Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 19:37:25 Player: Krieg Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1672) 1672 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 4778 Bonus ------- High Alert Combat Kills 101 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Heavy Ion Engine Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Rocket Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 41 | 7 3 7 8 2 14 Power 5 | 2 . 1 1 . 1 Engine 4 | 2 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 2 1 1 1 6 Treads 1 | . . . . . 1 Leg 7 | 2 . . . . 5 Wheel 5 | . 2 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 . 3 5 . 2 Device 3 | . . . 2 . 1 Storage 2 | 1 . 1 . . . Processor 2 | . . 2 . . . Hackware 2 | . . . 2 . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 12 | 2 1 2 1 1 5 Energy Gun 6 | 1 . 2 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 18 | . . . . 5 13 Power 1 | . . . . . 1 Propulsion 9 | . . . . 4 5 Utility 3 | . . . . . 3 Weapon 5 | . . . . 1 4 Highest Loss Streak 6 | . . . . 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 83 93 97 88 88 Engine 6 | . 14 11 8 9 3 Core 2 | . . . . . 5 Treads 2 | . . . . . 5 Leg 9 | . . . . . 19 Wheel 16 | . 26 33 36 25 2 Device 6 | . . . 7 9 8 Storage 9 | . 14 11 9 9 9 Processor 4 | . . 15 3 . . Hackware 8 | . . . 13 18 9 Protection 4 | . . . 2 . 7 Energy Gun 9 | . 14 11 8 9 8 Launcher 5 | . 10 11 9 9 . Impact Weapon 3 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 33 | 13 16 25 33 24 28 Greatest Support 48 | 20 24 36 48 48 40 Greatest Overweight (x) 2 | . 1 . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 4 6 10 10 10 8 Average Carried 7 | 1 5 8 9 8 5 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 6 10 10 8 6 Class Distribution -------------------- 43% | Mutant 34% | Scavenger-Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 848 | 191 . 154 . 154 349 Remotely . | . . . . . . Salvage Created 1301 | . 2 328 20 403 548 Parts 60 | . 3 19 2 19 17 Haulers Intercepted 4 | . . 3 . 1 . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 31 | . . 7 . 12 12 Guns 18 | . . 1 . 7 10 AOE 12 | . . 6 . 5 1 Classes Destroyed 11 | . 1 6 1 1 2 Worker 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Hauler 4 | . . 3 . 1 . Operator 1 | . 1 . . . . Watcher 3 | . . 3 . . . Swarmer 7 | . . 3 . 4 . Grunt 19 | . . 3 . 6 10 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 2 | . . 1 . 1 . Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 1 3 1 9 3 Combat Bots Only 8 | . . 3 . 8 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 2464 | . 31 119 33 676 1605 Core 603 | . 7 41 . 130 425 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 97 89 . . . Volleys Fired 160 | . 2 40 1 46 71 Largest 2 | . 1 1 1 1 2 Hottest 121 | . 33 56 33 61 121 Shots Fired 161 | . 2 40 1 46 72 Gun 133 | . . 27 . 38 68 Cannon . | . . . . . . Launcher 28 | . 2 13 1 8 4 Special . | . . . . . . Kinetic . | . . . . . . Thermal 133 | . . 27 . 38 68 Explosive 28 | . 2 13 1 8 4 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . . 6 . 6 16 Robot Miss Streak 4 | . 1 3 . 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | . . 24 . 31 54 Core Hits 71 | . 2 19 1 26 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 4 . . 5 Burn 9 | . . 4 . . 5 Melee Attacks 20 | . . . . . 20 Impact 20 | . . . . . 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3415 | . 27 972 23 1172 1221 Guns 1714 | . . 331 . 560 823 Cannons . | . . . . . . Explosions 1558 | . 27 641 23 612 255 Melee 143 | . . . . . 143 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1714 | . . 331 . 560 823 Explosive 1558 | . 27 641 23 612 255 Electromagnetic . | . . . . . . Impact 143 | . . . . . 143 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . 1 . 18 . Projectiles . | . . . . . . Explosions 19 | . . 1 . 18 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . 22 . . 41 47 Shots 3 | . 1 . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | . 2 68 . 285 275 Average Temperature 71 | . 2 25 . 93 77 Received Heat Transfer 885 | . 6 24 9 306 540 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . 2 . . 2 Heat Transferred 4255 | . . 1073 . 1036 2146 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 619 | . 67 246 137 437 619 Initial 277 | . . 27 103 57 277 Average 320 | . 20 148 110 273 502 Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 38 | 100 100 75 100 37 . Level 1 14 | . . 24 . 36 9 Level 2 46 | . . . . 25 90 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 5 | . . 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 4 12 1 19 17 Peak Tracking Total 5 | . 3 4 3 5 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled 6 | . 1 2 . 1 2 Max in Single Turn 2 | . 1 2 . 1 1 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 12 | . 1 6 3 2 . Terminals 11 | . 1 6 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 52 | . 2 27 21 2 . Successful 30 | . 2 15 11 2 . Failed 22 | . . 12 10 . . Catastrophic 3 | . . 1 2 . . Database Lockouts . | . . . . . . Manual 33 | . 1 18 14 . . Terminals 51 | . 2 27 21 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 20 | . 1 11 7 1 . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 5 | . . 3 2 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 6 | . 1 2 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 1 4 4 . . Terminals 9 | . 1 4 4 . . Botnet 7 | . 1 3 3 . . Operators 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 6 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 1995 | 69 95 464 163 233 971 Spaces Moved 1444 | 50 88 402 158 138 608 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 476 | 45 4 . . . 427 Wheels 963 | . 84 402 158 138 181 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 87 105 Average Speed 103 | 113 91 90 90 90 119 Slowest Speed 190 | 120 120 90 90 105 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 26 46 16 42 66 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . 8 9 . 1 Terrain Destroyed 218 | . 10 112 9 57 30 Melee 1 | . . . . . 1 Projectile 1 | . . . . 1 . AOE 216 | . 10 112 9 56 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 1746 | 59 101 464 178 200 744 Wait 27 | . . 2 1 14 10 Move 1440 | 49 87 401 157 138 608 Hop . | . . . . . . Pick Up 22 | 3 4 7 4 . 4 Fast Attach 27 | 6 3 6 5 . 7 Attach 12 | . . 1 3 2 6 Detach 1 | . . 1 . . . Swap 2 | 1 . . . . 1 Drop 20 | . 5 6 7 . 2 Fire 160 | . 2 40 1 46 71 Melee 20 | . . . . . 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 492 | -9/Materials | Discovered new exit (range 18) 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -8/Materials | Discovered new exit (range 15) 792 | -8/Materials | Entered Storage 935 | -8/Storage | Lost 3 parts (2n1w) 944 | -8/Storage | Destroyed 8 combat bots 984 | -8/Storage | Build established: Hacker-Mutant 1025 | -8/Storage | Identified exit to Garrison 1025 | -8/Storage | Entered Garrison 1031 | -8/Garrison | Installed Relay Interface Framework 1116 | -8/Garrison | Triggered checkpoint 1164 | -8/Garrison | Lost 4 parts (1u3w) 1277 | -8/Garrison | Triggered checkpoint 1425 | -8/Garrison | Discovered new exit (range 9) 1478 | -8/Garrison | Triggered checkpoint 1533 | -8/Garrison | Garrison Relay disabled 1592 | -8/Garrison | Build established: Scavenger-Mutant 1723 | -8/Garrison | Triggered checkpoint 1780 | -8/Garrison | Discovered new exit (range 12) 1881 | -8/Garrison | Triggered checkpoint 1893 | -8/Garrison | Core integrity fell below 50% 1987 | -8/Garrison | Core integrity fell below 20% 1996 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01885_ Imp. Heat Sink melted. 01885_ G-47 Trooper destroyed. 01889_ Aluminum Leg destroyed. 01907_ G-47 Trooper destroyed. 01918_ Lgt. Treads destroyed. 01923_ G-47 Trooper destroyed. 01936_ Acquired Aluminum Leg. 01939_ Acquired 10 matter. 01945_ Acquired Aluminum Leg. 01946_ Acquired 10 matter. 01949_ Acquired Particle Gun. 01971_ Knocked back. 01972_ Imp. Medium Laser destroyed. 01972_ Hrd. Light Armor Plating destroyed. 01972_ Knocked back. 01977_ Particle Gun severed. 01982_ Aluminum Leg destroyed. 01983_ Lgt. Nuclear Core destroyed. 01993_ Imp. Heat Sink destroyed. 01995_ Aluminum Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??#######??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | ##### !!###?????????????????????????????????????? | | ! #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | #?????# ##?????????????????????????????????????? | | #?????# #????????????##########+#######+???????? | | ################??????# s ??????? | | #??????# =c s ??????? | | #??????# @c s ??????? | | *! #??????# #########?????????????? | | ############ % #??????# #?????????????????????? | | ##??????# #?#* #??????# #?????????????????????? | | ????????# #?# #??????# #?????????????????????? | | ????????# #?# #??????# #?????????????????????? | | ######### #?# #??????# #?????????????????????? | | #?# #??????# #?????????????????????? | | ######### #?# ##""""## #?????????????????????? | | ????????# ### #?????????????????????? | | ????????# " #?????????????????????? | | ????????##### #?????????????????????? | | ????????????# ## ^ ^## #?????????????????????? | | ??????????### ## ## ###???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# % #???????????????????? | | ??????????### ##^^ ^## ###???????????????????? | | ??########### ## ## % ###########???????????? | | ??# %! #???????????? | | ??# #???????????? | | ??# ######## ######## #???????????? | | ??# ^#??????## ## ######??????# #???????????? | | ??# #???????# ## #???????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaImprovedDrive Manual? 0 Play Time 00:27:16 Cumulative 12.4 hours Start 2023.02.19 @ 19:11:08 End 2023.02.19 @ 19:37:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 52b9adf9-409c-45bb-9257-4e1cf0f95f91