Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 06:43:10 Player: ArabianSandBoa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2171) 2171 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1182) 1182 TOTAL SCORE: 6528 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 50/100 System Corruption 3% Temperature Cool (0) Movement Core (3500) Ox69 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Humpback Targeting Computer System Shield PSU Rigger > --- WEAPON (2) ------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY (35) --- Reinforced Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Wheel Compact Wheel Compact Wheel Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Superbattery (1500) Weight Redist. System Experimental Sensor Array Hacking Suite Relay Coupler [NC] (23) Relay Coupler [Grunt] (29) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (19) Advanced Beam Rifle Firepult Heavy Mace Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Humpback System Shield PSU Rigger > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle > --- INVENTORY -------- Reinforced Ion Engine Deuterium Engine Light Deuterium Engine Wheel Compact Wheel Compact Wheel Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit Superbattery Weight Redist. System Experimental Sensor Array Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Advanced Beam Rifle Firepult Heavy Mace Signal Generator [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 65 | 3 4 7 3 3 41 4 Power 8 | . 1 1 . 1 5 . Engine 5 | . . 1 . 1 3 . Core 3 | . 1 . . . 2 . Reactor . | . . . . . . . Propulsion 11 | 2 . 2 . . 7 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 9 | 2 . 2 . . 5 . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 30 | 1 1 2 . 2 22 2 Device 16 | 1 1 . . 1 12 1 Storage 3 | . . 1 . . 2 . Processor 7 | . . 1 . . 5 1 Hackware 1 | . . . . . 1 . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 16 | . 2 2 3 . 7 2 Energy Gun 7 | . . . . . 6 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | . 2 2 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 4 . Parts Lost 12 | . . 1 . . 7 4 Power 2 | . . 1 . . . 1 Propulsion 4 | . . . . . 2 2 Utility 4 | . . . . . 4 . Weapon 2 | . . . . . 1 1 Highest Loss Streak 4 | . . 1 . . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 99 80 100 89 89 Engine 6 | . 8 5 14 14 5 . Core 4 | . 5 7 . . 3 8 Wheel 20 | . 28 27 28 28 15 17 Device 10 | . 14 8 . . 9 22 Storage 10 | . 14 14 14 14 9 9 Processor 10 | . . 5 14 8 16 4 Hackware 5 | . . . . . 8 9 Protection 1 | . . . . 5 3 . Energy Gun 8 | . . . . . 12 15 Ballistic Gun 10 | . 27 27 . 28 4 2 Naked Turns . | . . . . . . . Heaviest Build 220 | 13 15 33 49 38 220 215 Greatest Support 28 | 20 20 26 26 26 28 22 Greatest Overweight (x) 36 | . . 1 1 1 36 9 Average Overweight (x) 2 | . . . 1 1 3 9 Largest Inventory Capacity 35 | 8 8 15 15 15 35 35 Average Capacity 20 | 8 8 9 15 15 24 35 Most Carried 31 | 6 8 12 15 15 24 31 Average Carried 15 | 4 7 8 14 15 15 28 Final Capacity 35 | 8 8 15 15 15 35 35 Final Carried 30 | 5 8 12 15 15 24 30 Class Distribution -------------------- 42% | Mutant 36% | Hauler-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 1296 | 240 53 287 . 138 558 20 Remotely . | . . . . . . . Salvage Created 2695 | 112 168 247 . 87 1898 183 Parts 174 | 4 6 19 . 8 125 12 Haulers Intercepted 5 | . 1 . . . 4 . Recyclers Shooed 3 | 1 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 51 | . 2 7 . 3 33 6 Guns 50 | . 2 7 . 3 33 5 Classes Destroyed 14 | 2 3 3 . 1 4 1 Worker 4 | . . . . . 4 . Builder 4 | . . 1 . . 3 . Tunneler 1 | 1 . . . . . . Hauler 5 | . 1 . . . 4 . Recycler 4 | 1 . . . . 3 . Operator 3 | . 1 . . . 2 . Watcher 3 | . . . . . 3 . Swarmer 22 | . . 3 . 2 14 3 Grunt 12 | . 2 2 . . 8 . Brawler 3 | . . . . 1 2 . Duelist 1 | . . . . . 1 . Sentry 9 | . . 2 . . 7 . Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | 2 2 2 . 2 10 2 Combat Bots Only 8 | . 2 2 . 2 8 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 2737 | . 43 411 . 47 1459 777 Core 669 | . . 116 . . 433 120 Absorbed by Shields 36 | . . . . . 36 . Core Remaining (%) 76 | 100 . . . 53 . . Volleys Fired 204 | 5 15 23 . 8 108 45 Largest 2 | 2 2 2 . 2 2 2 Hottest 124 | 40 40 46 . 46 124 124 Shots Fired 362 | 10 30 46 . 16 195 65 Gun 362 | 10 30 46 . 16 195 65 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 167 | 10 30 46 . 16 46 19 Thermal 195 | . . . . . 149 46 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 2 8 6 . 4 16 7 Robot Miss Streak 6 | 1 4 2 . 3 6 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 . . . 8 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 211 | 5 20 27 . 7 125 27 Core Hits 109 | 4 10 14 . 4 68 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 4 1 Burn 5 | . . . . . 4 1 Melee Attacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3849 | 39 255 353 . 101 2510 591 Guns 3760 | 39 255 353 . 101 2421 591 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 89 | . . . . . 89 . Ramming . | . . . . . . . Kinetic 1370 | 39 255 353 . 101 451 171 Thermal 2390 | . . . . . 1970 420 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 89 | . . . . . 89 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . 2 Average Corruption 1 | . 1 2 2 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 6 4 5 . . Message Errors 3 | . . 1 . 2 . . Matter Fused 6 | . . 1 4 1 . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 1 | . . 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . . . 49 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 49 | . . . . . 49 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . . . . 26 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | . 20 265 . . 324 54 Average Temperature 75 | . 11 67 . . 79 27 Received Heat Transfer 381 | . 42 156 . . 183 . Effects 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . 2 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . . 2 1 Heat Transferred 4662 | . . . . . 3811 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 637 | 10 135 267 . 127 471 637 Initial 274 | . 6 52 . . 49 274 Average 229 | 7 61 132 . 63 252 424 Maximum Alert Level 2 | . . 1 . . 2 2 Low Security (%) 50 | 100 100 72 . 100 43 . Level 1 33 | . . 27 . . 41 51 Level 2 15 | . . . . . 15 48 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 1 . . 6 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . 2 . Assault 1 | . . 1 . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 4 | . . . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 7 11 . 6 43 10 Peak Tracking Total 6 | . 4 3 . 4 6 3 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 7 | . 2 . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Power Sources Rigged 4 | . . . . . 4 . Exploded 2 | . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 7 | . . 1 . . 3 3 Max in Single Turn 2 | . . 1 . . 1 2 Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 10 | . 1 . 1 . 7 1 Terminals 6 | . 1 . . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 37 | . 3 . 1 . 31 2 Successful 19 | . 2 . 1 . 15 1 Failed 18 | . 1 . . . 16 1 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 15 | . . . 1 . 14 . Terminals 28 | . 3 . . . 23 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . 7 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 2 . 1 . 10 1 Robot Analysis 3 | . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 3 | . . . . . 3 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . . . 2 . Terminals 2 | . . . . . 2 . Botnet 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 5 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 1 2 1 . Highest-Rated Group 41 | . . 31 31 41 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 27 | . . 4 . 11 12 . Total Damage 423 | . . 85 . 168 170 . Kills 5 | . . 1 . 3 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . . . . . 3 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 4210 | 43 235 672 365 379 1825 691 Spaces Moved 2441 | 31 220 517 327 305 834 207 Core . | . . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2439 | 31 220 517 327 305 832 207 Hover . | . . . . . . . Flight 2 | . . . . . 2 . Fastest Speed 80 | 80 80 80 105 105 105 220 Average Speed 122 | 80 80 91 105 105 144 220 Slowest Speed 1472 | 80 80 105 105 105 1472 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 39 92 70 77 62 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 81 | . . . . . 3 78 Melee 3 | . . . . . 3 . Projectile 2 | . . . . . . 2 AOE 76 | . . . . . . 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 3300 | 41 249 674 350 347 1261 378 Wait 405 | . 1 110 9 30 180 75 Move 2436 | 30 219 516 326 304 834 207 Hop . | . . . . . . . Pick Up 75 | 1 5 7 7 . 49 6 Fast Attach 19 | 1 3 4 1 1 8 1 Attach 26 | 2 . 1 2 . 20 1 Detach 7 | . . 2 . . 4 1 Swap 20 | . 1 2 . 2 13 2 Drop 60 | 2 5 9 5 2 37 . Fire 204 | 5 15 23 . 8 108 45 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 40 | . . . . . . 40 Rewire . | . . . . . . . Trap 4 | . . . . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 3) 44 | -11/Junkyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 342 | -10/Mines | Assembled infested the area 415 | -10/Mines | Met a Derelict bent on vengeance 456 | -10/Mines | Discovered new exit (range 7) 603 | -10/Mines | Discovered new exit (range 5) 616 | -10/Mines | Discovered new exit (range 12) 780 | -10/Mines | Met a Derelict testing a Signal Generator 784 | -10/Mines | Found Signal Generator 951 | -10/Mines | Entered Exiles 951 | -10/Exiles | Accompanied by 1 ally 985 | -10/Exiles | Met 8R-AWN 1000 | -10/Exiles | Met EX-HEX 1031 | -10/Exiles | Met EX-BIN 1043 | -10/Exiles | Aligned with FarCom system 1044 | -10/Exiles | Given EX-Vault access code 1068 | -10/Exiles | Opened EX-Vault 1076 | -10/Exiles | Found Superbattery 1080 | -10/Exiles | Found Firepult 1093 | -10/Exiles | Found PSU Rigger 1117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1147 | -10/Exiles | Met EX-DEC 1295 | -10/Exiles | Discovered new exit (range 14) 1316 | -10/Exiles | Stole three prototypes: Superbattery, PSU Rigger, Firepult 1316 | -10/Exiles | Entered Mines 1316 | -9/Mines | Accompanied by 1 ally 1539 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1541 | -9/Mines | Found Prototype Device 1541 | -9/Mines | Identified Exp. Sensor Array 1602 | -9/Mines | Build established: Scavenger-Mutant 1628 | -9/Mines | Discovered new exit (range 8) 1666 | -9/Mines | Discovered new exit (range 12) 1685 | -9/Mines | Learned location of Recycling (-7) 1695 | -9/Mines | Entered Materials 1695 | -8/Materials | Accompanied by 1 ally 1695 | -8/Materials | Evolved 4 slots: Utility x4 1700 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2150 | -8/Materials | Discovered new exit (range 6) 2197 | -8/Materials | Build established: Mutant 2755 | -8/Materials | Garrison activated, responded to threat 2796 | -8/Materials | Core integrity fell below 50% 2833 | -8/Materials | Destroyed 8 combat bots 2971 | -8/Materials | Build established: Hauler-Mutant 3520 | -8/Materials | Identified exit to Garrison 3520 | -8/Materials | Entered Garrison 3584 | -8/Garrison | Installed Relay Interface Framework 3667 | -8/Garrison | Garrison Relay disabled 3861 | -8/Garrison | Core integrity fell below 20% 3960 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Phase Generator disabled 4211 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04028_ S-10 Pest destroyed. 04035_ Slug penetrates Wall. 04114_ Slug penetrates Phase Generator. 04152_ Phase Generator explodes. 04153_ The unstable cave ceiling collapses. 04185_ Slug penetrates Wall. 04185_ P-60 Hacker springs to life. 04188_ Slug penetrates Wall. 04194_ The unstable cave ceiling collapses. 04194_ Slug penetrates P-60 Hacker. 04199_ Lgt. Nuclear Core destroyed. 04200_ Slug penetrates P-60 Hacker. 04202_ The unstable cave ceiling collapses. 04202_ Arm. Wheel destroyed. 04203_ Slug penetrates P-60 Hacker. 04204_ Pulse Rifle destroyed. 04205_ The unstable cave ceiling collapses. 04207_ Slug penetrates P-60 Hacker. 04207_ P-60 Hacker destroyed. 04210_ Wheel destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #??????????????#######????????????????? | | ################ """"#????????????????? | | "#????????????????? | | ############# ## """"#????????????????? | | #???????????# ########????????????????? | | #???????????# #???????????????????????? | | #?????????### #???????????????????????? | | ###########T#"#################???????? | | #???????? | | #???????? | | #???????? | | ######+###### ############ #???????? | | #??????????# #??????????# * #???????? | | #??????????# #???????#####+##???????? | | "#####+###### #???????# ##%#????????? | | #???????# %= #????????? | | #############=#????????? | | ##### ###### ## ###[#????????? | | """#??? * ??## ## ## #???+????? | | #####???#%#??# # # # #### #?? #????? | | ????????# ##### !#=## ##?#??? | | ????????# @[%% #?? | | ????????##### # p#=## #??#??? | | ????????????## #????????? | | ?????????????# # #???+????? | | ?????????????# # #????????? | | ?????????????# p # #????????? | | ?????????????## # #????????? | | ?????????????## ### #????????? | | ??????????????## ##? ?????????? | | ???????????????### "#### ? ?????????? | | ?????????????????#####???# ?????????? | | ?????????????????????????? ????????? | | ??????????????????????????? ##???????? | | ??????????????????????????? ##????????? | | ????????????????????????????#?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 16 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeStormCarapace Manual? 0 Play Time 00:38:32 Cumulative 422.2 hours Start 2023.03.07 @ 06:07:13 End 2023.03.07 @ 06:43:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 479 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13257342-b612-46fa-81d9-1e1d148d698f