15 Zionite Dispatches 27 | . . . . . . . . . . . 2 4 . . 2 . . . . . 4 . . . . 5 4 . 3 . . 3 . Heavy 6 | . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . 2 . . . . . . . Light 6 | . . . . . . . . . . . 1 1 . . 1 . . . . . 2 . . . . . 1 . . . . . . Fire 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Total Orders 38 | . . . . . . . . . 2 1 5 1 3 . 3 . . . . . 10 . . 4 . 4 1 . 2 . . 2 . STAY 10 | . . . . . . . . . . . . . 1 . 3 . . . . . 2 . . 1 . 1 . . 1 . . 1 . FOLLOW 5 | . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . 1 . . . . . . . . . AID 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . 1 . 2 . . . . . . . RETURN 8 | . . . . . . . . . 1 . 3 1 . . . . . . . . 2 . . 1 . . . . . . . . . Ally Attacks 973 | . . . . . . . . . . 135 67 86 45 18 221 . . . . . 17 16 8 47 . 74 201 . 9 . . 7 22 Total Damage 39333 | . . . . . . . . . . 2607 1649 2798 1824 577 8250 . . . . . 839 691 367 1793 . 2712 12953 . 1008 . . 840 425 Kills 235 | . . . . . . . . . . 20 12 22 7 2 64 . . . . . 2 5 3 14 . 17 58 . 5 . . 3 1 Allies Corrupted 11 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 2 . 2 . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 17717 | . . . . . 52 481 619 621 1309 718 1032 103 188 242 948 273 873 463 195 710 1113 505 479 585 478 2036 821 79 566 765 1149 307 7 Optics 2772 | . . . . . 52 444 . . . . . . . . . . . . . . 1000 505 479 292 . . . . . . . . . Sensors 16093 | . . . . . . 37 619 621 1309 718 1032 103 188 242 948 273 749 463 195 678 1007 469 453 562 478 1264 819 79 566 765 1149 307 . Jamming 5974 | . . . . . . . . . . . . . . . . 85 489 . 2 710 1113 505 479 294 . 2032 263 . . . . . 2 ECM 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . 1 1 2 . . . . . . . 2 2 . 2 . 2 . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . 1 . 3 1 . . . . . . . . 3 . . 1 . 2 . . . . . . . Drone Recoveries 9 | . . . . . . . . . 1 . 3 1 . . . . . . . . 2 . . 1 . 1 . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . 3 2 . . 4 . . . . . 1 . . . . 4 1 . . 1 2 . 2 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Terminals 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 31721 | 5 897 422 565 826 777 488 619 678 1309 1163 1197 1317 562 242 1455 291 913 463 206 710 1113 505 479 1035 578 2036 1987 433 1273 769 1405 1568 3435 Spaces Moved 18670 | 1 513 262 334 228 274 287 459 497 918 706 783 761 283 94 928 215 717 357 159 501 680 394 234 627 445 1346 959 179 602 511 788 755 1873 Core 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Treads 1374 | 1 513 262 334 228 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17259 | . . . . . 238 287 459 497 918 706 783 761 283 94 928 215 717 357 159 501 680 394 234 627 445 1346 959 179 602 511 788 755 1836 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 240 200 120 130 132 132 127 108 117 118 118 102 108 108 112 112 114 114 116 120 105 105 101 101 120 112 112 112 112 50 Average Speed 123 | 160 160 160 167 240 205 128 131 132 132 130 113 117 118 118 111 108 108 112 112 114 116 116 120 116 105 101 121 120 114 114 117 159 112 Slowest Speed 240 | 160 160 160 240 240 240 130 132 132 132 203 181 118 118 118 190 108 108 112 114 202 202 120 120 120 105 106 210 196 235 172 216 207 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 2 91 57 70 49 27 7 74 55 90 61 24 87 56 73 77 7 64 62 60 60 28 55 47 96 60 40 53 71 18 49 38 22 50 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 8 | . . . 1 1 . . . . 1 . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . Known Exits Taken 27 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 2 . . 3 2 2 2 . . . . . . 2 2 . 1 . 2 1 . 1 . . . . . . . . Spaces Dug 242 | . . . . . . . . 4 . . 5 10 12 11 7 3 1 . . 10 14 2 . . . 34 6 4 20 7 21 33 38 Terrain Destroyed 2019 | . 31 . . . . 19 . 5 . 19 38 10 13 11 196 6 9 85 . 130 78 4 2 25 221 90 57 5 95 27 192 152 499 Melee 28 | . . . . . . . . 4 . . . . 12 11 . . . . . . . . . . . 1 . . . . . . . Projectile 1176 | . . . . . . . . 1 . 7 9 10 1 . 13 6 9 . . 54 43 4 2 18 2 89 57 5 78 27 154 152 435 AOE 815 | . 31 . . . . 19 . . . 12 29 . . . 183 . . 85 . 76 35 . . 7 219 . . . 17 . 38 . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 25007 | 4 560 264 341 505 452 366 471 508 1014 903 1044 1096 422 191 1188 256 789 386 186 562 917 426 422 838 521 1722 1550 376 1136 669 1131 983 2808 Wait 3182 | . . . . 273 121 22 . . 83 66 134 165 56 74 123 6 18 . . 14 107 21 182 94 41 96 302 128 360 67 113 32 484 Move 18633 | . 512 261 333 227 273 286 458 496 917 705 782 760 282 93 923 214 716 356 158 500 679 393 233 626 444 1345 958 178 601 510 787 754 1873 Hop 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Pick Up 260 | . 12 2 4 3 14 7 2 1 2 16 16 4 5 2 5 7 3 3 6 2 15 . 1 12 1 15 12 14 12 5 12 15 30 Fast Attach 291 | . 3 . . . 2 3 2 . 3 3 15 4 11 . 18 2 3 2 7 1 17 2 . 17 . 28 28 3 21 21 22 16 37 Attach 110 | . 1 . . . 7 2 . . . 1 6 1 . . 1 4 2 . 2 . 3 1 . 3 . 8 3 8 7 2 12 9 27 Detach 54 | . . . . . . 2 . . . . 2 . . . . 1 . . . 1 3 . . 2 . 2 5 6 12 3 4 5 6 Swap 351 | 2 6 . 1 . 7 10 1 3 3 13 27 15 8 5 23 5 10 4 2 10 10 2 2 12 16 43 22 5 23 2 15 13 31 Drop 479 | 2 9 . 3 . 9 11 4 1 5 20 30 9 17 2 27 6 7 2 11 2 32 1 . 26 1 39 44 14 30 25 22 18 50 Fire 1225 | . 16 . . . 18 22 4 2 1 27 28 40 10 4 63 10 30 8 . 32 49 6 4 46 18 138 107 20 67 32 139 64 220 Melee 64 | . . . . . . . . 4 . . . . 33 11 . . . 11 . . . . . . . 4 . . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 37 | . . . . . 1 1 . 1 . . 4 2 . . 3 1 . . . . 2 . . . . 2 2 . 3 1 5 4 5 Crush 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 23 . . . . 5 13 Rewire 177 | . . . . . . . . . . 52 . 90 . . . . . . . . . . . . . 1 34 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 48 32 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Destroyed 7 combat bots 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 421 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 10) 903 | -10/Materials | Entered Mines 1067 | -10/Mines | Discovered new exit (range 14) 1234 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1237 | -10/Mines | Found Scrap Suit 1318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1318 | -10/Mines | Discovered new exit (range 5) 1325 | -10/Mines | Entered Exiles 1365 | -10/Exiles | Met 8R-AWN 1388 | -10/Exiles | Met EX-HEX 1455 | -10/Exiles | Met EX-DEC 1461 | -10/Exiles | Learned location of Zion (-7) 1495 | -10/Exiles | Met EX-BIN 1514 | -10/Exiles | Aligned with FarCom system 1516 | -10/Exiles | Given EX-Vault access code 1554 | -10/Exiles | Opened EX-Vault 1564 | -10/Exiles | Found Potential Leg 1567 | -10/Exiles | Found Potential Leg 1573 | -10/Exiles | Found AWS/Gauss 1576 | -10/Exiles | Found Supersonic Drone Bay 1607 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1856 | -10/Exiles | Discovered new exit (range 14) 1890 | -10/Exiles | Stole three prototypes: Potential Leg, Supersonic Drone Bay, AWS/Gauss 1890 | -10/Exiles | Entered Mines 1911 | -9/Mines | Assembled infested the area 2587 | -9/Mines | Learned location of 1 exit from Materials 2649 | -9/Mines | Discovered new exit (range 5) 2656 | -9/Mines | Discovered new exit (range 8) 2716 | -9/Mines | Entered Materials 2716 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2717 | -8/Materials | Identified exit to Factory 2755 | -8/Materials | Discovered new exit (range 16) 3017 | -8/Materials | Build established: Skirmisher 3493 | -8/Materials | Entered Factory 3493 | -7/Factory | Evolved 2 slots: Propulsion x2 3495 | -7/Factory | FarCom data flow suspended 3801 | -7/Factory | Build established: Tank 3836 | -7/Factory | Discovered new exit (range 6) 3978 | -7/Factory | Identified exit to Lower Caves 3981 | -7/Factory | Entered Lower Caves 4068 | -7/Lower Caves | Learned location of 1 exit from Factory 4245 | -7/Lower Caves | Build established: Skirmisher 4356 | -7/Lower Caves | Discovered new exit (range 10) 4369 | -7/Lower Caves | Identified exit to Lower Caves 4600 | -7/Lower Caves | Entered another Lower Caves area 4623 | -7/Lower Caves | Encountered a Warlord checkpoint 4702 | -7/Lower Caves | Discovered new exit (range 5) 4709 | -7/Lower Caves | Identified exit to Factory 5111 | -7/Lower Caves | Spotted B-75 Beast 5112 | -7/Lower Caves | Learned 8 Factory zone layouts 5200 | -7/Lower Caves | Build established: Mutant 5272 | -7/Lower Caves | Discovered new exit (range 4) 5275 | -7/Lower Caves | Identified exit to Zion 5278 | -7/Lower Caves | Entered Zion 5372 | -7/Zion | Found CR-A16's Pointy Stick 5460 | -7/Zion | Discovered new exit (range 11) 5561 | -7/Zion | Learned 4 Factory zone layouts 5576 | -7/Zion | Given the Hacking Drone Bay 5576 | -7/Zion | Found Prototype Device 5576 | -7/Zion | Identified Hacking Drone Bay 5595 | -7/Zion | Learned Factory emergency access door positions 5603 | -7/Zion | Build established: Skirmisher 5736 | -7/Zion | Learned Factory trap positions 5773 | -7/Zion | Given A8's code to call for help 5926 | -7/Zion | Received a hallucinogenic algorithm 6293 | -7/Zion | Met Imprinter 6314 | -7/Zion | Imprinted 6316 | -7/Zion | Declared Zion's savior 6527 | -7/Zion | Identified exit to Proximity Caves 6587 | -7/Zion | Entered Proximity Caves 6587 | -6/Proximity Caves | Accompanied by 4 allies 6589 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 6803 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 7187 | -6/Proximity Caves | 0b10 base defense nominally successful 7231 | -6/Proximity Caves | Lost 5 allies 7660 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7750 | -6/Proximity Caves | Entered Factory 7750 | -6/Factory | Accompanied by 3 allies 7750 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7751 | -6/Factory | Identified exit to Lower Caves 7753 | -6/Factory | Loaded intel: 88 trap records 7964 | -6/Factory | Retrieved Zion intel report: Active Terminals 8054 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8055 | -6/Factory | Zion Light squad teleported in 8066 | -6/Factory | Found Prototype Processor 8066 | -6/Factory | Identified Exp. Targeting Computer 8086 | -6/Factory | Central database locked down 8088 | -6/Factory | Discovered new exit (range 10) 8098 | -6/Factory | Identified exit to Factory 8421 | -6/Factory | Found Prototype Protection 8421 | -6/Factory | Identified Zio. Weapon Casing 8449 | -6/Factory | Cargo convoy interrupted 8502 | -6/Factory | Retrieved Zion intel report: Main Access 8503 | -6/Factory | Zion Heavy squad teleported in 8843 | -6/Factory | Discovered new exit (range 16) 8895 | -6/Factory | Fabricated CPS Tube (x1) 8917 | -6/Factory | Identified exit to Extension 8947 | -6/Factory | Entered Extension 8947 | -6/Extension | Accompanied by 5 allies 8993 | -6/Extension | Zion Heavy squad teleported in 9000 | -6/Extension | Rescued A7 9011 | -6/Extension | Attached CPS modules to A7 9172 | -6/Extension | Rescued a captive Derelict 9173 | -6/Extension | Rescued a captive Derelict 9189 | -6/Extension | Rescued a captive Derelict 9363 | -6/Extension | Build established: Tank 9422 | -6/Extension | Spotted B-75 Beast 9432 | -6/Extension | Allies destroyed B-75 Beast 9444 | -6/Extension | Spotted B-75 Beast 9449 | -6/Extension | Allies destroyed B-75 Beast 9458 | -6/Extension | Found Zio. Weapon Casing 9493 | -6/Extension | Rescued a captive Derelict 9550 | -6/Extension | Zion Heavy squad teleported in 9553 | -6/Extension | Zion Light squad teleported in 9760 | -6/Extension | Rescued a captive Derelict 9810 | -6/Extension | Zion Fire squad teleported in 9904 | -6/Extension | Rescued a captive Derelict 9905 | -6/Extension | Rescued a captive Derelict 9997 | -6/Extension | First assault squad dispatched 10015 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 10020 | -6/Extension | Rescued a captive Derelict 10064 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 10069 | -6/Extension | Lost 6 allies 10114 | -6/Extension | Discovered exit to Factory (range 10) 10115 | -6/Extension | Discovered new exit (range 6) 10119 | -6/Extension | Build established: Commander-Tank 10215 | -6/Extension | Identified exit to Cetus 10253 | -6/Extension | Terminal network hard line cut 10264 | -6/Extension | Entered Cetus 10264 | -6/Cetus | Accompanied by 27 allies (A7) 10269 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10282 | -6/Cetus | Spotted Cetus Guard 10282 | -6/Cetus | Spotted Cetus Guard 10285 | -6/Cetus | Destroyed Cetus Guard 10285 | -6/Cetus | Spotted Cetus Guard 10285 | -6/Cetus | Spotted Cetus Guard 10286 | -6/Cetus | Allies destroyed Cetus Guard 10294 | -6/Cetus | Allies destroyed Cetus Guard 10297 | -6/Cetus | Destroyed Cetus Guard 10326 | -6/Cetus | Lost 3 allies 10363 | -6/Cetus | Started Cetus Manufacturing Module 10388 | -6/Cetus | Manufactured an Enhanced Grunt 10393 | -6/Cetus | Discovered new exit (range 15) 10413 | -6/Cetus | Manufactured an Enhanced Grunt 10418 | -6/Cetus | Spotted Cetus Guard 10419 | -6/Cetus | Spotted Cetus Guard 10421 | -6/Cetus | Spotted Cetus Guard 10422 | -6/Cetus | Spotted Cetus Guard 10429 | -6/Cetus | Allies destroyed Cetus Guard 10434 | -6/Cetus | Allies destroyed Cetus Guard 10438 | -6/Cetus | Manufactured an Enhanced Grunt 10440 | -6/Cetus | Destroyed Cetus Guard 10441 | -6/Cetus | Allies destroyed Cetus Guard 10445 | -6/Cetus | Discovered exit to Factory (range 16) 10451 | -6/Cetus | Scared off Revision 17 10463 | -6/Cetus | Manufactured an Enhanced Grunt 10488 | -6/Cetus | Manufactured an Enhanced Grunt 10603 | -6/Cetus | Murdered A7 10608 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10613 | -6/Cetus | Found Prototype Protection 10613 | -6/Cetus | Identified Med. Regenerative Plating 10713 | -6/Cetus | Identified exit to Archives 10811 | -6/Cetus | Build established: Commander-Mutant 10826 | -6/Cetus | Entered Archives 10826 | -6/Archives | Accompanied by 28 allies 10875 | -6/Archives | Discovered new exit (range 16) 10893 | -6/Archives | Discovered new exit (range 14) 10931 | -6/Archives | Identified exit to Hub_04(d) 11068 | -6/Archives | Entered Hub_04(d) 11068 | -6/Hub_04(d) | Accompanied by 27 allies 11199 | -6/Hub_04(d) | Zion Heavy squad teleported in 11254 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 11276 | -6/Hub_04(d) | Lost 5 allies 11359 | -6/Hub_04(d) | Build established: Commander-Skirmisher 11418 | -6/Hub_04(d) | First assault squad dispatched 11498 | -6/Hub_04(d) | Lost 4 allies 11614 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 11687 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 11688 | -6/Hub_04(d) | Zion Light squad teleported in 11753 | -6/Hub_04(d) | Lost 5 allies 11849 | -6/Hub_04(d) | Lost 5 allies 11879 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 11886 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 12043 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 12065 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 12236 | -6/Hub_04(d) | Lost 3 allies 12339 | -6/Hub_04(d) | High security lockdown imminent 12419 | -6/Hub_04(d) | High security lockdown engaged 12521 | -6/Hub_04(d) | Network Hub disabled 12523 | -6/Hub_04(d) | Entered Factory 12523 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12552 | -5/Factory | Lost 5 allies 12790 | -5/Factory | Discovered new exit (range 14) 12813 | -5/Factory | Identified exit to Upper Caves 12814 | -5/Factory | Entered Upper Caves 12824 | -5/Upper Caves | Learned location of 1 exit from Factory 13151 | -5/Upper Caves | Encountered a Warlord checkpoint 13617 | -5/Upper Caves | Build established: Messiah-Skirmisher 13663 | -5/Upper Caves | Discovered new exit (range 4) 13669 | -5/Upper Caves | Learned location of Armory (-3) 13726 | -5/Upper Caves | Identified exit to Upper Caves 13727 | -5/Upper Caves | Entered another Upper Caves area 13728 | -5/Upper Caves | Potential Leg stolen by Master Thief 13729 | -5/Upper Caves | Encountered a Master Thief 13729 | -5/Upper Caves | Encountered a Master Thief 13730 | -5/Upper Caves | AWS/Gauss stolen by Master Thief 13734 | -5/Upper Caves | Encountered a Master Thief 13736 | -5/Upper Caves | Potential Leg stolen by Master Thief 13767 | -5/Upper Caves | Learned 4 Factory zone layouts 13818 | -5/Upper Caves | Discovered new exit (range 8) 13826 | -5/Upper Caves | Identified exit to Factory 14072 | -5/Upper Caves | Build established: Messiah-Mutant 14157 | -5/Upper Caves | Discovered new exit (range 16) 14186 | -5/Upper Caves | Identified exit to Zhirov 14190 | -5/Upper Caves | Entered Zhirov 14192 | -5/Zhirov | Discovered new exit (range 3) 14212 | -5/Zhirov | Met Zhirov 14232 | -5/Zhirov | Learned location of Testing (-3) 14232 | -5/Zhirov | Learned location of Quarantine (-2) 14232 | -5/Zhirov | Learned location of Command (-1) 14242 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14260 | -5/Zhirov | Found Alien Artifact 14260 | -5/Zhirov | Identified Integrated Dissipator 14260 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14335 | -5/Zhirov | Found Alien Artifact 14393 | -5/Zhirov | Identified exit to Proximity Caves 14396 | -5/Zhirov | Entered Proximity Caves 14403 | -4/Proximity Caves | Spotter reported a threat 14475 | -4/Proximity Caves | Learned location of 2 exits from Research 14679 | -4/Proximity Caves | Build established: Messiah-Skirmisher 15030 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15070 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15106 | -4/Proximity Caves | Entered Factory 15106 | -4/Factory | Evolved 2 slots: Utility x2 15107 | -4/Factory | Identified exit to Upper Caves 15135 | -4/Factory | Zion Thermal Resupply teleported in 15313 | -4/Factory | Zion Light squad teleported in 15817 | -4/Factory | Retrieved Zion intel report: Active Terminals 15818 | -4/Factory | Zion Thermal Resupply teleported in 15898 | -4/Factory | Spotted B-86 Titan 16012 | -4/Factory | Zion Light squad teleported in 16019 | -4/Factory | Found Heavy Servo Lattice 16106 | -4/Factory | Discovered new exit (range 19) 16127 | -4/Factory | Identified exit to Research 16219 | -4/Factory | Entered Upper Caves 16219 | -4/Upper Caves | Accompanied by 4 allies 16302 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16311 | -4/Upper Caves | Learned Research security intel 16597 | -4/Upper Caves | Discovered new exit (range 15) 16627 | -4/Upper Caves | Found Alien Artifact 16627 | -4/Upper Caves | Identified Core Expander 16627 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 16697 | -4/Upper Caves | Identified exit to Upper Caves 16724 | -4/Upper Caves | Entered another Upper Caves area 16724 | -4/Upper Caves | Accompanied by 4 allies 16866 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17012 | -4/Upper Caves | Discovered new exit (range 8) 17019 | -4/Upper Caves | Identified exit to Warlord 17203 | -4/Upper Caves | Entered Warlord 17203 | -4/Warlord | Accompanied by 4 allies 17242 | -4/Warlord | System corruption cleaned by Quarantine Array 17328 | -4/Warlord | Discovered new exit (range 53) 17442 | -4/Warlord | Found Prototype Processor 17442 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 17449 | -4/Warlord | Found Prototype Device 17449 | -4/Warlord | Identified System Purifier 17456 | -4/Warlord | Found Prototype Device 17456 | -4/Warlord | Identified Exp. Phase Shifter 17489 | -4/Warlord | Found Prototype Reactor 17489 | -4/Warlord | Identified Vortex Chain Reactor 17628 | -4/Warlord | Visited the Vortex Lab 17638 | -4/Warlord | Found Prototype Energy Cannon 17638 | -4/Warlord | Identified Vortex Cannon 17644 | -4/Warlord | Warlord's base attacked by MAIN.C 17647 | -4/Warlord | Found Vortex Cannon 17730 | -4/Warlord | Build established: Messiah-Tank 17750 | -4/Warlord | Rebuked by Warlord 17994 | -4/Warlord | Warlord forces counterattacked 18058 | -4/Warlord | Spotted Executioner 18060 | -4/Warlord | Spotted Executioner 18066 | -4/Warlord | Destroyed Executioner 18068 | -4/Warlord | Allies destroyed Executioner 18073 | -4/Warlord | Spotted Executioner 18080 | -4/Warlord | Destroyed Executioner 18084 | -4/Warlord | Spotted Executioner 18096 | -4/Warlord | Build established: Scavenger-Tank 18120 | -4/Warlord | Destroyed 9 combat bots 18144 | -4/Warlord | Spotted Striker 18146 | -4/Warlord | Lost 16 allies 18148 | -4/Warlord | Spotted Executioner 18170 | -4/Warlord | Destroyed Striker 18203 | -4/Warlord | Lost 5 allies 18223 | -4/Warlord | Found Prototype Processor 18223 | -4/Warlord | Identified Exp. Core Analyzer 18228 | -4/Warlord | Found Exp. Targeting Computer 18237 | -4/Warlord | Identified exit to Proximity Caves 18238 | -4/Warlord | Entered Proximity Caves 18356 | -3/Proximity Caves | Spotter reported a threat 18504 | -3/Proximity Caves | Build established: Scavenger-Gunner 18747 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18800 | -3/Proximity Caves | Discovered exit to Research (range 10) 18816 | -3/Proximity Caves | Entered Research 18816 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18817 | -3/Research | Identified exit to Research 18887 | -3/Research | Zion Offense Resupply teleported in 18891 | -3/Research | Found Prototype Device 18891 | -3/Research | Identified Imp. Particle Accelerator 19193 | -3/Research | Retrieved Zion intel report: Active Terminals 19194 | -3/Research | Zion Heavy squad teleported in 19360 | -3/Research | Found Zio. Weapon Casing 19426 | -3/Research | Identified Transdimensional Reconstructor 19498 | -3/Research | Cargo convoy interrupted 19620 | -3/Research | Destroyed 10 combat bots 19810 | -3/Research | Retrieved Zion intel report: Emergency Access 19913 | -3/Research | Found Prototype Processor 19913 | -3/Research | Identified Spectral Analyzer 19914 | -3/Research | System corruption reached 10% 19929 | -3/Research | Spotted B-86 Titan 19961 | -3/Research | Zion Hacker squad teleported in 19991 | -3/Research | Allies destroyed B-86 Titan 20066 | -3/Research | First assault squad dispatched 20248 | -3/Research | Retrieved Zion intel report: Active Garrisons 20249 | -3/Research | Zion Fire squad teleported in 20296 | -3/Research | Found Prototype Protection 20296 | -3/Research | Identified Centrium Heavy Armor Plating 20384 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 20385 | -3/Research | Zion Heavy squad teleported in 20389 | -3/Research | Terminal network hard line cut 20465 | -3/Research | Discovered new exit (range 94) 20799 | -3/Research | Identified exit to Armory 20827 | -3/Research | Found Prototype Device 20827 | -3/Research | Identified Exp. Focal Shield 20852 | -3/Research | Entered Armory 20852 | -3/Armory | Accompanied by 1 ally 20853 | -3/Armory | Met VL-GR5, who suggested a friendly competition 20893 | -3/Armory | Zion hero teleported in (NK-0LA) 20922 | -3/Armory | Zion Light squad teleported in 21075 | -3/Armory | Discovered exit to Research (range 5) 21102 | -3/Armory | First assault squad dispatched 21111 | -3/Armory | Lost the competition with VL-GR5 21116 | -3/Armory | Attached CPS modules to VL-GR5 21145 | -3/Armory | Zion Fire squad teleported in 21150 | -3/Armory | Zion Fire squad teleported in 21214 | -3/Armory | Attacked by VL-GR5 21227 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 21227 | -3/Armory | Allies destroyed VL-GR5 21230 | -3/Armory | Found Prototype Energy Cannon 21230 | -3/Armory | Identified Multinova Projection Cannon 21238 | -3/Armory | Found Prototype Protection 21238 | -3/Armory | Identified Hvy. Regenerative Plating 21241 | -3/Armory | Found Prototype Processor 21241 | -3/Armory | Identified VL-GR5's Timing Chip 21250 | -3/Armory | Found Prototype Reactor 21250 | -3/Armory | Identified Zero-point Reactor 21271 | -3/Armory | Found Zero-point Reactor 21275 | -3/Armory | Found Prototype Device 21275 | -3/Armory | Identified Exp. Shield Generator 21293 | -3/Armory | Found Prototype Device 21293 | -3/Armory | Identified Adv. Particle Accelerator 21423 | -3/Armory | Retrieved Zion intel report: Component Schematics 21515 | -3/Armory | Discovered exit to Research (range 15) 21700 | -3/Armory | Spotted B-86 Titan 21708 | -3/Armory | Destroyed B-86 Titan 21821 | -3/Armory | Lost 6 allies 21857 | -3/Armory | Discovered new exit (range 3) 22138 | -3/Armory | Terminal network hard line cut 22447 | -3/Armory | Spotted Armor Guard 22447 | -3/Armory | Spotted Armor Guard 22456 | -3/Armory | Allies destroyed Armor Guard 22460 | -3/Armory | Allies destroyed Armor Guard 22464 | -3/Armory | Found Unknown Protection 22464 | -3/Armory | Identified Superdense Plating 22484 | -3/Armory | Found Corrupted Prototype Device 22506 | -3/Armory | Spotted Armor Guard 22506 | -3/Armory | Spotted Armor Guard 22510 | -3/Armory | Allies destroyed Armor Guard 22514 | -3/Armory | Destroyed Armor Guard 22515 | -3/Armory | High security lockdown imminent 22595 | -3/Armory | High security lockdown engaged 22718 | -3/Armory | Scanned by Researcher 22719 | -3/Armory | Spotted Investigator 22726 | -3/Armory | Spotted Striker 22730 | -3/Armory | Allies destroyed Investigator 22734 | -3/Armory | Destroyed Striker 22743 | -3/Armory | Warped through subspace to slip node 22743 | -3/Armory | Identified exit to Lab 22758 | -3/Armory | Destroyed 13 combat bots 22839 | -3/Armory | Entered Lab 22839 | -3/Lab | Discovered exit to Research (range 9) 22861 | -3/Lab | Hidden lab's door opened automatically 22861 | -3/Lab | Sensor layout match revealed 22862 | -3/Lab | Gained access to the hidden lab's interior 22926 | -3/Lab | Found Alien Artifact 22938 | -3/Lab | Found Transdimensional Reconstructor 22948 | -3/Lab | Found Alien Artifact 22951 | -3/Lab | Identified Integrated Mediator 22951 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 23101 | -3/Lab | Found Prototype Hackware 23107 | -3/Lab | Found Prototype Energy Cannon 23107 | -3/Lab | Identified Warp Cannon 23111 | -3/Lab | Found Prototype Energy Gun 23111 | -3/Lab | Identified Tachyon Dispersion Ray 23193 | -3/Lab | Identified Exp. Weapon Cycler 23211 | -3/Lab | Identified Core Reset Matrix 23211 | -3/Lab | Used Core Reset Matrix 23215 | -3/Lab | Sensed 1 artifact in vicinity 23272 | -3/Lab | Entered Research 23272 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23420 | -2/Research | Identified Deep Network Scanner 23504 | -2/Research | Found Unknown Launcher 23505 | -2/Research | Identified Fusion Bomb Launcher 23614 | -2/Research | Garrison activated, responded to threat 23635 | -2/Research | Destroyed 10 combat bots 23695 | -2/Research | Spotted B-90 Cyclops 23708 | -2/Research | Destroyed B-90 Cyclops 23815 | -2/Research | Zion Zionite Resupply teleported in 23905 | -2/Research | Found Prototype Protection 23905 | -2/Research | Identified Zio. Shade Carapace 23937 | -2/Research | Found Zio. Weapon Casing 23968 | -2/Research | Zion Experimental squad teleported in 24047 | -2/Research | Discovered new exit (range 14) 24077 | -2/Research | Zion Offense Resupply teleported in 24505 | -2/Research | Found Prototype Protection 24505 | -2/Research | Identified Zio. Shade Armor 24508 | -2/Research | Found Zio. Weapon Casing 24515 | -2/Research | Found Zio. Shade Armor 24534 | -2/Research | Identified exit to Quarantine 24540 | -2/Research | Terminal network hard line cut 24545 | -2/Research | Entered Quarantine 24546 | -2/Quarantine | Detected hypermatrix surge 24546 | -2/Quarantine | Sensed 16 artifacts in vicinity 24647 | -2/Quarantine | Repaired Hvy. Armored Exoskeleton 24761 | -2/Quarantine | Found Core Stripper 24889 | -2/Quarantine | Found Subatomic Replicator 24993 | -2/Quarantine | System corruption reached 10% 25027 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 25071 | -2/Quarantine | Found Prototype Processor 25071 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 25186 | -2/Quarantine | Spotted Fortress 25191 | -2/Quarantine | Destroyed Fortress 25201 | -2/Quarantine | Found Prototype Reactor 25201 | -2/Quarantine | Identified Vortex Chain Reactor 25211 | -2/Quarantine | Found Prototype Device 25211 | -2/Quarantine | Identified Exp. Force Field 25215 | -2/Quarantine | Found Prototype Device 25215 | -2/Quarantine | Identified Thermal Barrier 25224 | -2/Quarantine | Found Prototype Device 25224 | -2/Quarantine | Identified Exp. EM Shield 25310 | -2/Quarantine | Discovered new exit (range 5) 25310 | -2/Quarantine | Discovered new exit (range 6) 25313 | -2/Quarantine | Identified exit to Section 7 25314 | -2/Quarantine | Entered Section 7 25315 | -2/Section 7 | Detected hypermatrix surge 25315 | -2/Section 7 | Sensed 20 artifacts in vicinity 25362 | -2/Section 7 | Found Integrated Reactor 25362 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25425 | -2/Section 7 | Spotted S7 Guard 25434 | -2/Section 7 | Destroyed S7 Guard 25452 | -2/Section 7 | Garrison activated, responded to threat 25476 | -2/Section 7 | Destroyed 7 combat bots 25532 | -2/Section 7 | Found Core Membrane 25532 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25595 | -2/Section 7 | Spotted S7 Guard 25618 | -2/Section 7 | Destroyed S7 Guard 25637 | -2/Section 7 | Found Integrated Thermoelectric Network 25637 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25666 | -2/Section 7 | Found Integrity Redistributor 25703 | -2/Section 7 | Spotted S7 Guard 25711 | -2/Section 7 | Destroyed S7 Guard 25742 | -2/Section 7 | Found Core Regenerator 26029 | -2/Section 7 | Spotted S7 Guard 26030 | -2/Section 7 | Build established: Messiah-Gunner 26083 | -2/Section 7 | Destroyed S7 Guard 26195 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 26207 | -2/Section 7 | Used Core Regenerator, restored core integrity (+135) 26209 | -2/Section 7 | Found Core Physics Calibrator 26254 | -2/Section 7 | Found Integrated Reactor 26254 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26312 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 26314 | -2/Section 7 | First assault squad dispatched 26417 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-312) 26424 | -2/Section 7 | Used Subatomic Replicator to replicate Multinova Projection Cannon 26463 | -2/Section 7 | Crushed by falling debris 26582 | -2/Section 7 | Found Integrated Reactor 26582 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26652 | -2/Section 7 | Terminal network hard line cut 26660 | -2/Section 7 | Spotted B-90 Cyclops 26661 | -2/Section 7 | High security lockdown imminent 26687 | -2/Section 7 | Destroyed 7 combat bots 26705 | -2/Section 7 | Discovered new exit (range 10) 26717 | -2/Section 7 | Identified exit to Access 26719 | -2/Section 7 | Entered Access 26719 | -1/Access | Evolved 2 slots (calibrated): -Power x1, -Utility x2, Weapon x5 26969 | -1/Access | First assault squad dispatched 27290 | -1/Access | Build established: Messiah-Executioner 27412 | -1/Access | Zion Experimental squad teleported in 27548 | -1/Access | Zion Zionite Resupply teleported in 27554 | -1/Access | Found Zio. Shade Armor 27757 | -1/Access | Destroyed 7 combat bots 27796 | -1/Access | Spotted B-99 Colossus 27812 | -1/Access | Destroyed B-99 Colossus 27867 | -1/Access | Unchained authorized (1B-0RG) 27998 | -1/Access | Garrison activated, responded to threat 28030 | -1/Access | High security lockdown imminent 28054 | -1/Access | Zion Infowar Resupply teleported in 28110 | -1/Access | High security lockdown engaged 28274 | -1/Access | Discovered new exit (range 8) 28287 | -1/Access | Entered Command 28494 | -1/Command | Retrieved Zion intel report: Emergency Access 28503 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 28537 | -1/Command | First assault squad dispatched 28590 | -1/Command | High security lockdown imminent 28670 | -1/Command | High security lockdown engaged 28844 | -1/Command | Destroyed Investigator 28905 | -1/Command | Destroyed 19 combat bots 29031 | -1/Command | Spotted Striker 29031 | -1/Command | Spotted Striker 29031 | -1/Command | Spotted Striker 29031 | -1/Command | Destroyed Striker 29034 | -1/Command | Destroyed Striker 29034 | -1/Command | Destroyed Striker 29037 | -1/Command | Spotted Investigator 29041 | -1/Command | Spotted Executioner 29041 | -1/Command | Spotted Striker 29043 | -1/Command | Destroyed Executioner 29045 | -1/Command | Destroyed Striker 29060 | -1/Command | Destroyed Investigator 29087 | -1/Command | Destroyed 30 combat bots 29224 | -1/Command | Spotted Executioner 29228 | -1/Command | Destroyed Executioner 29264 | -1/Command | Destroyed Executioner 29264 | -1/Command | Destroyed Striker 29358 | -1/Command | Destroyed 30 combat bots 29507 | -1/Command | Spotted Striker 29510 | -1/Command | Destroyed Striker 29512 | -1/Command | Destroyed Executioner 29515 | -1/Command | Spotted Striker 29515 | -1/Command | Spotted Executioner 29516 | -1/Command | Destroyed Executioner 29521 | -1/Command | Destroyed Striker 29522 | -1/Command | Spotted Striker 29522 | -1/Command | Spotted Striker 29525 | -1/Command | Spotted Executioner 29530 | -1/Command | Spotted Striker 29530 | -1/Command | Spotted Striker 29534 | -1/Command | Destroyed Striker 29539 | -1/Command | Spotted Striker 29540 | -1/Command | Spotted Striker 29540 | -1/Command | Spotted Executioner 29543 | -1/Command | Spotted Striker 29564 | -1/Command | Destroyed Striker 29571 | -1/Command | Destroyed Striker 29574 | -1/Command | Destroyed Striker 29577 | -1/Command | Destroyed Striker 29577 | -1/Command | Destroyed Executioner 29577 | -1/Command | Destroyed Executioner 29588 | -1/Command | Destroyed Striker 29621 | -1/Command | Destroyed 27 combat bots 29628 | -1/Command | Lost 5 parts (1p2u2w) 29661 | -1/Command | Found Exp. Core Analyzer 29844 | -1/Command | Destroyed 7 combat bots 29964 | -1/Command | Destroyed 8 combat bots 30331 | -1/Command | Spotted B-99 Colossus 30338 | -1/Command | Destroyed B-99 Colossus 30344 | -1/Command | Spotted B-99 Colossus 30347 | -1/Command | Destroyed B-99 Colossus 30492 | -1/Command | Build established: Scavenger-Executioner 30725 | -1/Command | Phase Generator disabled 31109 | -1/Command | Found Unknown Protection 31109 | -1/Command | Identified Hvy. Reflective Plating 31158 | -1/Command | Spotted Combat Programmer 31159 | -1/Command | Spotted Combat Programmer 31161 | -1/Command | Destroyed Combat Programmer 31161 | -1/Command | Destroyed Combat Programmer 31175 | -1/Command | Spotted M Guard 31177 | -1/Command | Spotted M Guard 31239 | -1/Command | Destroyed M Guard 31239 | -1/Command | Destroyed M Guard 31239 | -1/Command | All MAIN.C guards destroyed 31257 | -1/Command | Found Hvy. Regenerative Plating 31261 | -1/Command | Found Prototype Processor 31268 | -1/Command | Lost 4 parts (2u2w) 31310 | -1/Command | Identified Exp. Targeting Computer 31546 | -1/Command | Met MAIN.C 31547 | -1/Command | 0b10 Conduit disabled 31571 | -1/Command | Destroyed MAIN.C Shell 31574 | -1/Command | MAIN.C activated Command garrisons 31701 | -1/Command | Released all parts (5) 31702 | -1/Command | Core integrity fell below 50% 31707 | -1/Command | Emitted hypermatrix ping 31708 | -1/Command | Core integrity fell below 20% 31712 | -1/Command | Assembled emerged from beneath the floor 31722 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 31706_ Knocked back. 31707_ Emitted hypermatrix ping. 31707_ Core Membrane filtered system corruption (1). 31707_ Penetrated by Slug. 31708_ Acquired 11 matter. 31709_ Knocked back. 31713_ Slug penetrates as-69705. 31714_ P-80 Master knocked back. 31715_ Slug penetrates P-80 Master. 31716_ Slug penetrates as-78031. 31717_ Slug penetrates as-43229. 31718_ as-78031 destroyed. 31718_ H-88 Terminator shuts down. 31719_ Slug penetrates P-80 Master. 31719_ P-80 Master destroyed. 31719_ as-65691 destroyed. 31719_ Acquired 14 matter. 31721_ Slug penetrates MAIN.C. 31721_ as-69705 sneak attacks. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???############??????????????????????????????????? | | """" #??????????????????????????????????? | | " #??????????????????????????????????? | | #######################????????????? | | """ %%% ; a !*h]]* #????????????? | | " %% ; % a % %%a@a%!!| #????????????? | | """ % % M ; aa !! ! !%==%! #????????????? | | " %%% % ################### #????????????? | | " %%% #?????????????????# " #????????????? | | % #?????????????????# "##?#####?##### | | %%% ""#?????????????????# T#?# ### # | | ? % """#?????????????????#+++#### ##" # | | ? % %% """""??????????????????# | | ??%"""""""""""??????????????????#% | | ????%" "? ?????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ### ### # | | ????????????????????????????????######?# #?# # | | ???????????????????????????????????????#####?##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 120 Energy Generation 113 Energy Capacity 1450 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Energy Filtering 50 Particle Charging 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ CPS Tube | x1 | -6/Factory Repaired ---------- Hvy. Armored Exoskeleton | 65% | -2/Quarantine Studied --------- Enh. Nova Cannon | -2/Research | Hacked Nova Cannon | -1/Access | Hacked Hvy. Armored Exoskeleton | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Integrated Mediator Core Reset Matrix Core Stripper Integrated Reactor Core Membrane Integrated Thermoelectric Network Core Regenerator Integrity Redistributor Subatomic Replicator Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingForceFist Manual? 0 Play Time 05:55:08 Cumulative 600.0 hours Start 2026.10.21 @ 11:46:31 End 2026.10.22 @ 15:21:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 25 Types 6/0/12/0/1/0/3/1/1/1 Lore% 84 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fba6a02b-e549-47d8-b5c5-73a063ac59bf