Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.07 @ 19:59:00 Player: Drago Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1324) 1324 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 4049 Bonus ------- Follower Combat Kills 236 Friendly Fire -16 Cogmind --------- Core Integrity 399/550 Matter 278/300 Energy 133/275 System Corruption 7% Temperature Hot (268) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Reflective Plating > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Cooling System Cooling System High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Field Laser Beamcaster Power Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Power Maul > --- INVENTORY -------- Ion Engine Cooling System Cooling System High-capacity Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Medium Armor Plating Reflective Plating Shield Generator Field Laser Pulse Rifle Beamcaster Improved Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Shield Generator Device Shield Generator Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 51 | 8 6 . 14 9 14 Power 5 | 1 . . 1 2 1 Engine 5 | 1 . . 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 . 4 4 4 Treads 6 | . 2 . 4 . . Leg 7 | 2 . . . 1 4 Wheel 3 | . . . . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 3 2 . 6 2 5 Device 4 | 2 1 . . 1 . Storage 4 | 1 1 . 2 . . Processor 1 | . . . . . 1 Hackware 3 | . . . . . 3 Protection 6 | . . . 4 1 1 Artifact . | . . . . . . Weapon 12 | 2 2 . 3 1 4 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 2 . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 20 | . . . 1 6 13 Power 2 | . . . . 1 1 Propulsion 9 | . . . . 3 6 Utility 6 | . . . 1 2 3 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . 1 4 9 To Critical Strikes . | . . . . . . Average Backups 11 | 2 8 9 13 13 13 Power . | . 1 1 1 1 . Propulsion 1 | 1 2 2 2 . . Utility 5 | . 2 3 6 7 7 Weapon 3 | . 2 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 19 | . 3 4 3 . 9 Power 1 | . . . . . 1 Propulsion 3 | . . 1 2 . . Utility 9 | . 2 . 1 . 6 Weapon 6 | . 1 3 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 100 98 77 85 Engine 11 | . 14 14 11 10 8 Treads 20 | . 17 28 32 7 . Leg 5 | . 10 . . . 22 Wheel 2 | . . . . 14 3 Device 9 | . 14 14 9 3 2 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 7 Hackware 1 | . . . . . 12 Protection 5 | . . . 11 6 1 Ballistic Gun 22 | . 27 28 21 15 15 Peak Build Rating 30 | 9 13 13 23 23 30 Average Rating 17 | 5 12 13 19 16 25 On Entrance 12 | . 7 13 13 23 21 Naked Turns . | . . . . . . Heaviest Build 49 | 14 23 23 49 49 39 Greatest Support 63 | 20 40 40 63 63 46 Greatest Overweight (x) 4 | 4 . . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 14 15 15 Most Carried 15 | 5 10 10 15 14 15 Average Carried 11 | 2 8 9 13 13 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 14 | 5 10 10 14 14 9 Class Distribution -------------------- 81% | Mutant 10% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1944 | 202 511 78 542 228 383 Remotely . | . . . . . . Salvage Created 2051 | 56 466 145 907 123 354 Parts 142 | 7 33 5 57 13 27 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 3 | 1 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 50 | . 9 3 19 12 7 Guns 38 | . 9 3 19 1 6 AOE 11 | . . . . 11 . Classes Destroyed 12 | 1 3 1 2 3 2 Worker 3 | . . . . 2 1 Builder 2 | . . . . 2 . Tunneler 2 | 2 . . . . . Hauler 3 | . . . 3 . . Recycler 3 | . 3 . . . . Watcher 6 | . 3 . 2 . 1 Swarmer 21 | . 9 . 7 4 1 Grunt 8 | . . 3 3 . 2 Duelist 1 | . . . . . 1 Sentry 11 | . . . 9 . 2 Specialist 1 | . . . . . 1 Assembled 8 | . . . . 8 . Best Kill Streak 5 | 2 4 1 4 5 4 Combat Bots Only 5 | . 3 1 4 5 4 Max Kills in Single Turn 4 | 1 1 1 1 4 1 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 362 | . 48 17 119 40 138 Missed 98 | . 19 4 30 10 35 Damage Taken 3266 | . 162 135 858 518 1593 Core 297 | . 31 5 78 32 151 Absorbed by Shields 407 | . 65 51 157 7 127 Ignored by Resistances 26 | . . . . . 26 Core Remaining (%) 85 | 100 . 85 . 72 . Volleys Fired 150 | 5 24 12 61 16 32 Largest 2 | 2 2 2 2 2 2 Hottest 98 | 60 46 46 46 46 98 Shots Fired 287 | 10 48 24 121 19 65 Gun 273 | 10 48 24 121 6 64 Cannon . | . . . . . . Launcher 14 | . . . . 13 1 Special . | . . . . . . Kinetic 257 | 5 48 24 121 6 53 Thermal 16 | 5 . . . . 11 Explosive 14 | . . . . 13 1 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 6 13 12 4 8 Robot Miss Streak 3 | 2 3 2 3 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 188 | 5 30 16 83 11 43 Core Hits 104 | 2 15 7 40 23 17 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . 2 1 . . 3 Burn 3 | . . . . . 3 Destroy 3 | . 2 1 . . . Melee Attacks 14 | . . . 4 4 6 Impact 6 | . . . . . 6 Slashing 8 | . . . 4 4 . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3844 | 71 493 244 1261 973 802 Guns 2844 | 71 493 244 1227 46 763 Cannons . | . . . . . . Explosions 673 | . . . . 634 39 Melee 321 | . . . 28 293 . Ramming 6 | . . . 6 . . Kinetic 2579 | 26 493 244 1227 46 543 Thermal 265 | 45 . . . . 220 Explosive 673 | . . . . 634 39 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 321 | . . . 28 293 . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . . 22 Message Errors 8 | . . . . . 8 Matter Fused 4 | . . . . . 4 Heat Flow Errors 4 | . . . . . 4 Data Loss (minor) 4 | . . . . . 4 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . . 102 28 Shots 5 | . . . . 4 1 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | . . 1 18 . 270 Average Temperature 71 | . . 1 8 . 98 Received Heat Transfer 724 | . . 66 162 . 496 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . 1 . 1 Heat Transferred 692 | 100 . . . . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 89 100 100 Level 1 3 | . . . 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 310 | 5 79 64 310 115 91 Initial 115 | . . . . 115 . Average 36 | . 22 9 66 31 20 Influence Increases 1823 | 10 350 152 685 187 439 Destroy 0b10 Robot/C 1000 | . 180 100 380 80 260 Destroy 0b10 Robot/NC 100 | 10 30 . 25 20 15 Destroy Leader 308 | . 36 20 150 10 92 Allied During Kill 34 | . . 2 . . 32 Successful Hack 87 | . 41 . 21 . 25 Disable Machine 45 | . . . 15 30 . Destroy Structure 69 | . 3 . 4 47 15 Lose Combat Pursuer 180 | . 60 30 90 . . Influence Decreases 1611 | 10 350 152 387 302 410 Time Decay 1280 | 10 304 132 377 208 249 Lost Part 165 | . . . 10 54 101 Lost Ally 120 | . . 20 . 40 60 Purge Threat 46 | . 46 . . . . Squads Dispatched 6 | . . 1 3 . 2 Investigation 3 | . . 1 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 17 8 46 14 27 Peak Tracking Total 7 | . 4 4 7 5 7 Tactical Retreats 8 | . 3 1 4 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 25 | . 8 1 10 . 6 Terminals 23 | . 8 . 10 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 79 | . 26 1 26 . 26 Successful 53 | . 15 1 17 . 20 Failed 26 | . 11 . 9 . 6 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 32 | . 11 . 8 . 13 Terminals 76 | . 26 . 26 . 24 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 43 | . 12 1 13 . 17 Robot Analysis 3 | . 1 . 1 . 1 Prototype ID Bank 7 | . 2 . 3 . 2 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Branch Access Points 3 | . 1 . . . 2 Scanalyzer Index 1 | . . . . . 1 Alert Level 5 | . . . 3 . 2 Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 2 . 1 . 1 Disarm Traps 2 | . . . 2 . . Dispatch Records 1 | . . . . . 1 Maintenance Status 1 | . . . . . 1 Security Status 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 1 . 1 Registered Components 3 | . 2 . . . 1 Registered Prototypes 1 | . . . . . 1 Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 9 | . 3 . 4 . 2 Terminals 9 | . 3 . 4 . 2 Botnet 7 | . 3 . 3 . 1 Operators 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 23 | . 8 . 10 . 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 6 | . . 1 . 5 . Largest Group 3 | . . 1 . 3 3 Highest-Rated Group 43 | . . 31 . 43 40 Highest-Rated Ally 31 | . . 31 . 31 16 Total Orders . | . . . . . . Ally Attacks 75 | . . 14 . 12 49 Total Damage 752 | . . 125 . 76 551 Kills 11 | . . 2 . 2 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1192 | 22 385 . . . 785 Terrain 5 | 5 . . . . . Seismic 402 | 17 385 . . . . Machine Analysis 785 | . . . . . 785 Robot Analysis Total 3 | . 1 . 1 . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6742 | 99 1364 1000 2287 993 999 Spaces Moved 3952 | 53 869 563 1207 681 579 Core 13 | 13 . . . . . Treads 2472 | . 508 563 1207 194 . Legs 945 | 40 361 . . 12 532 Wheels 522 | . . . . 475 47 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 95 95 Average Speed 147 | 128 143 160 160 131 138 Slowest Speed 260 | 250 160 160 160 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 67 | 4 97 79 84 98 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 21 | . . . 2 8 11 Terrain Destroyed 109 | . . . 2 96 11 Melee 8 | . . . 2 . 6 Projectile . | . . . . . . AOE 101 | . . . . 96 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4535 | 70 941 641 1433 747 703 Wait 269 | . 20 57 118 28 46 Move 3947 | 52 868 562 1206 680 579 Hop . | . . . . . . Pick Up 37 | 5 12 5 10 1 4 Fast Attach 28 | 7 . . 5 6 10 Attach 11 | . . . 2 2 7 Detach 5 | . . . 1 1 3 Swap 34 | 1 8 . 12 8 5 Drop 38 | . 9 5 12 1 11 Fire 150 | 5 24 12 61 16 32 Melee 14 | . . . 4 4 6 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 341 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Discovered new exit (range 7) 932 | -10/Materials | Discovered new exit (range 12) 1464 | -10/Materials | Entered Mines 1521 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1976 | -10/Mines | Received a Mining Laser from a helpful Derelict 2059 | -10/Mines | Discovered new exit (range 3) 2136 | -10/Mines | Discovered new exit (range 11) 2237 | -10/Mines | Met a Derelict shopkeep closing up shop 2239 | -10/Mines | Learned 2 Materials zone layouts 2269 | -10/Mines | Discovered new exit (range 15) 2464 | -10/Mines | Entered Materials 2464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2465 | -9/Materials | Identified exit to Mines 2809 | -9/Materials | Discovered new exit (range 7) 2901 | -9/Materials | Discovered new exit (range 16) 3716 | -9/Materials | Discovered new exit (range 5) 3972 | -9/Materials | Discovered new exit (range 16) 4704 | -9/Materials | Discovered exit to Mines (range 8) 4751 | -9/Materials | Entered Mines 4796 | -9/Mines | Assembled infested the area 4835 | -9/Mines | Learned location of Storage (-9) 4904 | -9/Mines | Lost 4 parts (2n2u) 5159 | -9/Mines | Discovered new exit (range 9) 5287 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5627 | -9/Mines | Discovered new exit (range 10) 5710 | -9/Mines | Build established: Scavenger-Mutant 5744 | -9/Mines | Entered Materials 5744 | -8/Materials | Accompanied by 3 allies 5744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6028 | -8/Materials | Crushed by falling debris 6210 | -8/Materials | Discovered new exit (range 15) 6339 | -8/Materials | Build established: Hacker-Mutant 6392 | -8/Materials | Identified exit to Factory 6743 | -8/Materials | Self-destructed Last Messages --------------- 06732_ Penetrated by Slug. 06732_ Aluminum Leg destroyed. 06733_ K-01 Serf collects debris. 06735_ X-62 Marksman overheating. 06736_ K-01 Serf collects debris. 06736_ X-62 Marksman overheating. 06737_ X-62 Marksman suffers critical hit (Burn). 06737_ K-01 Serf collects debris. 06737_ X-62 Marksman overheating. 06740_ K-01 Serf collects debris. 06740_ Hvy. Assault Rifle destroyed. 06740_ X-62 Marksman overheating. 06741_ Overheating: System interference. 06741_ Adv. Beam Rifle temporarily disabled. 06741_ X-62 Marksman overheating. 06742_ X-62 Marksman heat spikes uncontrollably. 06742_ K-01 Serf collects debris. 06742_ X-62 Marksman overheating. 06743_ Critical hit (Destroy). 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