Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 22:15:29 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (677) 677 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 2967 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 475/550 Matter 23/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Sensor Array Seismic Detector Utility Shielding > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Hover Unit Hover Unit Small Storage Unit Sensor Array Propulsion Shielding EM Shotgun Medium Laser Improved Assault Rifle Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Sensor Array Seismic Detector Utility Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Hover Unit Hover Unit Small Storage Unit Sensor Array Propulsion Shielding EM Shotgun Medium Laser Improved Assault Rifle Shock Bomb Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 33 | 1 9 2 10 4 7 Power 2 | . 2 . . . . Engine 2 | . 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 6 . 1 . 2 Treads 7 | . 4 . 1 . 2 Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 1 4 3 2 Device 9 | 1 . 1 4 1 2 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 10 | . . 1 5 1 3 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 3 . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . 3 . 3 . 2 Power 1 | . 1 . . . . Propulsion 4 | . 2 . . . 2 Utility 1 | . . . 1 . . Weapon 2 | . . . 2 . . Highest Loss Streak 3 | . 3 . 2 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 98 100 98 Engine 12 | . 14 14 11 11 9 Treads 24 | . 26 28 22 22 25 Device 18 | . 14 14 32 17 26 Storage 12 | . 14 14 11 11 9 Protection 4 | . . . . 15 9 Ballistic Gun 18 | . 28 14 15 11 15 Launcher 5 | . . 14 2 10 2 Naked Turns . | . . . . . . Heaviest Build 36 | 11 28 30 34 35 36 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 6 12 14 15 14 13 Average Carried 12 | 6 9 13 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 6 11 14 14 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 552 | 220 163 17 66 86 . Remotely . | . . . . . . Salvage Created 861 | 77 272 34 228 60 190 Parts 88 | 7 24 7 21 15 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 30 | . 8 3 7 6 6 Guns 24 | . 8 . 6 4 6 AOE 6 | . . 3 1 2 . Classes Destroyed 7 | 2 3 . 2 . . Builder 1 | . . . 1 . . Tunneler 3 | 1 . 1 . 1 . Recycler 1 | 1 . . . . . Watcher 2 | . 1 . 1 . . Swarmer 20 | . 3 3 5 6 3 Grunt 9 | . 5 . 1 . 3 Sentry 1 | . . . 1 . . Best Kill Streak 6 | 2 3 4 6 4 6 Combat Bots Only 6 | . 3 3 4 3 6 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1619 | . 666 31 455 85 382 Core 263 | . 100 10 72 6 75 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . . . 10 7 Core Remaining (%) 78 | 100 . 56 . 80 . Volleys Fired 98 | 5 45 2 23 5 18 Largest 2 | 2 2 2 2 2 2 Hottest 95 | 40 40 50 95 56 56 Shots Fired 195 | 10 90 4 45 10 36 Gun 189 | 10 90 2 45 7 35 Cannon . | . . . . . . Launcher 6 | . . 2 . 3 1 Special . | . . . . . . Kinetic 172 | 10 90 2 28 7 35 Thermal 6 | . . . 6 . . Explosive 6 | . . 2 . 3 1 Electromagnetic 11 | . . . 11 . . Robot Hit Streak 11 | 4 10 2 7 7 11 Robot Miss Streak 4 | 1 4 3 2 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 1 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 133 | 7 61 1 32 7 25 Core Hits 62 | 4 21 4 14 8 11 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1908 | 56 518 194 397 365 378 Guns 1381 | 56 518 17 327 85 378 Cannons . | . . . . . . Explosions 527 | . . 177 70 280 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1215 | 56 518 17 161 85 378 Thermal 108 | . . . 108 . . Explosive 457 | . . 177 . 280 . Electromagnetic 128 | . . . 128 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 105 | . . 41 . 64 . Projectiles . | . . . . . . Explosions 105 | . . 41 . 64 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . 20 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 232 | . 78 10 180 232 16 Average Temperature 48 | . 31 7 62 117 8 Received Heat Transfer 675 | . 384 . 84 . 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 161 | . . . 161 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 236 | 10 130 102 236 232 173 Initial 18 | . 6 . . 13 18 Average 85 | 6 62 83 119 105 51 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 59 79 100 Level 1 11 | . . . 40 20 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 17 3 14 10 8 Peak Tracking Total 6 | . 3 3 6 6 4 Tactical Retreats 6 | . 1 . . 4 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 10 | . 5 . 3 . 2 Terminals 9 | . 4 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 14 . 6 . 5 Successful 10 | . 6 . 4 . . Failed 15 | . 8 . 2 . 5 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 21 | . 10 . 6 . 5 Terminals 21 | . 10 . 6 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . Terminals 7 | . 4 . 3 . . Botnet 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . 3 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 29 | . . . 29 . . Total Damage 335 | . . . 335 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2504 | 28 817 485 450 567 157 Spaces Moved 1258 | 12 387 292 214 298 55 Core . | . . . . . . Treads 1225 | . 366 292 214 298 55 Legs 33 | 12 21 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 152 Average Speed 158 | 120 157 160 160 160 159 Slowest Speed 160 | 120 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 72 65 26 38 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 44 | . . 12 2 21 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 44 | . . 12 2 21 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1585 | 17 520 305 282 376 85 Wait 178 | . 68 8 28 70 4 Move 1253 | 11 386 291 213 297 55 Hop . | . . . . . . Pick Up 16 | . 9 2 4 . 1 Fast Attach 5 | 1 1 . 2 . 1 Attach 10 | . 3 . 5 . 2 Detach 2 | . . . 2 . . Swap 18 | . 5 2 3 4 4 Drop 5 | . 3 . 2 . . Fire 98 | 5 45 2 23 5 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Discovered new exit (range 9) 528 | -10/Materials | Lost 3 parts (1p2n) 679 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Entered Mines 1024 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1059 | -10/Mines | Discovered new exit (range 13) 1134 | -10/Mines | Discovered new exit (range 8) 1235 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1331 | -10/Mines | Entered Materials 1331 | -9/Materials | Accompanied by 3 allies 1331 | -9/Materials | Evolved 2 slots: Utility x2 1640 | -9/Materials | Discovered new exit (range 8) 1781 | -9/Materials | Entered Mines 1782 | -9/Mines | Assembled infested the area 1787 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1833 | -9/Mines | Discovered new exit (range 8) 2348 | -9/Mines | Entered Materials 2348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -8/Materials | Garrison activated, responded to threat 2505 | -8/Materials | Self-destructed Last Messages --------------- 02461_ G-47 Trooper calls for garrison reinforcements. 02461_ ALERT: Activating Garrison Access M001. 02464_ U-05 Engineer builds a Wall. 02464_ G-47 Trooper destroyed. 02468_ U-05 Engineer lays Concrete. 02469_ U-05 Engineer builds a Wall. 02472_ Acquired Adv. Treads. 02473_ U-05 Engineer lays Concrete. 02473_ S-10 Pest destroyed. 02475_ U-05 Engineer builds a Wall. 02476_ S-10 Pest destroyed. 02479_ U-05 Engineer lays Concrete. 02481_ U-05 Engineer builds a Wall. 02482_ S-10 Pest destroyed. 02484_ Lgt. Treads destroyed. 02485_ U-05 Engineer lays Concrete. 02487_ U-05 Engineer builds a Wall. 02494_ Terminal disabled. 02496_ G-47 Trooper destroyed. 02496_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ###########?????##################???????????????? | | ################## ############???????????????? | | ######### # # ???????????????? | | ### # # """ # ???????????????? | | ### # """ # ???????????????? | | + T " # """ # ???????????????? | | ### # # @ # ???????????????? | | ### # [! # ???????????????? | | ##### ## # %*=ug # ???????????????? | | ##### ### #[!%[ [ # ???????????????? | | ####/######### ###### ##+#####+###???????????????? | | ^ ########%% %? ???????????????? | | ########+##??####!% ????? ?????????????? | | ###### ##?##+##?????T####?????????????? | | ########??## ##? ?????#####?????????????? | | ########??## """ ##?? ?????????????????????????? | | #?????????## """ ##?? ?????????????????????????? | | #?????????## """ ##?? ?????????????????????????? | | ?????????## ##? ?????????????????????????? | | ?????????##########? "??????????????????????????? | | ?????????##########?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionPhysicsField Manual? 0 Play Time 00:19:24 Cumulative 53.3 hours Start 2022.04.01 @ 21:57:44 End 2022.04.01 @ 22:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 23 Adventurer 56 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a66bf282-42d6-47c9-b07b-8f18f0cc229c