Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.04 @ 15:07:41 Player: Timo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (412) 412 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 2689 Bonus ------- Follower Combat Kills 77 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Reaction Control System Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Flight Unit Visual Processing Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Reaction Control System Improved Propulsion Shielding Heavy Battle Rifle Mining Laser Ripper [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 21 | . 4 13 2 . 2 Power 3 | . 1 1 . . 1 Engine 3 | . 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 1 4 . . 1 Treads 2 | . . 2 . . . Leg 1 | . 1 . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 2 | . . 1 . . 1 Utility 6 | . 1 4 1 . . Device 2 | . . 1 1 . . Storage 1 | . 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 6 | . 1 4 1 . . Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 3 1 . . 7 Power 3 | . 1 . . . 2 Propulsion 4 | . 1 1 . . 2 Utility 1 | . . . . . 1 Weapon 3 | . 1 . . . 2 Highest Loss Streak 5 | . 2 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 98 100 100 89 Engine 11 | . 13 11 11 11 9 Treads 17 | . . 16 22 22 18 Leg 5 | . 27 4 . . . Wheel 1 | . . 9 . . . Flight 7 | . . 1 11 11 10 Device 7 | . . 1 5 11 10 Storage 13 | . 27 13 11 11 9 Processor 9 | . . 11 11 11 11 Protection 1 | . . 6 5 . . Energy Gun 6 | . 20 19 3 . . Ballistic Gun 15 | . 4 1 18 22 19 Naked Turns . | . . . . . . Heaviest Build 24 | 14 24 24 20 18 18 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 6 8 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 10 9 10 10 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 465 | 200 82 99 57 7 20 Remotely . | . . . . . . Salvage Created 425 | . 282 110 33 . . Parts 31 | . 11 18 2 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 4 . Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 9 5 2 . . Guns 15 | . 9 4 2 . . Classes Destroyed 6 | . 2 4 . . . Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 4 2 . . Grunt 6 | . 6 . . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 3 5 2 . . Combat Bots Only 4 | . 3 4 2 . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1728 | . 566 191 124 . 847 Core 515 | . 100 56 35 . 324 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 164 | . . . . 164 . Core Remaining (%) 80 | 100 60 . . . . Volleys Fired 59 | . 38 12 6 . 3 Largest 2 | . 2 2 2 . 2 Hottest 150 | . 100 150 43 . 43 Shots Fired 104 | . 65 24 9 . 6 Gun 100 | . 65 20 9 . 6 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . 4 . . . Kinetic 31 | . 16 . 9 . 6 Thermal 73 | . 49 24 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 8 14 7 . 3 Robot Miss Streak 3 | . 3 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 68 | . 42 17 6 . 3 Core Hits 28 | . 17 8 2 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 4 3 . . . Burn 7 | . 4 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1073 | . 555 401 74 . 43 Guns 858 | . 555 186 74 . 43 Cannons . | . . . . . . Explosions 119 | . . 119 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 278 | . 161 . 74 . 43 Thermal 676 | . 394 282 . . . Explosive 119 | . . 119 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . 46 . . . Projectiles . | . . . . . . Explosions 46 | . . 46 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 442 | . 442 176 . . 26 Average Temperature 115 | . 142 62 . . 18 Received Heat Transfer 456 | . 303 36 . . 117 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2457 | . 1480 977 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 347 | . 155 347 135 . . Initial 135 | . . 65 135 . . Average 108 | . 67 179 108 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 88 | 100 100 47 100 . . Level 1 11 | . . 52 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 15 10 3 . 12 Peak Tracking Total 7 | . 4 5 3 . 7 Tactical Retreats 6 | . 2 . 1 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 5 4 . . . Successful 6 | . 3 3 . . . Failed 3 | . 2 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 364 | . . . . . 364 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3196 | 5 557 319 559 1305 451 Spaces Moved 1883 | 5 237 144 338 808 351 Core 102 | . . . . . 102 Treads 1486 | . . 118 338 808 222 Legs 268 | 5 237 26 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 27 | . . . . . 27 Fastest Speed 37 | 120 120 160 160 160 37 Average Speed 155 | 120 182 168 160 160 119 Slowest Speed 260 | 120 260 260 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 41 21 76 84 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 6 | . . . 1 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . 17 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . 17 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2039 | 4 295 189 349 822 380 Wait 40 | . 13 6 2 5 14 Move 1878 | 4 236 143 337 807 351 Hop . | . . . . . . Pick Up 20 | . 4 9 1 4 2 Fast Attach 4 | . 3 . 1 . . Attach 8 | . . 7 . . 1 Detach . | . . . . . . Swap 9 | . 1 6 1 . 1 Drop 19 | . . 6 1 4 8 Fire 59 | . 38 12 6 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 858 | -9/Materials | Discovered new exit (range 14) 881 | -9/Materials | Identified exit to Mines 882 | -9/Materials | Entered Mines 896 | -9/Mines | Met a Derelict bent on vengeance 1062 | -9/Mines | Learned location of Zion (-7) 1262 | -9/Mines | Discovered new exit (range 8) 1268 | -9/Mines | Identified exit to Materials 1365 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -9/Mines | Discovered exit to Materials (range 13) 1428 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1440 | -9/Mines | Identified exit to Zion 1441 | -9/Mines | Entered Zion 1464 | -7/Zion | Learned location of 1 exit from Factory 1691 | -7/Zion | Given A8's code to call for help 1721 | -7/Zion | Visited the Megawrench Repair Shop 1721 | -7/Zion | Megawrench repaired 7 parts 2193 | -7/Zion | Learned location of Warlord (-4) 2334 | -7/Zion | Imprinted 2336 | -7/Zion | Declared Zion's savior 2656 | -7/Zion | Discovered new exit (range 11) 2712 | -7/Zion | Learned location of Extension (-5) 2739 | -7/Zion | Identified exit to Proximity Caves 2746 | -7/Zion | Entered Proximity Caves 2746 | -6/Proximity Caves | Accompanied by 4 allies 3102 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3168 | -6/Proximity Caves | Core integrity fell below 50% 3178 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 3192 | -6/Proximity Caves | Core integrity fell below 20% 3197 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Factory non-interactive machine intel. 03111_ Searching scrap... 03111_ Found Adv. Heat Sink. 03111_ Found Com. Battery. 03111_ Found 20 Matter. 03112_ Acquired 20 matter. 03120_ 6P-8QC(M) destroyed. 03125_ 7Y-8AK(M) destroyed. 03127_ Z3-BZQ(M) destroyed. 03129_ Dropped Lgt. Treads. 03130_ Dropped Mining Laser. 03131_ Dropped Adv. Targeting Computer. 03131_ Dropped Imp. Propulsion Shielding. 03132_ Dropped Med. Storage Unit. 03134_ Flight Unit destroyed. 03135_ Lgt. Ion Engine destroyed. 03138_ Autogun destroyed. 03146_ Flight Unit destroyed. 03147_ Lgt. Assault Rifle destroyed. 03185_ Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ###???????????????????????????????? | | ?????????????? ###?????????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? #??????????????????????????? | | ?????????????? #####??????????????????????? | | ????????????## ?# ##?????????????????????? | | ???????????## ??# ###???????????????????? | | ?????####### ???## ##??????????????????? | | ###### ???## #??????????????????? | | ? ?????# ####????? ??????????? | | # #??????# s####??? ?????????? | | #??# ##?????# @ s ## ????????? | | #??# ##????# s s ????????? | | ###???# ###??# ss ## ????????? | | ??????# #### ##?## s #???????????????? | | ??????# #??## #### ## ????????? | | ?####?# #???### ## ### ????????? | | ## ### #?????## #? ## ?????????? | | # #??????#### #? ####????????????? | | # #####?????????## ##?? #???????????????? | | ## ##??????????????## ##??? #???????????????? | | #????????????????# ##????# ???????????????? | | # #????????????????# #?????? ??????????????? | | #????????????????# ????????? ?????????????? | | # ##????????????????## ???????????????????????? | | ####??????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Wave Gun | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Force Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldGodDrive Manual? 0 Play Time 00:39:23 Cumulative 72.1 hours Start 2022.11.04 @ 14:06:24 End 2022.11.04 @ 15:07:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d92dea95-b7d8-4820-88b5-cd28e3297bc9