Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 21:37:19 Player: Howard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3104) 3104 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 6507 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 308/700 Matter 203/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Salvage Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (25) --- Improved Deuterium Engine Active Sensor Suite Improved Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Kinecellerator Transmission Jammer Utility Shielding Hardened Heavy Armor Plating Gatling Laser Gatling Laser Plasma Cannon Heavy Ion Cannon Shock Bomb Launcher Precision Grenade Launcher Datajack Remote Datajack Mining Laser Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Salvage Targeting Computer Utility Shielding Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Precision Grenade Launcher > --- INVENTORY -------- Deuterium Engine Armored Wheel Improved Heat Sink Active Sensor Suite Improved Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Kinecellerator Improved Weapon Shielding Medium Armor Plating Hacking Suite System Shield Field Laser Gatling Laser Heavy Ion Cannon Shock Bomb Launcher Precision Grenade Launcher Datajack Mining Laser Power Maul Scythe [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 . 2 2 Weapon . | . . . . . . . Parts Attached 110 | 6 8 1 12 8 52 23 Power 8 | 1 1 1 1 . 3 1 Engine 5 | 1 . . 1 . 2 1 Core 3 | . 1 1 . . 1 . Reactor . | . . . . . . . Propulsion 27 | 2 3 . 5 . 15 2 Treads 18 | 1 1 . 3 . 12 1 Leg . | . . . . . . . Wheel 9 | 1 2 . 2 . 3 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 . 2 2 9 6 Device 2 | . . . . 1 . 1 Storage 3 | 1 1 . 1 . . . Processor 4 | . 1 . . 1 2 . Hackware 2 | . . . . . . 2 Protection 11 | . . . 1 . 7 3 Artifact . | . . . . . . . Weapon 53 | 2 2 . 4 6 25 14 Energy Gun 15 | 2 . . 1 2 6 4 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 19 | . 2 . 3 2 12 . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . . 2 4 Special Weapon 2 | . . . . 2 . . Impact Weapon 5 | . . . . . 5 . Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Corrupted Parts 6 | . . . . 4 2 . System Corruption 18 | . . . . 11 7 . Parts Lost 28 | . . . 2 . 13 13 Power 4 | . . . . . 2 2 Propulsion 10 | . . . 2 . 4 4 Utility 6 | . . . . . 3 3 Weapon 8 | . . . . . 4 4 Highest Loss Streak 5 | . . . 1 . 5 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 100 97 100 98 95 Engine 6 | . 12 . 5 11 5 6 Core 3 | . 1 14 5 . 3 . Treads 19 | . 14 14 16 22 20 19 Wheel 7 | . 14 14 16 11 6 1 Device 1 | . . . . . 1 1 Storage 9 | . 14 14 11 11 9 7 Processor 14 | . 11 14 11 11 16 15 Hackware 1 | . . . . . . 14 Protection 14 | . . . 9 10 17 14 Energy Gun 7 | . 3 . . 7 9 4 Ballistic Gun 9 | . 24 28 22 12 6 . Naked Turns . | . . . . . . . Heaviest Build 124 | 12 21 21 96 96 105 124 Greatest Support 76 | 10 24 12 24 12 76 62 Greatest Overweight (x) 10 | 1 1 1 7 7 10 8 Average Overweight (x) 4 | . . 1 4 7 6 2 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 Average Capacity 23 | 6 9 10 24 25 25 25 Most Carried 25 | 6 10 10 19 25 25 25 Average Carried 20 | 3 8 10 12 23 22 23 Final Capacity 25 | 8 10 10 25 25 25 25 Final Carried 25 | 4 10 10 18 24 25 22 Class Distribution -------------------- 88% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 2407 | 191 229 122 312 130 1125 298 Remotely . | . . . . . . . Salvage Created 3953 | . 318 174 581 70 1863 947 Parts 228 | . 25 13 40 . 99 51 Haulers Intercepted 6 | . 1 . . . 4 1 Recyclers Shooed 5 | . 1 1 . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 76 | . 7 5 7 2 34 21 Melee 1 | . . . . . . 1 Guns 50 | . 7 5 7 2 26 3 Cannons 4 | . . . . . . 4 AOE 17 | . . . . . 6 11 Classes Destroyed 16 | . 5 1 4 1 4 1 Worker 4 | . . 1 . . 2 1 Builder 5 | . . . 1 . 1 3 Tunneler 2 | . . . . . 2 . Hauler 6 | . 1 . . . 4 1 Recycler 3 | . . . 2 . . 1 Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 5 | . 1 . 1 . 3 . Swarmer 17 | . 3 3 . . 11 . Grunt 40 | . 4 2 3 1 14 16 Duelist 3 | . . . 1 . 1 1 Sentry 10 | . . . 3 . 6 1 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Best Kill Streak 9 | . 7 3 5 1 9 8 Combat Bots Only 7 | . 5 3 2 1 7 7 Max Kills in Single Turn 4 | . 1 1 1 1 2 4 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 5742 | . 56 173 557 248 2443 2265 Core 785 | . . 8 81 22 282 392 Absorbed by Shields 237 | . . . . 3 234 . Redirected to Shielding 130 | . . . . . 22 108 Core Remaining (%) 79 | 100 . 96 . 74 48 . Volleys Fired 279 | . 17 17 43 21 121 60 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 80 46 46 135 143 160 Shots Fired 476 | . 34 34 86 31 215 76 Gun 410 | . 34 34 86 19 207 30 Cannon 24 | . . . . . . 24 Launcher 30 | . . . . . 8 22 Special 12 | . . . . 12 . . Kinetic 265 | . 30 34 86 16 99 . Thermal 94 | . 4 . . 14 22 54 Explosive 12 | . . . . . 1 11 Electromagnetic 105 | . . . . 1 93 11 Robot Hit Streak 14 | . 5 8 9 5 14 7 Robot Miss Streak 6 | . 2 3 3 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 1 . 5 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 326 | . 21 20 56 13 157 59 Core Hits 178 | . 11 9 18 3 82 55 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 5 | . 1 1 2 . 1 . Destroy 4 | . 1 1 2 . . . Smash 1 | . . . . . 1 . Melee Attacks 29 | . . . . . 18 11 Impact 18 | . . . . . 18 . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8660 | . 332 306 908 190 3927 2997 Guns 5276 | . 332 306 908 190 2908 632 Cannons 468 | . . . . . . 468 Explosions 2552 | . . . . . 718 1834 Melee 364 | . . . . . 301 63 Ramming . | . . . . . . . Kinetic 2767 | . 311 306 908 157 1085 . Thermal 1959 | . 21 . . 33 772 1133 Explosive 1221 | . . . . . . 1221 Electromagnetic 2349 | . . . . . 1769 580 Impact 301 | . . . . . 301 . Slashing 63 | . . . . . . 63 Piercing . | . . . . . . . Highest Corruption 15 | . . . 4 15 7 3 Average Corruption 4 | . . . 4 5 6 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . 6 9 17 7 Message Errors 6 | . . . 1 1 3 1 Matter Fused 16 | . . . 3 3 6 4 Heat Flow Errors 5 | . . . . 2 2 1 Energy Discharges 4 | . . . 1 1 2 . Data Loss (minor) 6 | . . . 1 1 3 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 218 | . . . . . 107 111 Projectiles 64 | . . . . . . 64 Explosions 74 | . . . . . 27 47 Melee 80 | . . . . . 80 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 270 | . . . . . 145 125 Shots 11 | . . . . . 4 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 36 12 62 183 454 359 Average Temperature 75 | . 14 6 26 68 85 92 Received Heat Transfer 1995 | . 21 60 228 214 656 816 Effects 3 | . . . . . 1 2 Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 2 2 Combat Hostiles 3 | . . . . . 1 2 Parts Fried 19 | . . . . . 17 2 Impact Corruptions 5 | . . . . . 5 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 2 4 Heat Transferred 3225 | . 50 . . 75 1146 1954 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 593 | . 258 240 340 97 376 593 Initial 168 | . . 100 93 58 . 168 Average 195 | . 104 153 171 68 183 413 Maximum Alert Level 2 | . 1 1 1 . 1 2 Low Security (%) 54 | 100 77 76 63 100 53 7 Level 1 37 | . 22 23 36 . 46 31 Level 2 7 | . . . . . . 61 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 . 2 1 6 9 Investigation 5 | . . . . 1 3 1 Extermination 2 | . . . . . . 2 Reinforcement 11 | . 2 . 2 . 3 4 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 6 | . . . 3 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 13 7 13 8 63 34 Peak Tracking Total 7 | . 4 3 4 3 6 7 Tactical Retreats 9 | . . . . . 5 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 5 | . . 1 . . 2 2 Max in Single Turn 1 | . . 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 17 | . 2 . . 2 9 4 Terminals 15 | . 2 . . . 9 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 4 . . 2 27 17 Successful 23 | . 3 . . 2 11 7 Failed 27 | . 1 . . . 16 10 Catastrophic 10 | . . . . . 7 3 Database Lockouts . | . . . . . . . Manual 30 | . 2 . . . 17 11 Terminals 48 | . 4 . . . 27 17 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 . . 2 3 3 Open Door 2 | . . . . 2 . . Branch Access Points 1 | . 1 . . . . . Terminal Index 3 | . 1 . . . 1 1 Unreport Threat 1 | . . . . . 1 . Maintenance Status 1 | . . . . . . 1 Zone Layout 3 | . 1 . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . . . . . 8 4 Terminals 12 | . . . . . 8 4 Botnet 12 | . . . . . 8 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 . . . 9 4 Full Trace Events 4 | . . . . . 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 6005 | 47 296 331 457 439 3680 755 Spaces Moved 2519 | 43 212 252 190 177 1414 231 Core 3 | 3 . . . . . . Treads 612 | . . . . . 442 170 Legs . | . . . . . . . Wheels 1904 | 40 212 252 190 177 972 61 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 195 195 195 Average Speed 192 | 78 103 105 156 195 221 235 Slowest Speed 490 | 95 105 105 195 195 490 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 40 57 29 53 96 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 16 | . . . . . 9 7 Terrain Destroyed 106 | . . . . 4 45 57 Melee 16 | . . . . . 9 7 Projectile 7 | . . . . 4 . 3 AOE 83 | . . . . . 36 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 3150 | 54 257 284 272 216 1729 338 Wait 92 | . 2 14 6 4 62 4 Move 2513 | 42 211 251 189 176 1413 231 Hop . | . . . . . . . Pick Up 69 | 6 8 . 12 7 30 6 Fast Attach 27 | 4 5 . 5 . 10 3 Attach 30 | 2 . . 4 . 13 11 Detach 12 | . 3 . 5 . 2 2 Swap 53 | . 3 1 3 8 29 9 Drop 46 | . 8 1 5 . 31 1 Fire 279 | . 17 17 43 21 121 60 Melee 29 | . . . . . 18 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 48 | -11/Junkyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 146 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 8) 675 | -10/Mines | Entered Materials 675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1122 | -9/Materials | Discovered new exit (range 6) 1132 | -9/Materials | Entered Mines 1148 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1283 | -9/Mines | Excavation squad dispatched 1283 | -9/Mines | A large section of the Mines collapsed 1432 | -9/Mines | Met a Derelict shopkeep closing up shop 1533 | -9/Mines | Excavation squad dispatched 1535 | -9/Mines | Learned location of Recycling (-9) 1547 | -9/Mines | Discovered new exit (range 10) 1569 | -9/Mines | System corruption reached 10% 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Evolved 2 slots: Utility x2 1731 | -8/Materials | Destroyed 7 combat bots 1839 | -8/Materials | Discovered new exit (range 11) 2427 | -8/Materials | Discovered new exit (range 16) 2952 | -8/Materials | Discovered new exit (range 15) 3684 | -8/Materials | Identified exit to Factory 4732 | -8/Materials | Core integrity fell below 50% 4755 | -8/Materials | Lost 5 parts (1p2n1u1w) 4761 | -8/Materials | Found Prototype Device 5251 | -8/Materials | Entered Factory 5251 | -7/Factory | Evolved 2 slots: Utility x2 5348 | -7/Factory | Destroyed 7 combat bots 5581 | -7/Factory | Build established: Hacker-Mutant 5904 | -7/Factory | Garrison activated, responded to threat 5984 | -7/Factory | Discovered new exit (range 13) 5995 | -7/Factory | Lost 3 parts (1p1n1w) 6006 | -7/Factory | Self-destructed Last Messages --------------- 05969_ G-47 Trooper destroyed. 05969_ K-01 Serf collects debris. 05970_ System corrupted: Heat flow error (+282). 05973_ Overheating: System interference. 05973_ Imp. Heat Sink temporarily disabled. 05973_ Imp. Signal Interpreter temporarily disabled. 05973_ K-01 Serf collects debris. 05982_ Acquired 35 matter. 05984_ EXIT=FOUND 05985_ K-01 Serf collects debris. 05995_ K-01 Serf cleans the Terminal. 05996_ Deuterium Engine destroyed. 05997_ System corrupted: Matter fused (-7). 05998_ Arm. Wheel destroyed. 05998_ K-01 Serf cleans the Terminal. 06001_ ALERT: Rogue bot located, Programmers report to Factory Zone 2U. 06003_ Imp. Weapon Shielding destroyed. 06004_ S-27 Virus emerges from the garrison. 06004_ Field Laser destroyed. 06005_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????# ] #???????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????? < ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????# #########????????????????? | | ????????????????????# # ?????????????????? | | ????????????????????# + ===??????????????? | | ????????????????????# # s ===#?????????????? | | ????????????????????# #s""" #?????????????? | | ????????????????????# # "G s #?????????????? | | ????????????????????# #@""" #?????????????? | | ##+##+#######??????## ; p #?????????????? | | ###?????#" s###########??????????????? | | #"######## #########?##?????????????? | | # [ #????????????? | | # k #????????????? | | # % " """ """ #??? ??????? | | + T """ """ #??? #?????? | | # " """ """ #?? +?????? | | # #? #?????? | | # """ """ """ ## #?????? | | ######## """ """ """ #?????? | | #??????# """ """ """ #+????? | | #??????# #???? | | ############??????# #???? | | ??????????????????# #???? | | ??????????????????# #???? | | ??????????????????## # #???? | | ###########????????# ######### ###### #???? | | # ????????# #???????# #???????????????? | | #"" " " " "????????#%= #???????# #???????????????? | | #"" " " " " #????##= #########+#???????????????? | | #"T " " " " #????#=%= # #???????????????? | | #"" " " " " ######!* # """"#???????????????? | | #"" " " " " + + """"#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 44 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperTacticalBeamcaster Manual? 0 Play Time 00:50:25 Cumulative 152.7 hours Start 2023.03.10 @ 20:35:25 End 2023.03.10 @ 21:37:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 107 Adventurer 2 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9273cf8-836c-4a92-b10f-b789a0a40df3