Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.16 @ 16:05:30 Player: Alex Result: Destroyed by as-06396 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (287) 287 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1502 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Improved Heat Sink Light Armor Plating Medium Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 5 9 4 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 4 | . . 2 2 Leg 4 | . . 4 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 2 10 Power 2 | . . 1 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 10 | . . 2 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 90 | . 97 100 60 Engine 10 | . 13 11 5 Treads 4 | . . 7 5 Leg 14 | . . 27 18 Wheel 14 | . 28 8 . Storage 12 | . 14 11 11 Protection 10 | . 12 11 5 Energy Gun 10 | . 13 11 5 Ballistic Gun 11 | . 14 11 7 Naked Turns . | . . . . Heaviest Build 20 | 14 17 20 20 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 5 Average Carried 6 | 4 7 6 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 501 | 244 167 33 57 Remotely . | . . . . Salvage Created 429 | . 167 225 37 Parts 38 | . 15 23 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 17 | . 5 9 3 Melee 1 | . . . 1 Guns 16 | . 5 9 2 Classes Destroyed 5 | . 3 1 1 Watcher 1 | . 1 . . Swarmer 10 | . 3 7 . Grunt 2 | . 2 . . Sentry 2 | . . 2 . Assembled 3 | . . . 3 Best Kill Streak 5 | . 5 5 1 Combat Bots Only 5 | . 5 5 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1836 | . 113 571 1152 Core 426 | . 23 87 316 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . 57 . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 44 | . 10 19 15 Largest 2 | . 2 2 2 Hottest 70 | . 60 70 70 Shots Fired 79 | . 20 38 21 Gun 79 | . 20 38 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 44 | . 10 19 15 Thermal 12 | . . 6 6 Explosive . | . . . . Electromagnetic 23 | . 10 13 . Robot Hit Streak 6 | . 6 6 6 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 9 | . 3 5 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 55 | . 14 24 17 Core Hits 38 | . 10 16 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 616 | . 148 280 188 Guns 574 | . 148 253 173 Cannons . | . . . . Explosions 27 | . . 27 . Melee . | . . . . Ramming 15 | . . . 15 Kinetic 266 | . 66 100 100 Thermal 149 | . . 76 73 Explosive . | . . . . Electromagnetic 186 | . 82 104 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 1 | . . 1 . Rammed 6 | . . . 6 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 166 | . 166 130 68 Average Temperature 53 | . 85 39 37 Received Heat Transfer 325 | . 51 174 100 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 470 | . . 248 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 302 | . 142 302 106 Initial 99 | . . 51 99 Average 81 | . 101 95 61 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 88 100 Level 1 4 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 19 16 Peak Tracking Total 11 | . 5 7 11 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 2 6 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 5 14 3 Successful 17 | . 5 11 1 Failed 5 | . . 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 11 3 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . . 8 1 Record 1 | . . 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . . 1 Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 814 | 85 296 284 149 Spaces Moved 573 | 62 222 208 81 Core 36 | 24 . . 12 Treads 16 | . . . 16 Legs 150 | . . 97 53 Wheels 371 | 38 222 111 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 102 | 108 90 103 124 Slowest Speed 200 | 200 90 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 36 25 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 727 | 80 299 241 107 Wait 55 | . 54 1 . Move 570 | 61 221 207 81 Hop . | . . . . Pick Up 22 | 12 7 3 . Fast Attach 1 | . 1 . . Attach 18 | 6 2 6 4 Detach . | . . . . Swap 5 | . 2 3 . Drop 5 | 1 2 2 . Fire 44 | . 10 19 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . . . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Repaired EM Pulse Gun 266 | -10/Materials | Repaired Ion Engine 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x2 515 | -9/Materials | Identified exit to Mines 666 | -9/Materials | Entered Mines 667 | -9/Mines | Assembled infested the area 670 | -9/Mines | Identified exit to Materials 684 | -9/Mines | Met a Derelict bent on vengeance 750 | -9/Mines | Core integrity fell below 50% 773 | -9/Mines | Core integrity fell below 20% 807 | -9/Mines | Lost 10 parts (1p4n2u3w) 815 | -9/Mines | Destroyed by as-06396 with Assembled Blade Last Messages --------------- Aluminum Leg destroyed. Critical hit (Destroy). Aluminum Leg destroyed. as-64181 destroyed. Lgt. Armor Plating destroyed. as-56394 destroyed. Switching to secondary target: as-52457. Med. Laser destroyed. Ion Engine destroyed. Acquired 20 matter. Acquired 19 matter. as-96948 destroyed. Lgt. Assault Rifle destroyed. Slammed into as-80416. Acquired 18 matter. Slammed into as-80416. Slammed into as-61510. Crushed as-61510. as-61510 destroyed. Slammed into as-06396. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????###?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ????????????????????????! #????????????????? | | ????????????????????????! #????????????????? | | ????????????????????????! #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????# #????????????????? | | ?????????????????????#### #????????????????? | | ????????????????????##|%# ##???????????????? | | ????????????????????# !a@ ## #????????? | | ????????????????????# aa #?????????? | | ????????????????????#a### #?????????? | | ????????????????????# #?## #?????????? | | ????????????????????# #???# ##?????????? | | ????????????????????# #????### ##??????????? | | ????????????????????# ###????? #???????????? | | ???????????????????## ##????? ???????????? | | ???????????????????# #??????#??????????? | | ???????????????????# #?????????????????? | | ???????????????????## ##?????????????????? | | ???????????????????## " #??????????????????? | | ????????????######## #??????????????????? | | ????????????# ##??????????????????? | | ????????????# ###### #???????????????????? | | ???########## #????## #??????????????????? | | ???# #?????# ????????????????? | | ???# ##########?????## ??????????????? | | #### ###??????????????# ## ###?????????????? | | ##?????????????? #? #???????????????? | | ^ #?????????????? #?? ???????????????? | | # #?????????????? #???#??????????????? | | # #?????????????? #??????????????????? | | ^ ### ##?????????????? #??????????????????? | | #??###????????????????#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed SensorFissionDrive Manual? 0 Play Time 00:17:02 Cumulative 8.8 hours Start 2022.12.16 @ 15:49:52 End 2022.12.16 @ 16:05:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 8 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0a5e09c-6dcc-4de1-a273-44ce7c07a1d0