Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.01 @ 16:06:12 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (455) 2275 Value Destroyed (20535) 20535 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (870) 870 TOTAL SCORE: 31000 Bonus ------- High Alert Combat Kills 370 Scanned by Researcher 500 Cogmind --------- Core Integrity 917/1450 Matter 236/1500 Energy 190/190 System Corruption 16% Temperature Cool (37) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (4) -------- Light Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Compact Mass Driver Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY (5) ---- Gauss Rifle Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Plasma Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Network Huge Storage Unit Advanced Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Advanced Gravity Neutralizer Quantum Shading Machine Structural Scanner Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Compact Mass Driver Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Micro Fission Core Particle Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Matter Compressor Gauss Rifle Railgun Magnetic Acceleration Cannon Hypervelocity Mass Driver Compact Mass Driver Compact Mass Driver Compact Mass Driver Powered Hammer Plasma Lance [Rating: 184] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Heavy Flak Cannon Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Slots Evolved 17 | . 1 2 . . 4 2 2 . . 2 2 . 2 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 2 | . . 2 . . . . . . . . . . . Utility 10 | . . . . . 4 2 2 . . . 2 . . Weapon 2 | . . . . . . . . . . 2 . . . Parts Attached 314 | 7 2 5 26 5 27 11 48 1 . 22 48 42 70 Power 66 | 1 2 2 5 2 2 1 8 . . 4 10 7 22 Engine 24 | 1 1 2 5 2 2 1 6 . . 1 3 . . Core 11 | . 1 . . . . . 2 . . 1 2 . 5 Reactor 31 | . . . . . . . . . . 2 5 7 17 Propulsion 66 | 2 . 2 13 2 9 1 11 . . 7 8 1 10 Treads 22 | . . . 7 2 4 . . . . . 5 1 3 Leg 43 | 2 . 2 5 . 5 1 11 . . 7 3 . 7 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . Utility 111 | 2 . . 1 1 12 5 20 1 . 5 18 20 26 Device 70 | . . . . . 6 4 15 . . 3 9 14 19 Storage 17 | 1 . . . 1 1 1 3 . . . 3 2 5 Processor 18 | 1 . . 1 . 3 . 2 1 . 2 4 2 2 Hackware 1 | . . . . . . . . . . . 1 . . Protection 5 | . . . . . 2 . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . Weapon 71 | 2 . 1 7 . 4 4 9 . . 6 12 14 12 Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 33 | 2 . 1 6 . 2 1 5 . . 1 9 5 1 Ballistic Cannon 29 | . . . . . 2 2 3 . . 4 1 6 11 Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . 1 . . 3 1 11 7 Parts Lost 120 | . . . 5 . 13 5 27 . 1 10 12 9 38 Power 28 | . . . . . 1 1 5 . . 1 3 3 14 Propulsion 28 | . . . 3 . 6 . 9 . 1 1 . 1 7 Utility 39 | . . . . . 4 2 7 . . 5 6 3 12 Weapon 25 | . . . 2 . 2 2 6 . . 3 3 2 5 Highest Loss Streak 9 | . . . 5 . 6 4 5 . 1 6 3 3 9 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . Average Slot Usage (%) 92 | . 100 100 92 99 96 97 90 93 92 95 90 87 86 Engine 6 | . 23 14 19 19 13 11 8 . . 1 1 . . Core 2 | . 1 5 . . . . 1 11 11 7 2 . 1 Reactor 3 | . . . . . . . . . . . 5 8 14 Treads 8 | . . . 17 40 22 . . . . . 5 8 5 Leg 10 | . 25 40 15 . 3 25 15 16 14 18 7 . 3 Device 13 | . . . . . 8 24 25 20 16 11 10 13 14 Storage 12 | . 12 10 10 10 7 11 16 22 22 20 10 7 10 Processor 15 | . 12 10 10 10 16 12 11 12 16 17 24 26 17 Hackware 1 | . . . . . . . . . . . 3 4 2 Protection 1 | . . . . . 8 . . . . . 1 . . Ballistic Gun 8 | . 25 20 18 20 11 6 4 5 5 . 15 9 2 Ballistic Cannon 5 | . . . . . 2 4 4 5 5 18 . 6 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 189 | 19 24 31 32 102 109 118 131 120 119 144 150 147 189 Greatest Support 155 | 20 20 40 80 80 80 61 75 50 50 96 140 155 155 Greatest Overweight (x) 8 | 1 1 . 3 1 5 2 8 2 3 3 2 1 3 Average Overweight (x) 1 | . 1 . . . 1 1 2 2 2 1 . . . Largest Inventory Capacity 25 | 10 10 10 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 10 10 10 21 25 25 25 25 25 25 25 25 22 Most Carried 25 | 5 8 10 10 15 15 15 21 25 25 25 25 25 24 Average Carried 16 | 2 4 7 9 12 10 14 14 22 25 23 22 23 17 Final Capacity 25 | 10 10 10 10 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 8 10 10 13 15 14 20 25 25 20 25 23 5 Class Distribution -------------------- 36% | Scavenger-Mutant 24% | Scavenger-Gunner 24% | Hacker-Mutant 8% | Generator-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Generator-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Matter Collected 16023 | 217 119 212 754 172 1197 558 1882 356 125 609 2214 1908 5700 Remotely . | . . . . . . . . . . . . . . Salvage Created 21042 | . 102 256 1345 933 1629 896 2899 133 152 447 3695 2588 5967 Parts 918 | . 8 15 88 28 89 24 110 11 2 31 191 116 205 Haulers Intercepted 18 | . . 2 6 . . . 1 . . . 2 1 6 Recyclers Shooed 16 | . . 1 . 3 1 1 3 . . . 2 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Combat Hostiles Destroyed 315 | . 2 3 21 2 35 13 51 6 3 20 38 30 91 Melee 8 | . . . . . . 4 . . . . . 4 . Guns 140 | . 2 3 21 2 22 5 17 3 1 . 36 12 16 Cannons 161 | . . . . . 13 2 32 3 2 18 2 14 75 AOE 4 | . . . . . . . 2 . . 2 . . . Classes Destroyed 23 | . 2 3 4 . 6 . . . . . 1 4 3 Worker 33 | . . . 3 . . 3 6 . . . 9 1 11 Builder 32 | . . . 1 . 1 1 6 . . 4 5 6 8 Tunneler 4 | . . . . . . . . . . . 1 . 3 Hauler 18 | . . 2 6 . . . 1 . . . 2 1 6 Recycler 36 | . . . 1 11 2 1 6 . . . 4 3 8 Operator 6 | . . 1 1 . . . . . . 1 1 1 1 Watcher 25 | . 1 1 2 . 3 1 4 . . . 5 1 7 Swarmer 37 | . . . 5 . 2 . 7 6 . 4 5 . 8 Cutter 3 | . . . . . . . . . . . . . 3 Grunt 120 | . 2 2 6 . 13 10 22 . 1 6 11 13 34 Brawler 3 | . . . . . 1 . . . 1 . . . 1 Duelist 2 | . . . . . . . . . . . . 2 . Protector 1 | . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . 2 . Sentry 36 | . . 1 10 2 4 1 3 . 1 2 6 2 4 Specialist 3 | . . . . . 3 . . . . . . . . Hunter 37 | . . . . . 2 . 5 . . 4 4 6 16 Programmer 64 | . . . . . 7 2 14 . . 4 12 4 21 Heavy 2 | . . . . . 2 . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 3 3 6 11 6 4 8 3 1 4 7 6 9 Combat Bots Only 6 | . 2 2 6 1 6 4 4 3 1 4 5 6 6 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 2 1 1 2 2 3 3 Gunslinging 1 | . . . 1 . . . . . . . 1 . . Exploded 2 | . . . . . . . 2 . . 1 . . . Melee 1 | . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Damage Taken 21767 | . 62 143 773 91 2178 851 3473 87 193 1848 2349 3521 6198 Core 2333 | . . 32 110 10 333 107 389 18 41 166 268 326 533 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 211 | . . . . . 104 . . . . . 21 86 . Regen/Repaired (Parts) 399 | . . . 277 . . . 122 . . . . . . Core Remaining (%) 74 | 100 100 . . 62 52 87 . . 55 85 . 54 . Volleys Fired 948 | . 8 27 98 22 143 39 195 7 8 46 97 65 193 Largest 4 | . 2 2 2 2 2 2 2 2 2 4 4 4 4 Hottest 276 | . 40 40 60 46 79 73 134 86 86 212 166 232 276 Shots Fired 2431 | . 16 54 180 44 252 77 339 20 16 148 339 243 703 Gun 1295 | . 16 54 180 44 181 56 159 11 8 . 327 157 102 Cannon 1134 | . . . . . 71 21 180 9 8 146 12 86 601 Launcher 2 | . . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . Kinetic 2422 | . 16 54 176 44 252 77 336 20 16 146 339 243 703 Thermal 4 | . . . 4 . . . . . . . . . . Explosive 2 | . . . . . . . . . . 2 . . . Electromagnetic 3 | . . . . . . . 3 . . . . . . Robot Hit Streak 65 | . 12 22 34 34 53 23 65 8 47 48 58 45 45 Robot Miss Streak 8 | . 1 1 2 1 2 2 2 1 1 8 2 2 5 Penetration Max 2 | . . . . . 1 1 1 . 1 . 2 2 2 Secondary Targets 18 | . . . 4 . 1 1 . . . . 12 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . 1 . . Shots Hit Robots 1984 | . 12 48 154 37 220 79 291 9 15 131 287 204 497 Core Hits 1157 | . 5 13 53 19 120 28 212 14 17 167 142 99 268 Critical Kills 57 | . 1 . . . 4 2 5 . 1 . 17 16 11 Critical Parts Destroyed 104 | . . 2 1 . 3 4 16 1 . . 40 29 8 Critical Strikes 266 | . 1 2 1 . 10 7 32 1 1 . 58 61 92 Destroy 163 | . 1 2 1 . 9 4 21 1 1 . 58 46 19 Blast 92 | . . . . . 1 1 11 . . . . 6 73 Smash 2 | . . . . . . 2 . . . . . . . Sever 9 | . . . . . . . . . . . . 9 . Melee Attacks 33 | . . . . . . 12 . . . . 2 19 . Impact 14 | . . . . . . 12 . . . . 2 . . Slashing 19 | . . . . . . . . . . . . 19 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 60017 | . 147 592 2140 549 4333 2113 9722 241 481 3853 8123 6808 20915 Guns 24990 | . 147 592 2133 549 2863 900 3323 123 219 . 7639 3364 3138 Cannons 31540 | . . . . . 1464 574 5937 118 262 3310 263 2092 17520 Explosions 882 | . . . . . . . 425 . . 457 . . . Melee 2033 | . . . . . . 593 . . . . 172 1268 . Ramming 572 | . . . 7 . 6 46 37 . . 86 49 84 257 Kinetic 56438 | . 147 592 2091 549 4327 1474 9210 241 481 3310 7902 5456 20658 Thermal 227 | . . . 42 . . . . . . 185 . . . Explosive 697 | . . . . . . . 425 . . 272 . . . Electromagnetic 50 | . . . . . . . 50 . . . . . . Impact 765 | . . . . . . 593 . . . . 172 . . Slashing 1268 | . . . . . . . . . . . . 1268 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 6 1 14 14 14 1 4 3 17 Average Corruption 6 | . . . . . 3 1 7 14 14 1 2 2 5 Corruption Purged 13 | . . . . . . . . . . . 4 8 1 Corruption Blocked 15 | . . . . . . . . . . . . 15 . Effects 328 | . . . . . 32 5 73 70 23 3 17 13 92 Message Errors 83 | . . . . . 5 1 19 17 5 3 7 3 23 Matter Fused 81 | . . . . . 3 1 19 23 6 . 3 2 24 Heat Flow Errors 27 | . . . . . 4 1 5 5 3 . 3 2 4 Energy Discharges 37 | . . . . . 4 . 9 6 5 . . 2 11 Parts Rejected 5 | . . . . . 2 . 1 . . . 1 . 1 Parts Fused 4 | . . . . . . . 2 . . . . . 2 Data Loss (minor) 29 | . . . . . 5 1 7 7 3 . . 2 4 Data Loss (major) 15 | . . . . . 1 . 2 4 . . 1 . 7 Misfires 16 | . . . . . 2 1 1 7 . . . 1 4 Alerts 9 | . . . . . 2 . 4 . 1 . . . 2 Weapon Failures 22 | . . . . . 4 . 4 1 . . 2 1 10 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1215 | . . . . . 6 261 134 . . 14 20 143 637 Projectiles 836 | . . . . . 6 29 84 . . 14 10 57 636 Explosions 50 | . . . . . . . 50 . . . . . . Melee 329 | . . . . . . 232 . . . . 10 86 1 Knockbacks 343 | . . . . . 2 11 99 2 4 50 8 27 140 Impact 7 | . . . . . . . . . . . 2 . 5 Kinetic 302 | . . . . . 2 11 87 2 4 47 3 25 121 Secondary 34 | . . . . . . . 12 . . 3 3 2 14 Self-Inflicted Damage 155 | . . . . . . . . . . 155 . . . Shots 4 | . . . . . . . . . . 4 . . . Rammed 24 | . . . 1 . 1 . . . . . 1 7 14 Targets Rammed 57 | . 1 . 3 . 1 4 3 . . 12 5 7 21 Kicked 32 | . 1 . 2 . . 4 3 . . 12 4 . 6 Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 202 | . 27 21 38 20 202 . 199 154 119 180 149 202 175 Average Temperature 41 | . 17 10 11 10 57 . 69 76 59 48 25 42 46 Received Heat Transfer 4638 | . 57 111 444 36 606 495 1140 . 126 198 306 426 693 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 8 . . . . . . 1 Impact Corruptions 12 | . . . . . . 9 . . . . 2 . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 200 | . . . 100 . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Peak Influence 543 | . 77 145 362 60 221 202 396 . . 309 393 361 543 Initial 100 | . . 23 43 . 100 58 72 . . 9 83 . 74 Average 136 | . 17 81 147 21 79 78 88 . . 106 134 138 284 Maximum Alert Level 2 | . . . 1 . 1 1 1 . . 1 1 1 2 Low Security (%) 72 | 100 100 100 68 100 98 92 88 . . 75 74 73 24 Level 1 22 | . . . 31 . 1 7 11 . . 24 25 26 51 Level 2 4 | . . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 87 | . . . 4 . 16 3 17 . . 5 7 11 24 Investigation 24 | . . . 1 . 4 2 7 . . 1 . 4 5 Extermination 28 | . . . . . 5 1 7 . . 2 3 2 8 Reinforcement 24 | . . . 1 . 4 . . . . 2 3 3 11 Assault 1 | . . . . . . . . . . . . 1 . Garrison 10 | . . . 2 . 3 . 3 . . . 1 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . . . . 2 1 . 6 Haulers Reinforced 3 | . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Distress Signals 22 | . 1 . 3 . 1 2 3 . . 4 3 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 422 | . 5 3 29 2 46 17 61 6 4 30 50 44 125 Peak Tracking Total 9 | . 4 2 5 1 8 6 5 3 2 6 8 5 9 Tactical Retreats 18 | . . . 1 . . 1 4 . 1 2 3 2 4 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Traps Triggered 11 | . . . 3 . . . 1 . . . 1 3 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 9 | . . . 9 . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Machines Disabled 23 | . . . . . 1 . 7 . . 4 . 9 2 Max in Single Turn 4 | . . . . . 1 . 2 . . 4 . 1 1 Garrison Access 5 | . . . 1 . . . 1 . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Machines Accessed 48 | . 3 . 9 6 5 3 8 . . 1 2 4 7 Terminals 35 | . 3 . 6 5 4 3 4 . . 1 1 3 5 Fabricators 3 | . . . . . . . 2 . . . . 1 . Repair Stations 3 | . . . 2 . . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . . . 1 . 2 Total Hacks 152 | . 14 . 25 25 16 8 26 . . 3 5 13 17 Successful 92 | . 8 . 22 20 5 4 14 . . 1 2 7 9 Failed 60 | . 6 . 3 5 11 4 12 . . 2 3 6 8 Catastrophic 6 | . . . . . . 1 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . 1 . 2 Terminals 114 | . 14 . 15 21 14 8 12 . . 3 3 10 14 Fabricators 13 | . . . . . . . 10 . . . . 3 . Repair Stations 11 | . . . 8 . . . 3 . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 10 | . . . 2 . 2 . 1 . . . 2 . 3 Terminal Hacks 65 | . 8 . 13 16 5 4 3 . . 1 1 6 8 Record 14 | . . . 5 3 . 2 1 . . . . 2 1 Part Schematic 2 | . . . . 2 . . . . . . . . . Robot Schematic 3 | . . . . 1 2 . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . . 1 . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . 1 Branch Access Points 3 | . . . 1 . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . 1 . . . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 6 | . . . 1 . . 1 . . . . 1 . 3 Reprogram Traps 2 | . . . 2 . . . . . . . . . . Dispatch Records 4 | . 1 . 2 1 . . . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . Zone Layout 9 | . 1 . . 4 1 . . . . . . . 3 Protovariant Controls 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . 7 . . . . 1 . Load Schematic 5 | . . . . . . . 4 . . . . 1 . Build 3 | . . . . . . . 3 . . . . . . Repair Station Hacks 11 | . . . 8 . . . 3 . . . . . . Scan Component 6 | . . . 4 . . . 2 . . . . . . Repair 5 | . . . 4 . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . . . Recycle Component 2 | . . . . 2 . . . . . . . . . Process 2 | . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . 1 . . . 1 . 1 Seal Access 4 | . . . 1 . . . 1 . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 3 5 5 3 7 . . 1 1 4 5 Full Trace Events 26 | . . . 2 2 4 2 7 . . 1 . 4 4 Feedback Events 3 | . . . . . . . 1 . . . . 1 1 Corruption 3 | . . . . . . . 1 . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 2 . . . . . . 1 . Robots Built 9 | . . . . . . . 9 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 174 | . . . . . . . 174 . . . . . . Total Robot Build Rating 33 | . . . . . . . 33 . . . . . . Part Schematics Acquired 9 | . . . . 2 . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . . . 1 . . . . . . Time 198 | . . . 154 . . . 44 . . . . . . Parts Recycled 2 | . . . . 2 . . . . . . . . . Recycled Matter 239 | . . . . 239 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 3 3 3 Machine Destruction 3 | . . . . . . . . . . . . 3 . Programmers 6 | . . . . . . . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Total Allies 11 | . . . 1 1 . . 9 . . . . . . Largest Group 4 | . . . 1 1 . . 4 . . . . . . Highest-Rated Group 100 | . . . 100 15 . . 48 . . . . . . Highest-Rated Ally 100 | . . . 100 15 . . 12 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 2 . . 16 . . . . . . Total Damage 245 | . . . . 58 . . 187 . . . . . . Kills 1 | . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Robot Analysis Total 2 | . . . . . . . 1 . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Turns Passed 20299 | 90 326 252 1546 1047 2256 1129 3329 1555 564 938 2044 1515 3708 Spaces Moved 7211 | 60 156 131 634 419 756 431 953 582 196 356 754 495 1288 Core 20 | 20 . . . . . . . . . . . . . Treads 3055 | . . . 263 419 634 . . . . . 384 495 860 Legs 4136 | 40 156 131 371 . 122 431 953 582 196 356 370 . 428 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 120 120 160 190 190 187 262 262 190 160 170 120 Average Speed 222 | 106 190 120 154 217 237 219 268 262 276 207 209 218 222 Slowest Speed 680 | 120 190 120 330 240 560 260 680 262 330 330 330 250 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 33 15 76 88 21 14 20 80 17 16 20 64 24 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 321 | . . . . . 1 . 39 2 . 64 7 23 185 Melee . | . . . . . . . . . . . . . . Projectile 226 | . . . . . 1 . 11 2 . . 6 22 184 AOE 92 | . . . . . . . 28 . . 64 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Upp Upp Fac Res Tes Res Total 9363 | 82 169 175 1010 511 961 514 1344 601 204 446 988 727 1631 Wait 566 | 11 . 4 236 56 20 12 127 . 1 . 31 48 20 Move 7198 | 59 155 130 633 418 755 430 952 581 195 355 753 494 1288 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 5 3 5 5 5 12 3 16 8 . 3 23 13 17 Fast Attach 87 | 7 . . 17 2 4 2 12 1 . 3 13 6 20 Attach 132 | . 1 2 1 . 18 7 22 . . 10 19 19 33 Detach 32 | . . . . . 2 3 2 . . 3 5 10 7 Swap 95 | . 1 3 8 3 5 2 14 . . 9 16 17 17 Drop 84 | . . 4 9 5 1 . 1 4 . 5 24 16 15 Fire 948 | . 8 27 98 22 143 39 195 7 8 46 97 65 193 Melee 33 | . . . . . . 12 . . . . 2 19 . Ram . | . . . . . . . . . . . . . . Kick 32 | . 1 . 2 . . 4 3 . . 12 4 . 6 Crush 25 | . . . 1 . 1 . . . . . 1 7 15 Escape Stasis 13 | . . . . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 15) 91 | -11/Junkyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Power x1 246 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered exit to Mines (range 6) 302 | -10/Materials | Build established: Hacker-Mutant 386 | -10/Materials | Identified exit to Materials 386 | -10/Materials | Discovered exit to Materials (range 11) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x2 643 | -9/Materials | Identified exit to Storage 643 | -9/Materials | Discovered exit to Storage (range 6) 669 | -9/Materials | Entered Storage 744 | -9/Storage | Identified exit to Recycling 1172 | -9/Storage | Garrison activated, responded to threat 1255 | -9/Storage | Lost 5 parts (3n2w) 1296 | -9/Storage | Garrison activated, responded to threat 1814 | -9/Storage | Repaired Cld. Ion Engine 1866 | -9/Storage | Repaired Cld. Ion Engine 1937 | -9/Storage | Repaired Lgt. Treads 1965 | -9/Storage | Repaired Lgt. Treads 1982 | -9/Storage | Met 01-MTF 2215 | -9/Storage | Entered Recycling 2215 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2220 | -9/Recycling | 01-MTF left 2238 | -9/Recycling | Found Scrap Engine 2703 | -9/Recycling | Identified exit to Factory 3262 | -9/Recycling | Entered Factory 3262 | -7/Factory | Evolved 4 slots: Utility x4 3860 | -7/Factory | Garrison activated, responded to threat 4565 | -7/Factory | Identified exit to Lower Caves 4567 | -7/Factory | Build established: Scavenger-Mutant 4669 | -7/Factory | Cargo convoy interrupted 4769 | -7/Factory | Lost 6 parts (4n1u1w) 5142 | -7/Factory | Lost 5 parts (1p1n2u1w) 5457 | -7/Factory | Identified exit to Factory 5457 | -7/Factory | Discovered exit to Factory (range 8) 5491 | -7/Factory | Found Prototype Device 5518 | -7/Factory | Entered another Factory area 5518 | -6/Factory | Evolved 2 slots: Utility x2 6448 | -6/Factory | Lost 4 parts (1p2u1w) 6582 | -6/Factory | Identified exit to Factory 6582 | -6/Factory | Discovered exit to Factory (range 5) 6647 | -6/Factory | Entered another Factory area 6647 | -5/Factory | Evolved 2 slots: Utility x2 6941 | -5/Factory | Fabricated O-16 Technician? 7157 | -5/Factory | Fabricated S-27 Virus? 7197 | -5/Factory | Repaired Imp. Carbon-fiber Leg 7320 | -5/Factory | Lost 4 parts (3n1u) 7410 | -5/Factory | Lost 3 parts (1p1u1w) 8058 | -5/Factory | Fabricated S-27 Virus (x4) 8796 | -5/Factory | Lost 4 parts (1p2u1w) 9177 | -5/Factory | System corruption reached 10% 9266 | -5/Factory | Garrison activated, responded to threat 9420 | -5/Factory | Garrison activated, responded to threat 9504 | -5/Factory | Lost 5 parts (2n2u1w) 9586 | -5/Factory | Garrison activated, responded to threat 9950 | -5/Factory | Identified exit to Upper Caves 9950 | -5/Factory | Discovered exit to Upper Caves (range 3) 9976 | -5/Factory | Entered Upper Caves 11368 | -5/Upper Caves | Identified exit to Upper Caves 11368 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 11531 | -5/Upper Caves | Entered another Upper Caves area 11567 | -5/Upper Caves | Learned Factory emergency access door positions 11648 | -5/Upper Caves | Identified exit to Factory 11648 | -5/Upper Caves | Discovered exit to Factory (range 8) 11950 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12095 | -5/Upper Caves | Entered Factory 12095 | -4/Factory | Evolved 2 slots: Weapon x2 12393 | -4/Factory | Build established: Scavenger-Gunner 12835 | -4/Factory | Build established: Hacker-Gunner 12974 | -4/Factory | Identified exit to Research 12974 | -4/Factory | Discovered exit to Research (range 13) 12977 | -4/Factory | Lost 6 parts (3u3w) 13028 | -4/Factory | Identified Active Sensor Suite 13033 | -4/Factory | Entered Research 13033 | -3/Research | Evolved 2 slots: Utility x2 13176 | -3/Research | Garrison activated, responded to threat 13433 | -3/Research | Lost 3 parts (2p1w) 13733 | -3/Research | Build established: Scavenger-Gunner 14999 | -3/Research | Identified exit to Testing 14999 | -3/Research | Discovered exit to Testing (range 11) 15077 | -3/Research | Entered Testing 15135 | -3/Testing | Garrison activated, responded to threat 15910 | -3/Testing | Spotted Striker 15910 | -3/Testing | Spotted Striker 15978 | -3/Testing | Found Prototype Slashing Weapon 16020 | -3/Testing | Spotted Alpha 7 16024 | -3/Testing | Scanned by Researcher 16031 | -3/Testing | Identified Centrium Greatsword 16035 | -3/Testing | Destroyed Striker 16083 | -3/Testing | Destroyed Alpha 7 16112 | -3/Testing | Destroyed Striker 16140 | -3/Testing | Found Prototype Processor 16140 | -3/Testing | Identified Exp. Target Analyzer 16165 | -3/Testing | Found Prototype Ballistic Gun 16165 | -3/Testing | Identified Multirail 16267 | -3/Testing | Lost 3 parts (1p1n1w) 16564 | -3/Testing | Identified exit to Research 16564 | -3/Testing | Discovered exit to Research (range 5) 16592 | -3/Testing | Entered Research 16592 | -2/Research | Evolved 2 slots: Power x2 16874 | -2/Research | Spotted B-90 Cyclops 16897 | -2/Research | Destroyed B-90 Cyclops 16985 | -2/Research | Lost 3 parts (2p1w) 17032 | -2/Research | Found Prototype Device 17033 | -2/Research | Identified Exp. Phase Shifter 17220 | -2/Research | Found Prototype Device 17220 | -2/Research | Identified Exp. Thermal Defense Suite 17507 | -2/Research | Identified exit to Access 17778 | -2/Research | Build established: Generator-Gunner 18094 | -2/Research | Spotted B-90 Cyclops 18702 | -2/Research | Lost 5 parts (1p4u) 19226 | -2/Research | System corruption reached 10% 19571 | -2/Research | Lost 3 parts (1p2u) 19678 | -2/Research | Build established: Scavenger-Gunner 19827 | -2/Research | Lost 3 parts (2p1u) 20300 | -2/Research | Self-destructed Last Messages --------------- 20290_ Destroyed Adv. Targeting Computer. 20290_ H-88 Terminator knocked back. 20290_ Lgt. Antimatter Reactor destroyed. 20290_ Penetrated by Slug. 20290_ Myomer Leg destroyed. 20290_ Rnf. Antimatter Reactor destroyed. 20291_ Slug penetrates Wall. 20291_ Penetrated by Slug. 20293_ Slug penetrates Wall. 20294_ Penetrated by Slug. 20294_ Adv. Visual Processing Unit destroyed. 20294_ Penetrated by Slug. 20296_ Critical hit (Burn: +37). 20296_ Slug penetrates Wall. 20297_ Penetrated by Slug. 20297_ Slug penetrates Wall. 20297_ Penetrated by Slug. 20298_ System corrupted: Matter fused (-6). 20300_ Penetrated by Slug. 20300_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# # #?# ???# | | ????????????????????????# # #?# ????# | | ????????????????????????# # #??? ????# | | ????????????????????????# # ######+###### | | ????????????????????????# # # | | ????????????????????????# + # | | ????????????????????????# # + | | ????????????????????????# #######+### # | | ????????????????????????# #???? ## ##### | | ????????????????????????# #?? # #??? | | ?????#############+###### #?# # #### | | ?????# ! ! # ## #?# + | | ?????# # ####+####?# # #### | | ?????# = # #??# #????# # #??? | | ?????# + #??# #????########## ###??? | | ?????# # #### ##?????# # #????? | | ?????# # ^### ####### # ###??? | | ?????# "" "" # [ == + + +?? | | ?????# ""G"" # =### *####### # #### | | ?############### #########???# # ## " | | ?# # #???????????# # #### | | ?# = + ##+#######?????######## ?????? | | ?# = # # s #????????????? ?????? | | ?# # # !! #????????????? ?????? | | ?# ?# # !! #####!% #?? ?????? | | ?# ?# # @! ; %%h%![ ; ????? | | ?############??# # ! ;;;;;! Y #????????? | | ???????????????# ; ; # #%% ;????????? | | ???????????????# h/ ###????????#????????? | | ????????????? ;%%!%; #???????????????????? | | ?????????? ; %h*# #???????????????????? | | ???????? ; % ##########???????????????????? | | ???????? ;g ?????????????????????????? | | ????????? ; ????????????????????????? | | ????????? # ???????????????????????? | | ?????????? ?# ??????????????????????? | | ?????????? ??# ?????????????????????? | | ?????????? ???# ????????????????????? | | ???????????????/ ???????????????????? | | ???????????????####+### ???????????????????? | | ??????????????????????? !!! ??????????????????? | | ??????????????????????? !!! ?????????????????? | | ??????????????????????? !! ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 81 Energy Capacity 820 Matter Stores 1162 Matter Capacity 1900 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 13 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 30 Item Schematics ----------------- Powered Hammer | -9/Recycling | Hacked Rocket Launcher | -9/Recycling | Hacked Hvy. Tesla Rifle | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Lgt. Neutrino Core | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Thermal Defense Suite | -3/Testing | Archive Robot Schematics ------------------ O-16 Technician | -9/Recycling | Hacked S-27 Virus | -7/Factory | Hacked B-36 Bruiser | -7/Factory | Hacked R-06 Scavenger | -3/Testing | Archive Fabricated ------------ O-16 Technician | x1 | -5/Factory S-27 Virus | x4 | -5/Factory S-27 Virus | x4 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixSwordComputer Manual? 0 Play Time 02:31:35 Cumulative 1604.1 hours Start 2023.11.29 @ 12:36:38 End 2023.12.01 @ 16:06:12 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 923 Rogue 62 Adventurer 0 Explorer 861 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ace804e-8a88-410e-a5a3-b93fdde58d1a