Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 12:41:12 Player: Demo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (161) 805 Value Destroyed (4886) 4886 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 11312 Bonus ------- High Alert Combat Kills 236 Entered DSFs 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 96/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Battery (250) Machine Analyzer Hacking Suite Authchip [Processor] Peak State ------------ > --- POWER ------------ Momentum-Antimatter Engine > --- PROPULSION ------- FC-Compact Exoskeleton Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Mini Drone Bay > --- WEAPON ----------- Hpw. EM Tesla Construct/G Hpw. EM Tesla Construct/G Thermal Plasma Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Coolant Injector Makeshift Microdissipator Network High-capacity Battery Large Matter Pod Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield Authchip [Device] Authchip [Storage] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Armor] Mini Drone Bay Heavy Flak Cannon Improved Grenade Launcher Missile Launcher Precision Rocket Launcher Scythe [Rating: 87] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 . . 4 . 2 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . . 2 . 1 . Utility 6 | . . 1 2 . . 1 . 1 1 Weapon 2 | . . 1 . . . . . . 1 Parts Attached 160 | 9 13 6 39 42 14 . 2 18 17 Power 10 | 2 3 . 3 1 1 . . . . Engine 5 | 2 1 . 2 . . . . . . Core 5 | . 2 . 1 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 73 | 3 5 2 25 24 8 . . 2 4 Treads 29 | 1 2 1 12 9 4 . . . . Leg . | . . . . . . . . . . Wheel 41 | 2 3 1 13 15 4 . . . 3 Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . 2 1 Utility 37 | 2 2 2 4 8 3 . 2 10 4 Device 21 | 1 . 1 2 6 2 . . 5 4 Storage 4 | 1 1 1 . . . . . 1 . Processor 5 | . 1 . 2 1 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . 1 . . 2 4 . Artifact . | . . . . . . . . . . Weapon 40 | 2 3 2 7 9 2 . . 6 9 Energy Gun . | . . . . . . . . . . Energy Cannon 13 | . 1 1 4 7 . . . . . Ballistic Gun 7 | 2 2 1 2 . . . . . . Ballistic Cannon 4 | . . . . . . . . 3 1 Launcher 10 | . . . 1 2 . . . 2 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . . 1 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 43 | . . . 6 3 3 . 3 7 21 Power 5 | . . . 2 . 1 . . 1 1 Propulsion 14 | . . . 1 1 1 . . 2 9 Utility 10 | . . . . 2 . . 1 3 4 Weapon 14 | . . . 3 . 1 . 2 1 7 Highest Loss Streak 8 | . . . 2 2 3 . 3 3 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 80 | . 100 100 97 99 83 60 64 61 53 Engine 3 | . 8 . 4 3 2 6 6 3 4 Core 4 | . 5 11 4 5 6 . . . . Treads 2 | . 5 11 4 1 2 . . . . Wheel 8 | . 22 11 13 16 8 6 6 . 2 Device 12 | . 10 11 17 16 11 6 6 10 11 Storage 8 | . 14 11 9 9 9 6 6 7 6 Processor 14 | . 3 11 16 18 18 13 13 11 9 Energy Gun 1 | . . . . . . . . 4 1 Energy Cannon 11 | . 5 22 17 26 13 6 5 1 1 Ballistic Gun 2 | . 22 11 9 . . . . 3 . Slashing Weapon 4 | . . . . . 8 13 12 . 3 Peak Build Rating 87 | 7 10 16 28 31 52 48 51 87 85 Average Rating 42 | 5 8 14 21 28 41 48 48 69 63 On Entrance 30 | . 7 10 16 24 29 48 48 46 80 Naked Turns 47 | . . . . . . . . . 47 Heaviest Build 126 | 14 19 95 105 107 107 97 105 115 126 Greatest Support 40 | 20 20 10 40 20 38 27 27 34 33 Greatest Overweight (x) 15 | . 1 9 5 10 8 3 3 8 15 Average Overweight (x) 3 | . . 4 4 5 4 3 3 3 3 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 16 25 25 25 25 25 25 23 Most Carried 25 | 8 10 17 25 25 25 24 25 25 23 Average Carried 22 | 4 8 11 23 24 23 24 23 23 19 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 5 Final Carried 25 | 7 10 17 25 25 24 24 25 23 5 Scrap Engine Consumption 146 | . . . . . 65 . 17 45 19 Constructs Created 9 | . . . . . 3 . . 4 2 Constructs Modified 51 | . . . . . 23 . . 23 5 Class Distribution -------------------- 45% | Construct 28% | Scavenger-Gunner 18% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Construct | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Matter Collected 3529 | 308 375 66 547 551 249 . 7 720 706 Remotely 304 | . . . . . . . . . 304 Salvage Created 6569 | 177 582 168 1247 849 2020 . . 722 804 Parts 329 | 16 33 11 50 54 94 . . 25 46 Haulers Intercepted 6 | . 1 2 1 2 . . . . . Recyclers Shooed 7 | 1 1 . 1 . 3 . . 1 . Parts Field Recycled 4 | . . . . . . . . . 4 Retrieved Matter 46 | . . . . . . . . . 46 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Combat Hostiles Destroyed 92 | . 13 1 15 18 7 . . 20 18 Melee 1 | . . . . . . . . . 1 Guns 24 | . 9 1 4 . . . . 10 . Cannons 43 | . 4 . 10 14 6 . . 6 3 AOE 22 | . . . 1 4 . . . 3 14 Classes Destroyed 16 | 2 6 1 2 1 2 . . 1 1 Worker 6 | . 1 . 1 2 . . . . 2 Builder 15 | . . . . 1 10 . . 1 3 Tunneler 5 | 5 . . . . . . . . . Hauler 6 | . 1 2 1 2 . . . . . Recycler 28 | 1 . . 6 . 19 . . 1 1 Mechanic 1 | . . . . . . . . . 1 Operator 5 | . 1 . . 2 . . . 2 . Watcher 3 | . 1 . 1 1 . . . . . Swarmer 18 | . 3 . . 7 . . . . 8 Grunt 40 | . 10 . 8 6 . . . 8 8 Duelist 1 | . . . 1 . . . . . . Sentry 15 | . . 1 4 5 4 . . 1 . Hunter 5 | . . . 2 . . . . 3 . Programmer 10 | . . . . . . . . 8 2 Scientist 1 | . . . . . 1 . . . . Scrapper 3 | . . . . . 3 . . . . Best Kill Streak 11 | 4 5 1 11 5 6 . . 4 5 Combat Bots Only 5 | . 4 1 5 4 2 . . 4 5 Max Kills in Single Turn 5 | 1 1 1 3 5 2 . . 2 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 1 4 . . . 2 5 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Hostile Shots Fired 691 | . 74 6 107 47 28 . 15 189 225 Missed 208 | . 20 1 27 6 4 . 5 58 87 Damage Taken 9106 | . 612 78 1207 510 550 . 430 2411 3308 Core 2049 | . 143 18 170 77 41 . 162 288 1150 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 778 | . . . . . 5 . . 707 66 Core Remaining (%) 72 | 100 42 95 . . 47 . 80 71 . Volleys Fired 308 | 9 61 4 48 41 64 . . 58 23 Largest 3 | 2 2 3 3 3 3 . . 3 3 Hottest 225 | 40 80 143 195 225 225 . . 163 158 Shots Fired 692 | 18 118 12 140 107 96 . . 159 42 Gun 258 | 18 102 4 46 . . . . 86 2 Cannon 407 | . 16 8 91 106 96 . . 69 21 Launcher 27 | . . . 3 1 . . . 4 19 Special . | . . . . . . . . . . Kinetic 266 | 18 102 4 46 . . . . 87 9 Thermal 314 | . 16 8 91 106 54 . . 27 12 Explosive 18 | . . . 3 1 . . . 4 10 Electromagnetic 94 | . . . . . 42 . . 41 11 Robot Hit Streak 22 | 5 9 5 18 14 22 . . 10 17 Robot Miss Streak 6 | 1 6 1 2 2 2 . . 6 4 Penetration Max 1 | . . . 1 . . . . 1 . Secondary Targets 3 | . 2 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 520 | 11 72 8 102 68 84 . . 124 51 Core Hits 330 | 7 31 4 37 34 38 . . 127 52 Critical Kills 3 | . 1 . 1 . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 9 | . 2 . 1 . 1 . . 3 2 Meltdown 1 | . . . . . 1 . . . . Destroy 3 | . 2 . 1 . . . . . . Corrupt 3 | . . . . . . . . 3 . Sever 2 | . . . . . . . . . 2 Melee Attacks 50 | . . . . . 18 . . 6 26 Impact . | . . . . . . . . . . Slashing 50 | . . . . . 18 . . 6 26 Piercing . | . . . . . . . . . . Sneak Attacks 19 | . . . . . 11 . . . 8 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14487 | 135 885 132 2460 1911 2277 . . 3269 3418 Guns 2863 | 135 688 27 606 . . . . 1340 67 Cannons 6703 | . 194 105 1369 1700 1562 . . 1277 496 Explosions 3333 | . . . 485 211 . . . 652 1985 Melee 1582 | . . . . . 715 . . . 867 Ramming 6 | . 3 . . . . . . . 3 Kinetic 3203 | 135 688 27 606 . . . . 1447 300 Thermal 5640 | . 194 105 1369 1700 950 . . 999 323 Explosive 2499 | . . . 485 211 . . . 289 1514 Electromagnetic 1557 | . . . . . 612 . . 534 411 Impact . | . . . . . . . . . . Slashing 1582 | . . . . . 715 . . . 867 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 6 Average Corruption 2 | . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . . . . . 28 4 Message Errors 9 | . . . . . . . . 8 1 Matter Fused 5 | . . . . . . . . 5 . Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 6 | . . . . . . . . 3 3 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . 6 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 535 | . . . 34 9 185 . . 99 208 Projectiles 54 | . . . 15 9 25 . . 5 . Explosions 269 | . . . 19 . . . . 94 156 Melee 212 | . . . . . 160 . . . 52 Knockbacks 31 | . . . . . . . . 22 9 Impact . | . . . . . . . . . . Kinetic 30 | . . . . . . . . 22 8 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 284 | . . . . . . . . . 284 Shots 5 | . . . . . . . . . 5 Rammed 4 | . 2 . . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 359 | . 280 81 165 325 359 . . 215 127 Average Temperature 85 | . 113 30 48 122 86 . . 73 42 Received Heat Transfer 2192 | . 243 27 576 216 261 . . 525 344 Effects 1 | . . . . . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 7 | . . . . . 5 . . 1 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 15 | . . . 3 4 4 . . 4 . Heat Transferred 9587 | . 407 222 2553 2516 1178 . . 2161 550 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Peak Influence 695 | 30 372 163 508 577 280 439 322 349 695 Initial 439 | . 19 104 68 209 166 439 307 153 129 Average 157 | 12 164 124 254 413 47 439 307 158 437 Maximum Alert Level 2 | . 1 . 2 2 1 2 1 1 2 Low Security (%) 71 | 100 77 100 33 . 95 . . 86 5 Level 1 15 | . 22 . 51 39 4 . 100 13 22 Level 2 12 | . . . 14 60 . 100 . . 72 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 . 2 2 . . . 8 5 Investigation 3 | . . . . 1 . . . 1 1 Extermination 3 | . . . . . . . . 2 1 Reinforcement 9 | . 2 . 2 . . . . 5 . Assault 2 | . . . . 1 . . . . 1 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Distress Signals 9 | . 3 . 2 . . . . 3 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 23 1 30 24 4 . 2 25 45 Peak Tracking Total 15 | . 7 1 6 5 3 . 1 6 15 Tactical Retreats 12 | . 1 . 1 2 . . 1 1 6 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Traps Triggered 2 | . . . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Machines Disabled 21 | . . . 1 4 4 . . 5 7 Max in Single Turn 5 | . . . 1 1 1 . . 4 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Machines Accessed 27 | . 3 1 4 4 10 1 . 3 1 Terminals 18 | . 3 1 3 4 6 1 . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 6 | . . . 1 . 3 . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 86 | . 10 3 10 13 38 2 . 7 3 Successful 41 | . 2 1 6 6 21 1 . 3 1 Failed 44 | . 8 2 4 7 16 1 . 4 2 Catastrophic 4 | . 1 . 1 1 . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . Manual 49 | . 10 3 8 3 25 . . . . Terminals 62 | . 10 3 7 13 27 2 . . . Fabricators 2 | . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 17 | . . . 3 . 9 . . 5 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 1 . 1 5 11 1 . . . Part Schematic 4 | . . . . . 4 . . . . Robot Analysis 5 | . . . . . 5 . . . . Open Door 3 | . . . . 3 . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 6 | . . . 1 . 3 . . 2 . Retrieve Components 6 | . . . 1 . 3 . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 1 1 4 1 7 . . . . Terminals 11 | . 1 1 3 1 5 . . . . Botnet 11 | . 1 1 3 1 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 1 . 2 . . . . Mask 3 | . . . 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 1 4 3 8 1 . 3 1 Full Trace Events 11 | . . . . 1 8 . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 27 | . . . 10 . 13 . . 4 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . 3 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Robot Analysis Total 5 | . . . . . 5 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 10 | . . . . . . . . 10 . Drone Recoveries 6 | . . . . . . . . 6 . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Turns Passed 10053 | 113 584 282 745 832 4876 47 95 1610 869 Spaces Moved 3910 | 71 365 172 325 359 1577 26 49 566 400 Core 101 | 3 . . . . . . . . 98 Treads 283 | . . . 2 . 281 . . . . Legs 230 | . . . . . 108 . . . 122 Wheels 2696 | 68 365 172 323 359 1188 26 49 61 85 Hover 102 | . . . . . . . . 37 65 Flight 498 | . . . . . . . . 468 30 Fastest Speed 35 | 50 80 110 140 155 140 187 187 177 35 Average Speed 184 | 78 86 140 144 157 226 187 187 210 170 Slowest Speed 622 | 80 95 215 320 230 478 187 187 357 622 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 53 18 38 67 99 . 42 28 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . . . 6 . . 6 . Terrain Destroyed 302 | . . . 30 33 18 . . 66 155 Melee 12 | . . . . . 6 . . 6 . Projectile 43 | . . . 5 26 12 . . . . AOE 245 | . . . 25 7 . . . 58 155 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Fac Total 6104 | 109 531 204 491 547 2785 25 53 852 507 Wait 1476 | 6 66 9 34 66 1083 . . 186 26 Move 3901 | 70 364 171 324 358 1576 25 48 565 400 Hop . | . . . . . . . . . . Pick Up 96 | 10 10 10 28 15 11 . 3 6 3 Fast Attach 32 | 8 3 . 1 9 2 . . 2 7 Attach 40 | . 1 2 7 5 4 . 2 10 9 Detach 16 | 1 . . . 3 2 . . 7 3 Swap 88 | 1 9 4 31 28 8 . . 6 1 Drop 93 | 4 15 4 18 22 17 . . 6 7 Fire 308 | 9 61 4 48 41 64 . . 58 23 Melee 50 | . . . . . 18 . . 6 26 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Core integrity fell below 50% 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 842 | -9/Materials | Discovered new exit (range 16) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Utility x2 1253 | -8/Materials | Identified exit to Storage 1314 | -8/Materials | Build established: Scavenger-Gunner 1362 | -8/Materials | Discovered new exit (range 5) 1725 | -8/Materials | Entered Storage 2099 | -8/Storage | Build established: Gunner 2286 | -8/Storage | Discovered new exit (range 16) 2405 | -8/Storage | Identified exit to Factory 2525 | -8/Storage | First assault squad dispatched 2554 | -8/Storage | Used back door to open Recycling access 2554 | -8/Storage | Discovered new exit (range 3) 2557 | -8/Storage | Entered Recycling 2693 | -8/Recycling | Build established: Scavenger-Gunner 2841 | -8/Recycling | Discovered new exit (range 16) 3929 | -8/Recycling | Scanned before Scraplab entrance 3950 | -8/Recycling | Entered Scraplab 3963 | -8/Recycling | Discovered new exit (range 3) 4052 | -8/Recycling | Angered Scraplab inhabitants 4092 | -8/Recycling | Core integrity fell below 50% 4119 | -8/Recycling | Found Prototype Device 4119 | -8/Recycling | Identified Scrap Engine 4125 | -8/Recycling | Lost 3 parts (1p1n1w) 4630 | -8/Recycling | Build established: Construct 7433 | -8/Recycling | Entered Factory 7433 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7437 | -6/Factory | Identified exit to DSF 7480 | -6/Factory | Entered DSF 7515 | -6/DSF | Discovered new exit (range 16) 7532 | -6/DSF | Additional patrols routed to DSF 7575 | -6/DSF | Entered Factory 7575 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7593 | -5/Factory | Lost 3 parts (1u2w) 8522 | -5/Factory | Discovered new exit (range 45) 8658 | -5/Factory | Lost 3 parts (1n1u1w) 9185 | -5/Factory | Entered another Factory area 9185 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9317 | -4/Factory | Lost 4 parts (4w) 9435 | -4/Factory | First assault squad dispatched 9560 | -4/Factory | Build established: Mutant 9660 | -4/Factory | Lost 4 parts (2n2u) 9899 | -4/Factory | Garrison activated, responded to threat 9942 | -4/Factory | Lost 3 parts (2n1w) 9984 | -4/Factory | Cargo convoy interrupted 9987 | -4/Factory | Spotted Striker 10012 | -4/Factory | Core integrity fell below 50% 10032 | -4/Factory | Core integrity fell below 20% 10042 | -4/Factory | Lost 8 parts (1p4n1u2w) 10054 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10011_ Cesium-ion Thruster destroyed. 10011_ Knocked back. 10011_ Acquired 4 matter. 10013_ Acquired 1 matter. 10026_ Critical hit (Impale). 10031_ Power Conduit explodes. 10031_ P-70 Sage destroyed. 10034_ Slug penetrates H-77 Assassin. 10034_ H-77 Assassin suffers critical hit (Destroy). 10034_ Penetrated by Slug. 10034_ Slug penetrates Wall. 10034_ Slug penetrates H-77 Assassin. 10034_ Penetrated by Slug. 10045_ System corrupted: Energy discharge (-32). 10046_ Slug penetrates Wall. 10046_ Penetrated by Slug. 10046_ Slug penetrates Wall. 10048_ Slammed into Striker. 10054_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# " #??####### # | | ????## #???????# ## | | ????# #???????## | | ????# #????????## | | ????## % #??####???#### | | ????# / "#####T ######## | | ????### | | ??###### | | ??# # | | ??# " #! ! | | ??# "" "! % | | ??# " #h###################/### | | ??# " #x###???????# # | | ??# #h ###??????# "" # | | ??######## # #??????# """ # | | ?????# # ## ##?????# "R # | | ?????##### ## #?????# """ # | | ?????# # # # ##????# "" # | | ?????# #????# # | | ?????# ##????#+########### | | ?????# ######%## | | ?????# + ## | | ?????## K########## | | ?????## #????????# | | ??????# #????????# | | ??????# @ #????????####"" ##+ | | ??????# #???????????# | | ??????##########???????????# | | ???????????????????????????# # | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# " | | ???????????????????????????### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????####### | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Melee Analysis Suite | -8/Recycling | Hacked Flak Gun | -8/Recycling | Hacked Imp. Terrain Scan Processor | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableMetafiberFlakker Manual? 0 Play Time 01:13:19 Cumulative 135.1 hours Start 2025.01.06 @ 11:32:00 End 2025.01.06 @ 12:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dd7c2c1-9ba8-4248-b72e-50445dfd5a8d