Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 19:16:11 Player: Plexion Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (798) 798 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2483 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Combat Airjet Combat Airjet Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating Guided Plasma Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Combat Airjet Combat Airjet Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating Guided Plasma Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 7 7 9 1 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 5 . . Treads 8 | 2 2 4 . . Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 2 | . 2 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 3 1 2 1 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 2 6 . . Power 2 | . 1 1 . . Propulsion 3 | . 1 2 . . Utility 1 | . . 1 . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . 1 3 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 93 100 100 Engine 11 | . 13 8 14 14 Treads 27 | . 28 26 28 28 Device 10 | . 13 12 . . Storage 14 | . 14 14 14 14 Protection 2 | . . 1 14 14 Ballistic Gun 27 | . 26 27 28 14 Naked Turns . | . . . . . Heaviest Build 54 | 12 48 52 54 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 3 | . 1 3 1 . Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 Most Carried 18 | 2 13 17 18 18 Average Carried 11 | 1 7 14 17 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 2 13 17 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 765 | 207 391 167 . . Remotely . | . . . . . Salvage Created 1096 | . 889 189 . 18 Parts 52 | . 45 7 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 23 | . 16 6 . 1 Guns 22 | . 16 6 . . AOE 1 | . . . . 1 Classes Destroyed 6 | . 4 2 . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Grunt 19 | . 16 2 . 1 Sentry 1 | . . 1 . . Assembled 3 | . . 3 . . Best Kill Streak 4 | . 4 2 . 1 Combat Bots Only 3 | . 3 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1511 | . 698 722 . 91 Core 257 | . 81 164 . 12 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 130 | . 130 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 116 | 1 73 36 . 6 Largest 2 | 2 2 2 . 1 Hottest 70 | 70 60 40 . 30 Shots Fired 226 | 2 146 72 . 6 Gun 220 | 2 146 72 . . Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 208 | 1 135 72 . . Thermal 1 | 1 . . . . Explosive 6 | . . . . 6 Electromagnetic 11 | . 11 . . . Robot Hit Streak 20 | 1 20 17 . 5 Robot Miss Streak 10 | 1 3 10 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 154 | 1 102 46 . 5 Core Hits 65 | 1 43 17 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1797 | 25 1103 396 . 273 Guns 1524 | 25 1103 396 . . Cannons . | . . . . . Explosions 273 | . . . . 273 Melee . | . . . . . Ramming . | . . . . . Kinetic 1430 | 13 1021 396 . . Thermal 12 | 12 . . . . Explosive 273 | . . . . 273 Electromagnetic 82 | . 82 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . . 61 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 31 | 9 27 31 . 4 Average Temperature 9 | 6 9 11 . 3 Received Heat Transfer 650 | . 393 239 . 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | 37 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 245 | . 245 50 . 64 Initial 28 | . . 28 . . Average 49 | . 79 10 . 49 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 97 100 . 100 Level 1 1 | . 2 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 5 | . 5 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 29 12 . 2 Peak Tracking Total 9 | . 5 9 . 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 12 | . 10 . 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 22 . 2 . Successful 13 | . 11 . 2 . Failed 11 | . 11 . . . Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 19 | . 18 . 1 . Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 2 . Record 1 | . . . 1 . Robot Analysis 4 | . 4 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 3980 | 69 1882 1378 639 12 Spaces Moved 1476 | 37 669 504 266 . Core 4 | 4 . . . . Treads 1431 | 33 669 463 266 . Legs . | . . . . . Wheels 41 | . . 41 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 135 240 . Average Speed 233 | 148 236 232 240 . Slowest Speed 320 | 160 240 320 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 93 86 69 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1808 | 46 838 651 267 6 Wait 166 | . 70 96 . . Move 1472 | 36 668 503 265 . Hop . | . . . . . Pick Up 25 | 2 15 7 1 . Fast Attach 10 | 6 2 2 . . Attach 6 | . 2 4 . . Detach 1 | . 1 . . . Swap 8 | 1 3 3 1 . Drop 4 | . 4 . . . Fire 116 | 1 73 36 . 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 13) 1384 | -10/Materials | Repaired Lgt. Treads 1452 | -10/Materials | Discovered new exit (range 11) 1741 | -10/Materials | Discovered new exit (range 12) 1952 | -10/Materials | Entered Mines 1953 | -10/Mines | Assembled infested the area 1958 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2120 | -10/Mines | Learned Materials security intel 2307 | -10/Mines | Discovered new exit (range 11) 2509 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2684 | -10/Mines | Core integrity fell below 50% 3031 | -10/Mines | Discovered new exit (range 14) 3149 | -10/Mines | Learned Materials stockpile data 3187 | -10/Mines | Core integrity fell below 20% 3216 | -10/Mines | Lost 3 parts (2n1u) 3320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3320 | -10/Mines | Discovered new exit (range 5) 3330 | -10/Mines | Entered Exiles 3390 | -10/Exiles | Met 8R-AWN 3429 | -10/Exiles | Met EX-HEX 3520 | -10/Exiles | Met EX-DEC 3563 | -10/Exiles | Learned location of Zion (-7) 3616 | -10/Exiles | Met EX-BIN 3645 | -10/Exiles | Aligned with FarCom system 3647 | -10/Exiles | Given EX-Vault access code 3712 | -10/Exiles | Opened EX-Vault 3731 | -10/Exiles | Found Gui. Plasma Cannon 3785 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3939 | -10/Exiles | Discovered new exit (range 14) 3969 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3969 | -10/Exiles | Entered Mines 3981 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 03731_ Acquired Gui. Plasma Cannon. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 03939_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03969_ Receiving FarCom transmissions... 03973_ G-47 Trooper destroyed. 03981_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????? ???##?####??? #???????????????????? | | ???????????? ## # #?? ###?????????????????? | | ????????????? ## ##????????????????? | | ???????????????? #????????????????? | | ??????????????????# ##???????????????? | | ??????????????????# #???????????????? | | ??????????????????# g @ #???????????????? | | ?????????????????# # #??????????????? | | ?????????????????## #?????????????? | | ??????????????????# #????????????? | | ??????????????????############ #????????????? | | ???????????????????????????????# ##????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructAnalysisBarrier Manual? 0 Play Time 00:14:10 Cumulative 335.5 hours Start 2023.03.07 @ 19:00:28 End 2023.03.07 @ 19:16:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 353 Adventurer 87 Explorer 0 Win Type - Total 13 Types 6/0/5/1/1/0/0/0/0 Lore% 85 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8494d787-f953-488c-88a3-81d8a97fcdfa