Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 10:07:09 Player: NeoBioHazard Result: Destroyed by RL-T10(M) with Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3041) 3041 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 7825 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 133 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Mobile Refinery Mk. CCLXVII > --- WEAPON (3) ------- Mace (fused) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Launcher Guidance Computer Transmission Jammer Bomb Factory No. 2 Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Arc Thrower Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Compact Wheel Launcher Guidance Computer Core Analyzer Matter Filter Transmission Jammer Improved Medium Armor Plating Particle Gun Gauss Rifle Gauss Cannon Gauss Cannon Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 3 | . . 1 . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 96 | 5 6 12 3 3 3 26 15 3 17 3 Power 10 | 1 . 2 . . . 3 3 . 1 . Engine 9 | 1 . 2 . . . 2 3 . 1 . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 1 2 1 1 . . 5 5 . 2 . Treads 9 | . 2 1 . . . 4 1 . 1 . Leg . | . . . . . . . . . . . Wheel 8 | 1 . . 1 . . 1 4 . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 3 1 2 2 . 7 3 2 5 1 Device 15 | . 1 1 1 1 . 6 1 1 2 1 Storage 4 | 1 2 . . . . . 1 . . . Processor 7 | . . . 1 1 . 1 1 1 2 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 42 | 2 1 8 . 1 3 11 4 1 9 2 Energy Gun 12 | 2 . 4 . . . 2 1 1 1 1 Energy Cannon 3 | . . . . . 1 1 . . 1 . Ballistic Gun 10 | . 1 . . . 1 4 2 . 2 . Ballistic Cannon 9 | . . 4 . . . 2 . . 3 . Launcher 6 | . . . . . 1 2 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . 3 . . 1 Parts Lost 44 | . . 1 . . . 17 1 1 22 2 Power 4 | . . . . . . 2 . . 1 1 Propulsion 11 | . . . . . . 4 1 . 6 . Utility 10 | . . . . . . 3 . 1 6 . Weapon 19 | . . 1 . . . 8 . . 9 1 Highest Loss Streak 9 | . . 1 . . . 9 1 1 7 2 To Critical Strikes 2 | . . . . . . 1 . . 1 . Average Slot Usage (%) 82 | . 93 94 100 94 100 89 97 99 78 57 Engine 7 | . 14 11 11 11 11 2 7 7 7 6 Treads 5 | . 8 11 11 11 11 7 7 7 3 . Wheel 9 | . 14 11 11 11 11 7 20 23 7 . Device 12 | . 13 20 19 10 11 24 20 13 9 5 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 Processor 14 | . . . 2 11 11 9 9 16 16 23 Energy Gun 7 | . 23 12 11 11 11 7 7 7 2 6 Ballistic Gun 5 | . 4 2 . . . 10 15 15 6 . Ballistic Cannon 5 | . . 13 22 17 11 4 . . 10 . Impact Weapon 1 | . . . . . . . . . . 6 Peak Build Rating 46 | 5 7 16 16 22 16 23 45 46 46 28 Average Rating 27 | 4 6 12 15 15 15 17 36 45 34 25 On Entrance 18 | . 5 7 16 16 14 16 19 45 46 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 11 27 40 40 39 39 40 49 54 61 37 Greatest Support 40 | 10 10 10 10 10 10 20 40 36 36 3 Greatest Overweight (x) 19 | 1 2 3 3 3 3 8 3 1 19 12 Average Overweight (x) 3 | . 1 2 3 3 3 2 1 1 4 11 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 7 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 9 14 15 14 11 12 14 10 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 7 15 15 15 15 5 15 13 15 15 Class Distribution -------------------- 34% | Mutant 31% | Gunner 14% | Scavenger-Skirmisher 14% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2565 | 248 91 266 198 . 125 607 193 225 343 269 Remotely 476 | . . . . . . 127 193 156 . . Salvage Created 2832 | . 206 411 172 . 142 607 119 366 809 . Parts 152 | . 7 28 20 . 12 34 5 13 33 . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 14 29 . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 79 | . 3 8 11 . 7 16 3 7 24 . Guns 40 | . 3 1 4 . 1 11 3 6 11 . Cannons 19 | . . 7 7 . 1 1 . . 3 . AOE 19 | . . . . . 5 4 . . 10 . Classes Destroyed 16 | . 3 3 2 . . 4 . . 4 . Worker 4 | . . . 3 . 1 . . . . . Builder 2 | . . . . . . 2 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 3 | . . 2 . . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . Watcher 2 | . 2 . . . . . . . . . Swarmer 25 | . . . 9 . 7 2 1 1 5 . Grunt 30 | . 3 4 2 . . 6 1 5 9 . Brawler 4 | . . . . . . . . . 4 . Duelist 4 | . . 1 . . . . . . 3 . Protector 1 | . . . . . . . . . 1 . Sentry 8 | . . 3 . . . 2 1 1 1 . Specialist 2 | . . . . . . 2 . . . . Hunter 3 | . . . . . . 3 . . . . Heavy 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 12 | . 2 5 3 . 3 4 2 6 12 . Combat Bots Only 12 | . 1 2 3 . 3 4 2 6 12 . Max Kills in Single Turn 4 | . 1 1 2 . 2 2 1 1 4 . Gunslinging 1 | . . . . . . . . . 1 . Exploded 4 | . . . . . 2 1 . . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 472 | . 26 25 30 . 13 120 41 41 143 33 Missed 123 | . 7 6 4 . 4 35 12 13 35 7 Damage Taken 6087 | . 230 315 237 . 157 1463 261 557 2381 486 Core 1235 | . 51 81 48 . 28 318 33 48 401 227 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 79 . . . 60 42 . . . . Volleys Fired 196 | . 30 25 20 . 9 55 8 10 39 . Largest 3 | . 2 3 3 . 3 3 3 3 3 . Hottest 143 | . 90 134 134 . 128 140 113 111 143 . Shots Fired 504 | . 58 62 60 . 27 132 23 30 112 . Gun 310 | . 58 25 20 . 10 90 23 30 54 . Cannon 165 | . . 37 40 . 9 29 . . 50 . Launcher 29 | . . . . . 8 13 . . 8 . Special . | . . . . . . . . . . . Kinetic 288 | . 6 38 40 . 10 76 16 20 82 . Thermal 160 | . 52 24 20 . 9 38 7 10 . . Explosive 29 | . . . . . 8 13 . . 8 . Electromagnetic 27 | . . . . . . 5 . . 22 . Robot Hit Streak 23 | . 9 7 5 . 3 15 9 23 20 . Robot Miss Streak 7 | . 2 4 5 . 6 7 3 1 7 . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . . . . 1 . 4 2 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 . Shots Hit Robots 294 | . 41 35 26 . 7 69 13 27 72 4 Core Hits 179 | . 13 17 15 . 11 38 6 12 67 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . 2 2 4 . 1 4 . 1 3 . Burn 9 | . 2 1 2 . . 3 . 1 . . Blast 8 | . . 1 2 . 1 1 . . 3 . Melee Attacks 5 | . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7971 | . 460 598 527 . 526 1820 241 532 3131 136 Guns 3252 | . 460 169 131 . 44 864 241 532 811 . Cannons 1888 | . . 429 396 . 63 229 . . 771 . Explosions 2695 | . . . . . 419 727 . . 1549 . Melee 136 | . . . . . . . . . . 136 Ramming . | . . . . . . . . . . . Kinetic 3597 | . 37 429 396 . 63 779 186 358 1349 . Thermal 1272 | . 423 169 131 . 44 276 55 174 . . Explosive 2695 | . . . . . 419 727 . . 1549 . Electromagnetic 271 | . . . . . . 38 . . 233 . Impact 136 | . . . . . . . . . . 136 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 2 2 9 9 Average Corruption 4 | . . . . . . . 2 2 6 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . . . . . . 8 14 50 6 Message Errors 21 | . . . . . . . 2 3 15 1 Matter Fused 23 | . . . . . . . 2 6 13 2 Heat Flow Errors 3 | . . . . . . . 1 . 2 . Energy Discharges 14 | . . . . . . . 1 3 10 . Parts Fused 3 | . . . . . . . . . 1 2 Data Loss (minor) 4 | . . . . . . . 1 1 2 . Data Loss (major) 5 | . . . . . . . 1 . 3 1 Misfires 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . 5 . . 18 9 . . 19 25 Projectiles 5 | . . 5 . . . . . . . . Explosions 46 | . . . . . 18 9 . . 19 . Melee 25 | . . . . . . . . . . 25 Knockbacks 12 | . . 7 1 . . 2 . . . 2 Impact 1 | . . . . . . . . . . 1 Kinetic 9 | . . 6 1 . . 2 . . . . Secondary 2 | . . 1 . . . . . . . 1 Self-Inflicted Damage 321 | . . . . . 76 . . . 245 . Shots 8 | . . . . . 2 . . . 6 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 519 | . 519 196 198 . 180 191 138 18 334 . Average Temperature 102 | . 222 75 96 . 62 37 26 13 115 . Received Heat Transfer 2070 | . 129 84 45 . 9 234 51 144 1185 189 Effects 11 | . 11 . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 13 | . 8 . 1 . . 2 . 2 . . Heat Transferred 3867 | . 1312 520 481 . 111 925 111 407 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 446 | . 133 352 446 . 347 357 80 . . . Initial 136 | . . 55 136 . . 66 35 . . . Average 157 | . 57 194 320 . 157 183 52 . . . Maximum Alert Level 2 | . . 1 2 . 1 1 . . . . Low Security (%) 61 | 100 100 45 4 . 54 55 100 . . . Level 1 35 | . . 54 76 . 45 44 . . . . Level 2 3 | . . . 19 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . 6 1 . 1 . Investigation 1 | . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 7 | . 1 1 . . . 5 . . . . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 7 | . . 3 . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 7 13 13 . 11 27 5 8 28 7 Peak Tracking Total 10 | . 2 7 3 . 4 5 2 7 8 10 Tactical Retreats 9 | . 1 1 3 . . 2 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . Most Traps Carried 9 | . . . . . . . . . 9 9 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 4 | . . . . . 1 1 . . 2 . Max in Single Turn 1 | . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 14 | . 4 2 . 4 . 2 1 1 . . Terminals 8 | . 3 2 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 10 8 . 27 . 3 1 1 . . Successful 41 | . 6 4 . 27 . 2 1 1 . . Failed 9 | . 4 4 . . . 1 . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 2 . . 1 . . . . . . Terminals 21 | . 9 8 . . . 3 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 40 | . 5 4 . 27 . 2 1 1 . . Record 28 | . . . . 27 . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Total Allies 5 | . . . 3 . . . . . . 2 Largest Group 3 | . . . 3 3 3 3 . . . 2 Highest-Rated Group 70 | . . . 40 40 40 40 . . . 70 Highest-Rated Ally 39 | . . . 16 16 16 16 . . . 39 Total Orders 1 | . . . . 1 . . . . . . AID 1 | . . . . 1 . . . . . . Ally Attacks 38 | . . . . . 19 19 . . . . Total Damage 313 | . . . . . 100 213 . . . . Kills 7 | . . . . . 4 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . . 2 . . . . 3 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 9050 | 43 316 397 535 331 409 892 838 1034 1843 2412 Spaces Moved 4253 | 35 207 214 363 256 296 469 671 927 422 393 Core 499 | 1 . . . . . 1 . . 104 393 Treads 320 | . . . . . . 22 . . 298 . Legs . | . . . . . . . . . . . Wheels 3434 | 34 207 214 363 256 296 446 671 927 20 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 110 125 125 125 110 105 105 105 450 Average Speed 187 | 89 95 121 125 125 125 129 107 105 392 608 Slowest Speed 1000 | 95 110 125 125 125 125 450 130 105 1000 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 46 24 62 63 74 43 21 96 62 56 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . 1 . 1 Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 9 | . . . . . . . . 4 3 2 Spaces Dug 2 | . . . 2 . . . . . . . Terrain Destroyed 256 | . . 2 5 . 76 95 . . 78 . Melee . | . . . . . . . . . . . Projectile 26 | . . 2 5 . 2 2 . . 15 . AOE 230 | . . . . . 74 93 . . 63 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Total 4904 | 44 267 295 401 267 314 645 778 966 520 407 Wait 253 | . 21 35 10 4 6 87 49 10 27 4 Move 4243 | 34 206 213 362 255 295 468 670 926 421 393 Hop . | . . . . . . . . . . . Pick Up 58 | 5 2 8 2 1 1 6 19 1 12 1 Fast Attach 25 | 5 1 2 . 2 . 4 3 2 4 2 Attach 36 | . 1 3 . . 1 16 3 1 10 1 Detach . | . . . . . . . . . . . Swap 35 | . 4 7 3 1 2 6 9 . 3 . Drop 37 | . 2 2 4 4 . 3 17 4 . 1 Fire 196 | . 30 25 20 . 9 55 8 10 39 . Melee 5 | . . . . . . . . . . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 16 | . . . . . . . . 12 4 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 568 | -9/Materials | Discovered new exit (range 14) 757 | -9/Materials | Entered Mines 844 | -9/Mines | Assembled infested the area 893 | -9/Mines | Build established: Skirmisher 956 | -9/Mines | Learned Materials garrison access intel 1143 | -9/Mines | Discovered new exit (range 12) 1183 | -9/Mines | Discovered new exit (range 5) 1191 | -9/Mines | Identified exit to Exiles 1232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1292 | -9/Mines | Entered Exiles 1292 | -9/Exiles | Accompanied by 3 allies 1321 | -9/Exiles | Met 8R-AWN 1344 | -9/Exiles | Met EX-HEX 1387 | -9/Exiles | Met EX-BIN 1402 | -9/Exiles | Aligned with FarCom system 1404 | -9/Exiles | Given EX-Vault access code 1472 | -9/Exiles | Opened EX-Vault 1479 | -9/Exiles | Found Prototype Slashing Weapon 1480 | -9/Exiles | Identified Longsword +1 1489 | -9/Exiles | Found Prototype Processor 1489 | -9/Exiles | Identified Modified TNC 1525 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1560 | -9/Exiles | Met EX-DEC 1571 | -9/Exiles | Learned location of Zion (-7) 1609 | -9/Exiles | Discovered new exit (range 10) 1617 | -9/Exiles | Identified exit to Mines 1623 | -9/Exiles | Entered Mines 1623 | -8/Mines | Accompanied by 3 allies 1922 | -8/Mines | Build established: Scavenger-Skirmisher 2012 | -8/Mines | Discovered new exit (range 10) 2022 | -8/Mines | Identified exit to Materials 2032 | -8/Mines | Entered Materials 2032 | -8/Materials | Accompanied by 3 allies 2032 | -8/Materials | Evolved 2 slots: Utility x2 2033 | -8/Materials | Loaded intel: 1 garrison access location 2200 | -8/Materials | Lost 3 allies 2575 | -8/Materials | Discovered new exit (range 16) 2606 | -8/Materials | Lost 3 parts (1n2w) 2678 | -8/Materials | Lost 9 parts (2p2n2u3w) 2728 | -8/Materials | Core integrity fell below 50% 2749 | -8/Materials | Identified exit to Factory 2770 | -8/Materials | Lost 3 parts (3w) 2887 | -8/Materials | Discovered exit to Factory (range 8) 2924 | -8/Materials | Entered Factory 2924 | -7/Factory | Evolved 2 slots: Propulsion x2 3302 | -7/Factory | Build established: Skirmisher 3555 | -7/Factory | Discovered new exit (range 12) 3572 | -7/Factory | Discovered new exit (range 15) 3586 | -7/Factory | Identified exit to Lower Caves 3685 | -7/Factory | Identified exit to Factory 3762 | -7/Factory | Entered Lower Caves 3773 | -7/Lower Caves | Learned Factory stockpile data 4045 | -7/Lower Caves | Discovered new exit (range 3) 4046 | -7/Lower Caves | Identified exit to Lower Caves 4057 | -7/Lower Caves | Build established: Gunner 4109 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4796 | -7/Lower Caves | Entered another Lower Caves area 5364 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5407 | -7/Lower Caves | Destroyed 12 combat bots 5416 | -7/Lower Caves | Lost 5 parts (3n1u1w) 5441 | -7/Lower Caves | Core integrity fell below 50% 5469 | -7/Lower Caves | Lost 7 parts (2n3u2w) 5790 | -7/Lower Caves | Spotted B-75 Beast 5878 | -7/Lower Caves | Destroyed B-75 Beast 5904 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 6594 | -7/Lower Caves | Discovered new exit (range 7) 6632 | -7/Lower Caves | Identified exit to Zion 6639 | -7/Lower Caves | Entered Zion 6669 | -7/Zion | Lost 4 parts (1u3w) 6740 | -7/Zion | Found Prototype Device 6839 | -7/Zion | System corruption cleaned by Quarantine Array 6931 | -7/Zion | Build established: Mutant 7250 | -7/Zion | Found Prototype Device 7250 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7635 | -7/Zion | Gained Derelict followers 8863 | -7/Zion | Rebuked by Imprinter 9019 | -7/Zion | Attempted to imprint without authorization 9019 | -7/Zion | Attacked by Zionites 9034 | -7/Zion | Core integrity fell below 20% 9051 | -7/Zion | Destroyed by RL-T10(M) with Riot Gun Last Messages --------------- cleaned 1. 09019_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 09020_ Penetrated by HV Slug. 09021_ Acquired 2 matter. 09025_ AU-SY6(c) calibrates the Memory Banks. 09025_ Riot Gun destroyed. 09027_ Critical hit (Burn: +37). 09028_ 64-UQM(c) calibrates the Memory Banks. 09033_ AU-SY6(c) calibrates the Memory Banks. 09034_ 64-UQM(c) calibrates the Memory Banks. 09035_ Critical hit (Burn: +37). 09037_ 64-UQM(c) calibrates the Memory Banks. 09044_ AU-SY6(c) calibrates the Memory Banks. 09047_ Imp. Ion Engine destroyed. 09047_ Destroyed Imp. Heat Sink. 09047_ 28-CHH(g) system corrupted by crushing effect. 09047_ 28-CHH(g) knocked back. 09047_ IMP:G-0014175/C-0630194 disabled. 09049_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????? #""" """ | | ????????"" ##"" """"" """ | | ????????""" """"""" """ | | ????????""" """"" | | ????????""" 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"???????????????????? | | ??????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyHugeChainsword Manual? 0 Play Time 00:55:36 Cumulative 81.9 hours Start 2025.02.01 @ 08:55:47 End 2025.02.01 @ 10:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 100 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b48a08b2-7377-4240-ad11-6e472f778be0