Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 16:55:01 Player: OctagonalPrism Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (700) 700 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2785 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 30/100 System Corruption 29% Temperature Cool (1) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Drone Bay (0/2) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Cooled VTOL Module Cooled VTOL Module Lightning Gun Lightning Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Lightning Gun Lightning Gun Improved Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 34 | 7 5 10 10 2 Power 6 | 1 1 2 1 1 Engine 6 | 1 1 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 . 2 2 . Treads 2 | 1 . 1 . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 12 | 1 1 3 6 1 Device 6 | . 1 1 3 1 Storage 1 | 1 . . . . Processor 3 | . . 2 1 . Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 3 3 1 . Energy Gun 4 | 2 2 . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . 1 7 9 7 Power 4 | . . 1 2 1 Propulsion 6 | . . 3 1 2 Utility 10 | . . 1 5 4 Weapon 4 | . 1 2 1 . Highest Loss Streak 6 | . 1 2 6 6 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 5 3 4 Power . | . 1 . . . Propulsion 1 | 1 2 1 . 1 Utility . | . 1 1 . . Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 6 | . . 1 . 5 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 79 | . 91 88 46 72 Engine 10 | . 14 10 5 4 Treads 6 | . 14 3 3 . Wheel 9 | . 14 12 . . Hover 2 | . . . 4 18 Device 14 | . 6 22 9 14 Storage 9 | . 14 11 3 . Processor 6 | . . 9 4 9 Hackware 2 | . . . 6 18 Energy Gun 9 | . 22 8 . . Energy Cannon 1 | . . 2 2 . Impact Weapon 4 | . 4 7 2 . Slashing Weapon 1 | . . . 4 9 Peak Build Rating 28 | 6 8 16 20 28 Average Rating 11 | 4 6 11 12 24 On Entrance 8 | . 6 7 12 19 Naked Turns . | . . . . . Heaviest Build 20 | 12 13 19 20 15 Greatest Support 32 | 26 16 32 20 12 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 6 5 Most Carried 8 | 4 8 7 5 5 Average Carried 5 | 2 5 5 3 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 4 7 3 4 5 Class Distribution -------------------- 59% | Mutant 28% | Assassin 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Assassin | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 483 | 203 122 105 53 . Remotely . | . . . . . Salvage Created 954 | 29 306 381 238 . Parts 51 | 3 21 18 9 . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 16 | . 6 7 3 . Melee 3 | . . . 3 . Guns 5 | . 5 . . . Cannons 1 | . . 1 . . AOE 4 | . . 4 . . Classes Destroyed 10 | 1 5 3 1 . Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 2 | . 1 1 . . Recycler 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 9 | . 3 4 2 . Duelist 2 | . . 1 1 . Sentry 2 | . . 2 . . Best Kill Streak 4 | 1 4 3 2 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 166 | . 43 27 89 7 Missed 54 | . 10 11 29 4 Hits 112 | . 33 16 60 3 Melee 5 | . . 1 4 . Projectile 107 | . 33 15 56 3 Critical Strikes 6 | . 1 . 5 . Damage Taken 2601 | . 366 664 1062 509 Core 876 | . 58 227 497 94 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 76 43 . . Volleys Fired 61 | 2 32 24 3 . Largest 2 | 2 2 2 1 . Hottest 96 | 80 80 96 56 . Shots Fired 91 | 4 55 29 3 . Gun 70 | 4 55 11 . . Cannon 21 | . . 18 3 . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 91 | 4 55 29 3 . Robot Hit Streak 27 | 3 6 24 27 . Robot Miss Streak 5 | . 4 5 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 82 | 3 32 28 19 . Core Hits 30 | 1 12 12 5 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 4 | . 1 . 3 . Critical Strikes 6 | . 1 1 4 . Smash 5 | . 1 1 3 . Sever 1 | . . . 1 . Melee Attacks 77 | . 6 22 32 17 Impact 44 | . 6 22 16 . Slashing 33 | . . . 16 17 Piercing . | . . . . . Sneak Attacks 4 | . . 3 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2157 | 39 507 1075 536 . Guns 508 | 39 380 89 . . Cannons 397 | . . 340 57 . Explosions 535 | . 52 483 . . Melee 706 | . 75 163 468 . Ramming 11 | . . . 11 . Kinetic . | . . . . . Thermal 535 | . 52 483 . . Explosive . | . . . . . Electromagnetic 905 | 39 380 429 57 . Impact 613 | . 75 163 375 . Slashing 93 | . . . 93 . Piercing . | . . . . . Highest Corruption 18 | . 1 9 5 18 Average Corruption 6 | . 1 9 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 2 12 6 3 Message Errors 8 | . 1 5 1 1 Matter Fused 7 | . 1 2 3 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 2 | . . . 1 1 Misfires 1 | . . 1 . . Alerts 1 | . . . 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 225 | . 29 114 82 . Projectiles . | . . . . . Explosions 94 | . . 94 . . Melee 131 | . 29 20 82 . Knockbacks 6 | . 2 1 3 . Impact 5 | . 2 1 2 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 170 | . . 166 4 . Shots 3 | . . 3 . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | 36 249 105 18 . Average Temperature 59 | 20 80 38 7 . Received Heat Transfer 762 | . 123 81 558 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . 1 2 1 . Combat Hostiles 3 | . 1 2 . . Parts Fried 9 | . 1 6 2 . Impact Corruptions 6 | . 1 1 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 550 | . 100 450 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 4 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 51 100 Level 1 9 | . . . 48 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 307 | 5 149 128 307 118 Initial 113 | . 3 50 46 113 Average 71 | . 63 29 187 89 Influence Increases 1064 | 5 265 294 464 36 Destroy 0b10 Robot/C 320 | . 120 140 60 . Destroy 0b10 Robot/NC 45 | 5 20 10 10 . Destroy Leader 96 | . 34 42 20 . Trap Triggered on 0b10 20 | . . . 20 . Successful Hack 73 | . 27 26 15 5 Disable Machine 45 | . 15 30 . . Destroy Structure 45 | . 4 31 9 1 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 405 | . 45 15 315 30 Influence Decreases 1035 | . 151 301 306 277 Entered New Map 294 | . 2 69 66 157 Time Decay 519 | . 139 180 150 50 Lost Part 222 | . 10 52 90 70 Squads Dispatched 9 | . 1 2 5 1 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 12 30 2 Peak Tracking Total 12 | . 4 5 12 2 Tactical Retreats 12 | . 2 1 8 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 10 | . . . 10 . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 1 2 . . Max in Single Turn 2 | . 1 2 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 20 | . 4 9 3 4 Terminals 18 | . 4 7 3 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 12 20 15 8 Successful 34 | . 9 12 8 5 Failed 21 | . 3 8 7 3 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 22 | . 5 11 6 . Terminals 53 | . 12 18 15 8 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 5 5 6 5 Prototype ID Bank 4 | . 2 . 1 1 Open Door 3 | . . . . 3 Branch Access Points 2 | . . . 1 1 Alert Level 2 | . 1 . 1 . Locate Traps 2 | . . 1 1 . Reprogram Traps 2 | . . . 2 . Reinforcement Status 1 | . . 1 . . Zone Layout 5 | . 2 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 4 5 2 . Terminals 11 | . 4 5 2 . Track 1 | . . 1 . . Botnet 6 | . 2 3 1 . Disrupt 2 | . 1 . 1 . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 1 | . 1 . . . Hacking Detections 14 | . 2 6 3 3 Full Trace Events 5 | . 1 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1175 | . 193 707 156 119 Sensors 972 | . . 707 146 119 Terrain 109 | . . . 109 . Structural 955 | . 193 707 55 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1587 | 76 378 707 307 119 Spaces Moved 1100 | 58 233 440 255 114 Core 148 | 2 . . 146 . Treads 114 | . . 77 37 . Legs . | . . . . . Wheels 652 | 56 233 363 . . Hover 186 | . . . 72 114 Flight . | . . . . . Fastest Speed 50 | 50 100 100 50 56 Average Speed 94 | 96 100 114 67 63 Slowest Speed 160 | 100 100 160 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 20 | . . . 5 15 Cave-ins Triggered 3 | . . 1 . 2 Exploration Rate (%) 30 | 4 51 46 37 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 41 | . 2 10 12 17 Terrain Destroyed 66 | . 3 34 12 17 Melee 41 | . 2 10 12 17 Projectile . | . . . . . AOE 25 | . 1 24 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1424 | 70 310 579 331 134 Wait 116 | . 26 72 18 . Move 1094 | 57 232 439 254 112 Hop . | . . . . . Pick Up 20 | 4 4 4 6 2 Fast Attach 18 | 6 2 2 7 1 Attach 11 | . . 7 3 1 Detach 4 | . . 3 1 . Swap 9 | 1 5 2 1 . Drop 10 | . 3 4 3 . Fire 61 | 2 32 24 3 . Melee 77 | . 6 22 32 17 Ram 3 | . . . 3 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 440 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 753 | -9/Materials | Build established: Assassin 824 | -9/Materials | Crushed by falling debris 867 | -9/Materials | Discovered new exit (range 7) 963 | -9/Materials | Identified exit to Mines 1064 | -9/Materials | Discovered new exit (range 16) 1116 | -9/Materials | Core integrity fell below 50% 1160 | -9/Materials | Identified exit to Materials 1162 | -9/Materials | Entered another Materials area 1162 | -8/Materials | Evolved 2 slots: Utility x2 1213 | -8/Materials | Identified exit to Storage 1282 | -8/Materials | Core integrity fell below 50% 1298 | -8/Materials | Core integrity fell below 20% 1327 | -8/Materials | Lost 6 parts (1p1n4u) 1469 | -8/Materials | Entered Storage 1492 | -8/Storage | Identified exit to Recycling 1585 | -8/Storage | Crushed by falling debris 1586 | -8/Storage | System corruption reached 10% 1588 | -8/Storage | Crushed by falling debris 1588 | -8/Storage | Smashed by cave-in Last Messages --------------- 01518_ R-06 Scavenger destroyed. 01528_ Lgt. Deuterium Engine destroyed. 01530_ System corrupted: Matter fused (-9). 01551_ T D:TBS0XE|ZPAQBH#,DL% 17%OHDOR9XIECAW 01551_ The unstable cave ceiling collapses. 01585_ Crushed by falling debris. 01585_ Imp. Signal Interpreter destroyed. 01585_ System corrupted by crushing effect (+4). 01585_ Hacking Suite destroyed. 01585_ System corrupted by crushing effect (+5). 01585_ Hover Unit destroyed. 01585_ System corrupted by crushing effect (+4). 01588_ The unstable cave ceiling collapses. 01588_ Crushed by falling debris. 01588_ Hover Unit destroyed. 01588_ System corrupted by crushing effect (+5). 01588_ Imp. Sensor Array destroyed. 01588_ System corrupted by crushing effect (+2). 01588_ Hacking Suite destroyed. 01588_ System corrupted by crushing effect (+4). 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