Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.31 @ 18:22:04 Player: Xero Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (1989) 1989 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 6597 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 150 Met Imprinter 300 Was Imprinted 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (6) ------ 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Target Analyzer System Restoration Module > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Hacking Drone Bay Bomb Factory No. 2 Improved EM Pulse Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Transport Network Coupler Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Ripper > --- INVENTORY -------- Improved Heat Sink Target Analyzer Energy Filter Advanced ECM Suite Reaction Control System System Restoration Module Shock Rifle Shock Rifle EM Pulse Cannon [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device System Restoration Module Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 110 | 6 6 3 . 5 45 21 12 5 6 1 Power 10 | 1 1 . . . 5 2 1 . . . Engine 6 | 1 1 . . . 4 . . . . . Core 4 | . . . . . 1 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 3 2 . 2 12 4 1 . 1 1 Treads 7 | . . . . . 7 . . . . . Leg 9 | 1 1 2 . 1 3 . 1 . . . Wheel 6 | 1 2 . . 1 . . . . 1 1 Hover 6 | . . . . . 2 4 . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 2 . . . 12 7 3 5 4 . Device 12 | . . . . . 3 3 2 4 . . Storage 2 | 1 . . . . 1 . . . . . Processor 9 | . . . . . 3 1 . 1 4 . Hackware . | . . . . . . . . . . . Protection 11 | . 2 . . . 5 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 . 1 . 3 16 8 7 . 1 . Energy Gun 15 | 1 . 1 . 1 5 3 4 . . . Energy Cannon 2 | . . . . . . 2 . . . . Ballistic Gun 5 | 1 . . . 1 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 4 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 5 2 3 . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . Parts Lost 15 | . . . . . 1 . 9 5 . . Power 2 | . . . . . 1 . 1 . . . Propulsion 3 | . . . . . . . 3 . . . Utility 6 | . . . . . . . 2 4 . . Weapon 4 | . . . . . . . 3 1 . . Highest Loss Streak 5 | . . . . . 1 . 5 5 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 89 100 100 100 97 99 78 26 55 62 Engine 6 | . 14 14 14 14 16 4 . . . . Core 3 | . . . . . . 9 9 . . . Treads 7 | . . . . . 22 14 . . . . Leg 4 | . 11 17 28 19 4 . . . . . Wheel 3 | . 16 10 . 8 . . . . 6 8 Hover 3 | . . . . . . 8 15 . . . Device 5 | . . . . . 3 7 8 4 7 7 Storage 6 | . 14 14 14 14 9 7 5 . . . Processor 21 | . . . . . 13 22 23 20 37 38 Protection 5 | . 4 14 14 14 9 6 3 . . . Energy Gun 5 | . 14 14 14 14 7 4 5 . . . Ballistic Gun 3 | . 14 14 14 13 2 1 . . . . Slashing Weapon 2 | . . . . . 5 5 5 1 . . Piercing Weapon 1 | . . . . . . . . . 2 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 13 16 14 14 18 40 43 37 8 4 4 Greatest Support 60 | 10 20 20 20 20 60 60 27 3 28 38 Greatest Overweight (x) 12 | 1 1 . . 1 1 1 12 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 10 8 5 5 5 Most Carried 10 | 3 6 7 8 8 10 10 10 5 5 5 Average Carried 6 | 1 3 5 7 7 8 9 8 2 3 5 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 Final Carried 10 | 3 5 7 7 8 10 10 5 . 5 5 Class Distribution -------------------- 38% | Scavenger-Mutant 30% | Derelict-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1503 | 215 132 42 . 50 624 221 119 . 29 71 Remotely . | . . . . . . . . . . . Salvage Created 2857 | . 132 47 . 129 1613 428 508 . . . Parts 164 | . 12 2 . 4 98 22 26 . . . Haulers Intercepted 3 | . . . . . 3 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 23 5 . 1 Prevented 6 | . . . . . . . 1 . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 53 | . 5 1 . . 29 6 12 . . . Melee 20 | . . . . . 9 3 8 . . . Guns 25 | . 5 1 . . 17 . 2 . . . Cannons 3 | . . . . . . 3 . . . . AOE 5 | . . . . . 3 . 2 . . . Classes Destroyed 11 | . 2 . . 1 5 2 1 . . . Worker 2 | . . . . . 2 . . . . . Builder 2 | . . . . . 2 . . . . . Hauler 3 | . . . . . 3 . . . . . Recycler 6 | . . . . 1 4 1 . . . . Watcher 4 | . . . . . 4 . . . . . Swarmer 22 | . 3 . . . 12 . 7 . . . Grunt 14 | . 2 1 . . 10 . 1 . . . Duelist 2 | . . . . . . . 2 . . . Sentry 10 | . . . . . 7 2 1 . . . Hunter 2 | . . . . . . 1 1 . . . Programmer 3 | . . . . . . 3 . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 6 | . 2 1 . 1 6 1 4 . . . Combat Bots Only 6 | . 2 1 . . 6 1 4 . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . Melee 1 | . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 3044 | . 86 208 . . 503 512 1001 542 . 192 Core 795 | . 8 28 . . 46 51 218 349 . 95 Absorbed by Shields 228 | . . . . . 228 . . . . . Core Remaining (%) 92 | 100 . . . 85 91 . . . . . Volleys Fired 108 | . 10 3 . . 80 8 7 . . . Largest 2 | . 2 2 . . 2 2 2 . . . Hottest 118 | . 60 60 . . 108 118 110 . . . Shots Fired 184 | . 20 6 . . 126 18 14 . . . Gun 168 | . 20 6 . . 118 10 14 . . . Cannon 8 | . . . . . . 8 . . . . Launcher 8 | . . . . . 8 . . . . . Special . | . . . . . . . . . . . Kinetic 66 | . 10 3 . . 52 1 . . . . Thermal 79 | . 10 3 . . 66 . . . . . Explosive 4 | . . . . . 4 . . . . . Electromagnetic 35 | . . . . . 4 17 14 . . . Robot Hit Streak 36 | . 13 4 . . 24 23 36 . . . Robot Miss Streak 4 | . 1 1 . . 4 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . Shots Hit Robots 216 | . 15 4 . 2 127 30 37 1 . . Core Hits 95 | . 7 2 . 1 55 13 17 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . . . . . 7 1 3 . . . Burn 5 | . . . . . 5 . . . . . Sever 6 | . . . . . 2 1 3 . . . Melee Attacks 87 | . . . . 2 42 15 26 1 . 1 Impact . | . . . . . . . . . . . Slashing 86 | . . . . 2 42 15 26 1 . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks 13 | . . . . 2 9 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5796 | . 186 50 . 133 3456 923 1006 42 . . Guns 1890 | . 186 50 . . 1438 88 128 . . . Cannons 184 | . . . . . . 184 . . . . Explosions 510 | . . . . . 342 45 123 . . . Melee 3203 | . . . . 133 1667 606 755 42 . . Ramming 9 | . . . . . 9 . . . . . Kinetic 509 | . 100 26 . . 383 . . . . . Thermal 1333 | . 86 24 . . 1055 45 123 . . . Explosive 255 | . . . . . 255 . . . . . Electromagnetic 487 | . . . . . 87 272 128 . . . Impact . | . . . . . . . . . . . Slashing 3203 | . . . . 133 1667 606 755 42 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 2 1 1 1 . Average Corruption 2 | . . . . . 5 1 1 1 1 . Corruption Purged 3 | . . . . . . 2 . . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . 21 8 10 . . . Message Errors 13 | . . . . . 10 2 1 . . . Matter Fused 6 | . . . . . 3 1 2 . . . Heat Flow Errors 4 | . . . . . 2 . 2 . . . Energy Discharges 5 | . . . . . 1 1 3 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 3 1 . . . . Data Loss (major) 3 | . . . . . 2 1 . . . . Misfires 3 | . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 324 | . . . . 29 187 66 42 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 324 | . . . . 29 187 66 42 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . 44 . . . Shots 1 | . . . . . . . 1 . . . Rammed 3 | . . . . . 3 . . . . . Targets Rammed 4 | . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 410 | . 30 45 . . 410 222 195 . . . Average Temperature 121 | . 14 27 . . 144 92 73 . . . Received Heat Transfer 653 | . 48 24 . . 266 42 126 78 . 69 Effects 9 | . . . . . 9 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 3 | . . . . . 3 . . . . . Interference 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 . . 3 . . . . . Heat Transferred 2707 | . 200 50 . . 2257 50 150 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 606 | . 175 107 . 5 606 137 . . . . Initial 87 | . . 57 . . 1 87 . . . . Average 178 | . 41 67 . . 384 48 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . . Low Security (%) 63 | 100 100 100 . 100 9 100 . . . . Level 1 13 | . . . . . 34 . . . . . Level 2 22 | . . . . . 56 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 2 . 1 . . Investigation 1 | . 1 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 8 | . . . . . 8 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 7 6 . . 54 6 22 9 . 8 Peak Tracking Total 9 | . 2 3 . . 8 1 5 9 . 4 Tactical Retreats 19 | . 1 1 . . 3 . 9 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 11 | . 2 . . . 6 3 . . . . Terminals 9 | . 2 . . . 4 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . 2 . . . 15 3 . . . . Successful 16 | . 2 . . . 11 3 . . . . Failed 4 | . . . . . 4 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 2 . 6 . 7 2 . . 8 . Terminals 11 | . 2 . . . 6 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . Insert Component 4 | . . . . . 4 . . . . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 3 2 . . . . Terminals 7 | . 2 . . . 3 2 . . . . Assimilate 7 | . 2 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 3 . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 8 | . . 2 . . . . 1 1 4 . Largest Group 4 | . . 2 . . . . 1 1 4 4 Highest-Rated Group 153 | . . 42 . . . . 16 29 153 153 Highest-Rated Ally 41 | . . 31 . . . . 16 29 41 41 Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . 7 . . . . 6 2 . 15 Total Damage 812 | . . 43 . . . . 64 84 . 621 Kills 4 | . . . . . . . . 1 . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 2 . 2 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8380 | 51 307 282 566 336 1662 1543 920 91 1597 1025 Spaces Moved 6195 | 42 272 229 471 303 754 896 771 151 1538 768 Core 530 | 1 . . . . . . 363 151 15 . Treads 1107 | . . . . . 642 465 . . . . Legs 820 | . 8 112 471 117 112 . . . . . Wheels 2899 | 41 264 117 . 186 . . . . 1523 768 Hover 839 | . . . . . . 431 408 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 95 120 108 50 50 50 90 Average Speed 108 | 87 93 99 120 104 157 138 71 50 99 99 Slowest Speed 650 | 95 190 120 120 120 190 163 650 150 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 34 57 86 63 62 16 82 28 91 86 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 14 | . . 1 . 2 . . 4 1 2 4 Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 31 | . . . . . 13 9 9 . . . Melee 1 | . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . AOE 30 | . . . . . 13 9 8 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7520 | 55 302 276 472 319 1050 1167 1085 163 1603 1028 Wait 880 | 1 9 38 . . 71 188 263 . 52 258 Move 6185 | 41 271 228 470 302 753 895 770 150 1537 768 Hop . | . . . . . . . . . . . Pick Up 57 | 7 3 3 1 5 16 16 . 1 5 . Fast Attach 52 | 2 2 . . 1 27 10 3 . 6 1 Attach 29 | 4 1 . . 1 10 5 3 5 . . Detach 5 | . 1 . . . 4 . . . . . Swap 29 | . 3 3 . 3 8 6 6 . . . Drop 80 | . 2 1 1 5 37 24 6 1 3 . Fire 108 | . 10 3 . . 80 8 7 . . . Melee 85 | . . . . 2 40 15 26 1 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . . . . . . 1 5 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 359 | -10/Materials | Entered Mines 410 | -10/Mines | Discovered new exit (range 11) 523 | -10/Mines | Assembled infested the area 560 | -10/Mines | Met 8R-AWN 636 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Entered Exiles 681 | -10/Exiles | Welcomed by 8R-AWN 701 | -10/Exiles | Met EX-HEX 737 | -10/Exiles | Met EX-BIN 854 | -10/Exiles | Met EX-DEC 933 | -10/Exiles | Visited The Gauntlet 1145 | -10/Exiles | Discovered new exit (range 10) 1207 | -10/Exiles | Entered Mines 1209 | -9/Mines | Met a Derelict bent on vengeance 1468 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1519 | -9/Mines | Discovered new exit (range 12) 1543 | -9/Mines | Entered Materials 1543 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1544 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Build established: Scavenger-Mutant 2483 | -8/Materials | Build established: Mutant 2853 | -8/Materials | Build established: Scavenger-Mutant 3180 | -8/Materials | Discovered exit to Factory (range 16) 3205 | -8/Materials | Entered Factory 3205 | -7/Factory | Evolved 2 slots: Utility x2 4588 | -7/Factory | Discovered new exit (range 11) 4748 | -7/Factory | Entered Lower Caves 4858 | -7/Lower Caves | Encountered a Warlord checkpoint 5379 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5450 | -7/Lower Caves | Lost 5 parts (2n1u2w) 5594 | -7/Lower Caves | Learned Factory security intel 5597 | -7/Lower Caves | Build established: Mutant 5600 | -7/Lower Caves | Learned 4 Factory zone layouts 5609 | -7/Lower Caves | Discovered new exit (range 11) 5668 | -7/Lower Caves | Entered another Lower Caves area 5673 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5673 | -7/Lower Caves | Encountered a Warlord checkpoint 5686 | -7/Lower Caves | Core integrity fell below 50% 5699 | -7/Lower Caves | Core integrity fell below 20% 5756 | -7/Lower Caves | Lost 5 parts (4u1w) 5756 | -7/Lower Caves | Discovered new exit (range 3) 5759 | -7/Lower Caves | Entered Zion 5947 | -7/Zion | Discovered new exit (range 16) 6050 | -7/Zion | Learned Factory interactive machine intel 6101 | -7/Zion | Learned location of Quarantine (-3) 6107 | -7/Zion | Found Prototype Device 6120 | -7/Zion | Build established: Derelict-Mutant 6441 | -7/Zion | Learned Factory stockpile data 6490 | -7/Zion | Given the Hacking Drone Bay 6493 | -7/Zion | Found Prototype Device 6701 | -7/Zion | Found CR-A16's Pointy Stick 6893 | -7/Zion | Imprinted 6895 | -7/Zion | Declared Zion's savior 7356 | -7/Zion | Entered Proximity Caves 7356 | -6/Proximity Caves | Accompanied by 4 allies 7425 | -6/Proximity Caves | Learned location of Extension (-6) 7553 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8012 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8200 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8348 | -6/Proximity Caves | Spotted B-75 Beast 8381 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Data stored: Lower Caves exits (x1). 08225_ Searching scrap... 08225_ Found Imp. Heat Sink. 08225_ Found Unknown Device. 08225_ Found Imp. Light Armor Plating. 08225_ Found Wheel. 08225_ Found 23 Matter. 08226_ Acquired 21 matter. 08227_ Acquired Wheel. 08228_ Acquired 2 matter. 08237_ Searching scrap... 08237_ Found Adv. Sensor Array. 08237_ Found Enh. Optical Array. 08237_ Found 16 Matter. 08237_ Found 17 Matter. 08238_ Acquired 8 matter. 08306_ G-50 Soldier suffers critical hit (Burn). 08310_ Chain reaction triggered in Lgt. Angular Momentum Engine. 08310_ G-50 Soldier destroyed. 08317_ HU-TNP(M) destroyed. Map ----- +----------------------------------------------------+ | ??????## ##?# !! ##### #???????????????????? | | ???????# ###??# =% #?????? ??????????????? | | ???????# #????## ###????????? ?????????????? | | ???????#!#?????# #??????????????### ???????????? | | ???????# #?????# #?????????????# #?????????? | | ??????## #?##### #???????????## ????????? | | ??????#!!### ## #???????????# ????????? | | ??????# ## ## #??????????? ????????? | | ??????# #?# #??????????? ???????? | | ??????## ### ####???????????# ????????? | | ???????# #########??????# ?????????? | | ??????## #??????# ??? ???? | | ?????## #?????## ???? ???? | | ?????#%! ####### #?????# #?##### ??? | | ?????#!% #?????# ####### ## ??? | | ????# #### #?????# ?? | | ????## ##??###?????######### ?? | | ?????####???????????????????### #??? | | ??????????????????????????????# #?? | | ?????????????????????####???### #?? | | ????????????????????## ##?## #??? | | ????????????????????# #?# ##??? | | ?????????????????????# #?# ### ? | | ?????????????????????## #### | | ??????????????????????# ### | | ??????????????????????# @; ;; ###???? | | ?????????????????????## ######## #?????? | | ????????????????????## #??????## #?????? | | ???????????????????## ####???## ##?????? | | ???????????????????# ##### ## ##??????? | | ???????????????????## ##?####???????? | | ????????????????????######### ##?????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Weapon Cycler | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Robot Respite The One True Hacker Challenges ------------ None Game ------ Seed GhostBlastSystem Manual? 0 Play Time 02:04:48 Cumulative 13.6 hours Start 2023.03.30 @ 12:19:42 End 2023.03.31 @ 18:22:04 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2f9ced4-23cb-48ef-9c6a-b68f61fde0e5