Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.31 @ 13:58:38 Player: ChrisPBacon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (95) 475 Value Destroyed (2599) 2599 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (3800) 3800 TOTAL SCORE: 15694 Bonus ------- Hunted by Unchained 500 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1457/1600 Matter 285/300 Energy 224/230 System Corruption 0% Temperature Cool (12) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (14) ----- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Advanced ECM Suite Reaction Control System Improved Power Shielding Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (8) ---- Light Fission Core Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Improved Sensor Array Experimental Shock Absorption System Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Advanced ECM Suite Advanced Reaction Control System Improved Phase Shifter Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Remote Datajack Phasing Sabre > --- INVENTORY -------- Light Fission Core Improved Cesium-ion Thruster Cooled VTOL Module Improved Sensor Array Reaction Control System Experimental Shock Absorption System Remote Datajack [Rating: 137] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Phasing Sabre Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . . . . . . . . . 1 1 . 1 Utility 12 | . . . . . 2 2 . . . . . . 2 2 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 1 3 . 3 18 7 . 18 5 . 4 1 20 16 6 8 5 8 Power 16 | 1 . . . . 2 3 . . . . . . 4 . 3 2 1 . Engine 6 | 1 . . . . 2 2 . . . . . . 1 . . . . . Core 6 | . . . . . . 1 . . . . . . 3 . 2 . . . Reactor 4 | . . . . . . . . . . . . . . . 1 2 1 . Propulsion 32 | 2 . 2 . . 5 2 . 5 1 . 1 . 6 4 . 2 . 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . Flight 27 | . . . . . 4 2 . 5 1 . 1 . 6 4 . 2 . 2 Utility 63 | 2 . . . 1 7 2 . 10 3 . 2 1 9 9 3 4 4 6 Device 25 | 1 . . . . 1 1 . 5 1 . 1 . 3 3 1 3 2 3 Storage 4 | 1 . . . 1 . . . . . . . . . . 1 . 1 . Processor 10 | . . . . . 4 . . . . . . 1 2 . 1 . . 2 Hackware 18 | . . . . . 1 . . 4 . . 1 . 4 6 . 1 1 . Protection 6 | . . . . . 1 1 . 1 2 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 1 1 . 2 4 . . 3 1 . 1 . 1 3 . . . . Energy Gun 2 | . . . . . 1 . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . Impact Weapon 3 | . . 1 . 1 . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . 1 1 . . . . Unidentified Prototypes 16 | . . . . . 2 1 . 3 . 1 1 . 3 3 . . 2 . Parts Lost 24 | . . . . . 6 1 2 . 3 . . . 7 . 1 1 . 3 Power 2 | . . . . . . . 1 . . . . . . . . 1 . . Propulsion 8 | . . . . . 3 . . . 1 . . . 4 . . . . . Utility 9 | . . . . . 1 1 1 . 1 . . . 2 . 1 . . 2 Weapon 5 | . . . . . 2 . . . 1 . . . 1 . . . . 1 Highest Loss Streak 6 | . . . . . 6 1 2 . 3 . . . 4 . 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 5 | . 7 7 7 8 7 4 5 4 4 5 4 5 4 4 6 7 7 7 Power . | . . . . . . 1 1 . . . . . . 1 . 1 1 1 Propulsion 2 | . 3 4 4 4 3 . . 1 . 1 1 1 1 2 2 2 3 2 Utility 2 | . 1 1 1 1 1 1 2 2 3 4 3 4 1 1 1 2 2 2 Weapon . | . 2 2 2 2 2 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 3 . . . 1 1 . 6 . . . . 1 3 1 . 1 2 Power 6 | . 1 . . . . 1 . 2 . . . . 1 . . . 1 . Propulsion 6 | . . . . . . . . 3 . . . . . 2 . . . 1 Utility 3 | . 1 . . . . . . . . . . . . 1 1 . . . Weapon 3 | . 1 . . . 1 . . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 100 100 76 92 100 99 95 100 99 100 94 95 93 87 86 85 Engine 6 | . 14 14 14 14 8 7 7 7 7 7 7 7 2 5 . . . . Core 1 | . . . . . . . . . . . . . 3 . 9 6 3 . Treads 1 | . 28 . . . 3 . . . . . . . . . . . . . Wheel 4 | . . 27 28 28 10 . . . . . . . . . . . . . Flight 19 | . . . . . 8 30 30 30 29 30 30 30 25 21 21 18 17 19 Device 14 | . 14 14 14 14 7 14 15 7 9 13 14 15 15 16 15 21 21 19 Storage 3 | . 14 14 14 14 6 . . . . . . . . . 4 4 4 4 Processor 10 | . . . . . 5 23 23 18 15 15 15 15 13 11 10 9 8 13 Hackware 14 | . . . . . 2 1 . 15 15 15 15 15 23 27 21 14 17 12 Protection 1 | . . . . . 6 3 7 2 3 1 . . . . . . . 2 Energy Gun 1 | . . . . . 1 . . . 3 7 7 7 1 . . . . . Ballistic Gun 3 | . 28 17 14 7 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 3 1 . . . . 4 5 4 4 1 Impact Weapon 4 | . . 10 14 17 7 9 15 10 7 7 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 6 7 6 4 5 4 4 4 Peak Build Rating 137 | 7 9 9 9 10 25 39 37 51 52 52 59 53 67 87 101 117 130 137 Average Rating 57 | 4 8 8 9 9 16 32 36 44 48 49 50 51 62 81 98 110 121 126 On Entrance 45 | . 7 9 9 9 10 25 37 27 51 52 49 51 53 59 87 96 115 124 Avg Prop Armor Cover (%) 10 | . . . . . 10 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 14 16 16 15 22 30 18 18 21 20 20 18 18 20 24 32 44 51 48 Greatest Support 56 | 40 40 40 20 20 20 18 18 24 22 22 25 25 27 26 35 45 45 56 Greatest Overweight (x) 2 | . . 1 . 1 2 . . 1 . . . . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 8 8 8 8 Average Capacity 6 | 6 8 8 8 9 8 5 5 5 5 5 5 5 5 5 7 8 8 8 Most Carried 10 | 1 8 8 7 9 10 5 5 5 5 5 5 5 5 5 8 8 8 8 Average Carried 5 | . 7 7 7 8 7 4 4 4 4 5 4 5 4 4 7 7 7 7 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 8 8 8 8 Final Carried 9 | 1 8 7 7 9 5 5 5 5 5 5 5 5 4 5 8 8 8 7 Class Distribution -------------------- 45% | Hacker-Scout 22% | Mutant 13% | Wizard-Scout 8% | Hacker-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Matter Collected 2135 | 105 158 231 . 40 258 103 . 192 131 136 59 . 160 204 90 110 88 70 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2949 | 73 231 236 . 157 753 174 . 135 71 128 . . 202 87 163 188 181 170 Parts 145 | 6 18 19 . 8 32 5 . 7 . . . . 8 11 2 10 7 12 Haulers Intercepted 6 | . . . . . 2 . . 2 . . . . . . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 59 | . 8 8 . 6 14 3 . . 4 3 . . 4 . . 4 1 4 Melee 24 | . . 2 . 4 . 2 . . 2 1 . . 4 . . 4 1 4 Guns 17 | . 8 6 . . 3 . . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . . . . . Classes Destroyed 15 | 2 3 1 . 1 4 . . . . . . . 2 . . 1 1 . Worker 8 | . 2 2 . . 1 1 . . . . . . . 1 . . 1 . Builder 6 | . . . . . 1 3 . . . . . . 1 1 . . . . Tunneler 3 | 1 1 . . . . . . . . . . . . 1 . . . . Hauler 6 | . . . . . 2 . . 2 . . . . . . . 1 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . 2 2 . 2 . . . . 1 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . . . . . . . . . . . . . 1 . 4 . . 1 Swarmer 29 | . 6 3 . 3 . 3 . . 4 . . . 3 . . 3 . 4 Grunt 24 | . 2 4 . 2 13 . . . . 3 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 9 4 . 3 8 4 . 1 4 1 . . 4 1 1 3 1 4 Combat Bots Only 8 | . 8 4 . 3 6 3 . . 4 1 . . 4 . . 3 1 4 Max Kills in Single Turn 6 | 1 2 2 . 1 6 1 . 1 1 1 . . 1 1 1 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 5 . . . . . . . . . . . . . Melee 1 | . . 1 . 1 . 1 . . 1 1 . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 479 | . 24 18 . 11 72 20 1 5 35 27 . 2 111 22 22 22 32 55 Missed 246 | . 11 6 . 1 23 12 . 3 11 17 . . 58 17 12 14 27 34 Hits 233 | . 13 12 . 10 49 8 1 2 24 10 . 2 53 5 10 8 5 21 Melee 2 | . . . . 1 . . 1 . . . . . . . . . . . Projectile 231 | . 13 12 . 9 49 8 . 2 24 10 . 2 53 5 10 8 5 21 Critical Strikes 8 | . . . . . 3 . . . . 1 . . 1 . 1 . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 3066 | . 87 95 . 86 839 95 47 23 284 175 . 30 469 72 211 141 37 375 Core 790 | . 8 32 . 31 213 14 . . 76 117 . 13 105 15 23 . . 143 Absorbed by Shields 25 | . . . . . . . . . . . . . . . 25 . . . Redirected to Shielding 36 | . . . . . . . . . . . . . . . . . . 36 Ignored by Resistances 900 | . 28 29 . 25 238 28 12 6 86 50 . 9 146 21 67 39 10 106 Regen/Repaired (Parts) 324 | . . . . . 21 . . 4 . . . . 50 140 . 109 . . Core Remaining (%) 87 | 100 . . . 71 61 . . . . . . 68 87 98 98 100 100 91 Volleys Fired 64 | 3 15 9 . . 25 . . 1 1 1 . . . 5 . 2 2 . Largest 2 | 2 2 2 . . 2 . . 1 1 1 . . . 1 . 1 1 . Hottest 112 | 40 43 43 . . 112 . . 5 69 69 . . . 7 . 7 7 . Shots Fired 110 | 6 30 18 . . 43 . . 1 1 2 . . . 5 . 2 2 . Gun 80 | 6 30 18 . . 23 . . . 1 2 . . . . . . . . Cannon 20 | . . . . . 20 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . . . 1 . . . . . 5 . 2 2 . Kinetic 64 | 6 30 18 . . 10 . . . . . . . . . . . . . Thermal 16 | . . . . . 13 . . . 1 2 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . . . Robot Hit Streak 27 | 4 11 17 . . 27 . . 3 . 4 . . . 5 . 4 6 . Robot Miss Streak 2 | 1 2 . . . 1 . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 201 | 4 22 20 . 8 47 12 . 7 9 7 . . 23 10 7 9 9 7 Core Hits 79 | 3 11 12 . 2 22 1 . 1 1 1 . . 8 2 4 4 2 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . 2 3 1 . 1 2 . . . . . . . . . Critical Strikes 19 | . . . . 4 6 1 . 1 2 . . . . . . 2 2 1 Burn 2 | . . . . . 2 . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . Smash 11 | . . . . 4 3 1 . 1 2 . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . 2 2 1 Melee Attacks 429 | . . 24 8 9 21 29 . 75 16 10 . 1 74 48 44 32 10 28 Impact 192 | . . 24 8 9 21 29 . 75 16 10 . . . . . . . . Slashing 235 | . . . . . . . . . . . . 1 73 47 44 32 10 28 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . 1 . 1 2 5 . 3 . . . . 2 3 . 1 2 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . 1 1 . . . . . . . . . . . . . Damage Inflicted 8111 | 40 316 384 . 285 2064 702 . 396 460 348 . . 1062 543 394 339 426 352 Guns 828 | 40 316 177 . . 276 . . . . 19 . . . . . . . . Cannons 404 | . . . . . 404 . . . . . . . . . . . . . Explosions 887 | . . . . . 887 . . . . . . . . . . . . . Melee 5992 | . . 207 . 285 497 702 . 396 460 329 . . 1062 543 394 339 426 352 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 634 | 40 316 177 . . 101 . . . . . . . . . . . . . Thermal 1081 | . . . . . 1062 . . . . 19 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 404 | . . . . . 404 . . . . . . . . . . . . . Impact 2876 | . . 207 . 285 497 702 . 396 460 329 . . . . . . . . Slashing 3116 | . . . . . . . . . . . . . 1062 543 394 339 426 352 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 4 4 4 . . . 1 . . . Average Corruption 3 | . . . . . . . 4 4 4 4 4 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . 27 6 9 1 . . . . . . . Message Errors 10 | . . . . . . . . 7 1 2 . . . . . . . . Matter Fused 10 | . . . . . . . . 7 . 2 1 . . . . . . . Heat Flow Errors 11 | . . . . . . . . 6 4 1 . . . . . . . . Energy Discharges 2 | . . . . . . . . 1 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 . 2 . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1622 | . . 8 . 112 391 387 . 162 185 78 . . 86 149 16 10 38 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 146 | . . . . . 146 . . . . . . . . . . . . . Melee 1476 | . . 8 . 112 245 387 . 162 185 78 . . 86 149 16 10 38 . Knockbacks 14 | . . 1 . . 3 4 . 2 . 4 . . . . . . . . Impact 14 | . . 1 . . 3 4 . 2 . 4 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . . 238 . . . . . . . . . . . . . Shots 4 | . . . . . 4 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . . 18 . . 381 . . 282 252 177 . 2 . . 9 8 . 2 Average Temperature 103 | . . 9 . . 108 . . 112 124 46 . 2 . . 4 6 . 2 Received Heat Transfer 772 | . 18 68 . 6 387 . . 18 . 90 . 12 114 . 47 12 . . Effects 3 | . . . . . 1 . . 1 1 . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . 1 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . 2 4 5 . 3 2 2 . . . . . . . . Combat Hostiles 10 | . . . . 2 3 1 . . 2 2 . . . . . . . . Parts Fried 24 | . . . . 4 4 11 . 2 2 1 . . . . . . . . Impact Corruptions 47 | . . 1 . 4 10 14 . 8 7 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1229 | . . . . . 1192 . . . . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . 1 . . Low Security (%) 92 | 100 72 100 . 100 45 100 100 100 . . . . 100 100 100 78 100 100 Level 1 7 | . 27 . . . 54 . . . . . . . . . . 21 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 309 | 10 224 100 . 90 309 157 34 60 . . . . 84 163 45 270 45 110 Initial 102 | . . 49 . . 22 102 34 1 . . . . . 5 2 . . 21 Average 51 | 1 122 30 . 45 155 119 30 8 . . . . 13 38 14 107 13 57 Influence Increases 3938 | 10 271 170 . 140 573 147 . 317 135 120 . 45 402 614 204 483 87 220 Destroy 0b10 Robot/C 1140 | . 160 140 . 120 280 60 . . 80 60 . . 80 . . 60 20 80 Destroy 0b10 Robot/NC 195 | 10 15 10 . . 30 30 . 20 . . . . 15 20 20 10 10 5 Destroy Leader 204 | . 20 10 . 20 64 10 . 4 10 . . . 22 . 8 12 12 12 Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . . . Successful Hack 399 | . 7 . . . 12 12 . 108 . . . . 43 69 22 48 21 57 Select Force Hacks 50 | . . . . . . . . . . . . . 30 20 . . . . Disable Machine 126 | . 9 9 . . 36 9 . 18 . . . . 18 9 . 9 . 9 Destroy Structure 404 | . . 1 . . 46 11 . 52 . . . . 44 76 64 44 9 57 Partial Spotted 195 | . . . . . 15 15 . 30 . . . . . 45 45 30 15 . Lose Combat Pursuer 1215 | . 60 . . . 90 . . 75 45 60 . 45 150 375 45 270 . . Influence Decreases 3853 | 10 120 321 . 70 380 291 115 261 195 120 . 45 387 622 211 482 48 175 Entered New Map 461 | . . 102 . . 48 161 85 3 27 . . . . 10 5 . 1 19 Time Decay 2949 | 10 120 219 . 70 252 120 10 258 138 120 . 45 350 481 194 372 47 143 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . Lost Part 172 | . . . . . 60 10 20 . 30 . . . 27 . 2 10 . 13 Lost Ally 20 | . . . . . . . . . . . . . 10 . 10 . . . Purge Threat 151 | . . . . . 20 . . . . . . . . 131 . . . . Squads Dispatched 50 | . . . . . 5 4 . 6 . . . . 8 10 4 8 1 4 Investigation 22 | . . . . . 1 3 . 2 . . . . 5 4 . 5 . 2 Extermination 17 | . . . . . . . . 2 . . . . 3 5 2 3 . 2 Reinforcement 8 | . . . . . 2 1 . 1 . . . . . 1 2 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Distress Signals 11 | . 3 1 . . . . . . . . . . 1 . . 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 12 8 . 6 27 7 6 16 10 10 . 1 32 34 19 34 12 26 Peak Tracking Total 11 | . 9 3 . 3 8 3 6 5 5 4 . 3 8 9 8 8 11 11 Tactical Retreats 43 | . 1 . . . 3 . . 2 2 2 . 1 7 10 2 10 1 2 ECM-based Alert Blocks 26 | . . . . . . . . . . . . . . . . 7 2 17 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . . 1 1 . 1 . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . 1 . . . . 6 . . . . . Reprogrammed 5 | . . . . . . . . 5 . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Disabled 18 | . 1 1 2 . 4 1 . 2 1 1 . . 2 1 . 1 . 1 Max in Single Turn 3 | . 1 1 1 . 3 1 . 1 1 1 . . 1 1 . 1 . 1 Garrison Access 6 | . . . . . 1 . . 1 . . . . 2 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Accessed 109 | . 2 . 3 . 5 4 . 21 1 2 . 1 21 16 7 9 5 12 Terminals 57 | . 1 . . . 3 3 . 14 . . . 1 9 8 4 3 5 6 Fabricators 10 | . . . . . . . . 3 . . . . 1 3 . 2 . 1 Repair Stations 8 | . . . . . 1 . . 1 . . . . 2 2 . 2 . . Recycling Units 12 | . 1 . . . . 1 . 2 . . . . 5 2 1 . . . Scanalyzers 8 | . . . . . . . . . . . . . 2 1 2 1 . 2 Garrison Access 8 | . . . . . 1 . . 1 . . . . 2 . . 1 . 3 Total Hacks 378 | . 4 . 3 . 13 13 . 84 1 2 . 1 78 75 25 30 23 26 Successful 248 | . 2 . 3 . 7 4 . 44 1 2 . 1 55 63 14 22 20 10 Failed 128 | . 2 . . . 6 9 . 40 . . . . 22 11 11 8 3 16 Catastrophic 27 | . . . . . 2 5 . 10 . . . . . 3 . . . 7 Database Lockouts 2 | . . . . . . . . . . . . . 1 1 . . . . Manual 163 | . 2 . . . 6 8 . 53 . . . . 32 19 10 9 15 9 Terminals 230 | . 2 . . . 10 10 . 72 . . . 1 42 29 15 12 23 14 Fabricators 29 | . . . . . . . . 5 . . . . 4 12 . 7 . 1 Repair Stations 31 | . . . . . 2 . . 2 . . . . 8 14 . 5 . . Recycling Units 37 | . 2 . . . . 3 . 3 . . . . 9 15 5 . . . Scanalyzers 30 | . . . . . . . . . . . . . 12 5 5 3 . 5 Garrison Access 15 | . . . . . 1 . . 2 . . . . 3 . . 3 . 6 Terminal Hacks 92 | . 1 . 3 . 4 2 . 23 1 2 . 1 16 12 5 6 13 3 Record 5 | . . . 3 . . . . . . 1 . 1 . . . . . . Part Schematic 8 | . . . . . 1 . . 3 . . . . 2 1 . 1 . . Robot Analysis 2 | . . . . . . . . . . . . . . 1 . . 1 . Prototype ID Bank 5 | . . . . . 1 . . 2 . . . . 1 1 . . . . Open Door 3 | . . . . . . . . . 1 1 . . . . . . . 1 Level Access Points 7 | . . . . . . . . 1 . . . . 1 1 1 1 1 1 Branch Access Points 4 | . 1 . . . . . . 1 . . . . 1 . 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . 1 . . 1 1 . Machine Index 3 | . . . . . . . . . . . . . 1 1 1 . . . Terminal Index 5 | . . . . . . 1 . 1 . . . . . . . 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . . 1 . . . . . . . . 1 . Alert Level 3 | . . . . . . . . 1 . . . . 1 . . . 1 . Unreport Threat 2 | . . . . . 1 . . . . . . . . 1 . . . . Locate Traps 5 | . . . . . . . . 2 . . . . 1 1 . . 1 . Disarm Traps 3 | . . . . . . . . 1 . . . . 2 . . . . . Reprogram Traps 2 | . . . . . . . . 1 . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 3 | . . . . . 1 . . 1 . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . 1 . . . . Registered Components 3 | . . . . . . . . 1 . . . . . 1 . . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . 1 . . . Zone Layout 7 | . . . . . . 1 . 2 . . . . 1 1 1 . 1 . Fabricator Hacks 23 | . . . . . . . . 4 . . . . 4 9 . 5 . 1 Network Status 5 | . . . . . . . . 1 . . . . . 3 . . . 1 Load Schematic 10 | . . . . . . . . 2 . . . . 2 3 . 3 . . Build 8 | . . . . . . . . 1 . . . . 2 3 . 2 . . Repair Station Hacks 28 | . . . . . 2 . . 2 . . . . 6 13 . 5 . . Scan Component 14 | . . . . . 1 . . 1 . . . . 3 6 . 3 . . Repair 13 | . . . . . 1 . . 1 . . . . 3 6 . 2 . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 24 | . 1 . . . . . . 2 . . . . 5 15 1 . . . Recycle Component 6 | . . . . . . . . . . . . . . 6 . . . . Process 2 | . . . . . . . . . . . . . . 2 . . . . Report Inventory 7 | . . . . . . . . 2 . . . . 1 4 . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . 2 . . . . Retrieve Components 7 | . 1 . . . . . . . . . . . 4 1 1 . . . Scanalyzer 23 | . . . . . . . . . . . . . 10 5 3 2 . 3 Insert Component 7 | . . . . . . . . . . . . . 4 2 . 1 . . Analyze 8 | . . . . . . . . . . . . . 4 3 . 1 . . Retrieve Study 8 | . . . . . . . . . . . . . 2 . 3 . . 3 Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . 3 . . . . 2 Seal Access 6 | . . . . . 1 . . 1 . . . . 2 . . . . 2 Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 51 | . . . . . . 2 . 12 . . . . 11 9 5 4 7 1 Terminals 39 | . . . . . . 2 . 10 . . . . 7 7 3 2 7 1 Track 2 | . . . . . . . . . . . . . 1 . . . 1 . Assimilate 2 | . . . . . . . . . . . . . 1 . 1 . . . Botnet 28 | . . . . . . 2 . 9 . . . . 4 6 2 1 3 1 Disrupt 2 | . . . . . . . . . . . . . . . . . 2 . Operators 5 | . . . . . . . . 1 . . . . 1 1 . 1 1 . Fabricators 5 | . . . . . . . . 1 . . . . . 2 . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . Download 1 | . . . . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . . . 1 . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . . . . . . . . 1 . . . . 2 . 2 . . . Monitor 2 | . . . . . . . . . . . . . 1 . 1 . . . Recyclers 3 | . . . . . . . . 1 . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 86 | . 2 . . . 4 4 . 17 . . . 1 16 15 7 7 4 9 Full Trace Events 15 | . . . . . . 3 . 1 . . . . 3 2 . 4 . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . 3 . . 13 . 9 2 . 2 . . Parts Built 9 | . . . . . . . . 1 . . . . 3 4 . 1 . . Authchips 3 | . . . . . . . . . . . . . 1 1 . 1 . . Time 500 | . . . . . . . . 35 . . . . 201 158 . 106 . . Total Part Build Rating 51 | . . . . . . . . 6 . . . . 16 23 . 6 . . Part Studies Acquired 8 | . . . . . . . . . . . . . 2 . 3 . . 3 Parts Repaired 13 | . . . . . 1 . . 1 . . . . 3 6 . 2 . . Time 370 | . . . . . 38 . . 36 . . . . 63 140 . 93 . . Parts Recycled 6 | . . . . . . . . . . . . . . 6 . . . . Recycled Matter 519 | . . . . . . . . . . . . . . 519 . . . . Retrieved Matter 207 | . . . . . . . . . . . . . . 207 . . . . Retrieved Components 15 | . 2 . . . . . . . . . . . 8 3 2 . . . Parts Scanalyzed 7 | . . . . . . . . . . . . . 4 2 . 1 . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 4 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 . . . . 1 3 . 1 1 . Non-combat 7 | . . . . . . . . 1 . . . . 1 3 . 1 1 . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . 1 . . . . 1 3 . 2 2 . no_distress 7 | . . . . . . . . 1 . . . . 1 3 . 1 1 . find_fabricator 2 | . . . . . . . . . . . . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . . . . . . . . 1 . 1 . . . Highest-Rated Group 26 | . . . . . . . . . . . . . 26 . 10 . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . 26 . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 9041 | 23 350 635 460 172 417 244 23 956 324 463 402 135 1173 1489 496 828 127 324 Optics 7111 | . . . . . 128 244 23 956 324 463 402 135 1172 1489 496 828 127 324 Sensors 6678 | . . . . . . 236 21 730 301 444 402 135 1170 1477 494 817 127 324 Terrain 17 | . . . . . . . . . . . . . . . 17 . . . Structural 5472 | . . . . . . . . 3 134 382 399 135 1168 1476 496 828 127 324 Traps 2 | . . . . . . . . . 2 . . . . . . . . . Seismic 1911 | 23 350 635 460 172 235 . . . . . . . . . . . . 36 T.N.C. 54 | . . . . . 54 . . . . . . . . . . . . . Machine Analysis 851 | . . . . . 127 244 23 455 . . . . . . 2 . . . Jamming 47 | . . . . . . . . 47 . . . . . . . . . . ECM 444 | . . . . . . . . . . . . . . . . 226 12 206 Robot Analysis Total 2 | . . . . . . . . . . . . . . 1 . . 1 . Derelict Logs Recovered 8 | . . 2 . . . . . . 3 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Turns Passed 9218 | 87 350 635 460 172 530 244 23 956 324 463 402 135 1173 1489 496 828 127 324 Spaces Moved 16148 | 44 182 634 550 150 450 456 77 1604 868 1481 1186 328 2219 2250 1017 1597 241 814 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads 242 | 41 182 2 . . 17 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1534 | . . 632 550 150 202 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14369 | . . . . . 231 456 77 1604 868 1481 1186 328 2219 2250 1017 1597 241 814 Fastest Speed 26 | 50 160 80 80 80 27 27 27 27 28 28 28 33 27 26 26 27 29 27 Average Speed 36 | 152 160 80 80 82 66 27 27 29 28 28 31 33 30 28 26 28 29 28 Slowest Speed 240 | 160 160 160 80 95 240 27 27 117 30 28 33 33 33 92 104 107 105 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . 19 . . . . 8 5 . 6 2 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 33 87 87 53 38 14 84 44 76 96 88 53 50 41 31 29 10 28 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . 2 1 . . . . . . Known Exits Taken 12 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . . 2 1 5 2 . . . . . . Spaces Dug 232 | . . 1 . . 4 11 . 52 3 1 . 1 44 38 32 22 3 20 Terrain Destroyed 293 | . . 1 . . 65 11 . 52 3 1 . 1 44 38 32 22 3 20 Melee 232 | . . 1 . . 4 11 . 52 3 1 . 1 44 38 32 22 3 20 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 61 | . . . . . 61 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total 18748 | 55 213 706 557 186 608 534 78 1957 916 1508 1212 352 2603 3019 1182 1921 280 861 Wait 1736 | 1 . 29 . 20 71 25 . 234 16 10 14 22 257 654 82 276 17 8 Move 16046 | 43 181 633 549 149 449 456 76 1566 867 1480 1185 327 2203 2239 1016 1584 236 807 Hop 41 | . . . . . . . . 18 . . . . 7 5 . 6 2 3 Pick Up 87 | 1 11 1 . 2 8 3 1 10 1 . 2 . 14 18 6 5 2 2 Fast Attach 113 | 7 1 1 . 1 9 7 . 15 5 2 4 1 12 21 9 7 4 7 Attach 41 | . . 2 . . 11 3 . 1 2 . 1 . 8 4 3 3 1 2 Detach 8 | . . . . . . 1 . 2 1 1 . . 1 1 . . 1 . Swap 37 | . . 4 . 3 4 2 . 5 4 3 . . 10 1 . 1 . . Drop 128 | . 5 3 . 3 11 8 1 21 3 1 6 1 17 23 11 5 5 4 Fire 64 | 3 15 9 . . 25 . . 1 1 1 . . . 5 . 2 2 . Melee 426 | . . 24 8 8 20 29 . 74 16 10 . 1 74 48 44 32 10 28 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 10 . . . . . . 11 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Destroyed 8 combat bots 276 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 438 | -10/Materials | Entered Mines 537 | -10/Mines | Learned Materials garrison access intel 548 | -10/Mines | Excavation squad dispatched 548 | -10/Mines | A large section of the Mines collapsed 591 | -10/Mines | Found a hidden stash of uninstalled traps 774 | -10/Mines | Learned Materials garrison access intel 782 | -10/Mines | Discovered new exit (range 3) 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Discovered new exit (range 5) 1073 | -10/Mines | Entered Exiles 1073 | -10/Exiles | Found Exiles lab abandoned 1248 | -10/Exiles | Discovered new exit (range 14) 1533 | -10/Exiles | Entered Mines 1696 | -9/Mines | Discovered new exit (range 13) 1705 | -9/Mines | Entered Materials 1705 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1706 | -8/Materials | Loaded intel: 1 garrison access location 1941 | -8/Materials | Garrison activated, responded to threat 1992 | -8/Materials | Lost 6 parts (3n1u2w) 2190 | -8/Materials | Repaired Reaction Control System 2232 | -8/Materials | Discovered new exit (range 5) 2235 | -8/Materials | Identified exit to Factory 2235 | -8/Materials | Entered Factory 2235 | -7/Factory | Evolved 2 slots: Utility x2 2292 | -7/Factory | Hacking Suite fried by hacking feedback 2400 | -7/Factory | Discovered new exit (range 6) 2401 | -7/Factory | Identified exit to Lower Caves 2479 | -7/Factory | Sucked down chute 2479 | -7/Factory | Entered Waste 2485 | -7/Waste | Spotted C-40 Crusher 2490 | -7/Waste | Spotted C-40 Crusher 2494 | -7/Waste | EMP discharged 2494 | -7/Waste | Spotted C-40 Crusher 2496 | -7/Waste | Discovered new exit (range 20) 2497 | -7/Waste | Spotted C-40 Crusher 2497 | -7/Waste | Spotted C-40 Crusher 2498 | -7/Waste | Spotted C-40 Crusher 2500 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2501 | -7/Waste | Identified exit to Factory 2502 | -7/Waste | Entered Factory 2674 | -7/Factory | Garrison activated, responded to threat 2699 | -7/Factory | Discovered new exit (range 5) 2772 | -7/Factory | Repaired Corrupted Structural Scanner? 2939 | -7/Factory | Discovered new exit (range 12) 3018 | -7/Factory | Build established: Hacker-Scout 3045 | -7/Factory | Identified exit to Factory 3322 | -7/Factory | Fabricated Adv. Hacking Suite? 3458 | -7/Factory | Entered Lower Caves 3535 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3675 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3677 | -7/Lower Caves | Learned Factory stockpile data 3701 | -7/Lower Caves | Entered a destroyed Warlord outpost 3781 | -7/Lower Caves | Discovered new exit (range 4) 3782 | -7/Lower Caves | Identified exit to Lower Caves 3782 | -7/Lower Caves | Entered another Lower Caves area 3809 | -7/Lower Caves | Encountered a Warlord checkpoint 3930 | -7/Lower Caves | Learned Factory interactive machine intel 3951 | -7/Lower Caves | Learned Factory emergency access door positions 3982 | -7/Lower Caves | Found Alien Artifact 3982 | -7/Lower Caves | Identified Dimensional Node Initializer 3982 | -7/Lower Caves | Initialized slip node 4142 | -7/Lower Caves | Discovered exit to Factory (range 18) 4242 | -7/Lower Caves | Discovered new exit (range 10) 4244 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4245 | -7/Lower Caves | Identified exit to Zion 4245 | -7/Lower Caves | Entered Zion 4274 | -7/Zion | Discovered new exit (range 9) 4276 | -7/Zion | Identified exit to Proximity Caves 4293 | -7/Zion | System corruption cleaned by Quarantine Array 4396 | -7/Zion | Given the Hacking Drone Bay 4398 | -7/Zion | Found Prototype Device 4398 | -7/Zion | Identified Hacking Drone Bay 4502 | -7/Zion | Met Imprinter 4602 | -7/Zion | Learned location of Quarantine (-2) 4647 | -7/Zion | Entered Proximity Caves 4782 | -6/Proximity Caves | Entered Factory 4782 | -6/Factory | Evolved 2 slots: Utility x2 4785 | -6/Factory | Loaded intel: 56 interactive machine locations 4835 | -6/Factory | Identified exit to Lower Caves 4835 | -6/Factory | Identified exit to Extension 4935 | -6/Factory | Fabricated Adv. Hacking Suite? 4993 | -6/Factory | Identified exit to Factory 4997 | -6/Factory | Spotted B-75 Beast 5093 | -6/Factory | Central database locked down 5278 | -6/Factory | Repaired Cesium-ion Thruster 5304 | -6/Factory | Repaired Nuclear Pulse Thruster+ 5513 | -6/Factory | Fabricated Nuclear Pulse Thruster? 5571 | -6/Factory | Lost 4 parts (2n1u1w) 5665 | -6/Factory | Repaired Cesium-ion Thruster 5796 | -6/Factory | Watched by a mysterious "MATRIX" hacker 5955 | -6/Factory | Entered another Factory area 5955 | -5/Factory | Evolved 2 slots: Utility x2 5956 | -5/Factory | Identified exit to Upper Caves 6136 | -5/Factory | Repaired Phasing Sabre 6160 | -5/Factory | Repaired Cld. VTOL Module 6177 | -5/Factory | Repaired Imp. Sensor Array 6183 | -5/Factory | Discovered exit to Upper Caves (range 6) 6212 | -5/Factory | Repaired Imp. Reaction Control System 6226 | -5/Factory | Repaired Structural Scanner 6303 | -5/Factory | Fabricated Adv. Hacking Suite? 6357 | -5/Factory | Fabricated Nuclear Pulse Thruster? 6472 | -5/Factory | Build established: Wizard-Scout 6539 | -5/Factory | Repaired Diametric Drive 6723 | -5/Factory | Central database locked down 7010 | -5/Factory | Fabricated Field Propulsion Array (x1) 7442 | -5/Factory | Identified exit to Factory 7444 | -5/Factory | Entered another Factory area 7444 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7691 | -4/Factory | Identified exit to Upper Caves 7720 | -4/Factory | Identified exit to Research 7752 | -4/Factory | Build established: Hacker-Scout 7940 | -4/Factory | Entered Research 7940 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8062 | -3/Research | Repaired Adv. Reaction Control System? 8350 | -3/Research | Identified exit to Research 8421 | -3/Research | Repaired Field Propulsion Array+ 8440 | -3/Research | Search patrols dispatched 8693 | -3/Research | Fabricated Adv. System Shield? 8726 | -3/Research | Build established: Hacker-Ninja 8768 | -3/Research | Entered another Research area 8768 | -2/Research | Evolved 2 slots: Utility x2 8798 | -2/Research | Found Prototype Device 8798 | -2/Research | Identified Exp. Shock Absorption System 8801 | -2/Research | Spotted B-90 Cyclops 8808 | -2/Research | Identified exit to Access 8884 | -2/Research | Declared boring by mysterious "MATRIX" hacker 8895 | -2/Research | Entered Access 8895 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8978 | -1/Access | Spotted B-99 Colossus 9026 | -1/Access | Spotted B-99 Colossus 9137 | -1/Access | Unchained authorized (V4-D3R) 9156 | -1/Access | Identified exit to Surface 9219 | *** | Escaped! Last Messages --------------- ally. 09191_ K-01 Serf cleans the Spectral Interrupter. 09191_ Connecting with Garrison Access... 09191_ ALERT: Suspicious activity at Garrison Access A004. Dispatching Investigation squad. 09194_ W-44 Eye distress signal alerts nearby ally. 09196_ Slug penetrates Wall. 09197_ Penetrated by Slug. 09197_ Adv. Reaction Control System destroyed. 09199_ Slug penetrates Wall. 09200_ Penetrated by Slug. 09200_ Slug penetrates Wall. 09205_ Penetrated by Slug. 09206_ Slug penetrates Wall. 09217_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09218_ The Access Shell folds into the floor. 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"""T""" ##???????? | | ??????????????????########### ####### ##???????? | | ### ???????????????################### ##???????? | | # ????????????????????????#####???## k##???????? | | # ???????????????????????????????? # ##???????? | | # ???????????????????????????????? # ##???????? | | # ???????????????????????????????? + ##???????? | | # ???????????????????????????????? # ##???????? | | + ?????????????????????????????????? ##???????? | | # ?????????????????????????????????? # ???????? | | # ?????????????????????????????????? # ???????? | | # ?????????????????????????????????? # ???????? | | # ?????????????????????????????????? # ???????? | | # ??????????????????????????????????? + ???????? | | /## ??????????????????????????????????? ?????????? | | # ?????????????????????????????????????????????? | | ? + ?????????????????????????????????????????????? | | ? # ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 15 Phase Shifting 10 Evasion (%) 86 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 59 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Drone Bay | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Sensor Array | -6/Factory | Hacked Antimatter Reactor | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Med. Insulated Plating | -6/Factory | Extracted Recalibrator | -6/Factory | Extracted Angular Momentum Engine | -6/Factory | Extracted Lgt. Fission Core | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Imp. Phase Shifter | -3/Research | Scanalyzed Adv. System Shield | -3/Research | Hacked Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Nuclear Pulse Thruster | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Nuclear Pulse Thruster | x2 | -5/Factory Field Propulsion Array | x1 | -5/Factory | Preloaded Adv. System Shield | x1 | -3/Research | Authchip Repaired ---------- Reaction Control System | 30% | -8/Materials Structural Scanner | 80% | -7/Factory | Corrupted Cesium-ion Thruster | 72% | -6/Factory Nuclear Pulse Thruster | 70% | -6/Factory Cesium-ion Thruster | 8% | -6/Factory Phasing Sabre | 55% | -5/Factory Cld. VTOL Module | 60% | -5/Factory Imp. Sensor Array | 50% | -5/Factory Imp. Reaction Control System | 42% | -5/Factory Structural Scanner | 50% | -5/Factory Diametric Drive | 28% | -5/Factory Adv. Reaction Control System | 10% | -3/Research Field Propulsion Array | 54% | -3/Research Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Lgt. Particle Reactor | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Impulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactHeavyRail Manual? 0 Play Time 03:43:12 Cumulative 75.6 hours Start 2026.07.29 @ 15:06:42 End 2026.07.31 @ 13:58:38 Sessions 21 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type 0 Total 4 Types 3/0/0/0/0/0/0/1/0/0 Lore% 37 Gallery% 44 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f8d1dbe-370a-4458-a364-c57396b107f5