Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.01 @ 18:31:41 Player: Citizen_Cyrus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (183) 183 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1158 Bonus ------- None Cogmind --------- Core Integrity 303/400 Matter 293/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Hover Unit > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (2) ------- Backup Laser I Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Backup Propulsion I Improved Flight Unit > --- UTILITY ---------- Weight Redist. System > --- WEAPON ----------- Backup Laser I Datajack > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 11 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 1 | . 1 . Flight 2 | . 1 1 Utility 7 | 1 5 1 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . 1 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 84 51 Engine 13 | . 14 9 Leg 9 | . 12 . Hover 9 | . 7 16 Device 6 | . 6 7 Storage 5 | . 6 . Processor 4 | . 6 . Protection 4 | . 5 . Energy Gun 5 | . 5 5 Ballistic Gun 11 | . 14 . Special Melee Weapon 5 | . 3 11 Naked Turns . | . . . Heaviest Build 12 | 12 12 5 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 6 5 Most Carried 8 | 6 8 2 Average Carried 4 | 2 5 . Final Capacity 8 | 8 5 5 Final Carried 6 | 6 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 447 | 252 167 28 Remotely . | . . . Salvage Created 319 | . 291 28 Parts 24 | . 21 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 4 | . 4 . Worker 2 | . 1 1 Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 3 | . 3 . Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 539 | . 321 218 Core 127 | . 30 97 Absorbed by Shields . | . . . Regen/Repaired (Parts) 29 | . . 29 Core Remaining (%) 94 | 100 88 . Volleys Fired 36 | . 35 1 Largest 2 | . 2 1 Hottest 50 | . 50 30 Shots Fired 56 | . 55 1 Gun 56 | . 55 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | . 48 . Thermal 8 | . 7 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 25 | . 25 3 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | . 43 5 Core Hits 24 | . 23 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 4 | . . 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 397 | . 387 10 Guns 397 | . 387 10 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 350 | . 350 . Thermal 47 | . 37 10 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 . Average Temperature 24 | . 24 . Received Heat Transfer 270 | . 171 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 111 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 132 | . 132 128 Initial 43 | . . 43 Average 60 | . 67 63 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 15 14 Peak Tracking Total 14 | . 5 14 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 1 | . . 1 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 822 | 82 573 167 Spaces Moved 752 | 60 416 276 Core 39 | 10 . 29 Treads . | . . . Legs 224 | 50 174 . Wheels . | . . . Hover 424 | . 242 182 Flight 65 | . . 65 Fastest Speed 40 | 50 60 40 Average Speed 90 | 108 110 55 Slowest Speed 190 | 120 190 66 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 76 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 854 | 77 492 285 Wait . | . . . Move 748 | 59 415 274 Hop 1 | . . 1 Pick Up 25 | 12 11 2 Fast Attach 1 | . 1 . Attach 19 | 6 10 3 Detach 1 | . 1 . Swap . | . . . Drop 19 | . 19 . Fire 36 | . 35 1 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 584 | -10/Materials | Discovered new exit (range 11) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x2 760 | -9/Materials | Repaired Lgt. Ion Engine? 823 | -9/Materials | Self-destructed Last Messages --------------- Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 00758_ K-01 Serf collects debris. 00760_ >> REPAIR: Completed Lgt. Ion Engine? 00777_ Acquired Prototype Flight Unit. 00778_ Identified Imp. Flight Unit. 00781_ K-01 Serf cleans the Material Compactor. 00782_ Sneak attack on K-01 Serf. 00782_ Jacked K-01 Serf... 00783_ K-01 Serf destroyed. 00785_ Acquired 28 matter. 00787_ R-06 Scavenger collects Wheel. 00808_ Imp. Flight Unit severed. 00811_ Backup Propulsion I destroyed. 00811_ W-16 Scout distress signal alerts nearby ally. 00814_ K-01 Serf cleans the Material Compactor. 00815_ R-06 Scavenger collects Imp. Flight Unit. 00815_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00822_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ????#####??????????????????????????????????? | | ????? ????# ??????????????????????????????????? | | ????# ????# ????????????????????????????????? | | ????# ????# ??????????????????????????????? | | ????# #???# #?????????????????????????????? | | ???## ##??# #?????????????????????????????? | | ???# #??# """ #?????????????????????????????? | | ???# ??? """ ??????????????????????????????? | | ???# #???? """???????????????????????????????? | | ???# #????? ????????????????????????????????? | | #### #?????##/###############??????????????????? | | #?????# + @ g + #??????????????? | | ####### ##### "" g #??????????????????? | | """ #???# "Y #??????????????????? | | """ #???# "" k #??????????????????? | | """ #???# #??????????????????? | | #???# #??????????????????? | | + #??????????????????? | | ##### !! #??????????????????? | | ## ##+########???# ! Y #??????????????????? | | ?## ## #?????####### ##??????????????????? | | ??# ## #####????????##???????????????????? | | ??# ## # #?????????????????????????????? | | ??# / # #?????????????????????????????? | | ??#= ## # #?????????????????????????????? | | ??# ## # #?????????????????????????????? | | ??# ## """ # #?????????????????????????????? | | ??# ## """"" # #?????????????????????????????? | | ### ## """"" # #?????????????????????????????? | | = # ## """"" ##+##?????????????? ??????????????? | | = # ## """=*/ #??????+#?????? ???????????????? | | = # ########### #?????? #????? ????????????????? | | # #?????????# ####### ##### ????????????????? | | + #?????????# ???????????????? | | # #?????????# ???????????????? | | ### #?????????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryReinforcedTrap Manual? 0 Play Time 00:21:55 Cumulative 6.4 hours Start 2022.10.01 @ 18:13:55 End 2022.10.01 @ 18:31:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 14 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce9dee4-651d-44d7-9261-2b13e4925b46