Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 10:29:52 Player: satan5 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3704) 3704 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 9883 Bonus ------- High Alert Combat Kills 419 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 185/450 System Corruption 5% Temperature Warm (196) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Energy Well Modified TNC > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Visual Processing Unit Improved Terrain Scan Processor Target Analyzer Particle Charger Weapon Cycler Transmission Jammer Hacking Suite System Restoration Module Trap Extractor (4/4 Dirty Bomb) Scatter Rocket Array Scatter Rocket Array Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Modified TNC Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Gauss Rifle Flak Gun Enhanced Coil Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Armored Treads Armored Treads Armored Treads Advanced Treads Titanium Leg Coolant Injector Energy Well Advanced Visual Processing Unit Improved Terrain Scan Processor Target Analyzer Particle Charger Weapon Cycler Transmission Jammer Hacking Suite System Restoration Module Trap Extractor Gatling Laser Gatling Laser Thermic Laser Cooled Plasma Cannon Coil Gun Improved Datajack Heavy Flail [Rating: 72] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Modified TNC Device Transmission Jammer Storage Huge Storage Unit Processor Modified TNC Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Launcher Scatter Rocket Array Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 3 | . . . . . 2 . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 95 | 5 5 . 1 5 18 11 8 4 . 2 36 Power 10 | 1 1 . . 1 . 2 1 . . . 4 Engine 6 | 1 1 . . 1 . 1 . . . . 2 Core 3 | . . . . . . 1 . . . . 2 Reactor 1 | . . . . . . . 1 . . . . Propulsion 23 | 2 . . . 3 6 1 3 . . . 8 Treads 14 | . . . . . 4 1 3 . . . 6 Leg 9 | 2 . . . 3 2 . . . . . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 2 . 1 1 5 1 2 2 . . 5 Device 10 | . . . . . 2 1 1 2 . . 4 Storage 4 | 1 . . . 1 1 . . . . . 1 Processor 6 | . 2 . 1 . 2 . 1 . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 42 | 1 2 . . . 7 7 2 2 . 2 19 Energy Gun 14 | 1 . . . . 2 4 . . . . 7 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 17 | . 2 . . . 3 1 1 2 . 1 7 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . 2 2 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 1 . . . . 5 Parts Lost 42 | . . . . . 2 3 1 1 . . 35 Power 8 | . . . . . . 2 . . . . 6 Propulsion 11 | . . . . . . . . . . . 11 Utility 6 | . . . . . 1 . 1 . . . 4 Weapon 17 | . . . . . 1 1 . 1 . . 14 Highest Loss Streak 16 | . . . . . 2 2 1 1 . . 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 83 100 100 100 95 98 95 99 100 100 92 Engine 6 | . 14 14 14 14 9 12 . . . . 1 Core 3 | . . . . . . . 7 7 7 7 5 Reactor 2 | . . . . . . . 4 7 7 7 3 Treads 19 | . . . . . 4 29 30 30 30 30 29 Leg 10 | . 28 28 28 28 31 . . . . . . Device 4 | . . . . . 6 2 4 3 7 7 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 15 | . 1 14 14 14 16 19 16 19 15 15 12 Energy Gun 6 | . 2 . . . 6 5 15 10 7 7 5 Ballistic Gun 13 | . 22 28 28 28 10 14 1 7 15 14 11 Impact Weapon 1 | . . . . . 1 1 5 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 10 16 16 16 55 95 103 109 111 110 110 119 Greatest Support 132 | 20 20 20 20 30 112 112 112 112 112 112 132 Greatest Overweight (x) 28 | . . . . 1 1 1 . . . . 28 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 20 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 8 9 20 25 25 25 25 25 25 Most Carried 25 | 5 8 8 8 12 20 25 25 25 25 25 25 Average Carried 18 | 1 6 8 8 8 16 22 24 24 25 24 22 Final Capacity 25 | 8 8 8 8 20 25 25 25 25 25 25 25 Final Carried 25 | 2 8 8 8 12 20 25 24 25 25 25 13 Class Distribution -------------------- 56% | Mutant 28% | Skirmisher 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2485 | 223 303 . . 272 287 317 112 152 . 65 754 Remotely . | . . . . . . . . . . . . Salvage Created 3981 | . 359 . . 164 441 426 83 333 . 84 2091 Parts 208 | . 28 . . 12 29 22 4 13 . 4 96 Haulers Intercepted 3 | . 2 . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 4 11 . 6 . Prevented 3 | . . . . . . . 1 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 7 . . 6 6 8 1 6 . 2 31 Guns 54 | . 7 . . 6 6 8 1 6 . 2 18 AOE 12 | . . . . . . . . . . . 12 Classes Destroyed 19 | . 6 . . 1 1 1 2 1 . . 7 Worker 4 | . . . . . . . . . . . 4 Builder 6 | . 1 . . . 1 . . . . . 4 Tunneler 1 | . . . . . . . . . . . 1 Hauler 3 | . 2 . . . . . . . . . 1 Recycler 5 | . . . . . . . . . . . 5 Minesweeper 3 | . . . . . . . 1 2 . . . Mechanic 2 | . . . . . . . . . . . 2 Operator 3 | . 1 . . . . . . . . . 2 Watcher 6 | . 2 . . . 2 . . . . . 2 Swarmer 11 | . 3 . . 4 . . . . . 1 3 Grunt 24 | . 4 . . 1 2 4 . 3 . . 10 Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . 2 Sentry 8 | . . . . . 4 2 . 1 . . 1 Specialist 2 | . . . . . . . . . . . 2 Hunter 9 | . . . . . . . 1 . . 1 7 Programmer 8 | . . . . . . 2 . 1 . . 5 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 18 | . 4 . . 3 4 4 1 2 . 1 18 Combat Bots Only 12 | . 3 . . 3 4 4 1 2 . 1 12 Max Kills in Single Turn 8 | . 1 . . 1 1 1 1 1 . 1 8 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 4 | . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 570 | . 33 . . 20 27 87 2 43 . 4 354 Missed 181 | . 12 . . 8 7 33 1 14 . 1 105 Damage Taken 6685 | . 213 . . 118 315 581 50 310 . 55 5043 Core 1132 | . 43 . . 28 45 93 . 39 . 20 864 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . 31 . . . . . Core Remaining (%) 85 | 100 . . . 71 91 . . . . 78 . Volleys Fired 222 | . 46 . . 16 28 23 9 21 . 3 76 Largest 3 | . 2 . . 2 2 3 3 3 . 3 3 Hottest 526 | . 46 . . 46 106 107 139 144 . 117 526 Shots Fired 541 | . 92 . . 32 55 67 19 55 1 9 211 Gun 532 | . 92 . . 32 55 67 19 55 1 9 202 Cannon 2 | . . . . . . . . . . . 2 Launcher 7 | . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 351 | . 92 . . 32 30 46 1 24 1 6 119 Thermal 145 | . . . . . 5 21 9 22 . 3 85 Explosive 7 | . . . . . . . . . . . 7 Electromagnetic 38 | . . . . . 20 . 9 9 . . . Robot Hit Streak 27 | . 10 . . 8 13 23 5 11 . 4 27 Robot Miss Streak 6 | . 4 . . 3 3 3 3 3 . 2 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . 2 . . . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 Shots Hit Robots 374 | . 52 . . 21 38 52 13 42 . 6 150 Core Hits 282 | . 21 . . 7 22 19 4 23 . 7 179 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . 1 . . . . . . . . . 4 Critical Strikes 13 | . 1 . . . . 1 1 . . . 10 Burn 6 | . . . . . . 1 1 . . . 4 Destroy 7 | . 1 . . . . . . . . . 6 Melee Attacks 29 | . . . . . 8 6 2 10 . 3 . Impact 29 | . . . . . 8 6 2 10 . 3 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10884 | . 851 . . 307 641 877 237 717 . 93 7161 Guns 7163 | . 851 . . 307 641 877 237 717 . 93 3440 Cannons 34 | . . . . . . . . . . . 34 Explosions 3687 | . . . . . . . . . . . 3687 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4215 | . 851 . . 307 283 547 12 348 . 73 1794 Thermal 2767 | . . . . . 40 330 140 290 . 20 1947 Explosive 3324 | . . . . . . . . . . . 3324 Electromagnetic 578 | . . . . . 318 . 85 79 . . 96 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 1 5 Average Corruption 1 | . . . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . 6 3 . 12 Message Errors 4 | . . . . . . . . 2 . . 2 Matter Fused 7 | . . . . . . . . 1 2 . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . 1 1 . . Alerts 2 | . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 1 . . 2 Overload Shots 4 | . . . . . . . . . . . 4 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Overflow Damage 228 | . . . . . . . . . . . 228 Projectiles . | . . . . . . . . . . . . Explosions 228 | . . . . . . . . . . . 228 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . . . . . . . . . 457 Shots 10 | . . . . . . . . . . . 10 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 634 | . 33 . . 18 77 378 352 309 . 126 634 Average Temperature 103 | . 9 . . 6 25 143 81 87 . 55 195 Received Heat Transfer 1458 | . 105 . . 42 126 180 . 84 . . 921 Effects 16 | . . . . . . 2 2 1 . . 11 Shutdowns 5 | . . . . . . 1 1 . . . 3 Energy Bleed 3 | . . . . . . . 1 1 . . 1 Interference 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 11 | . . . . . . . . . . . 11 Heat Transferred 5503 | . . . . . 74 666 333 518 . 37 3875 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 788 | . 264 24 . 149 285 202 . . . . 788 Initial 67 | . . 24 . . 50 67 . . . . 31 Average 137 | . 93 24 . 35 112 104 . . . . 277 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . 3 Low Security (%) 78 | 100 82 100 . 100 80 86 . . . . 54 Level 1 10 | . 17 . . . 19 13 . . . . 5 Level 2 8 | . . . . . . . . . . . 31 Level 3 2 | . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . 7 . . . . 9 Investigation 2 | . . . . . . 1 . . . . 1 Extermination 5 | . . . . . . 3 . . . . 2 Reinforcement 6 | . . . . . . . . . . . 6 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 2 | . . . . . . . . . . . 2 Communications Jammed 23 | . . . . . . . . . . . 23 Distress Signals 22 | . . . . . . . . . . . 22 Times Spotted 98 | . 16 . . 7 12 8 1 6 . 2 46 Peak Tracking Total 10 | . 4 . . 4 4 3 1 2 . 1 10 Tactical Retreats 4 | . 1 . . 1 2 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . . . . . . 2 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 1 . 2 . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 19 | . 2 . . . . . . . . . 17 Max in Single Turn 8 | . 1 . . . . . . . . . 8 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 24 | . 2 . . . 7 6 . . 4 . 5 Terminals 11 | . 2 . . . 5 1 . . . . 3 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 3 | . . . . . 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Total Hacks 85 | . 4 . . . 22 16 . . 33 . 10 Successful 46 | . 1 . . . 7 4 . . 33 . 1 Failed 39 | . 3 . . . 15 12 . . . . 9 Catastrophic 7 | . 1 . . . 1 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 1 . 1 . 10 1 . . . . . Terminals 31 | . 4 . . . 18 1 . . . . 8 Fabricators 4 | . . . . . . 3 . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 4 | . . . . . 1 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 11 | . . . . . 3 8 . . . . . Terminal Hacks 39 | . 1 . . . 5 . . . 33 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 8 | . . . . . . . . . 8 . . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 17 | . 2 . . . 5 5 . . . . 5 Full Trace Events 2 | . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 61 | . . . . . . 61 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 44 | . . . . 44 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . . . Total Damage 104 | . . . . 104 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 6355 | 50 428 12 305 710 858 782 714 913 160 362 1061 Spaces Moved 3576 | 39 232 11 251 503 500 409 417 491 101 212 410 Core 12 | 11 . . . . . . . . . . 1 Treads 2081 | . . . . . 45 409 417 491 101 212 406 Legs 1483 | 28 232 11 251 503 455 . . . . . 3 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 160 160 161 Average Speed 145 | 100 120 120 120 124 123 162 160 160 160 160 172 Slowest Speed 1450 | 120 120 120 120 190 240 240 162 160 160 160 1450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 39 6 62 99 45 12 43 66 70 46 16 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 6 | . 1 1 . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 . . 1 1 . . . 1 1 . . Scrap Searched 13 | . . . . 2 . . 1 8 . 2 . Spaces Dug 27 | . . . . . 8 5 2 9 . 3 . Terrain Destroyed 156 | . . . . . 8 5 2 10 . 3 128 Melee 27 | . . . . . 8 5 2 9 . 3 . Projectile 13 | . . . . . . . . 1 . . 12 AOE 116 | . . . . . . . . . . . 116 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 4247 | 50 309 10 256 562 680 476 438 558 100 224 584 Wait 195 | . 10 . . 28 88 10 . 26 . 1 32 Move 3565 | 38 231 10 250 502 499 408 416 490 100 211 410 Hop . | . . . . . . . . . . . . Pick Up 93 | 7 11 . 2 6 24 14 1 5 . 2 21 Fast Attach 16 | . 3 . 1 3 4 . 1 . . . 4 Attach 47 | 5 1 . . . 7 5 1 1 . . 27 Detach 2 | . . . . . 1 1 . . . . . Swap 32 | . 1 . . 2 7 6 6 3 . 2 5 Drop 46 | . 6 . 3 5 14 3 2 2 . 2 9 Fire 222 | . 46 . . 16 28 23 9 21 . 3 76 Melee 29 | . . . . . 8 6 2 10 . 3 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 478 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Entered Mines 487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 487 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Identified exit to Exiles 491 | -10/Mines | Entered Exiles 521 | -10/Exiles | Met 8R-AWN 542 | -10/Exiles | Met EX-HEX 577 | -10/Exiles | Met EX-BIN 590 | -10/Exiles | Aligned with FarCom system 591 | -10/Exiles | Given EX-Vault access code 619 | -10/Exiles | Opened EX-Vault 624 | -10/Exiles | Found Prototype Processor 624 | -10/Exiles | Identified Modified TNC 648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 670 | -10/Exiles | Exiles lab attacked by MAIN.C 782 | -10/Exiles | Discovered new exit (range 14) 796 | -10/Exiles | Left Exiles lab with Modified TNC 796 | -10/Exiles | Entered Mines 932 | -9/Mines | Learned Materials terminal intel 1053 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1392 | -9/Mines | Discovered new exit (range 9) 1485 | -9/Mines | Discovered new exit (range 10) 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1507 | -8/Materials | Loaded intel: 12 terminal locations 1820 | -8/Materials | Discovered new exit (range 9) 1832 | -8/Materials | Identified exit to Storage 2185 | -8/Materials | Identified exit to Factory 2364 | -8/Materials | Entered Factory 2364 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2432 | -7/Factory | Garrison activated, responded to threat 2579 | -7/Factory | Repaired Broken Med. Treads 2952 | -7/Factory | Build established: Skirmisher 3042 | -7/Factory | Discovered new exit (range 7) 3053 | -7/Factory | Identified exit to Factory 3121 | -7/Factory | Discovered new exit (range 11) 3137 | -7/Factory | Identified exit to Lower Caves 3146 | -7/Factory | Entered Lower Caves 3484 | -7/Lower Caves | Learned 4 Factory zone layouts 3614 | -7/Lower Caves | Build established: Mutant 3835 | -7/Lower Caves | Discovered new exit (range 6) 3844 | -7/Lower Caves | Identified exit to Lower Caves 3860 | -7/Lower Caves | Entered another Lower Caves area 4296 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4589 | -7/Lower Caves | Build established: Gunner 4652 | -7/Lower Caves | Spotted B-75 Beast 4681 | -7/Lower Caves | Discovered new exit (range 5) 4689 | -7/Lower Caves | Learned 4 Factory zone layouts 4773 | -7/Lower Caves | Entered Data Miner 4773 | -7/Data Miner | Discovered new exit (range 6) 4804 | -7/Data Miner | Met Data Miner 4837 | -7/Data Miner | Learned location of Section 7 (-2) 4837 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4865 | -7/Data Miner | Received God Mode back door access code from Data Miner 4933 | -7/Data Miner | Entered Proximity Caves 5149 | -6/Proximity Caves | Learned Factory security intel 5154 | -6/Proximity Caves | Learned Factory emergency access door positions 5279 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5295 | -6/Proximity Caves | Entered Factory 5295 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5296 | -6/Factory | Identified exit to Factory 5600 | -6/Factory | Build established: Skirmisher 6015 | -6/Factory | Lost 3 parts (1p2n) 6090 | -6/Factory | Found Prototype Launcher 6093 | -6/Factory | Found Prototype Launcher 6097 | -6/Factory | Identified Scatter Rocket Array (x2) 6100 | -6/Factory | Found Scatter Rocket Array 6174 | -6/Factory | Cargo convoy interrupted 6253 | -6/Factory | Destroyed 12 combat bots 6310 | -6/Factory | Lost 16 parts (2p4n2u8w) 6323 | -6/Factory | Core integrity fell below 50% 6345 | -6/Factory | Core integrity fell below 20% 6356 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06341_ Acquired 2 matter. 06342_ U-05 Engineer lays Concrete. 06343_ K-01 Serf collects debris. 06343_ U-05 Engineer lays Concrete. 06344_ Overheating: Modified TNC damaged (-10). 06344_ Overheating: Energy Well damaged (-29). 06344_ Overheating: Adv. Targeting Computer damaged (-12). 06344_ U-05 Engineer builds a Wall. 06344_ Penetrated by Slug. 06346_ K-01 Serf collects debris. 06348_ Adv. Targeting Computer destroyed. 06349_ U-05 Engineer lays Concrete. 06349_ Penetrated by Slug. 06349_ K-01 Serf collects debris. 06350_ U-05 Engineer lays Concrete. 06351_ U-05 Engineer builds a Door. 06354_ The unstable cave ceiling collapses. 06355_ U-05 Engineer lays Concrete. 06356_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????# """" "# | | ??????????????????????????????# """" ""# | | ??????????????????????????????# """" + | | ??????????????????????????????# """" # | | ??????????????????????????????# # | | ??????????????? ??????????????# ! # | | ??????????????? ??????????????# ####### | | ??????????????? ?############## !#?????? | | ??????????????? ?# # ! #?????? | | ??????????????? ?+ ##+##+########?????? | | ??????????????? ?# ## #????????????? | | ??????????????# ?# ## #???###?????? | | ????+?????????# ## ## #???# #????? | | ??????????????# ## ## #???# #???? | | ?????????????## ## A ## ########### | | ?????????+??? # ## %* ## + | | ???????????? # ## ]] ## #### | | ????????????" # ## !%*%] ## | | ???????????Y" #! ]! ## % | | ???????? """ = ## """ | | ??????? # %##; %###### T" | | ?????? = % * !!% """ | | ????????""""R[ % [hg[ ! | | ????????"""" %[ g ] = | | ????????""""" # ! !**[!= = % | | ?????????"""" [][ *%@ | | ????????? u##### | | ????????""" # # | | ????????""" # " ## | | ?????????"" # " ?## | | ????????"""? # " #?# | | ??????????????# !! " #?## | | ??????????????# !! " #??# !% | | ??????????????# ! " #??# ## #+########## | | ??????????????# " #?? ? ????????# | | ??????????????# "???? ???????### | | ??????????????# "T" "???? # ??????????? | | ??????????????# """ ???? %# ?+????????? | | ??????????????##???# ???? ?????????? | | ????????????????????#???? ??????????? | | ????????????????????????? ? ??????????? ? | | ?????????????????????????# ##?? ?+????????? ??? | | ?????????????????????????? ????###???????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 5 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerWeightDesublimator Manual? 0 Play Time 01:10:18 Cumulative 92.1 hours Start 2024.03.17 @ 09:13:24 End 2024.03.17 @ 10:29:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 4 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 42 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f788d48-8964-432c-9630-48b1ee16a9ee