Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.30 @ 21:59:18 // Halloween2020/ForbiddenLore Player: Demise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (677) 677 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1732 Bonus ------- None Cogmind --------- Core Integrity 309/400 Matter 300/300 Energy 74/160 System Corruption 0% Temperature Cool (315) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (16) --- Light Nuclear Core High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Assault Rifle Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Improved Sensor Array Signal Interpreter Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 12 | 3 3 6 Power 1 | . . 1 Engine . | . . . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 8 | . 14 . Core 4 | . . 10 Treads 25 | . 28 22 Storage 25 | . 28 22 Energy Gun 34 | . 28 44 Naked Turns . | . . . Heaviest Build 49 | 17 31 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 8 12 16 Average Capacity 11 | 7 10 13 Most Carried 12 | 8 12 12 Average Carried 10 | 6 10 11 Final Capacity 16 | 8 12 16 Final Carried 12 | 8 12 12 Class Distribution -------------------- 63% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 550 | 230 195 125 Remotely . | . . . Salvage Created 1235 | 153 341 741 Parts 75 | 14 18 43 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 6 10 Guns 15 | . 6 9 AOE 1 | . . 1 Classes Destroyed 8 | 2 4 2 Tunneler 5 | 4 1 . Hauler 2 | . 1 1 Recycler 4 | 1 . 3 Operator 2 | . 1 1 Watcher 2 | . 1 1 Swarmer 2 | . . 2 Grunt 13 | . 6 7 Sentry 1 | . . 1 Best Kill Streak 7 | 3 3 7 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 495 | . 179 316 Core 114 | . 23 91 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 50 | 12 20 18 Largest 4 | 2 2 4 Hottest 180 | 80 90 180 Shots Fired 136 | 24 40 72 Gun 136 | 24 40 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 136 | 24 40 72 Robot Hit Streak 7 | 5 7 7 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 70 | 13 27 30 Core Hits 37 | 5 13 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1368 | 170 506 692 Guns 1101 | 170 420 511 Cannons . | . . . Explosions 267 | . 86 181 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 267 | . 86 181 Explosive . | . . . Electromagnetic 1101 | 170 420 511 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . 7 28 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 336 | 126 126 336 Average Temperature 99 | 48 45 144 Received Heat Transfer 141 | . 54 87 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 3 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 150 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 351 | 25 313 351 Initial 55 | . 16 55 Average 107 | 13 105 131 Maximum Alert Level 1 | . 1 1 Low Security (%) 86 | 100 89 78 Level 1 13 | . 10 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 18 18 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 7 3 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 15 10 Successful 16 | . 8 8 Failed 8 | . 6 2 Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 12 4 Terminals 17 | . 10 7 Fabricators . | . . . Repair Stations 7 | . 4 3 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Part Schematic 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . 4 3 Scan Component 4 | . 2 2 Repair 3 | . 2 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 3 4 Terminals 6 | . 2 4 Track 1 | . . 1 Botnet 4 | . 2 2 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 2 1 Time 78 | . 52 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1131 | 90 615 426 Spaces Moved 534 | 19 331 184 Core . | . . . Treads 527 | 12 331 184 Legs 7 | 7 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 161 | 145 160 166 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 45 21 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 10 6 Melee . | . . . Projectile . | . . . AOE 16 | . 10 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 702 | 58 383 261 Wait 67 | 19 7 41 Move 532 | 18 330 184 Hop . | . . . Pick Up 22 | 4 13 5 Fast Attach 2 | 1 . 1 Attach 4 | 2 . 2 Detach 1 | . . 1 Swap 6 | . 3 3 Drop 18 | 2 10 6 Fire 50 | 12 20 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Repaired Mining Laser? 199 | -10/Materials | Repaired Seismic Analyzer? 310 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 6) 676 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Central database locked down 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Weapon x2 833 | -9/Materials | Repaired Hcp. Matter Pod 1021 | -9/Materials | Build established: Gunner 1132 | -9/Materials | Self-destructed Last Messages --------------- 01059_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01060_ Recycling unit begins recycling process. 01062_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01062_ R-06 Scavenger inserts Prototype Energy Cannon into recycling unit. 01065_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 01066_ Recycling unit begins recycling process. 01067_ Recycling unit begins matter transfer process. 01068_ G-34 Mercenary destroyed. 01068_ R-06 Scavenger inserts Weight Redist. System into recycling unit. 01071_ Chain reaction triggered in Lgt. Ion Engine. 01071_ R-06 Scavenger destroyed. 01071_ Recycling Unit disabled. 01071_ Prototype Energy Cannon tumbles out of recycling unit. 01071_ G-34 Mercenary destroyed. 01117_ R-06 Scavenger collects Aluminum Leg. 01121_ S-10 Pest destroyed. 01121_ Door malfunctions. 01125_ Electrolysis Chamber disabled. 01128_ S-10 Pest destroyed. 01128_ Switching to secondary target: G-34 Mercenary. 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""" # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionVisualCore Manual? 0 Play Time 00:12:53 Cumulative 100.7 hours Start 2020.11.30 @ 21:50:15 End 2020.11.30 @ 21:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22adf90a-8f1c-4810-b665-d12ff497d879